Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Rifts Sourcebook 2: The Mechanoids


Kevin Siembieda - 1992
    Source material, the Mechanoids, new equipment, monsters and adventure.Highlights Include- 40 Mechanoids and their bots with complete M.D.C. stats!- A.R.C.H.I.E. 3 and his new creations.- New weapons and equipment.- Five adventures, random encounter tables and adventure ideas. Optional Character sheets.- 120 pages

Godwalker


Greg Stolze - 2005
    Ignorance is no excuse for the cops and creeps and exterminators whose desires shaped the world. Knowledge is a little power, a dangerous thing, to the cross-dressers and risk-takers who understand enough to damage the world more to their liking. They all collude and collide on a driverless ride, each trying to be the one to break the secret heart of the world. But only one can claim the prize of being the cosmos' corrupt ward boss. Only one can be the Godwalker.

CHACHA CHAUDHARY AND THE BIG HEAD: CHACHA CHAUDHARY SERIES #1


Pran Kumar - 2014
    Thus CHACHA CHAUDHARY was born in 1971. Tall and robust SABU, who is an inhabitant of planet Jupiter, gave Chaudhary an ideal company. A combination of wisdom and strength was formed to tackle any difficult task. It is said that " Chacha Chaudhary's brain works faster than a computer". Though both fight the criminals and tricksters, each episode ends with a touch of humour. The duo perform in lighter vein. The CHAUDHARY family consists of his wife Bini, a fat sharp tongue woman, Sabu, Rocket - the dog and Dag- Dag, an old truck who is half human- half machine. Chacha Chaudhary is the most popular Indian comics. More than 10 million readers enjoy this series regularly in newspapers and comic books in ten languages. A T.V. serial based on the comics has crossed 500 episodes and still continue to be telecast on premier channel "Sahara ONE".

PINKI DIGEST 1 ( HINDI ): PINKI


Pran Kumar Sharma - 2015
    This applies appropriately to PINKI, the five year old little girl, who is often seen carrying her pet Kut-Kut, the squirrel. This strip was created by cartoonist Pran in 1978. The series became a tremendous hit in short period. Soon the hilarious encounters of PINKI started appearing in Punjab Kesari, JagBani, Hind Samachar, Sandhaya Times, Mayura, Lot Pot and several other newspapers. M/s Diamond Comics Pvt. Ltd. New Delhi, have compiled it into book forms in ten languages. Many manufactures have used this character on their children goods to promote the sales. The whole neighbourhood of Pinki is scared of menace of her doings. She wants to help uncle Jhapatji busy painting the furniture. "If you want to help me, go away!" He screms. Other characters in the series are, Champu, Bhiku, Didi, Principal Tasmut, PINKI'S parent and grand parents.

Warhammer Fantasy Roleplay 4th Edition Rulebook


Dominic McDowallTS Luikart - 2018
    You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.The Fourth Edition Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

The Last Call for Vengeance


Ethan Westfield - 2020
    Fortunately, a group of fearless Comanche Indians saved his life and he soon found himself in their camp. As the years go by, Holt grows up learning the Comanche ways. He has only one vivid recollection of the fatal night that changed his childhood; the name and the face of Raid Sinclair, the man at fault. How will this crucial clue lead him to detect the merciless murderer?When Holt finally reaches adulthood, his thirst for vengeance grows with him. Even though it’s deeply traumatic for him, he decides to finally return to his hometown and seek evidence. Since many years have gone by, he will soon realize that his mission is not child’s play. However, with his Comanche fellows by his side, he will begin his grueling trek to find the evil killer and bring justice. Will he succeed in this challenging pursuit of the heinous Raid Sinclair?While Holt is on the track of Sinclair, Willa Tomlin, a beautiful young woman will steal his heart. But he will soon discover a bond between her and his old enemy… How will this unexpected turn of events affect his hazardous undertaking? Will he accomplish his goal and ultimately take the revenge he’s been seeking his whole life?

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

Adventures of a Deadly Duo: A Historical Western Adventure Book


Austin Grayson - 2020
    She is always on the trail of atrocious criminals but when her ruse is almost uncovered, her world turns upside down and she is desperate to find someone to pull her out of the fire. Luckily for her, she will partner up with Willem Stron, a lionhearted man and passing gambler who will pose as Kyle. Together they will join forces on a risky mission to guard a passing stagecoach with precious cargo. When their lives are on the line, will Willem eventually win Daisy's trust, so that they both succeed on this highly challenging undertaking?While Daisy and Willem are planning the perilous ambush, a deep affection grows for one another. Day by day, their lifetime adventure brings them closer, but they both know that if they want to stay on course, they will need to set their happily ever after aside. While struggling to focus on their quest, the sudden appearance of a wanted poster with Willem's face causes yet another series of menacing threats. How will Daisy and Willem react to this unexpected turn of events? Will they ever escape from this living nightmare and have a chance at love?When the stagecoach becomes targeted by a vicious local bandit and his gang, the two bounty hunters will deal with endless challenges that block their way. Will the legendary duo manage to protect the secretive cargo, and live to tell the tale? Or will the forces of corruption and greed overtake them at long last?A pulse-pounding drama, which will make you turn the pages with bated breath until the very last word. A must-read for fans of Western action and romance.

Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement


Mike Mearls - 2010
    Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.

Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5


gootecks - 2015
    If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.

King Arthur Pendragon: Epic Roleplaying in Legendary Britain


Greg Stafford - 1985
    Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain

Bought the Farm Mysteries Books 1-3


Ellen Riggs - 2021