Book picks similar to
The Amateur's Mind: Turning Chess Misconceptions Into Chess Mastery by Jeremy Silman
chess
non-fiction
games
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The Gospel of the Flying Spaghetti Monster
Bobby Henderson - 2006
According to church founder Bobby Henderson, the universe and all life within it were created by a mystical and divine being: the Flying Spaghetti Monster. What drives the FSM's devout followers, a.k.a. Pastafarians? Some say it's the assuring touch from the FSM's "noodly appendage." Then there are those who love the worship service, which is conducted in pirate talk and attended by congregants in dashing buccaneer garb. Still others are drawn to the Church's flimsy moral standards, religious holidays every Friday, or the fact that Pastafarian heaven is way cooler: Does your heaven have a Stripper Factory and a Beer Volcano? Intelligent Design has finally met its match—and it has nothing to do with apes or the Olive Garden of Eden.Within these pages, Bobby Henderson outlines the true facts—dispelling such malicious myths as evolution ("only a theory"), science ("only a lot of theories"), and whether we're really descended from apes (fact: Humans share 95 percent of their DNA with chimpanzees, but they share 99.9 percent with pirates!)See what impressively credentialed top scientists have to say:"If Intelligent Design is taught in schools, equal time should be given to the FSM theory and the non-FSM theory."—Professor Douglas Shaw, Ph.D."Do not be hypocritical. Allow equal time for other alternative 'theories' like FSMism, which is by far the tastier choice."—J. Simon, Ph.D."In my scientific opinion, when comparing the two theories, FSM theory seems to be more valid than classic ID theory."—Afshin Beheshti, Ph.D.
The Art of Doing Science and Engineering: Learning to Learn
Richard Hamming - 1996
By presenting actual experiences and analyzing them as they are described, the author conveys the developmental thought processes employed and shows a style of thinking that leads to successful results is something that can be learned. Along with spectacular successes, the author also conveys how failures contributed to shaping the thought processes. Provides the reader with a style of thinking that will enhance a person's ability to function as a problem-solver of complex technical issues. Consists of a collection of stories about the author's participation in significant discoveries, relating how those discoveries came about and, most importantly, provides analysis about the thought processes and reasoning that took place as the author and his associates progressed through engineering problems.
Why Men Love Bitches
Sherry Argov - 2002
With saucy detail on every page, this no-nonsense guide reveals why a strong woman is much more desirable than a "yes woman" who routinely sacrifices herself. The author provides compelling answers to the tough questions women often ask: · Why are men so romantic in the beginning and why do they change? · Why do men take nice girls for granted? · Why does a man respect a woman when she stands up for herself? Full of advice, hilarious real-life relationship scenarios, "she says/he thinks" tables, and the author's unique "Attraction Principles," Why Men Love Bitches gives you bottom-line answers. It helps you know who you are, stand your ground, and relate to men on a whole new level. Once you've discovered the feisty attitude men find so magnetic, you'll not only increase the romantic chemistry—you'll gain your man's love and respect with far less effort.
Basic Writings of Existentialism
Gordon Daniel Marino - 2004
This anthology brings together into one volume the most influential and commonly taught works of existentialism. Contributors include Simone de Beauvoir, Albert Camus, Fyodor Dostoevsky, Ralph Ellison, Martin Heidegger, Soren Kierkegaard, Friedrich Nietzsche, Jean-Paul Sartre, and Miguel de Unamuno y Jugo.
Staying Alive: Real Poems for Unreal Times
Neil Astley - 2002
Auden, Maya Angelou, Billy Collins, Louise Gluck, Gwendolyn MacEwen, Rita Dove, and hundreds more-Staying Alive is a unique anthology that illuminates the vital force of our humanity, the passion of our aspirations, the power of our spirituality. From the enigma of death to the sweetness of friendship, these poems speak to life's mysteries and consolations and help us navigate the most trying times in recent memory. Staying Alive is already an astonishing best-seller in the United Kingdom, where it has gained a wide-ranging audience. This new edition, specially revised for its American readership, reconnects acionados and newcomers alike to the force of poetry, helping us stay alive to the world and stay true to ourselves.
Lingua Latina per se Illustrata: Pars I: Familia Romana
Hans Henning Ørberg - 1996
The thirty-five chapters describe the life of a Roman family in the 2nd century A.D., and culminate in readings from classical poets and Donatus's Ars Grammatica, the standard Latin school text for a millenium. Each chapter is divided into two or three lectiones (lessons) of a couple pages each followed by a grammar section, Grammatica Latina, and three exercises or Pensa. Hans Ørberg's impeccable latinity, humorous stories, and the Peer Lauritzen illustrations make this work a classic. The book includes a table of inflections, a Roman calendar, and a word index, Index vocabulorum.
القرآن الكريم
Anonymous
The Quran is composed of verses (Ayat) that make up 114 chapters (suras) of unequal length which are classified either as Meccan (المكية) or Medinan (المدنية) depending upon the place and time of their claimed revelation. Muslims believe the Quran to be verbally revealed through the angel Jibrīl (Gabriel) from God to Muhammad gradually over a period of approximately 23 years beginning on 22 December 609 CE, when Muhammad was 40, and concluding in 632 CE, the year of his death.Muslims regard the Quran as the main miracle of Muhammad, the proof of his prophethood and the culmination of a series of divine messages that started with the messages revealed to Adam, regarded in Islam as the first prophet, and continued with Suhuf Ibrahim (Scrolls of Abraham), the Tawrat (Torah or Pentateuch) of Moses, the Zabur (Tehillim or Book of Psalms) of David, and the Injil (Gospel) of Jesus. The Quran assumes familiarity with major narratives recounted in Jewish and Christian scriptures, summarizing some, dwelling at length on others and in some cases presenting alternative accounts and interpretations of events. The Quran describes itself as a book of guidance, sometimes offering detailed accounts of specific historical events, and often emphasizing the moral significance of an event over its narrative sequence.
