Best of
Gaming

1

The Paleblood Hunt


Redgrave
    Redgrave first introduced this document on Reddit and it has since been revised, and finalized. He closely examines the information available to the player in order to build up the hidden story of the game. Both facts and Redgrave's own speculations are provided and a clear distinction is made between the two in order to allow the reader room to disagree with his conclusions and make up their own minds based on the evidence presented.

The Will to Keep Winning


DAIGO UMEHARA
    Through his play, and through his approach to life, Daigo changes the way people think about the game, and inspires even his enemies to new heights. This is what separates a mere winner from an all-time great."—Seth Killian, Lead Game Designer at Riot Games"Daigo and I started an international journey to showcase Street Fighter competition in 1998. Today, he is the Grand Master of fighting games and true inspiration to players worldwide.”—Alex Valle, CaliPower, Mr. Street Fighter“It’s almost impossible to overstate the significance of The Beast for the practice and culture of gaming; as Bruce Lee was for the Martial Arts, so Daigo Umehara is for Fighting Games.”—Prof. Chris Goto-Jones, Professor of Comparative Philosophy & Political Thought, Leiden University"I’m a professional fighting gamer. I was first crowned World Champion at seventeen in 1998, and I was recognized as “the most successful player in major tournaments of Street Fighter” by Guinness World Records in August 2010.This is my chance to tell you how I became World Champion and share insights as only a multiple time World Champion can. What does it take to win? Why do so many eventually lose their edge? Let me share with you the professional skills necessary to become World Champion and keep winning. These skills will certainly help you to advance, in both the world of eSports and beyond."—Daigo "The Beast" UmeharaIn Daigo “The Beast” Umehara’s first book, the most successful Street Fighter player in history reveals the secrets of becoming-and remaining-a world champion.Daigo’s story of passion and perseverance offers seasoned pros and non-gamers alike an intensely personal view into the world of competitive video gaming, or eSports, starting from years before the term existed.Follow Daigo on his road to pro, beginning with his childhood love of games, his search for communi-ty in the arcades, and his first international victory at age 17 in the 1998 Street Fighter Alpha 3 World Championships against American champion Alex Valle.Get an insider’s account of “EVO Moment #37: The Beast Is Unleashed,” the most famous comeback in fighting game history, against long-time rival Justin Wong in Street Fighter III: 3rd Strike.Hear the real story behind Daigo’s mysterious disappearance from the fighting game scene and detour into the mahjong world, his personal low point, and his triumphant return from retirement in the 2009 EVO Street Fighter IV Grand Finals.Be Like Ryu: Learn from Daigo’s mix of stoic dedication, love for the game, and practice practice practice, as the Japanese master describes how to stay on top while constantly evolving, avoiding complacency, and seeking out new challenges.About the AuthorDAIGO "The Beast" UMEHARA(born 1981, Aomori Prefecture, Japan) was the first Japanese professional gamer, and is listed in Guinness Book as “the most successful player in major tournaments of Street Fighter (Capcom, 1987) at national and international level.” He became World Champion in Street Fighter Alpha 3 in 1998, signed a sponsorship contract with Mad Catz in April 2010 and with Red Bull in May 2016. He is also a Twitch's Global Ambassador.

Final Fantasy VIII Official Strategy Guide


David Cassady
    BradyGAMES-Final Fantasy VIII Official Strategy Guide Features:Detailed Walkthroughs Boss Strategies Item & Magic Lists Complete Bestiary and over 450 Full-Color Maps!The ONLY Official Guide!   Platform: PlayStation Genre: RPG

The Quiet Year


Avery Alder
    You define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.

电竞毒瘤集结营 The E-Sports Circle’s Toxic Assembly Camp


吃青梅酱呀
    At this time, there was still a whole year to go before the original plot started.The big devil who would frighten people in the future was still a thin-skinned little anchor; the disaster who once disturbed the e-sports circle was playing as an accompanying player; the best healer was sitting on the cold bench of a third-rate team; the strongest king at shooting his mouth off offended the media and his black materials were flying all over the place…They would shine as the plot progressed but unfortunately, their teams weren’t strong enough. In the end, they couldn’t escape the fate of a cannon fodder.Lin Yan couldn’t bear to see these talents being wasted. The e-sports professional reality show started and he spent money to set up the GH Club, moving from east to west to select his team.The variety fans: ??? Is this ‘Go Home’ team picking up the junk?This lasted until all the opponents were coughing up blood at GH’s tactics and could only watch GH get a ticket to the professional league.The entire e-sports circle knew that apart from their captain Jing Yuanzhou, the entire GH team was a group of barely qualified variety show players not worth paying attention to. As a result, this toxic team swept through the field and reached the top in their first year of the league.When the media interviewed GH: Captain Jing, why did you agree to Coach Lin and joined GH?Jing Yuanzhou: He pestered me every day saying ‘I want you’. It was really difficult to turn down such great kindness.Lin Yan: “???”Check the salary deduction warning.The entire Internet went crazy: Parental love is real!!!

