Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Fable III Signature Series Guide


Doug Walsh - 2010
    A highly acclaimed action strategy RPG, the guide covers the best tips for completing each quest along with information on multiple outcomes and how they will affect your hero. Learn what can befall your hero with each promise you make and discover what happens if you keep it. Also includes area information, illustrated maps and a real estate guide with prices, rents and repairs plus much more.

The Dead Below: The Haunting of Denver Botanic Gardens


Richard Estep - 2019
     Built on top of the old city cemetery, Denver Botanic Gardens sits upon thousands of unrecovered human remains. Small wonder, then, that visitors and staff alike have reported all manner of ghostly activity, ranging from disembodied voices, cold spots, and phantom footsteps, to shadow figures and full-bodied apparitions. Are the spirits of the restless dead making their presence known to the living? Join paranormal investigator Richard Estep, of TV's 'Haunted Case Files,' 'Haunted Hospitals,' and 'Paranormal 911,' as he and a small team of dedicated researchers are locked down inside Denver Botanic Gardens in an attempt to uncover the truth for themselves.

Itchy, Tasty: An Unofficial History of Resident Evil


Alex Aniel - 2021
    Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.

Fallout 3 Game of the Year Edition - Prima Official Game Guide


David Hodgson - 2009
    • Covers the entire main game and all five Add-On games: Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta.• Your Essential Wasteland Companion: walkthroughs and over 200 detailed maps give you all the tactics, locations, items, and rewards!• Info and stats on all the perks, armor, weapons, items, factions, and entities you'll encounter.• Moral compass choices revealed! Villain or virtuous? Our guide's flowcharts will let you know which road to follow for your chosen path.• Giant map poster to guide you through the Wasteland.

Breach Team


J.R. Handley - 2018
     Corporal John Harden is a decorated soldier living in the shadow of his father, a celebrated war hero... Determined to make his own way In the galaxy, John develops a reputation as a brawler serving aboard the USS Hughes. A rescue beacon brings John and his fellow Marines to a cargo ship thought lost two decades ago… and the heavily damaged alien vessel of an unknown species that took it down. With the brass demanding details and apparent survivors begging for aid, John’s team boards the derelict ships, vowing to leave no man behind. On board, nightmares become reality as John and his team are separated and left behind, presumed to be killed in action. Assaulted on all sides by mysterious alien tech, John gets the chance to finally prove himself worth being his father’s son—if he can survive the onslaught. The way home is in sight, and John won’t back down from the fight, though a determined enemy will make him pay for every inch. Breach Team is a non-stop action thrill ride with fast-paced warfare written by two veterans. Join the fight by getting your copy today!

Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5


gootecks - 2015
    If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.

Horror Stories: The most Terrifying REAL unsolved mysterious and unexplained disappearances that are seriously scary, Chilling- Murder, True crimes & ... Haunted locations, Haunted house, Book 1)


Hannah J. Tidy - 2016
    All the stories in this book have been verified as being TRUE Horror stories that really took place! These stories are not made up in any way – they are backed up by FACTS. Maybe disturbing for some! Horror Stories , Hannah J. Tidy describes Bone-Chilling True Crimes, Unsolved Murders, Puzzling Disappearances, and Mysterious Deaths. You’ll learn about unexplainable mass murders, haunted hotels, phantoms of the night, and unsolved cold cases. In this New 3nd Edition of Horror Stories , you’ll find a new horrifying chapters of stories that have all happened recently within the past few years try to sleep after you read this stories. In one particular chapter you’ll discover of a modern day cannibal the roams the streets till this day So if you love to be thrilled and chilled by real-life stories of danger, loss, and the unexplained? Or are you intrigued by the dark and unknowable depths of human nature. this is the book for you! Read This Book for FREE with Kindle Unlimited – Order Now! Don’t wait another second – Hurry and Download Your Copy of Horror Stories Right Away! It’s time to learn the secrets of these chilling tales!

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Hal Leonard Bass Method - Complete Edition


Ed Friedland - 1996
    Bass MethodThe critically acclaimed Hal Leonard Electric Bass Method Second Edition in a handy composite edition Contains 3 books and 3 CDs for Levels 1, 2 and 3.

True Singapore Ghost Stories: Book 14


Russell Lee - 2006
    'Dead men DO tell tales! And everybody wants to know what they say. So they use Ouija boards, Tarot cards, etc. Do these work?' Read what RUSSELL LEE says.

The Family Camping Handbook: Real Food in the Big Woods


Katie Kimball - 2010
    

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Pokémon FireRed & LeafGreen (Prima Official Game Guide)


Eric Mylonas - 2004
    Catch 'Em All Over Again -Extensive strategy for new and veteran Pokemaniacs -Massive walkthrough with stats on every enemy -Exclusive maps to help you navigate each area -Detailed battle tactics for dominating your "Pokemon(R) Ruby & Sapphire"--playing friends -Essential PokeDex, featuring stats and how to catch them

Killing Goldfinger: The Secret, Bullet-Riddled Life and Death of Britain's Gangster Number One


Wensley Clarkson - 2017
    During the late 1990s, Palmer was rated as rich as The Queen by the Sunday Times Rich List.Palmer earned his nickname Goldfinger after smelting (in his back garden) tens of millions of pounds worth of stolen gold bullion from the 20th century's most lucrative heist; the Brink's-Mat robbery. Palmer then used his share of the millions to become the vicious overlord of a vast illegal timeshare property empire in Tenerife. At the same time, Goldfinger financed huge international drugs shipments as well as some of the most notorious UK robberies of the past 30 years, including the £50m Securitas heist in Kent in 2006 and, many believe, the Hatton Garden heist in 2015.Palmer vowed to hunt down all his underworld enemies. But in the end it was those same criminals who decided to bring his life to an end. Murdered in June 2015, with charges of fraud, money laundering and worse pending, this book tells his murky story for the first time.As outrageous and bullet-riddled as the hit Netflix series Narcos, Killing Goldfinger tells the true story of Britain's underworld kingpin, who turned the sunshine holiday island of Tenerife into his very own Crime Incorporated and then paid the ultimate price.