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
Steven L. Kent - 2001
The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:·The video game that saved Nintendo from bankruptcy ·The serendipitous story of Pac-Man's design ·The misstep that helped topple Atari's $2 billion-a-year empire·The coin shortage caused by Space Invaders ·The fascinating reasons behind the rise, fall, and rebirth of Sega ·And much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick.
The New Drawing on the Right Side of the Brain
Betty Edwards - 1979
In 1989, when Dr. Betty Edwards revised the book, it went straight to the Times list again. Now Dr. Edwards celebrates the twentieth anniversary of her classic book with a second revised edition.Over the last decade, Dr. Edwards has refined her material through teaching hundreds of workshops and seminars. Truly The New Drawing on the Right Side of the Brain, this edition includes:the very latest developments in brain researchnew material on using drawing techniques in the corporate world and in educationinstruction on self-expression through drawingan updated section on using colordetailed information on using the five basic skills of drawing for problem solving
Pathfinder Roleplaying Game: Core Rulebook
Jason BulmahnDavid Eitelbach - 2009
Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder Roleplaying Game Core Rulebook includes:- All player and Game Master rules in a single volume.- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.- Streamlined and updated rules for feats and skills that increase options for your hero.- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.- Hundreds of revised, new, and updated spells and magical treasures.- Quick-generation guidelines for nonplayer characters.- Expanded rules for curses, diseases, and poisons.- A completely overhauled experience system with options for slow, medium, and fast advancement.... and much, much more!Cover art by Wayne Reynolds
Dungeon Master's Guide
Mike Mearls - 2014
- An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts. - Created as part of a massive public playtest involving more than 170,000 fans of the game.
Being and Nothingness
Jean-Paul Sartre - 1943
The central work by one of the century's most influential thinkers, it altered the course of western philosophy. Its revolutionary approach challenged all previous assumptions about the individual's relationship with the world. Known as 'the Bible of existentialism', its impact on culture & literature was immediate & was felt worldwide, from the absurdist drama of Samuel Beckett to the soul-searching cries of the Beat poets.Being & Nothingness is one of those rare books whose influence has affected the mindset of subsequent generations. Seventy years after its 1st publication, its message remains as potent as ever--challenging readers to confront the fundamental dilemmas of human freedom, choice, responsibility & action.
Doyle Brunson's Super System
Doyle Brunson - 1979
This treatise on professional-level poker is the result of over 10,000 hours of labor by the world's greatest players and theorists and has never been equaled in scope or value. This is the must-have book for serious poker players.
Think Like a Psychologist: How to Analyze Emotions, Read Body Language and Behavior, Understand Motivations, and Decipher Intentions (The Psychology of Social Dynamics Book 2)
Patrick King - 2019
But that’s because you don’t know the tools inside this book.
People give us more information than they realize. Learn to decipher all of it to further your goals.
Think Like a Psychologist
is about working backwards from the person in front of you. You will learn to draw conclusions about people’s emotions, behavior, past experiences, and overall personality and temperament based on small yet important pieces of information. From this analysis, you will gain enormous insight into the people around you, new and old. You may not be able to read people’s minds, but armed with knowledge about behavioral tendencies, developmental psychology, motivation and personality theories, and nature versus nurture, you will always possess deeper comprehension that others may not even have about themselves. And of course, there is an element of lie detection.
Understanding others is an opening to understanding yourself and self-awareness.
Patrick King is an internationally bestselling author and social skills coach. He has sold over a million books. His writing draws of a variety of sources, from research, academic experience, coaching, and real life experience.
Analyze people for better social interactions, less conflict, more likability, and the ability to open people up.
• Learn the most widespread personality evaluation methods. • Unlock the power of analyzing simple answers to simple questions. • How motivation theories drive our behaviors. • Read people’s emotions and social cues. • Scientific body language and facial expressions.
Understand people inside and out; quickly upgrade your emotional and social intelligence.
Gain intuition about everyone around by scrolling up and clicking the BUY NOW button. This is the second book in the “The Psychology of Social Dynamics” series as listed below: 1. The Science of Likability: 60 Evidence-Based Methods to Radiate Charisma, Make a Powerful Impression, Win Friends, and Trigger Attraction [2019 Edition] 2. Think Like a Psychologist: How to Analyze Emotions, Read Body Language and Behavior, Understand Motivations, and Decipher Intentions 3. The Science of Social Intelligence: 33 Studies to Win Friends, Be Magnetic, Make An Impression, and Use People’s Subconscious Triggers 4. The Science of Engineering Attraction & Love: Flirt, Date, and Mate Using Human Psychology 5. Introvert Survival Tactics: How to Make Friends, Be More Social, and Be Comfortable In Any Situation (When You’re People’d Out and Just Want to Go Home And Watch TV Alone) 6. Control Your Emotions: Gain Balance, Resilience, and Calm; Find Freedom from Stress, Anxiety, and Negativity
Reality is Broken: Why Games Make Us Better and How They Can Change the World
Jane McGonigal - 2010
The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is simple: videogames are fulfilling genuine human needs. Drawing on positive psychology, cognitive science and sociology, Reality is Broken shows how game designers have hit on core truths about what makes us happy, and utilized these discoveries to astonishing effect in virtual environments. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? In this groundbreaking exploration of the power and future of gaming, she reveals how gamers have become expert problem solvers and collaborators, and shows how we can use the lessons of game design to socially positive ends, be it in our own lives, our communities or our businesses. Written for gamers and non-gamers alike, Reality is Broken sends a clear and provocative message: the future will belong to those who can understand, design and play games.