A Guide to Japanese Role-Playing Games


Bitmap Books
    Despite initial similarities to Western games, Japan’s output began diverging in dramatic ways, inspired by its own culture and art, producing a style of game that’s often wildly different from its Western counterpart. From Dragon Quest to Final Fantasy, from Megami Tensei to Pokémon, A Guide to Japanese Role-Playing Games explores the expansive history of Japanese role-playing games, beginning on 8-bit microcomputers, and following them all the way up to the heavy hitters of the modern era.Created in collaboration with author Kurt Kalata, A Guide to Japanese Role-Playing Games is an ambitious project that aims to cover the entire history of Japanese role-playing games from 1982 to 2020. As well as reviews of over 600 games, covering a wide range of sub-genres, including strategy RPGs like Fire Emblem, Rogue-likes such as Mystery Dungeon, and first-person dungeon crawlers like Etrian Odyssey, it includes articles on the genre, its music and art. Overall, the book weighs in at over 370,000 words and contains contributions from a wide selection of fans and journalists, combining to create the ultimate coffee table book on Japanese role-playing games.A Guide to Japanese Role-Playing Games is 652 pages in length (our largest book to date) and comes in hardback as standard. The cover features a specially created piece of artwork by Stephanie Sybydlo, which is finished with special pantone inks and metallic silver foil details. Each divider within the book also features a specially created ‘overworld map’ by the guys at Army of Trolls. As with all our books, we use thread-sewn binding for extra durability and print lithographically on high-quality paper to showcase the gorgeous visuals as they deserve.Let the adventure commence!

The Burning Wheel: Magic Burner


Luke Crane
    

Official Nintendo Pokemon Battle Revolution Player's Guide


Nintendo Power
    The ONLY official guide from the insiders at Nintendo! THE REVOLUTION HAS BEGUN!! Conquer the Colosseums of Pokétopia with the Official Player's Guide from Nintendo Power! 3-D gallery of EVERY Pokémon in the National Pokédex COMPLETE accessory list for decking out your Trainer in style Comprehensive Trainer information for EVERY Colosseum Tips to get the most from Nintendo WI-FI CONNECTION Complete strategy for Pokémon Battle Revolution for Wii!

Final Fantasy XII (Limited Edition): The Complete Guide


Daujam Mathieu
    

The Ultimate Powers Book (Marvel Super Heroes Accessory Ma3)


David E. Martin
    

The Stygian Library


Emmy Allen
    

Lamentations of the Flame Princess


James Edward Raggi IV
    

Dread RPG


The Impossible Dream
    A super-librarian is needed to remove this false entry from the Goodreads catalogue.**Winner of the 2006 Gold Ennie for innovation.Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It.Explore hostile worlds of your own creation with Dread, a game carved from the intense emotions buried in your favorite horror stories. Through individually crafted questionnaires, players are coaxed into revealing their characters' abilities, shortcomings, personalities, and fears. These characters are plunged into macabre tales devised by the host. When moments of conflict and peril arise in the story, it is the players' nerves, rather than the whims of dice, that determine the fates of their characters.

The Complete Guide to Creating Epic Campaigns


Guy Sclanders
    

Empire of the Petal Throne: The World of Tekumel


M.A.R. Barker
    I simply state that it is the most beautifully done fantasy game evercreated. It is difficult for me to envision the possibility of any rival being created in the future.' -E. Gary Gygax~~ Tekumel, the world of fantasy and adventure. The setting for this fantasy campaign game is an alien planet, Tekumel, where a cosmic cataclysm stranded human and extra-territorial invaders eons past. A hostile world of poisonous flora and fauna, with intelligent and vengeful native races! Mankind and its allies must battle for survival with nothing save Medieval technology - but magic aids them . . . and there are certain supernatural powers which may intervene.NEW, EASY-TO-PLAY, ONE-VOLUME EDITION COMPLETE AND UNABRIDGED"The Different Worlds "Pink Book" edition.

Alien RPG: Colonial Marines Operations Manual


Andrew E.C. Gaska
    Gaska and Paul Elliott. It gives you all the tools you need to run a full open-world campaign as the iconic Colonial Marines. Contents:History & Organization – the inside story of the illustrious Colonial Marine Corps.Creating Marines – expanded character creation rules for grunts of all kinds.Weapons & Vehicles – an extensive chapter with new gear, gloriously illustrated.The Frontier War – the framework and backstory for a Colonial Marines campaign.Factions on the Frontier – the powers that be and their dark agendas.Marine Missions – six thrilling missions for your Marines, playable in any order.The Endgame – the showdown against a deadly enemy, finally revealed.

The Digital Antiquarian Volume 1: 1966-1979


Jimmy Maher
    This project could take years, but that’s fine; I’m enjoying it immensely, and happy to take my time poking at digital artifacts that are in many cases virtually forgotten. As I work my way through history, I’m also trying as much as possible to share the tools and techniques I use, to help digital historians who come after me and to help to preserve as much of this history as possible. In the long-term future, all this material I’ve written and continue to write will become… something. Maybe a book, maybe something else. I believe this history is important, and it’s one of my priorities in life to make sure it’s preserved so it can outlive me and my web-hosting contract.When I first started to blog, I wasn’t at all sure that anyone would care to read what I wrote. (No matter what they say, I’m convinced that every writer wants to be read, just as every kid who ever picks up an electric guitar dreams of playing to a stadium full of screaming girls.) I haven’t quite found my metaphorical stadium of screaming girls, but I’m happy that a fair number of you are reading. Thanks for that! I’ll try to make sure the content here remains worthy of your time.

Minor Arcana - The Art of the Arcana


Dana Rune
    A 183-page tour of the making of the Arcana, guided by co-creators Dana Rune and Nikolai Ladizinsky.

