Curse of the Azure Bonds


Jeff Grubb - 1989
    

Queen of the Spiders (Supermodule GDQ1-7)


E. Gary Gygax - 1986
    

The Sweetest Poison


Jane Renshaw - 2019
    Now she is being targeted once more, but this time her tormentor’s identity is shrouded in doubt.When her life starts to disintegrate, she flees home to the wilds of north-east Scotland, and to the one man she knows can help her – Hector Forbes, the dubiously charismatic Laird of Pitfourie, with whom she has been hopelessly in love ever since those hellish days in the school playground, when he was her protector, her rescuer, her eleven-year-old hero.But is Hector really someone she can trust?And can anyone protect her from the terrible secret she’s keeping? Meet the engaging cast of the Pitfourie series in this ‘gripping and emotional’ read. What readers are saying about The Sweetest Poison: ‘Memorable, haunting, and I’m so glad it’s part one of a series' - Autonoe, Australian Top 500 Reviewer‘This novel is gorgeously written, with characters who jump off the page - especially Helen, the flawed but very relatable main character’ - Lucy Lawrie, author of Tiny Acts of Love and The Last Day I Saw Her'An intriguing read from beginning to end... I'm really glad that this is the beginning of a series; it's got that certain something that has you needing to read more.' - Archaeolibrarian’This is gripping stuff and I thoroughly enjoyed it!... I would definitely read this author's work again; she knows how to keep you guessing and make you invested in her characters' fate’ - Avid Reader‘I couldn't stop thinking about the characters long after I'd finished the book. Highly recommended. I can't wait for the next one!’ - Wilson‘I was gripped from the first page, had to read this in one hit. The plot was abs fantastic, loads of twists and turns that keep you guessing throughout the book. Highly recommend anyone to read this book.’ - Terry‘Well written with great characters and a lovely description of the Scottish setting’ - Paul Richards‘Read this in 2 days. Unputdownable!’ - Amazon customer‘I really enjoyed this new work, easy to get into and difficult to put down’ - J Foster‘An innocent childhood in rural NE Scotland turns unexpectedly sinister in this compelling thriller. We watch as the fallout of events tracks into Helen's adult life. The psychological insights and the minutiae of her daily life are fascinating. The feel of rural Aberdeenshire is wonderfully portrayed and highly evocative... The characters of Pitfourie are set to carry on in the next novel, and those in The Sweetest Poison have certainly lived on in my imagination.’ - Roslyn

Hidden Courage


Annie Boone - 2018
    He ignores the warning signs she might be trouble. Sophia Lopez is an exotic beauty who must steal to survive after the death of her parents. Though she feels guilt that she’s become a criminal, she rationalizes that she has no other choice. Her latest heist forces her to run to Mexico where she hopes she’ll be safe with family. Stopping in Briarwood, Nevada to sell what she can to finish her journey, she meets a young banker who will give her just what she needs. Stanley Wilder Winthorpe is a timid man who comes alive when he meets the vibrant and lovely Sophia Lopez. Little does he know she'll cost him his job and almost all his dignity. Just being seen doing business with an unknown woman calls his character into question. His quest to make something of himself has come to a sudden stop. In spite of the scandal and rumors, Stanley can think of little else than Sophia. He knows such a beautiful woman would never give him a second glance, but he still dreams of courting her. Oddly enough, Sophia is drawn to Stanley’s quiet strength in the face of adversity. She surprises herself by admitting he’s one of the handsomest men she’s ever met. Agreeing to stay in town with Stanley just a bit longer may just be the best decision she ever makes. Will Sophia be woman enough to trust Stanley with the truth? Will Stanley gather enough courage to be the man Sophia desperately needs? ______ About the Boarding House Misfits Series by Annie Boone Dolores O’Hanlon is a well-known figure in the town of Briarwood, Nevada. She has a big heart and a knack for giving advice at just the right time. As the owner of the Rosebud Boarding House, she’s proud that her establishment has become one of the town’s most respected institutions. Dolores believes that deep down people are inherently good. But she knows the difficulties they face because of sin and temptation. Sometimes Dolores is their only friend and the Rosebud Boarding House is their only port in a terrible storm. Meet some of the lonely and lost people who find their way to the Rosebud and find out how they find their way back to life and love. Redemption, second chances, and understanding are available to all.

Monsterhearts


Avery Alder - 2012
    When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.

All Flesh Must Be Eaten


Al Bruno - 2003
    In it, you will find: Eleven different Deadworld settings allowing customization of the storyline. A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rules for Norms, Survivors, and the Inspired. A full exposition of the Unisystem game rules, suitable for any game in any time period. Open Game License conversion text for porting AFMBE to any modern-day campaign featuring a twenty-sided dice game mechanic.

Fate Accelerated


Clark Valentine - 2013
    Maybe you’re looking for the ideal pickup roleplaying game. Or you’re a first-time gamer looking to try something new without investing hours of your time. Regardless, Fate Accelerated Edition will bring something special to your table.Fate Accelerated, or FAE, is a condensed version of the popular Fate Core roleplaying game that brings all the flexibility and power of Fate in a shorter format. Inside, you’ll find a method for making fast, fun characters and simple systems to support whatever story you can dream up on the fly. With FAE, you can be playing in minutes.3… 2… 1… GAME ON!

The Complete Masks of Nyarlathotep


Larry DiTillio - 1984
    Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.

Age of Rebellion Roleplaying Game Core Rulebook


Jay Little - 2014
    Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands.The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including:Concise rules for character generation and advancementClear descriptions of the game’s skills and talentsConvenient charts of weapons, gear, devices, starships, and vehiclesRules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaignExtensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful EmpireA wealth of advice for GMs on how to create and run an Age of Rebellion campaignA complete, introductory adventure to launch players into action!

Secrets of Xen'drik (Eberron Supplement)


Keith Baker - 2006
    and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent waits to be rediscovered. But beware! Terrible monsters rule Xen'drik now, and explorers searching for gold or glory often find death instead. Inside this book, you'll find everything you need to adventure in the shattered continent of Xen'drik: * Comprehensive overview of the continent of Xen'drik and the gateway city of Stormreach* New feats, prestige classes, spells, equipment, and magic items* Encounters and magical locations you can drop into your existing campaign* Ready-to-play adventures, monsters, and villains For use with these Dungeons & Dragons(R) products"Player's Handbook(TM) Dungeon Master's Guide(TM) Monster Manual(TM)Eberron"(R)" Campaign Setting"

GURPS Fantasy


William H. Stoddard - 2004
    It discusses the genre in depth - with all its subgenres and inspirations (myth, novels, movies, etc.) - letting you design just the kind of fantasy setting that you want.GURPS Fantasy gives detailed, concrete advice - from the basics of the landscape itself, through its inhabitants and cultures, to the details of believable histories and politics. It also examines the nature of supernatural forces, and discusses the impact of wizards, monsters, and gods. And, of course, it looks at the many different ways that magic and users of magic can work in a fantasy world. And, perhaps most importantly, it advises GMs and players alike on the kinds of characters appropriate to fantasy - including ordinary folks, people with fantastic powers, and nonhumans.Whether your model is Tolkien, Jordan, or Leiber, this book will let create a town, a country, or an entire world. Like all Fourth Edition books

Pathfinder Roleplaying Game Beginner Box


Jason Bulmahn - 2011
    Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure!

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.

RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler