Dungeon Master's Guide


Monte Cook - 2000
    Along with the "Player's Handbook" and the "Monster Manual", this guide comprises the core rules for the game.

Tomb of Annihilation


Christopher Perkins - 2017
    Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee. Story consulting by the award-winning creator of Adventure Time, Pendleton Ward.

A Tale of the Five Hundred Kingdoms Volume 2: Fortune's Fool\The Snow Queen


Mercedes Lackey - 2014
    There are Happily Ever Afters�with some twists and turns along the way! FORTUNE'S FOOL:Though she's the seventh daughter of the Sea King, Ekaterina is better at being the family spy than a pampered princess. Her latest assignment matches her up with Sasha, the seventh son of a neighboring Kingdom. Known as a Fool, he's equally able to slip under the radar. But when Ekaterina is kidnapped by a possessive Jinn, she's got to get a little bit of help from fortune, a fool and a paper bird before taking down her captor!THE SNOW QUEEN:She has a heart of ice and isn't afraid to let everyone know it. But Aleksia, Queen of the Northern Lights, isn't evil. At least, not before an imposter starts using her name and powers for selfish ends. Teaming up with a mother searching for her son, and a girl searching for her lover, Aleksia will do whatever she has to in order to reclaim her good name….

Still Waters / Night Sins / Guilty as Sin


Tami Hoag - 2004
    Unwelcome newcomers to Still Creek, Minnesota, she and her troubled teenage son are treated with suspicion by the locals, including the sheriff. Yet nothing will stop her from digging beneath the town's placid surface for the truth - except the killer.Night Sins (Engineer: Jill Sovis): A peaceful Minnesota town, where crime is something that just doesn't happen, is about to face its worst nightmare. A young boy disappears. There are no witnesses, no clues - only a note, cleverly taunting, casually cruel. Has a cold-blooded kidnapper struck? Or is this a reawakening of a long-quiet serial killer?Guilty as Sin (Engineer: Melissa Coates): A cold-blooded kidnapper has been playing a twisted game with a terrified Minnesota town. Now a respected member of the community stands accused of a chilling act of evil. But when a second boy disappears, a frightened public demands to know: Have the police caught the wrong man? Is the nightmare continuing . . . Or just beginning?

The Complete Book of Humanoids


Bill Slavicsek - 1993
    Following on the success of the handbooks dealing with elves, gnomes, and dwarves, it provides all the information necessary to play intelligent humanoid creatures as PC's. Illustrations, many in color.

Assassin's Creed: The Complete Collection


Oliver Bowden - 2017
    Fans of the game will love these stories. Titles in this Collection include: Underworld, Unity, Black Flag, Forsaken, Revelations, The Secret Crusade, Brotherhood, Renaissance. The covert war between two secret organizations, the shadowy Templar Knights and the elite Order of Assassins, has been raging for millennia.Following the murder of his father and brothers, Ezio Auditore di Firenze is entrusted with an ancient Codex, the key to a conspiracy that goes back to centuries. Ezio must avenge the deaths of his kinsmen and in doing so fulfil his destiny, and live by the laws of the Assassin's Creed.Ezio's quest will test him to his limits. And in such treacherous times, conspiracy is everywhere, even within the ranks of the brotherhood itself . . . We work in the dark to serve the light. We are assassins.

Going Ghost


Victoria Bright - 2017
    But when his teen sister’s beautiful French teacher puts out a call for a volunteer chaperon for the club’s trip to Paris, he doesn’t hesitate to step in. As well as keeping a protective eye on his sister, he now has a chance to get closer to the woman that’s caught his attention. Adrienne Barrera vowed to never date another man in uniform after tragically losing her fiancé four years ago. But when a student’s brother accompanies the French club on their trip, Adrienne soon finds herself tempted to break every rule she’s made for herself, even if it’ll cost her heart. The educational, fun trip soon turns horrifying when Ghost’s sister and another student are kidnapped. Without his SEAL team to back him up, Ghost must trust Adrienne and his limited resources to find the missing girls. His family has been torn apart once; he’ll rip Paris apart to keep it from happening again.

Broslin Creek Boxed Set


Dana Marton - 2017
    It leaves you with chills while keeping you grounded with heart warming family warmth and sweet hot romance." Cyn's Reviews BROSLIN BRIDE ----------------------- "...what a delight!!... An extremely fun read with moments of great hilarity, some surprisingly steamy interludes and good suspense with unexpected twists and turns... A plucky, touching, slow-burning and vivid puzzle." Ripe For Reader Reviews DEATHWISH ------------------ "An absolutely awesome, utterly mind-blowing romantic suspense! I loved everything about it. Dana outdid herself with this one. I've inhaled every one of Dana's Broslin Creek books - but this is definitely my favorite so far!" Reading Between The Wines Book Club "Marton knows what makes a hero...her characters are sure to become reader favorites." RT Book Review Magazine

Out of the Abyss


Steve Kenson - 2015
    It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15

Baldur's Gate: Descent into Avernus


James IntrocasoKate Welch - 2019
    You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?- This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells.- Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.- The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.- Dungeon Masters will entice their heroes with devils' deals, designed to lure adventurers with the ultimate temptations of power and treasure.

Urban Shaman - Thunderbird Falls - Coyote Dreams


C.E. Murphy - 2009
    

Eberron Campaign Setting


Keith Baker - 2004
    11,000 proposals and two years of development later, the Eberron Campaign Setting is the result of that search. This brand-new setting for the Dungeons & Dragons roleplaying game is an avenue for any D&D fan to experience swashbuckling adventure and explore mysterious new territories.Designed to introduce a new, fresh world with unlimited possibilities for exploration, the Eberron Campaign Setting includes everything needed to develop characters and run campaigns in this exciting new arena. It includes new character races, monsters, prestige classes, feats, organizations, and equipment unique to the world, and it introduces a new base class to the D&D game. It contains substantial information on new elements of magic, including spells, domains, items, artifacts, and more. Also included are historical and cultural details of the world, along with extensive illustrations and a wealth of maps that put the setting into vivid context. This title will also include both adventure hooks and a full adventure so that players and Dungeon Masters can immediately begin enjoying everything this rich new setting has to offer.

The Iron Throne


Simon Hawke - 1995
    In the chaos after Deismaar, Roele founded an empire that would span the continent and last a millennium.

Strongholds & Followers


Matthew Colville - 2018
    Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.

Fiendish Codex I: Hordes of the Abyss


Ed Stark - 2006
    They are as ancient and infinite as the multiverse itself. Even the bottomless Abyss could not contain their malice, and so they spread out across the planes, corrupting and destroying everything in their path. No living soul is beyond their reach, and with each conquered soul their numbers grow. What can stand against such a terrifying onslaught?This supplement for the D&D® game presents the definitive treatise on demons and their unspeakable home plane. Along with information about the physiology, psychology, society, and schemes of demonkind, you’ll find feats, spells, items, and tactics commonly employed by demons and those who oppose them. This book also provides detailed information on various demons, demon lords, and Abyssal layers.For use with these Dungeons & Dragons® core booksPlayer’s Handbook™ Dungeon Master’s Guide™ Monster Manual™