荣光[电竞] Glory [e-sports]


龙柒 Long Qi
    But just when he thought he’d encountered a generous fool and was having a good time deceiving and playing with them, he discovered the other party’s identity.This person actually turned out to be his previous captain, the one whose hands were tired from accepting too many championship trophies, the one who made everyone feel fear when they heard his name, the Great Demon King of the league, Lu Feng!Wei Xiao: “I’m sorry for disturbing you, goodbye!”Lu Feng picked up the little bastard who wanted to run, “Have you played around enough? Come back for training if you’ve played enough!”Later on, Wei Xiao became famous in a single game. The host interviewed him, “How would you evaluate God Lu?”Wei Xiao: “God Lu? Great technique, strong physical strength, and the most heaven-defying thing is his endurance!”Host: “???”How come the answer seemed to be a little strange?!

Feng Shui: Shadowfist Role Playing


Robin D. Laws
    Feng Shui is an action-movie role playing game.

Cheat Code Explosion For Handhelds And Consoles (Nintendo Ds, Playstation 2, 3, Psp, Nintendo Wii, Xbox 360)


Tim Fitzpatrick
    

The Kaiin Players Guide


Robin D. Laws
    from the balconies dangled flower chains and cages of blue fire-flies. Turjan melted into the throng... then he made for the palace of Kandive the Golden" Explore the most decadent city in Jack Vance's Dying Earth. 100,000 words by Robin D Laws describe 100,000 inhabitants in this innovative and highly play-tested source book. PCs are assumed to be knowledgeable veterans of the White-Walled City, not ignorant mooncalves. No longer will the GM be the sole arbiter of adventures; players are encouraged to choose from hundreds of plot hooks and contacts to create sublime gaming sessions. From the self-indulgent aristocrats of Odkin Prospect to Prince Khandive's pleasure barge, the whole city is brought to life out using fine words, pictures and extraordinary maps. Gate-crash Prince Kandive's parties ~ filch from the aristocrats of Odkin Prospect ~ experience the thrill of the Dhjetar races ~ cross swords with the Eight Delphasians.You want it, have at it! Suitable for all levels of play from rogue to Arch-Magician. The Kaiin Player's Guide is the ideal supplement for long-term adventuring in the Dying Earth.

Hero System 6th Edition Basic


Steven S. Long
    

The Universal Brotherhood (Shadowrun 7205)


Nigel Findley
    

Knights Of The Dinner Table: Tales From The Vault, Vol. 1


Jolly R. Blackburn
    These include their very first appearance in Shadis magazine in March 1990 through the December 1996 issue of Dragon magazine. Extras include Jolly's personal history of the origins of this long running role playing comic. All new perfect-bound version!

Assassins Creed 6 Books Graphic Novel Collection Set


Éric Corbeyran
    Titles include Desmond, Aquilus, Accipiter, Hawk, El Cakr, Leila.

Forces Of Warmachine: Cryx


Jason Soles
    

Tales of the Scarecrow


James Edward Raggi IV
    It's not so much an adventure as a hostage situation.Perfect for Referees looking for something special when the random encounter roll indicates something should happen when traveling through (barely) civilized lands.

Knights of the Dinner Table: Bundle of Trouble #43


Jolly R. Blackburn
    

Gameknight999 Adventure Collection Mark Cheverton 6 Books Bundle (Invasion of the Overworld, Jungle Temple Oracle, Battle for the Nether, Confronting the Dragon, Trouble in Zombie Town, Last Stand on the Ocean Shore)


Mark Cheverton
    Description:- Invasion of the Overworld Survival mode. Gameknight999 crafts structures and custom maps like other players. But above all, Gameknight999 loves to grief-to intentionally ruin the gaming experience for other users. But when one of his father's inventions teleports him into the game, Gameknight is forced to live out a real-life adventure inside the digital world. His emergence in the game triggers a war that threatens to consume the pixelated world and possibly the real world as well. The self-proclaimed "King of Griefers" suddenly needs strong allies to fight epic battles against the mobs on the server who want to destroy everything, including him. What will happen if Gameknight is killed in the game? Will he respawn? Disconnect? Die in real life? This is survival mode for real, where every block, pig and friend counts. Books Collection Jungle Temple Oracle Gameknight999's true enemy has finally surfaced: Herobrine, an artificially intelligent virus that wants to escape Minecraft and destroy mankind with their own creation - the Internet. If he is able to escape the game and get online, Herobrine will infect millions of computer systems and turn machines and weapons on their masters, threatening all of humanity. Gameknight realizes he's going to need help to defeat this seemingly invincible enemy. His NPC friends tell him of the ancient Oracle residing in the oldest jungle temple in Minecraft who knows the secret to defeating this terrible threat.

Final Fantasy Tactics Advance


Nintendo of America
    With 5 main races, 34 different jobs, dozens or abilities, 300 missions, hundreds of items and almost 300 hours of gameplay, gamers will need a guide that lays out the world in a clear and concise manner. The Official Final Fantasy Tactics Advance guide from Nintendo Power features: - Full color maps of every battlefield - A detailed list of every job - A description of every ability in the game and how to earn it - Stats for every weapon, item and piece of armor in the game - A list of every enemy you'll face, including what hidden items they carry - And much, much more. At nearly 200 pages, it's a guide that no serious tactician can afford to miss!

