The Complete Psionics Handbook


Steve Winter - 1991
    The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter with The Complete Psionics Handbook.

Microscope


Ben Robbins - 2011
    Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon? That's Microscope.You won't play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.You have vast power to create... and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it.Mock chronological order.Defy time and space.Build worlds and destroy them.A role-playing game for two to four players. No GM. No prep."Microscope is incredible! A truly brilliant design. Also, the book is extremely well done. Highly recommended."-John Harper, designer of Agon & Danger Patrol"Ben Robbins' Microscope may be the clearest-written game text I've ever read - which is helpful, because it is also one of the most innovative games I've come across in a long time. Microscope engagingly challenges assumptions and upends long-held conventions of play while delivering a singular and satisfying evening of gaming. And "fractal role playing" is no joke - the minute you finish, you'll want to dive back in and explore some interesting sliver of the vast history you just built."-Jason Morningstar, designer of Fiasco"It's been a long time that a game captures my attention like Microscope. Bypass the hype, it's a truly remarkable well-instruction'd game"-Andy Kitkowski, founder of story-games.com

Arms and Equipment Guide


Anne Brown - 1991
    This is the essential volume for the well-equipped Dungeons and Dragons character.

Pathfinder: Core Rulebook


Logan BonnerGiorgio Baroni - 2019
    Advance Your GameThis comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design, destined to become a legend! The new Pathfinder rules are easier to learn and faster to play, and they offer deeper customization than ever before!This indispensable volume contains the core rules for players and Game Masters, and is your first step on a heroic new journey!The Pathfinder Core Rulebook includes:- More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters!- Six heroic player character ancestries, including elf, dwarf, gnome, goblin, halfling, and human, with variant heritages for half-elf and half-orc!- More than 30 backgrounds like bartender, soldier, or apprentice to further immerse yourself in your hero's backstory!- Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard!- Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision her to be!- Streamlined and revised rules to help ease new players into the game while providing the depth of character options and tactical interest that have defined Pathfinder from the beginning!

Fate Accelerated


Clark Valentine - 2013
    Maybe you’re looking for the ideal pickup roleplaying game. Or you’re a first-time gamer looking to try something new without investing hours of your time. Regardless, Fate Accelerated Edition will bring something special to your table.Fate Accelerated, or FAE, is a condensed version of the popular Fate Core roleplaying game that brings all the flexibility and power of Fate in a shorter format. Inside, you’ll find a method for making fast, fun characters and simple systems to support whatever story you can dream up on the fly. With FAE, you can be playing in minutes.3… 2… 1… GAME ON!

Seasons of the Storm


Elle Cosimano - 2020
    Every year, he must hunt the Season who comes before him. Summer kills Spring. Autumn kills Summer. Winter kills Autumn. And Spring kills Winter.Jack and Fleur, a Winter and a Spring, fall for each other against all odds. To be together, they’ll have to escape the cycle that’s been forcing them apart. But their creator won’t let them go without a fight.

My Guide to RPG Storytelling


Aron Christensen - 2012
    This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.

She Who Rides the Storm


Caitlin Sangster - 2021
    Now, hundreds of years later, a new tomb has been uncovered, and despite the legends that disturbing a shapeshifter’s final resting place will wake them once again, the Warlord is determined to dig it up.But it isn’t just the Warlord who means to brave the traps and pitfalls guarding the crypt.A healer obsessed with tracking down the man who murdered her twin brother.A runaway member of the Warlord’s Devoted order, haunted by his sister’s ghost.A snotty archaeologist bent on finding the cure to his magical wasting disease.A girl desperate to escape the cloistered life she didn’t choose.All four are out to steal the same cursed sword rumored to be at the very bottom of the tomb. But of course, some treasures should never see the light of day, and some secrets are best left buried…

Grim Lovelies


Megan Shepherd - 2018
    But Anouk can never have those things, because she is not really human. Enchanted from animal to human girl and forbidden to venture beyond her familiar Parisian prison, Anouk is a Beastie: destined for a life surrounded by dust bunnies and cinders serving Mada Vittora, the evil witch who spelled her into existence. That is, until one day she finds her mistress murdered in a pool of blood—and Anouk is accused of the crime. Now, the world she always dreamed of is rife with danger. Pursued through Paris by the underground magical society known as the Haute, Anouk and her fellow Beasties only have three days to find the real killer before the spell keeping them human fades away. If they fail, they will lose the only lives they’ve ever known…but if they succeed, they could be more powerful than anyone ever bargained for. From New York Times bestselling author Megan Shepherd, Grim Lovelies is an epic and glittering YA fantasy. Prepare to be spellbound by the world of Grim Lovelies, where secrets have been long buried, friends can become enemies, and everything—especially humanity—comes at a price.

The Kingdom of Liars


Nick Martell - 2020
    Michael is branded a traitor as a child because of the murder of the king’s nine-year-old son, by his father David Kingman. Ten years later on Michael lives a hardscrabble life, with his sister Gwen, performing crimes with his friends against minor royals in a weak attempt at striking back at the world that rejects him and his family. In a world where memory is the coin that pays for magic, Michael knows something is there in the hot white emptiness of his mind. So when the opportunity arrives to get folded back into court, via the most politically dangerous member of the kingdom’s royal council, Michael takes it, desperate to find a way back to his past. He discovers a royal family that is spiraling into a self-serving dictatorship as gun-wielding rebels clash against magically trained militia. What the truth holds is a set of shocking revelations that will completely change the Hollows, if Michael and his friends and family can survive long enough to see it.

Sisters of Shadow and Light


Sara B. Larson - 2019
    Inara inherited their father's Paladin power; her eyes glow blue and she is able to make plants grow at unbelievable rates, but she has been trapped in her own mind because of a "roar" that drowns everything else out--leaving Zuhra virtually alone with their emotionally broken human mother.For fifteen years they have lived, trapped in the citadel, with little contact from the outside world...until the day a stranger passes through the hedge, and everything changes.

GURPS Basic Set: Campaigns


Steve Jackson - 2004
    . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better!GURPS Basic Set: Campaigns combines information from the Third Edition GURPS Basic Set and GURPS Compendium II�plus our new core setting, with infinite possibilities for timeline-hopping adventure! (You don't have to play in the core setting�there isn't some game-altering metaplot�but it's there if you want it.)

Made Things


Adrian Tchaikovsky - 2019
    But she has something other thieves don’t… tiny puppet-like friends: some made of wood, some of metal. They don’t entirely trust her, and she doesn’t entirely understand them, but their partnership mostly works.After a surprising discovery shakes their world to the core, Coppelia and her friends must reexamine everything they thought they knew about their world, while attempting to save their city from a seemingly impossible new threat.

Curse of Strahd


Christopher Perkins - 2016
    Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.

Forgotten Realms Campaign Guide: A 4th Edition D&D Supplement


Bruce R. Cordell - 2008
    The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure; a land of a thousand stories shaped by the deeds of adventurers the likes of which Faerûn has never seen before.This book includes everything a Dungeon Master needs to run a D&D campaign in the Forgotten Realms setting, as well as elements that DMs can incorporate into their own D&D campaigns. The book provides background information on the lands of Faerûn, a fully detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play non-player characters, and a full-color poster map of Faerûn.