Best of
Dungeons-And-Dragons

2019

Eberron: Rising from the Last War


Wizards of the Coast - 2019
     This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron--a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?- Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.- Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world's war-ravaged peoples.- Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.- Meld magic and invention to craft objects of wonder as an artificer--the first official class to be released for fifth edition D&D since the Player's Handbook.- Flesh out your characters with a new D&D game element called a group patron--a background for your whole party.- Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.- Confront horrific monsters born from the world's devastating wars.

The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters


Keith Ammann - 2019
    In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Dungeons & Dragons Essentials Kit


Wizards of the Coast - 2019
    Designed for 2-6 players. "The Dungeons & Dragons Essentials Kit is the perfect introduction to the legendary role-playing game." --Forbes"Truly excellent."--Paste- Take your first step into the world of Dungeons & Dragons, or get a more expansive D&D experience after playing the Starter Set. - Play with groups as small as two players (one Dungeon Master & one adventurer) for the first time in D&D fifth edition with the introduction of "sidekicks." - Battle and plunder your way through Phandalin in the all new D&D adventure, Dragon of Icespire Peak. - Experience the thrill of being a Dungeon Master behind a four-panel DM screen with at-a-glance game rules for quick and easy reference. - Continue your Dungeons & Dragons journey with codes to unlock content on D&D Beyond, the official digital toolset for D&D.Components: (1) rulebook, (1) Dragon of Icespire Peak introductory adventure, (6) blank character sheets, (11 ) dice, (1) 33" � 8.5" Dungeon Master's screen, (81) cards for magic items, sidekicks and more, (1) 21" x 15" double-sided poster map for use with the adventure, (1) code for 50% the digital version of the Player's Handbook, access to supplementary content, including additional adventure materials to continue the story into higher levels of play.

Ghosts of Saltmarsh


Wizards of the Coast - 2019
    Smugglers guide their ships to hidden coves, willing to slit the throat of anyone fool enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the sea lanes safe for all.Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series, plus some of the best nautical adventures from the history of Dungeon Magazine:The Sinister Secret of SaltmarshDanger at DunwaterThe Final EnemySalvage OperationIsle of the AbbeyTammeraut’s FateThe StyesAll adventures have been faithfully adapted to the fifth edition rules of Dungeons & Dragons. Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of adventure hooks for each chapter. Play through the whole story in a seafaring campaign leading characters from level 1 through level 12, or Dungeon Masters can easily pull out sections to place in ongoing campaigns in any setting. The appendices also cover mechanics for ship-to-ship combat, new magic items, monsters, and more!

Monsters & Creatures


Jim Zub - 2019
    Featuring amazing illustrations and expert insights on some of D&D's most dangerous monsters, the guide shines a spotlight on the beasts that scare, excite, and cause trouble for adventurers, from creatures that live underground, to those that dwell in the wilderness and boneyards or soar in the sky. In these profiles you will find information on the size of each monster, its danger level, and tips for how to survive an encounter. The perfect entry point for young fans of fantasy eager to become D&D adventurers, this book also features introductory "Encounter" stories so readers can practice the problem-solving skills they'll need to fight these monsters when they play a D&D adventure of their own.

Baldur's Gate: Descent into Avernus


James IntrocasoKate Welch - 2019
    You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?- This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells.- Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.- The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.- Dungeon Masters will entice their heroes with devils' deals, designed to lure adventurers with the ultimate temptations of power and treasure.

Warriors and Weapons


Jim Zub - 2019
    This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help decide what type of warrior to be, and brainstorming challenges to start thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.

Acquisitions Incorporated


Wizards of the Coast - 2019
    

Dungeons & Dragons vs Rick and Morty


Wizards of the Coast - 2019
    Dungeons & Dragons, this boxed set is co-authored by Jim Zub (co-writer of comic book series) with new art by Troy Little (illustrator of comic book series).- This complete campaign experience includes the following components: (1) 64-page rulebook annotated by Rick (2) 32-page original adventure for levels 1-3 (3) 4-panel folding Dungeon Master screen featuring new art (4) 5 ready-to-play character sheets (6) 11 dice- A great companion to the comic book series, and a perfect gift for the Rick and Morty/D&D fan in your life.