The Eight Kings (Maze Of Zayene, Part 4)


Robert J. Kuntz
    This module concludes the epic series. It is an adventure for 4-6 characters of levels 9-12. The Eight Kings have fooled the people of Ersille. Not only did King Ovar rule, he ruled eight times over (give or take a court wizard), created anew each day by the Wizard Zayene. He was a complacent king, but set upon evil ways, for his (or was it their?) minds were controlled. You see, the real King Ovar was taken prisoner by Zayene some time ago. And now, instead of wanting Ovar dead, the good people of the Kingdom want the old codger saved! What's a regent to do? This adventure fully describes a wizard's dimension wherein the assassins turned saviors must adventure to rescue good King Ovar!

Eternal Lies (Trail of Cthulhu)


Will Hindmarch
    Investigate ancient crypts, abandoned estates, and festering slums. Explore choked jungles and the crushed psyches of your predecessors. Follow in their footprints and make new ones of your own. This time, there won't be another chance.The world is yours to save... or lose.

Official Nintendo Fire Emblem: The Sacred Stones Player's Guide


Nintendo Power
    The Official Nintendo Player's Guide will provide you with a thorough walk-through for every chapter and unlockable map in the game - including detailed enemy charts - all straight from the source. Don't let Magvel fall. Take the reigns of Fire Emblem: The Sacred Stones, and let Nintendo Power aid you in your quest. Complete strategy and maps for both Eirika's and Ephraim's adventures! Statistics for all characters and classes in the game, including ones unlocked in Creature Campaign! Detailed tips for the Tower of Valni, Lagdou Ruins and all monster skirmishes! Comprehensive data for all weapons and items!

Malifaux Rule Book


Wyrd Miniatures
    Malifaux is diceless, utilizing our eye catching illustrated Fate Deck, you play a unique card based system that encourages tactics, strategy and resource management over the random fall of dice.Based in an alternate Earth, Malifaux uses gothic, steampunk, victorian horror with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, manmachine hybrids, gunslingers, and power-hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!No longer do you have to trust the fickle fate of a dice roll, in Malifaux you use cards, a Fate Deck, as you lead your Crew to victory with strategy, tactics and resource management, and if that isnt enough, you can Cheat Fate. Looking for scalability? Malifaux has it. Jump directly into a Scrap with 4 6 miniatures, ensuring a quick and brutal fight with each character having unique skills and abilities. Want to escalate it? Take it to a Brawl, bring in additional members of your faction or hire out mercenaries to do your dirty work.

Knights of The Dinner Table Bundle of Trouble Vol. 48


Jolly R. Blackburn
    Contains strips from "Knight of The Dinner Table" #167 - #170.

Secrets Of The Surface World (Hollow Earth Expedition; Egs1003)


Exile Game Studio
    Meanwhile, world powers and secret societies vie for control of what may be the most important discovery in all of human history: the Hollow Earth! Inside you will find everything you need to run thrilling surface world adventures or add more spice to your existing Hollow Earth games: new rules for psychic powers, sorcery, and weird science; an expanded vehicle and equipment catalog; and additional details on secret societies and surface world locations.

The Strange Bestiary


Bruce R. Cordell
    

Bugs In The System (Star Frontiers Module Sfad5)


Graeme Morris
    

Legendary Moonlight Sculptor Manga Season 1


Lee Do Gyeong
    With the coming of age, he decides to say goodbye, but the feeble attempt to earn a little something for his time and effort ripples into an effect none could ever have imagined. Through a series of coincidences, his legendary avatar is sold for 3.1 billion won ($2.7 million), bringing great joy to him, only to plunge him into despair at losing almost all of it to vicious loan sharks. With revelation of money through gaming, he rises from the abyss with new found resolve and steps forward into the new age of games led by the first ever Virtual Reality MMORPG, Royal Road. This is the legend of Lee Hyun on his path to becoming Emperor with only his family loving heart, his boundless desire for money, his unexpected mind, his diligently forged body and the talent of hard work backing him.

Central Casting: Heroes Of Legend (2nd Edition)


Robert Sassone
    They gain families, friends, enemies, personalities, detailed past histories, and most importantly - gain motivations for life and adventuring! Central Casting is a detailed, stand-alone system of tables, charts, and roleplay guidelines for creating thoroughly individualized, involved and invigorating backgrounds for both player characters and non-player characters."

Garden Of The Plantmaster: Campaign Resource And Adventure (Dungeons & Dragons: Kingdoms Of Kalamar)


Robert J. Kuntz
    It takes place in the Vohven Jungle and includes general information useful for any role-playing game campaign set near a jungle. It includes ImageQUEST adventure illustrator, over 70 numbered encounters, fearsome new foes, detailed history and maps, random encounter tables and new magic items.

Torn Asunder: Critical Hits


Steven Creech
    While the concept of hit points works well when envisioning a tense fight of sweat, parrying, near misses, and fatigue, it falls on its knees the minute your character takes a solid and brutal blow to the head. How exactly are you supposed to adjudicate a broken arm, a gouged eye, a lacerated liver, or a crushed spine? Torn Asunder provides a complete and comprehensive system for critical hits in any d20 game. The system is elegant and easy to use, it does not do away with hit points, or even alter the combat rules, it simply provides an optional way to deal with critical hits besides piling on additional damage. Critical hits are real hits - disabling function, mangling body parts, and leaving real wounds behind. Torn Asunder pulls no punches; it provides a realistic and effective injury system for d20, covering all creatures, anatomies, and body types. Included as well are rules for natural healing, scarification, and herbal treatments. Torn Asunder also provides a wide variety of resources allowing characters to take advantage of the new system, from quick and precise prestige classes to devastating weapons to powerful and essential magical devices. Don't just beat your opponents into submission, tear them limb from limb.

