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Dungeons and Dragons Core Rulebook 1 Players Handbook


Jonathan Tweet - 2001
    

King Arthur Pendragon: Epic Roleplaying in Legendary Britain


Greg Stafford - 1985
    Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain

The Forest Lake Mystery


Palle Rosenkrantz - 1903
    The local magistrate orders the lake to be drained and the body of a young woman is discovered, naked and weighed down with stones tied to her feet and neck. Her identity is a mystery.Holst then takes it upon himself to find out where this woman came from, why she was in this remote location and who could have had motive to kill her. His investigations take him across Scandinavia and into central Europe as, gradually, he realises that the solution to the mystery could have huge implications on his own future.The Forest Lake Mystery, originally published in 1903, is considered to be the very first Danish crime novel and the annual Danish crime writing awards are named in honour of its author, Palle Rosenkrantz.

On A Small Island


Grant Nicol - 2014
    Some unexpected news from one of her sisters and a brutal murder that’s far too close to home for comfort leave her wondering why life has turned on her so suddenly. When the police fail to take her seriously, her hands-on approach to the investigation soon lands her in hot water. Following a string of biblical messages left behind by a mysterious nemesis she stumbles upon a dark secret that has finally come home to roost. As she is about to find out, on a small island, what goes around, comes around. “A complex and chilling tale…” “An amazing read!” “The author has a terrific writing style that keeps the reader mesmerized until the very end of this fantastic tale of not just murder and mystery but of survival…” “A thrilling read...highly recommended…” “Hefty amounts of tension and fear, and a resolution that makes you wonder whether surviving sometimes isn't all it's cracked up to be…” From a review by book blogger Morana Blue… “Written entirely in the first person from the point of view of one of three sisters, you're drawn immediately into the sudden onset of Ylfa Einarsdóttir's living nightmare as, with frustratingly little help from the Reykjavík detective assigned to her mysterious case, she starts tracking down an obsessed, horribly violent murderer whose sole intent seems to be the destruction of her entire family. Because you're inside Ylfa's head, you can hear her thinking. Her honesty is startling: 'Most of my friends were sluts. That was a lie; they all were…' Her observation is wry: 'He looked as if his years of seeing the worst possible sides of people had left him enjoying the times now when his misgivings about how rotten they all were inevitably proved to be correct…' - and, as her despair compounds, you feel her self-knowledge sharpen as she knowingly ploughs on toward an inescapable, grimly portentous end: 'In this torment there would be an abyss that I either would see in time and avoid, or be consumed by…' You feel her heart beginning to ache - and you flinch when it breaks. It's observantly written as intimate party to the reasoning behind the dangerous investigative steps Ylfa takes - so as her determination and her desperation mount, although you fully understand what she's doing and why she's doing it, you still want to yell 'No! Don't! Don't go there…' But Ylfa can't help herself. And she takes you with her. The creepy biblical messages left at every murder scene foreshadow a killer with their own twisted tormented depths - but, though Ylfa can't yet open her eyes to it, it's a torment that Ylfa and the killer actually share - and they're on the same enslaving path to self-destruction. It's a good - disquieting - read; for the most part because you're entirely locked within Ylfa's world, the minutiae of which - the sandwiches in the car, the cold within her boots, her double cappuccinos - begin to bear auras of frightful magnitude because you can't help but feel that each of the simple things she does, she may never do again.”

Dungeon Master's Screen: A 4th Edition D&D Accessory


Wizards of the Coast - 2008
    Easy-to-reference rules and tables appear on the inside panels of the screen; these are designed for the Dungeon Master's eyes only and comply with the rules in the 4th Edition Dungeons & Dragons core rulebooks.

Shadow of the Demon Lord (SDL1000)


Robert J. Schwalb - 2015
    But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons - or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.

Dread: A game of horror and hope


Epidiah Ravachol - 2005
    This book contains all that is needed for two or more play, except for paper, pencil, and a block-stacking puzzle like Jenga.Winner of the 2006 Gold ENnie for Innovation.

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Hunter: The Vigil


Russell Bailey - 2008
    A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You've set forth on a damning path. Carry the Vigil. Fight back the shadows.Rulebook for Hunter: The Vigil This book includes: * A rulebook for playing hunters, those humans who have seen the truth of the World of Darkness and are spurred to action. * A many-faced Vigil for many types of hunter: characters might choose a path of violence, of investigation, or even of rehabilitation. Decipher mysteries and confront the horrors. * Provides new player types and antagonists for crossover- intensive chronicles as well as those chronicles focused only on hunters.

Arms and Equipment Guide


Eric Cagle - 2003
    The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles. Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor. Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops. Rules for vehicle combat on land, sea, and air. Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.To use this accessory, a Dungeon Master also needs the Player's Handbook and the Dungeon Master's Guide. A player needs only the Player's Handbook.

Amber Diceless Role-Playing: Diceless Role-Playing System


Erick Wujcik - 1991
    * A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!

Queen of the Spiders (Supermodule GDQ1-7)


E. Gary Gygax - 1986
    

Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.

Legend of the Five Rings RPG


Rich Wulf - 2005
    For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy over these lands, all under the eye of the mighty Emperor. And to the south, the Shadowlands, the eternal enemy of Rokugan, waits for the next opportunity to disrupt all that these foolish mortals have built. It is a land of intrigue, wonder, and adventure. Welcome to the third iteration of the Legend of the Five Rings Role-Playing Game. This player's guide will provide players and GM's with all of the setting, culture, and rules needed to create characters in the Legend of the Five Rings world and stage ongoing campaigns in Rokugan. While this book contains an updated version of the familiar rules, conversion rules will be included so that none of the many previous volumes set in this world will ever be obsolete. The best Asian style fantasy setting roleplaying game of this generation returns to its roots with its release this summer. Legend of the Five Rings 3rd Edition returns focus to the Roll and Keep(R&K) system originally released in 1996. Conveying a deeper sense of realism, the R&K system best simulates the tension, reality, and lethality of Samurai drama. Look for it more information in the coming weeks here at L5R.com. * Thrilling fantasy setting based on the myths and culture of Japan, China, and other Asian nations * A new generation of the beloved Legend of the Five Rings roll and keep system.* Streamlines existing rules without making previous products obsolete.* Excellent sourcebook for Rokugani culture and history

Fate Accelerated


Clark Valentine - 2013
    Maybe you’re looking for the ideal pickup roleplaying game. Or you’re a first-time gamer looking to try something new without investing hours of your time. Regardless, Fate Accelerated Edition will bring something special to your table.Fate Accelerated, or FAE, is a condensed version of the popular Fate Core roleplaying game that brings all the flexibility and power of Fate in a shorter format. Inside, you’ll find a method for making fast, fun characters and simple systems to support whatever story you can dream up on the fly. With FAE, you can be playing in minutes.3… 2… 1… GAME ON!