Dungeons & Tombs


Jim Zub - 2019
    Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with original illustrations and archival images, the book shines a spotlight down the dark, foreboding corners of the most infamous locations in the worlds of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, the book also features prompts to encourage creative problem-solving skills in the dangerous situations you may find yourself in when on D&D adventures.

Old-School Essentials Classic Fantasy: Rules Tome


Gavin NormanTom Kilian - 2019
    The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials is 100% compatible with the classic Basic/Expert game from 1981, meaning that decades of adventure are at your fingertips!A Complete Game All in One BookOld-School Essentials is a modular game where the core rules of the game are extended by additional "rules modules" which add content for different genres of fantastic adventure. The Old-School Essentials Rules Tome is a compilation of the core rules plus four rules modules, forming a complete game for Classic Fantasy adventures:Core Rules: Rules for character creation and advancement, adventuring in dungeons, the wilderness, and at sea, magic and combat.Classic Fantasy: Genre Rules: Seven classic classes (cleric, dwarf, elf, fighter, halfling, magic-user, thief), complete lists of weapons and adventuring gear, extensive lists of vehicles, mounts, and vessels, mercenaries and specialists for hire, rules for stronghold construction.Classic Fantasy: Cleric and Magic-User Spells: The complete set of 34 cleric spells (from 1st to 5th level) and 72 magic-user spells (from 1st to 6th level), for use by players or cleric, elf, and magic-user characters.Classic Fantasy: Monsters: A selection of over 200 classic monsters to challenge adventurers of all levels.Classic Fantasy: Treasures: A hoard of over 150 wondrous magic items.The material in this book forms a complete clone of the classic Basic/Expert game, including all rules, classes, spells, monsters, and magic items.

Band of Blades


Stras Acimovic - 2019
    You are a member of the Legion, your bonds to one another forged in the dark by bone and blood.But time is running out as more fall to the indomitable forces of the Cinder King. As Legionnaires, you must make it to Skydagger Keep before you’re cut off or overtaken by the undead. Paying horrifying costs, you’ll employ offensives, maneuvers, unwise bargains, and desperate gambits as the ever-ticking clock nears its final hour.Do you have what it takes to outwit, outrun, and outlast the endless hordes of the undead, or will your band of blades break beneath the Cinder King’s iron fist? Play to find out in Band of Blades, a stand-alone, Forged in the Dark RPG of dark military fantasy.

Humblewood Campaign Setting


Christopher Pinch - 2019
    Humblewood is a campaign setting for 5e that includes new birdfolk player races, new monsters, compelling adventure and more!

The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever—No Matter the Game!


James D’Amato - 2019
    Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.

Rick and Morty vs. Dungeons & Dragons II: Painscape #1


Jim Zub - 2019
    now, magical D&D adventures are coming to Earth, and no one will survive the Painscape! The world's greatest role-playing game returns to plague the world's most dysfunctional animated family and this time, we can't just rest on brand name recognition and curiosity to fuel your interest, Morty, because no one gives a d-d-damn about sequels unless they're really good, so no pressure, you f***ing hacks! Fan favorite dice dependent Jim Zub (Samurai Jack, Savage Sword of Conan) re-teams up with Eisner-nominated cartoonist +5 Troy Little (Fear and Loathing in Las Vegas, The Powerpuff Girls) to destroy [adult swim's] pop culture juggernaut and the best-selling role-playing game that once used the term "THAC0."