Lawyers, Guns & Money: The New Inquisition Sourcebook


Greg Stolze
    If trouble is your middle name, The New Inquisition wants YOU! This sourcebook by Unknown Armies co-creator Greg Stolze covers UA's biggest cabal like a snitch jacket: history, structure, high-tech equipment, magickal gear, sample agents, intelligence dossiers, secrets Alex Abel doesn't want you to know, and two missions that will smear your face across the walls of infinity if you aren't smarter, tougher, and weirder than the next guy. Psych up, punk, and get ready to get dangerous.

Edom Field Manual


Gareth Ryder-Hanrahan
    You're on the inside now. You know what must be done to defend Queen and Country, to defend everything we've built, everything we stand for. You deserve access to the innermost sanctum, and this is your key - the EDOM FIELD MANUAL. It will tell you everything you need to know about Operation Edom - what we do, how we do it, and what we're working towards. It will also teach you how to handle our special assets, and how to put them down if they go rogue. For more than a century, the top-secret operation within MI6 codenamed 'Edom' has defended the United Kingdom from the machinations of the Un-Dead. This book describes the operation's history, methods, and tradecraft, initiating you into the innermost secrets of the British vampire program. For players - create your own Edom officers and hunt vampires with the sanction and backing of the British government! Immerse yourself in the clandestine world with eyes-only documents and briefings. Call on Dukes for aid and counsel, gather intel with the aid of Edom's networks of informants, and gear up with specialised anti-vampire weapons and tactics. Use the Fields of Edom campaign frame to play the spies hunting for the stolen Dracula Dossier, or defy your masters and complete the original mission by taking Dracula down for good. For Directors - Build your own Edom with a guide to the operation's structure and methods. Two dozen non-player characters give you a supporting cast for Edom-centred games. Explore Edom's secret history and render its shadowy present in vivid detail. Advice and campaign options help you bring the operation to a thrilling conclusion - or a bloody catastrophe. So watch for the cup-and-blaze mark and the hand signal. Keep your kukri close, and remember your training. Four generations of agents have passed the cup on to you - do not falter at the last!

Hillfolk: A Game of Iron Age Drama (DramaSystem)


Robin Laws
    Its DramaSystem rules engine, from acclaimed designer Robin D. Laws, takes the basic structure of interpersonal conflict underlying fiction, movies and television and brings it to the world of roleplaying.

Savage Rifts: The Tomorrow Legion Player's Guide


Sean Patrick Fannon
    

Mysteries Of The Hollow Earth (Egs1004, Hollow Earth Expedition)


Exile Game Studio
    This sourcebook expands Hollow Earth Expedition with even more details about the mysterious and dangerous Hollow Earth, filled with hungry dinosaurs, ferocious savages, and lost civilizations! Protect your land from invaders, or guide explorers through dangerous territory as an Amazon warrior, hawkman raider, or noble beastmaster. Experience the Hollow Earth from a new perspective from the inside looking out! Inside you will find everything you need to run action-packed Hollow Earth adventures or to give your surface world games more bite: guidelines for creating native and beastmen player characters; details on alchemy and shamanism; an expanded bestiary with rules for making your own creatures; and additional information on notable Hollow Earth locations. Hollow Earth Expedition: Discover a whole new world of adventure!

Into the Wyrd & Wild


Charles B.F. Avery
    

Dungeons and Dragons RPG: Core Rulebook Gift Set Limited Alternate Covers


Wizards of the Coast
    Need a refresh on your well-worn copies? Have a friend who is itching to get into the game? Want a super-handy case to hold all that D&D goodness? The Dungeons & Dragons Core Rules Gift Set includes a copy of all three core rulebooks and a Dungeon Master’s Screen, everything you need to create and play adventures of your own in the world’s greatest roleplaying game.

Face Of The Enemy (Star Frontiers Module Sfkh3)


Ken Rolston
    

Wu Xing: The Firebrands (Wu Xing RPG, 3EG102)


Eloy Lasanta
    The Ninja Crusade has targeted our kind and we are not the ones to back down. The future is ours to control and will be written in the blood of our enemies.And Burn with a Righteous FuryWu Xing: The Firebrands is the first clan sourcebook for Wu Xing: The Ninja Crusade. Experience the expansive territories, training methods and individual cultures of the Fire-Aspected clans: The Blazing Dancers, who live the dance of fire, and the Virtuous Body Gardeners with their fiery-tempered blades. All the secrets await within for the Izou Empire’s youngest clans.This Book Includes:- Learn about all facets of clan life directly from prominent Dancers and Inks- New clan-specific Wushu, Fighting Styles and even Celestial Animals- Two new clans that work beside the firebrands- New Adventure included!

