Best of
Gaming

1993

Game Over, Press Start to Continue: How Nintendo Conquered the World


David Sheff - 1993
    Whether it is recounting the struggles over the game"Tetris," offering blow-by-blow narrative of Nintendo's bitter legal warfare or its see-saw competition with other companies for market leadership, Game Over is a masterful piece of business journalism and technical reportage-a book both cautionary and hugely entertaining.

Naked Came the Sasquatch


John Boston - 1993
    Michael Fenberg, editor of a small newspaper in the Sierra Nevadas, is out to solve a series of grisly murders. He knows that a monster is committing them. The problem: which monster? Chapter heading illustrations.

Firestorm


Ian Livingstone - 1993
    An unknown power of a dark realm draws unto itself dragons, undead horrors, and other monstrous allies to destroy the glories of royal Castle Argent and attack the citadel of Sanctuary.Across the lands of men, dwarfs, elves, and the proud centaurs of Barrabang, a swathe of destruction cuts towards the heart of the beauty and glory of Amarillia."Firestorm" is the first tale in the epic "Zagor Chronicles" series, foreshadowing the coming of that dreaded necromancer to the fabled world of Amarillia.Ian Livingstone, co-author of the best-selling "Fighting Fantasy" gamebook, bring you an enthralling new saga.

The 7th Guest: The Official Strategy Guide


Rusel DeMaria - 1993
    People are buying CD-ROM drives for their computers just so they can play it. This fright-filled adventure puts the player inside a haunted house with a level of realism that is downright spooky. This huge game is so overwhelming that this strategy guide will prove indispensable.

Dragon Mountain


Colin McComb - 1993
    The torchlight flickers, threatening to succumb to the oppressive darkness. Creeping along one striated granite wall, Arikus the warrior moves cautiously toward the great cavern ahead, its sides and walls disappearing into the gloomy distance. Cocking his head to one side to listen, he holds his hand up for a moment, demanding unconditional quiet from from his companions. Then , his arm relaxing in relief, he waves everyone forward and moves into the open. Before him, scattered to the far walls of the enormous cavern, are piles upon piles of glittering treasure - coins from countless kingdoms, sparkling gems, exquisite jewelry, and items of wondrous power - enough for twenty kings' ransoms. Arikus laughs gleefully, thrusting both hands into the nearest cache of coins to let them runs through his fingers. At that moment, a monstrous shadow looms threateningly over him. Looking up, Arikus blanches and stumbles back in horror before the terrible visage of a Great Red Wyrm. The fearsome dragon opens its razor-filled maw and spews forth a gout of white-hot flame, engulfing the hapless warrior....The ultimate DUNGEON MASTER fantasy! This is the most deluxe dungeon, designed to appeal to discriminating and demanding role-players. Adventurers, beware. This is more than just a dragon hunt. Within the lair of this beast lie cruel and and deadly traps, befuddling conundrums and puzzles, and cunning minions that will be the end of overconfident or carelesss adventurers. Inside this box there are:* Three 64-page books, comprising two adventures that link into one super-campaign* 12 full-color reference cards* 16 special player handouts* Eight Monstrous Compendium sheets* A sheet of cardstock standups with 24 plastic bases* Six full-color poster maps, two of which link together to make a giant tactical playing surface for use with miniatures or the included cardstock figures.

Middle-Earth Role Playing: Collector's Edition


Iron Crown Enterprises - 1993
    

Stormshooters and Troubleknights (Torg, the Possibility Wars)


Paul Arden LidbergD.B. Lincoln - 1993
    

Mercenary's Handbook 3055


Donna Ippolito - 1993
    Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, dispossessed, or dead. Running a successful merc unit takes knowhow, skill, careful planning, and sometimes a little luck. If you still think you've got what it takes to pit your skills against the fiercest warriors of the Inner Sphere and beyond, The Mercenary's Handbook: 3055 is for you. The handbook provides a comprehensive, detailed system for creating, maintaining, and operating a mercenary unit in the BattleTech universe, covering every aspect of the mercenary life from combat to salary to medical care.The Mercenary's Handbook: 3055Also includes detailed briefings on five of the most renowned mercenary units of the Inner Sphere: Wolf's Dragoons, The Kell Hounds, Rhonda Snord's Irregulars, The Gray Death Legion, and The Black Thorns. So what are you waiting for? C-bills and glory await any MechWarrior bold enough to take them. But just remember, the battle's not over until the check clears...

Paranoia: Title Deleted for Security Reasons (Paranoia)


Ed Bolme - 1993
    

Champions of Mystara: Heroes of the Princess Ark


Ann Dupuis - 1993
    Boxed Set

Elves of Athas


Bill Slavicsek - 1993
    

Arms Companion


Joseph A. Buono - 1993
    Its focus is the warrior—the sword-swinging, muscle-bound champion that so often saves the day and proves to be the backbone of the fantasy genre. The material in the Arms Companion will add versatility, depth, and even a few new abilities to this honorable (and, often, not-so-honorable) profession.Arms Companion contains:• New weapon attack tables and new critical strike tables.• New options for combat maneuvers.• Dozens of new skills.• New weapons and equipment.• New background options for fighters and thieves.• Guidelines for new (non-spell user) groups and organizations that can effect a character's development and background.• Rules for customizing existing professions to fit character backgrounds and specializations.• Rules for thieves, traps, and subterfuge.• An entirely unique system for aiming blows and called shots, along with a system that allows characters to mix armor types.

All About Life and Death


Cho Chikun - 1993