Dungeons & Dragons: A Darkened Wish #1


B. Dave Walters - 2019
    Beyond Helene and crew, the return of "legendary heroes" is also teased for the story.

Dungeons & Dragons Guide: Learn How to Play, Create Your Own Characters, Choose Your Alignment, Master Your Magic Items & Monstors, Be a Fair Dungeon Master ... (2019 Updated) (Rule Your D&D Game Book 3)


Anthony Wright - 2019
    Here we'll teach you how to play Dungeons and Dragons from the beginning with basic stuffs before you start swinging swords and shouting spells on the land of dragons. Moreover, we are not only help you to join millions other brave adventurers across the world in the legendary fantasy game, but also want you to be in the minority of them to become a D&D game master. The second half of this book contains advance strategies, tips and tricks which are applied by most of the professional and competitive D&D gamers. They have got awesome and unique strategies, and we will be sharing their tactics too. So, sit tight and give this book a thorough read in order to get a fantastic game with your partners. Book Contents Chapter 1: How to Play D&D Chapter 2: Create Your Own Character Chapter 3: Character class 20 Chapter 4: Choose Your Alignmen Chapter 5: Be Chaotic Evil 101 Chapter 6: Be a Fair Dungeon Master Chapter 7: Create a Dungeon Chapter 8: Create Magical Items Chapter 9: Create Monsters Chapter 10: Tips & Notices Chapte 11: Sample Game Play

Arcane Artifacts and Curious Curios: 1000 Magical Artifacts for Game Masters


Madeline Hale - 2019
    

Tales of the Old Margreve


Wolfgang Baur - 2019
    Tales of the Old Margreve takes your 5th Edition game deep into the ancient, magical forest, with new spells, monsters, magic items, and wondrous locations by Richard Green and Wolfgang Baur; a monster appendix by Jon Sawatsky and James Introcaso; and twelve challenging adventures for heroes level 1-10.

Tyranny of Dragons


Wolfgang Bauer - 2019
    Alongside their dragon allies and the Red Wizards of Thay, they sweep from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen.The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together to fight the cult. The heroes must succeed, or Faerûn will succumb to draconic tyranny. In the end, the world will never be the same.FEATURESTwo adventures (Hoard of the Dragon Queen and The Rise of Tiamat) are bound together with a fresh new cover with spectacular art by Hydro74.Features concept art providing insight into the creative process when crafting this fantastical adventure.Complete with errata and a reworked opening chapter.

Dungeons & Dragons Tactical Maps Reincarnated (D&D Accessory)


Wizards of the Coast - 2019
    A map's importance in bringing your world to life can't be overstated. The same can be said for your encounter maps. Sometimes you need a visual representation of the area your adventurers are in, or perhaps tactical combat is simply the way your group rolls. However you play, we've got you covered. Twenty beautifully rendered, tactical poster maps are contained herein, perfect for bringing any D&D game to life. - 20 full color poster maps. Each is adorned with a 1-inch grid, perfect for use with D&D miniatures. - A wide assortment of terrain, environments, and locations are represented. - This Best of collection is carefully chosen from some of our most exciting adventures: - Tomb of Horrors (4th edition) - Vor Rukoth (4th edition) - Demon Queen's Enclave (4th edition) - Death's Reach (4th edition) - The Book of Vile Darkness (4th edition) - Kingdom of the Ghouls (4th edition) - Dungeon Master's Kit (4th edition) - Orcs of Stonefang Pass (4th edition) - Fields of Ruin (3rd edition) - Gargantuan Blue Dragon (3rd edition) - Vaults of the Underdark (4th edition) - Legend of Drizzt Scenario Pack (3rd edition) - Colossal Red Dragon (3rd edition) - Red Hand of Doom (3rd edition)

The Book of Random Tables 4: Fantasy Role-Playing Game Aids for Game Masters


Matt Davids - 2019
    Just pull out these tables and create a quality gaming experience simply by rolling dice.In this fourth volume of the Fantasy RPG Random Tables book series, you will find items in a dragon's lair, critical hit and miss tables, underground and jungle encounters, a bounty board, and much more.

Ghosts of Saltmarsh


Mike Mearls - 2019
    Smugglers guide their ships to hidden coves, willing to slit the throat of anyone fool enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the sea lanes safe for all.This supplement introduces the port town of Saltmarsh, the perfect starting point for a nautical campaign. Seven sea-based adventures, including the classic The Sinister Secret of Saltmarsh and its sequels, take characters from 1st to 12 level. Also inside are rules and DM advice for ships and sea travel, as well as deck plans for various vessels. An appendix provides rules for the new and classic monsters in the adventures.Hoist your sails, pull up anchor, and set a course for adventure!