Destruction Battletome: Ogor Mawtribes


Games Workshop
    They rampage across the Mortal Realms on an endless, cyclical Mawpath, devouring everything they set their piggish eyes upon. Enemies are blasted apart by blackpowder cannons, gored by long-tusked beasts of the frozen wastes and trampled by a sweaty, bellowing mass of flesh. Only the lucky ones are dead before the ogors start to eat them.Inside this 120-page book you'll find overview of the Ogor Mawtribes and their two main cultures, which are united by their worship of Gorkamorka. A huge selection of rules gives you countless ways to play with your Ogor collection. Allegiance abilities bolster dedicated forces of Ogor Mawtribes, while rules for several legendary tribes allow you to tailor your army to suit your play style. Warscroll battalions reward you for fielding specific combinations of models, while Path to Glory warband creation rules and bespoke Ogor missions are perfect for your first few games. This battletome is also a great resource for collectors, featuring tips for painting details like rusted blades and ice weapons, as well as a showcase of beautifully painted Citadel miniatures to inspire your own collection.This battletome contains:– Lore and art that explores the history of the Ogor Mawtribes, and how they battle today– A showcase of beautifully painted miniatures– Painting advice including examples of different skin, rusted blades, gut-plates, clothes, tattoos, ice weapons, banner symbols, fur and more– Allegiance abilities for Ogor Mawtribes, including a table of battle traits, four command trait tables, four artefacts of power tables, the Lore of Gutmagic and Lore of the Sun-Eater spell tables, an Everwinter Prayers table, and two mount traits tables– 10 warscroll battalions for fielding different combinations of models– 22 unit warscrolls and a scenery warscroll for the Great Mawpot– Pitched battle profiles for all units featured in this Battletome and the Great Mawpot, including min/max unit sizes, points values and battlefield roles

Erfworld: Meet The Jetstones Issue 1 Of Book 2: Love Is A Battlefield


Rob Balder
    

Play Better Chess


Leonard Barden
    There is information on moves and notation; traps to be watched for; and decisive areas of play such as checkmate, attacks and endgames.Fully illustrated with photographs and diagrams.

Warmachine: Legends (Steam-powered Miniatures Combat)


Privateer Press
    Whether you are expanding your army or starting a new one, this next installment of steam-powered miniatures combat ensures that no battle will ever be the same.

STAR TREK ADVENTURES QUICKSTART GUIDE


Modiphius Entertainment
    This is a FREE 30 page Quickstart for the Star Trek Adventures Roleyplaying game, and contains an introduction to the main game’s core rules, plus “Signals” a self contained adventure with six pre-generated characters for you to enjoy

The Anatomy of Castlevania


Jeremy Parish
    

Strike Force: A Campaign Sourcebook for Champions Role Playing Game (Hero Games)


Aaron Allston
    Strike Force can be dropped whole into your campaign, its teams and histories intact, or you can use just the elements you want from it--its characters, its techniques, its rules, its experience.

Fury In The Wastelands: The Orcs Of Tellene (Dungeons & Dragons: Kingdoms Of Kalamar Sourcebook)


Paul Wade-Williams
    Includes five orc sub-breeds, new orc-related skills, orc spells, new orc weapons, six orc prestige classes, feats for orc PCs and NPCs, orc magic items, orc alchemical mixtures. Also includes discussion of the orc society and religious beliefs. Three complete adventures dealing with orcs.

Coin's End (Dungeons & Dragons: Kingdom Of Kalamar Adventure)


Andy Miller
    The story comes to a head as the players, now armed with the means to destroy the Evil Coin, tread cautiously into northern barbarian lands to confront their nemesis in her home territory. Her humanoid forces grow in daunting numbers and she deftly wields the awesome power of the wicked Coin of Darkness. Can the players stop her before her power grows beyond control? Coin's End is an official Dungeons and Dragons adventure for 6th level characters. Players need not have completed the prior adventures in the story series to enjoy this one.

Firestorm: Stormfront (The Fourth Corporate War, Book One)


Anthony Steele
    

Babylon 5: The Earth / Minbari War


Bryan Steele
    Throwing caution to the wind they began relations with several faraway racesâ€"seeking technology and trade unknown to them before. They wanted to know everyone and everything. Including the workings of an older race on the edge of the galaxy and near to their expanding borders. The Minbari. What would follow would be two years of death, pain and more intertwined battles and engagements than the Earth Alliance had ever seen. A blunder of some great magnitude would bring about the Earth-Minbari War--the near genocide of the human species. ...and now you can re-enact those battles. In this book you will find twenty scenarios to play through the chronology of the War, older Fleet Lists for both the Earth Alliance and the Minbari Federation matching the vessels of that time period and over a dozen new (or failed prototype) ship variants. There are several famous commanders, unique personalities and even some unique ships---like the fearsome Black Star--to test your skill with or against in the War Campaign or in friendly games of your own! The theatre of war has been set, the battles have begun that will spell out the future of the entire galaxy. In your control, will Captain Jankowski get away with his foolish attack on the Grey Sharlin? Will you be able to destroy the Black Star as Sheridan did? When you are in command, will you be able to do any better than they did?

