Best of
Video-Games
2001
Halo: The Fall of Reach
Eric S. Nylund - 2001
the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo...
FINAL FANTASY X Official Strategy Guide
Dan Birlew - 2001
Every side quest and mini-game uncovered to help you become the ultimate blitzer! All-inclusive bestiary lets you discover the strengths and weaknesses of every fiend in the game and the spoils rewarded for defeating them. Game secrets include secret world map locations and airship passwords. Plus, area maps, detailed item, weapon, and armor inventories are also included! This Signature Series guide combines quality design and innovative content, serving as the ultimate FINAL FANTASY X resource. Some of the features in this guide include a special cover treatment, exclusive interviews, and an exclusive two-sided poster, with sphere grid & Rikku's overdrive, and mix.
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
Steven L. Kent - 2001
The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:·The video game that saved Nintendo from bankruptcy ·The serendipitous story of Pac-Man's design ·The misstep that helped topple Atari's $2 billion-a-year empire·The coin shortage caused by Space Invaders ·The fascinating reasons behind the rise, fall, and rebirth of Sega ·And much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick.
Versus Books Official Pokemon Crystal Perfect Guide
Casey Loe - 2001
Includes 264 pages of the most detailed walk through and the most massive Pokedex ever. This book not only will help you find all the Pokemon, but will also give you get the most fun out of the experience of playing Pokemon Crystal. Only Versus Books can provide the Perfect Guide for Pokemon games.
The First Quarter : A 25-year History of Video Games
Steven L. Kent - 2001
The book was compiled from more than 500 first-hand interviews with such people as Nolan Bushnell (founder of Atari), Shigeru Miyamoto (creator of Donkey Kong), Toru Iwatani (designer of Pac-Man), etc. Above all, this book provides an intimate look into the lives of a group of brilliant and quirky people, and the sometimes serious and sometimes wacky way they ran their business.
Supercade: A Visual History of the Videogame Age, 1971-1984
Van Burnham - 2001
From Pong to Pac-Man, Asteroids to Zaxxon - more than 50 million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.
Capcom Design Works
Capcom - 2001
There’s just so much amazing stuff cramped in here ( more than 230 pages ) that my mind was spinning from visual overload after perusing the book from cover to cover.
8 Bit Theater Vol. 1
Brian Clevinger - 2001
Follow the Fighter and Black Mage as they go on many quests and adventures, normally ending in peril and hilarity. Each page is in "Episode" format. Issue one consists of 31 adventures that the dumb Fighter and sadistic Black Mage travel on.
Animal Crossing: The Official Nintendo Player's Guide
Nintendo - 2001
Pokemon Pokedex Gold Version and Silver Version
Phillip Marcus - 2001
Tips on how to find and catch the new Pokimon. Techniques tables detail the moves each Pokimon learns, including level, type, and power! Full evolution coverage-Pokimon that evolve through trading, taming, stones, and more. Plus, expanded coverage of TMs, HMs, items, types, daily events, taming and more!
The Legend of Zelda: Oracle of Seasons and Oracle of Ages Official Strategy Guide
Tim Bogenn - 2001
A complete walkthrough of each game will help players navigate through levels as well as show locations of power-up icons. Complete coverage of both games in one book, plus insight on how using the password system to link to each game will increase gameplay value!
Devil May Cry Official Strategy Guide
Dan Birlew - 2001
It contains: a detailed walk-through and area maps to guide players through the castle; a listing of weapons and items; strategies on how to defeat the enemy; solutions for puzzles; and game secrets.
Sonic Adventure 2: Prima's Official Strategy Guide
Prima Publishing - 2001
Eggman's adventures• Locations of all rings, Chao, and other important items