Dungeons & Dragons: Infernal Tides #1 (of 5)


Jim Zub - 2019
    Unravelling the secret of its source will take our heroes to unexpected places and threaten the sanctity of their very souls. Even if they survive this perilous journey, there will be Hell to pay! Infernal Tides continues the D&D comic odyssey written by Jim Zub (D&D: Evil at Baldur’s Gate, D&D: Shadows of the Vampire, Avengers) with artwork by Max Dunbar (Avengers, D&D: Legends of Baldur’s Gate)!

Original Adventures Reincarnated #3: Expedition to The Barrier Peaks


Michael Curtis - 2019
    The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants—crazed robots, eerie androids, and even stranger things—endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you’ve ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe.

The Book of Random Tables: Fantasy Role-Playing Game Aids for Game Masters (Fantasy RPG Random Tables 1)


Matt Davids - 2019
    Just pull out these tables and create a quality gaming experience simply by rolling dice. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains and rumors and odd jobs. Plus 600 fantasy names for non-player characters. 25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games Here's a list of some of the random tables:Items in a Wizard’s ChamberItems in an Alchemist's LabItems in a CottageItems in a Bandit’s Hideout Items in a OfficeItems in a WarehouseItems in a Royal Tomb Items in a Noble's BedchamberItems in a Port Master’s Office Items on an Adventurer’s Dead Body Items in a Hunter’s CampItems in a Ship Captain’s Quarters Items on a Dead GoblinItems in Fantasy DeskItems in an Inn’s KitchenWeapons, Armor, and Equipment Book TitlesPotion Ingredients Medicinal HerbsCulinary Herbs & SpicesGemstonesForest EncountersMountain EncountersSwamp EncountersSeafaring EncountersCatastrophesRumors & Odd Jobs www.dicegeeks.com

Dungeons and Dragons Bestiary Notebook Set: 8 Mini Notebooks


Wizards of the Coast - 2019
    Each notebook cover features a different monster in a new, modern design, while the interior includes stats and a brief history of each creature. Hand-selected to include a mix of fearsome creations and fan-favorites, The Bestiary Notebook Set is a must-have collector's item for any D&D fan.

Dungeons & Dragons Spellbook Cards: Epic Monsters (D&d Accessory)


Wizards of the Coast - 2019
    From a lich's armor class to unicorn's horn attack, monster cards let DMs select, organize, and access the information they need to help keep encounters running smoothly, without flipping through the books.- All 77 cards have up-to-date game statistics on one side, and 73 of them include evocative art to help to bring battles to life without revealing the legendary monster's rules text.- An evergreen accessory useful for all fifth edition Dungeons & Dragons tabletop gameplay.- An invaluable resource for EVERY Dungeon Master.

Dungeons & Dragons Spellbook Cards: Mordenkainen's Tome of Foes (Monster Cards, D&d Accessory)


Wizards of the Coast - 2019
    From the allip's armor class to the yagnoloth's damage immunities, monster cards let DMs select, organize, and access the information they need to help keep encounters running smoothly, without flipping through the books.- Color illustrations bring battles to life without revealing the monster's rules text - An evergreen accessory useful for all fifth edition Dungeons & Dragons tabletop gameplay - An invaluable resource for EVERY Dungeon Master

Dungeons & Dragons Unofficial Guide: Learn How to Play & Build Up Your Characters (Rule Your D&D Game Book 1)


Anthony Wright - 2019
    Here we'll teach you how to play Dungeons and Dragons: you'll find a complete beginner's guide to playing D&D 5th edition. You're joining millions other brave adventurers across the world in the legendary fantasy game. Before you start swinging swords and shouting spells, there are many things you need to know about this great game. Content: - Getting to Know the Basics - Setting Up a Game - Playing the Game - Create Your Own Character - Magical Character Classes - Combat Character Classes - Hybrid Character Classes - Tips - Example Gameplay

The Complete Epic Fantasy Collection (8 novels in one box set!)


