Best of
Dungeons-And-Dragons
1986
Night's Dark Terror
Graeme Morris - 1986
Game Module for character levels 2-4Bearly one day's march from Kelven, the uncharted tracts of the dymrak forest conceal horror enough to freeze the blood civilized folk.Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon.But you are adventurers, veterans of many battles, & the call of the wild is strong.Will you answer the call, or are you afraid of the dark terrors of the night?
Dungeons and Dragons Marvel Super Heroes Standard Module-Mh9 Gates of What If?
Roger E. Moore - 1986
Creature Catalogue
Jim Bambra - 1986
Within its covers have been collected all the curious creatures first presented in the official D&D adventure modules, plus many more new nasties, designed to challenge and perplex the heartiest heroes. Also included is a comprehensive index of all D&D monsters found in the Basic, Expert, Companion and Master rulesets.Wheter your players' characters are 1st, 21st, or 31st level, this tome contains many fantastic creatures with which to test their mettle. Armed with the Creature Catalogue, you will be able to find the right fearsome foe to confront even the most foolhardy fellow.
Reto Crucial (Advanced Dungeons and Dragons, Aventura Juego/the Soulforge)
Terry Phillips - 1986