2300 AD: Man's Battle For The Stars [Box Set]


Marc W. Miller
    In a world where nations still clash, civilization has crawled back to its prewar levels and beyond. The world is dominated by the Third French Empire, which maintains a shaky peace among its jealous rivals. Earth's 100 nations have colonies among the stars. First contact with aliens came long ago, and commerce with them is commonplace." A full set will contain:* Adventurer's Guide (96 pages)* Director's Guide (112 pages)* Near Star Map - Breathtaking in its beauty and scale* Play Aids (32 pages) Tables, forms, star data, and solitare adventure

Gary Gygax's Castle Zagyg: The East Mark Gazetteer


E. Gary Gygax
    The Gazetteer Compiled by the Sages Guild of Yggsburgh, this catalogue covers the climate, culture, geography, and history of the East Mark, a region of some 1,500 square miles. Also, learn of the deities worshiped, the zodiacal astrology of its people, its lunar calendar, and much more! Extracted from Castle Zagyg Yggsburgh, the Gazetteer offers you a quick reference guide for the East Mark wherein lies the fabled Castle Zagyg and the sprawling suburbs of Yggsburgh. Mouths of Madness Adventure The cursed fog that has long enshrouded Castle Zagyg at last dissipates! In days of yore Castle Zagyg was a place synonymous with adventure, mystery, and intrigue. Many sought to plumb its untold depths, to explore its fabled dungeons and realms unseen. Some seekers returned with vast treasure and impossible tales, others vanished with hardly a trace. At length a fog came to the Eastmark s most nefarious landmark, swallowing the legendary castle and rendering its many and sundry dungeons unattainable. Even the most potent of spellbinders failed to penetrate the dread fog. Years passed and the lair of the Mad Archmage was shunned. But now, as inexplicably as it arrived, the fog dissipates in nearly imperceptible degrees. At the base of the bluff on which the castle ruins lie, yawning caves materialize from the gloom. Do these so-called Mouths of Madness provide ingress to the fabled dungeons below Castle Zagyg? Many seekers would know . . . . The call for adventure issues anew! The Little Hillwood lies a day s ride north of the Free Town of Yggsburgh, a rolling woodland attendant with bandits, goblins, howling ape-men, and other fell folk. These malign beings have rallied in the deeps of Castle Zagyg's surrounding wilderness, no doubt attracted by the vortex of madness inspired by the Mad Archmage. There is but one-way to cross these hoary wilds fraught with peril: one must traverse the Old Castle Track. At path s conclusion lie the fabled ruins engulfed by an eldritch fog, yet the caves below beckon, where bugbear, goblin, gnoll, and orc dwell -- and not a few monstrous inhabitants as well -- such as a prowling werewolf, a sly hill giant, a deranged owlbear, bizarre fungi, and deadly blobs that drink flesh from bone! Will your party be among the first to explore this first glimpse of the newly revealed Castle Zagyg? This is a special, modified version of the first adventure included in the forthcoming-boxed set, Castle Zagyg Volume II, The Upperworks, soon to be published by Troll Lord Games

Thrilling Locations (James Bond 007 Role Playing Game)


Michael E. Moore
    

The Strange: Corebook


Bruce R. Cordell
    

Mind's Eye Theatre: Hengeyokai: A Supplement Rulebook For Eastern Shapeshifters


Jackie Cassada
    

Shadowrun. Arsenal 2070


Tobias Hamelmann
    

Harvest Of Darkness (Dungeons & Dragons: Kingdoms Of Kalamar Adventure)


Mark Plemmons
    The story begins as the players uncover the plot of an evil priest of the Harvester of Souls to raise an undead army on the outskirts of an unsuspecting village. Though they may defeat him, his cult will lead them to frightening clues and hints of ancient evil that must be stopped. The four distinct adventures in this book are tied together but they can also be spread out and used individually to suit the needs of the GM. The Dark Harvesters is an official Dungeons and Dragons supplement with adventures for beginning to mid-level characters.

Lands Of Mystery (Dungeons & Dragons: Kingdoms Of Kalamar Adventure)


Mark Plemmons
    Lands of Mystery contains four distinct and separate adventures which can be used individually, or tied together to suit the needs of the GM. Players uncover an evil cult which travels upon a mysterious ship from distant lands, become embroiled in a battle between two fey races, search for the murderers of a kindly gold dragon, and battle strange orcs the likes of which they've never seen before. Includes: -9 detailed taverns and inns -7 new monsters -4 new spells -new magic items and poisons

All About Board Games: Board Games From Ancient Greece Until Today (Greek Edition)


Gregory Zorzos
    There are very simple games and complicated games which train the body, the emotions, the brain or the intellect. These researches analytically present the whole structure of games and common archetypal elements that games contain in every population all over the world, which originated from the ancient Greek and European culture. These are a deep research about the creation of the board games according to the ancient Greek philosophy that is used even today all over the world. It is a unique study of ancient board games and their relation to modern games, the result of many years of research and has been approved for the celebration of the 50th anniversary of the EU. All board games are copyrighted.

Dragon Magazine #231 (Thieves & Spies Issue)


Various
    

Final Fantasy VII Remake: Traces of Two Pasts


Kazushige Nojima
    As they continue on their journey with Cloud, Barret, and Red XIII, the two women open up to each other further, exchanging stories from their pasts.By turns exciting, humorous, and poignant, this work from Final Fantasy and Kingdom Hearts writer Kazushige Nojima brings greater depth to the characters of Aerith and Tifa, and to the world of Final Fantasy VII.

Gurps Horror The Old Stone Fort Battle Against Cherokee Spirits In '20s Tennessee


Don Rapp
    

Loona, Port of Intrigue


Ed Greenwood
    Beware the diabolical conspiracies, dark religions, and seedy merchant cabals, as you become tangled in the webs of intrigue that run through this colorful port town. Join fully developed guilds and societies, and side with prominent powers and enigmas,or ready your weapons and attempt to explore the town on your own. But beware sometimes the local rumors are even more terrigying than they appear, and death is only one dark alley away. Welcome of Loona, adventures. Loona is the trade center of the nearby city of Geanavue: the Stones of Peace but the politics and alliances of the den of thieves are even more dangerous for the unwary. Loona can be used either as a home base or simply as a stopover in your campaign. From the salty Dock District to the Bowery to the better-kept Master's District and all those in between,this sourcebook presents a firm foundation for years of adventure.