Julius St. Clair - 2019
    His use of anti-hero protagonists and coming of age challenges is outstanding. Excellent character development and plotting move a fast-paced adventure tale through enough action to please readers of all ages.” - Book Reviewer From #1 best-selling epic fantasy author, Julius St. Clair, comes a collection of fantasy novels that started a variety of series: THE EPIC FANTASY COLLECTION (BOOKS 1-8). This collection is over 2,000 pages long! In a DAWN OF HEROES, a hot-headed warrior loses everything, but after being allowed to make a wish, sets out on a journey of revenge. In THE LAST OF THE SAGES, a slacker is forced to join the Sentinel Academy - a military school set within a dying Kingdom in which ordinary youth train to become supernatural warriors. In WITCHFALL, a human, powerless girl seeks to overthrow the tyrannical royal family in a world full of witches. In END OF ANGELS, a newly formed angel seeks hope just as the war in Heaven breaks out. In MY IMMORTAL ROMANCE, a teenage siren seeks to undo her curse in hilarious fashion. In the SORCERER'S RING, Remi learns that she is a living weapon and seeks to find purpose in a dangerous world. In THE REST DIE TOMORROW, a narcissistic man who never loses, learns that he will die in eight days from supernatural forces, and finally, in UPGRADE, androids seek to live amongst humans in a dystopian world where the line becomes more and more blurred every day. This collection has it all: adventure, action, dragons, betrayal, magic, kingdoms, princesses, royalty, witches, androids, dystopian worlds, heavenly realms, mystery, suspense, coming of age stories and epic fantasy.

Courts of the Shadow Fey (5th Edition)


Wolfgang Baur - 2019
    Friends or Foes? A Game of Shifting DangersThe Shadow Fey arrive and turn the city upside down--and their ambassador demands that the player characters explain themselves for interfering in a legitimate assassination! So begins the looking-glass adventure that takes 7th to 10th level adventurers to the Realm of Shadows.This inventive take on courtly combat and sandbox roleplaying includes: More than 60-location map of the Courts, fully detailed with 100+ NPCs More than 40 combat and roleplaying encounters Dozens of new monsters your players have never seen! Demon lovers and dangerous liaisons for those who seek them Jealous rivals, a quick-play dueling system, and the King and Queen of Shadows A Status system to track player character prestige--and new Status powers!Enter the world of shadows, and play the 5th Edition of the world's first roleplaying game on a whole new level!More than 140 pages of real action and adventure by designers Wolfgang Baur and Dan Dillon.

Heroes of Baldur's Gate


James OhlenNicholas Spinelli - 2019
    One year ago, a powerful merchant leader named Sarevok nearly catapuled the city into war with the neighbouring nation of Amn. This so-called Iron Crisis was averted, and the remnants of Sarevok's organisation were scattered throughout the Sword Coast.Now, the city is threatened from within by agents of the nefarious Zhentarim, who seek to recover the magical research that gave Sarevok his power. Meanwhile, the Shadow Druids plot to destroy the city by performing terrible rituals, deep within the Cloakwood. Who will rise to oppose them?Choose from one of four epic backgrounds to equip your character with strong motivations in the story. Meet your unique goals to unlock new powers!Join together with the legends of the Sword Coast to thwart the forces of evil. Features statistics and illustrations for 14 familiar heroes and villains - Minsc, Jaheira, Imoen, Edwin, Viconia, and more!New unique monsters and magic items. Extensive maps for Baldur's Gate and the surrounding regions of the Sword Coast.Explore the city to discover new adventure hooks, and continue the story with your own epic campaign!An epic fantasy adventure for characters of levels 1 - 6.

Stranger Things: Dungeons & Dragons Roleplaying Game Starter Set


Wizards of the Coast - 2019
    Five Ready to Play character sheets are included.The starter set also includes 6 Polyhedral dice and 2 stranger things Demo gorgon figures, including one to paint and customize.Special Red box Design: a unique replica of the famous 1983 D&D red box. As seen being played on screen by the Stranger Things characters!