Tower Chaos: The Maze Of Zayene, Part 3 (Ad&D: World Of Kalibruhn)


Robert J. Kuntz
    They must penetrate TOWER CHAOS and at the right moment strike Ovar dead! TOWER CHAOS includes several scenarios, some which expand upon PRISONERS OF THE MAZE and DIMENSIONS OF FLIGHT series. Included herein are trend-setting tower encounter systems and schedule matrices, plus a mystery complete with an ironic twist... This module adventure is recommended for advanced player characters of skill levels 9-12. It is compatible with the most popular ADVANCED FRP game system(s)."

Retro Gamer Collection Vol. 7


Imagine Publishing
    It's been an utterly fantastic year for Retro Gamer, which has seen the magazine create some truly innovative covers, win a prestigious award for having the best videogame magazine in the UK and reveal even more fascinating insights into the world of retro gaming. In short they've come an incredibly long way in the last five years.Inside this unmissable bookazine you'll discover in-depth articles on some of the greatest games and franchises that the videogames industry has ever seen. You'll discover the origins of Ultimate's Sabreman, discover how Capcom created its cult hit Strider, learn the full history of Prince Of Persia and Lara Croft and get exhaustive, in-depth interviews with David Braben, Geoff Crammond and Activision co-founder David Crane. The features are hand-picked by the editorial team to show off what they feel are some of the finest moments from 12 issues of the magazine, so you can guarantee that this essential 258-page tome will feature only the very best of the award-winning articles.The ultimate guide to classic videogaming.*Hardware History -An in-depth look into some of the best 8- and 16-bit consoles ever made.*Fantastic articles -Exhaustive guides on the best games and franchises, including huge histories on Sabreman and Prince of Persia.*Developer insight -Massive interviews with David Crane and other industry giants.*Making-of features -Behind the scenes of arcade hits, including Strider, Asteroids and Tapper.*Also inside - Burger Time- Combat- Quackshot- Repton- Pssst!- Stampede- Prince of Persia- Lara Croft- Excitebike- Sabre Man- Axelay- Monty On The RunAnd much more...

Siren's Prize (Dungeons & Dragons: Kingdoms Of Kalamar Adventure)


Vorpal Studios
    Players will find the journey to be a test of intelligence, wisdom, and fortitude, as they become the owners of great fortune - or hideous tragedy. This Kingdoms of Kalamar adventure is intended for 5th to 8th level players.

Wu Xing: The Land of Seed and Blossom (Wu Xing RPG, 3EG103)


Eloy Lasanta
    The nation is peaceful by nature, but the years of oppression and atrocities upon its people have become too much. The rumble of descent has begun; This is the time!Prepare for the UprisingThe Land of Seed and Blossom is the first sourcebook for Wu Xing: The Ninja Crusade that focuses on one of the Five Kingdoms. Explore a new nation full of its own traditions and a heritage completely unlike the Izou Empire. Take control of ninja from seven new ninja clans that rule the Land of Seed and Blossom as they spark an Uprising against an occupying force. This Book Includes:- Get the full strategy behind the Blossom ninja’s fledgling Uprising against the Izou Empire- Detailed breakdowns of each province, including important landmarks and cities- Seven brand new clans native to the Land of Seed and Blossom, like the Splendid Chameleons and Crystal Bearers, each with its own unique wushu path.- New Adventure included!

Dragon Magazine, Issue 50


E. Gary Gygax
    Articles: Chapel of Silence (centerfold D&D module); Dragons - 3 articles; Kzinti (AD&D stats for Ringworld denizen); Glyphs of Cerilon; Aerial mounts; Gaze weapons.

The Official F 19 Stealth Fighter Handbook


Richard G. Sheffield
    

Burning Empires (Burning Wheel)


Luke Crane
    It is a trial of conviction and belief. To save all that you hold dear in BURNING EMPIRES, you must pass through the fire.And you will be changed.BURNING EMPIRES is a 5.5" x 8.5" (digest sized) hardcover book with full color glossy interiors. The game contains nearly 400 pieces of artwork, both never-before-seen sketches from Chris' sketch books and fully painted artwork from the comics.

Lamentations of the Flame Princess Referee Book (Old Grindhouse Edition)


James Edward Raggi IV
    

Witch Hunter: The Invisible World (Pci2401)


Henry Lopez
    All the mundane dangers this New World held paled in comparison with what lay unseen, glimpses captured only out of the corner of the eye. The old Myths and Legends were not meant to entertain, but to warn: Beware what dwells beyond or you will not live to regret it! With creatures both foul and fell, Diabolists and Necromancers leading the corrupted in an orgy of blood and death, and the countless minions of the Adversary seeking to turn the righteous away from the light what stands between them and the innocent? Only an elite few, known as Witch Hunters! Witch Hunter: The Invisible World is a role-playing game of swashbuckling adventure and colonial horror set in a land much like our 17th Century. Designed to accentuate the telling of a gripping story, Witch Hunter: The Invisible World uses an elegant and robust system that provides you with everything needed to bring the Witch Hunter world to life.