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The Art of Mage: The Ascension by Jess Heinig


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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It


David M. Ewalt - 2013
    Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.

Ars Magica, Third Edition, First Printing


Ken Cliffe - 1992
    

The Complete Masks of Nyarlathotep


Larry DiTillio - 1984
    Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.

World of Darkness: Armory


Chuck Wendig - 2006
     Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." —Larry Crenshaw, monster-hunter This book includes: • A broad and detailed listing of every weapon, vehicle or piece of equipment a character might need in the World of Darkness • Optional rules and new Merits that reflect combat styles suitable for the weapons contained within • A hardware companion to Vampire, Werewolf and Mage chronicles 216 page hardcover. For use with the World of Darkness Rulebook.

The Vampire Player's Guide


Andrew Greenberg - 1991
    A large portion of the book's text is reprinted, updated, and revised from the previous version of the Players Guide to fit the Second Edition's rules and formatting style. Notable among the new content in this edition of the Players Guide is the introduction of two new bloodlines, the Daughters of Cacophony and the Samedi, along with their respective signature Disciplines.

The Complete Chronicles of William Wilde


Davis Ashura - 2020
    Dead things stalk him, and he has no idea why. He thought he was simply another high school student, but it turns out he’s much more. And the powers percolating through the world know it. They’ve already killed his family, and if tested, they’ll murder him as well.It’s only the beginning of William’s troubles, especially when he’s drafted into a war stretching back thousands of years—one involving monsters, evil gods, and resurrected heroes.His magic might be the key to victory for both sides. William is the most powerful mage born in generations, and while some might aid him, can he trust their motives? There is Serena Paradiso who holds secrets about his heritage. And the warriors, Rukh and Jessira Shektan, whose faces shine with ancient knowledge. Who are they really?William doesn’t know. His only certainty is that if he doesn’t master his powers, he’ll only live long enough to see his world enslaved.This is the complete five-volume omnibus of The Chronicles of William Wilde, a series full of epic adventure and pulse-pounding excitement mixed with a dash of romance.

The Seven Sisters: Forgotten Realms Accessory


Ed Greenwood - 1995
    Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of Myth Drannor. The fifth is a leader of the Harpers and a legendary bard in her own right, and the sixth is a dead - perhaps undead - witch. And the seventh? She's the one who wild tales are whispered about all across Faerûn around many a fireside late at night.But who are they, really? Their very names conjure up romance, allure, and power - Storm Silverhand, the Simbul, High Lady Alustriel. Sages say they are among the Chosen of Mystara, archmages who wield magic few can dare to stand against. Yet these seven do not seek to rule the world, and they often stay quiet and hidden for generations.That hints at another thing. These seven seem immortal, never aging as the long years pass. Just who are these Seven Sisters, and what are their secrets?Read this tome, and learn what the Zhentarim, the Red Wizards of Thay, and the Cult of the Dragon could not, despite performing many fell deeds in the attempt. Learn the stories of these great ladies, and their aims and strivings - and browse among over a hundred new and spectacular spells! Dungeon Masters and players alike will find this volume an essential sourcebook of Realmslore, and a handy guide to archsorceresses peerless in power.

The Warrior Mage


Whiskey Flowers - 2016
    Geddon is broken apart and distributed amongst various Rolstanian nobles with only a small part of it remaining in Cage's brothers hands who assumed the title of Duke. During this war all of Geddians powerful warrior mages fell, men and women as capable with the sword as they are with using magic. The last of these warrior mages is young Cage who as now being a Rolstanian must adapt to the culture of his conquerors and murderers of his parents despite his attitude towards them. Meanwhile Rolstan is gearing up for a far bigger fight and needs all of their fighting men to face the might of the Zetian Empire and that includes Cage. Join Cage as he proves the worth of Geddon warrior mages and find his place in this new world.

Dungeons and Dragons Core Rulebook 1 Players Handbook


Jonathan Tweet - 2001
    

Hunter: The Vigil


Russell Bailey - 2008
    A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You've set forth on a damning path. Carry the Vigil. Fight back the shadows.Rulebook for Hunter: The Vigil This book includes: * A rulebook for playing hunters, those humans who have seen the truth of the World of Darkness and are spurred to action. * A many-faced Vigil for many types of hunter: characters might choose a path of violence, of investigation, or even of rehabilitation. Decipher mysteries and confront the horrors. * Provides new player types and antagonists for crossover- intensive chronicles as well as those chronicles focused only on hunters.

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

Dungeon Besieged (Dark Dungeon's Revenge, #2)


D.R. Rosier - 2019
    He managed to escape his captivity, but he still yearns for revenge against his previous captors.What he doesn’t know, is things in Nysten are going to take a wild and unexpected turn for the worse. His descendent Jenny isn’t the only one in for a hard time. If that wasn’t enough trouble, he’s about to learn that humans aren’t the only danger to his existence. He’ll learn a new lesson, if he manages to survive being… Besieged.Warning: This book contains adult situations and just a few explicit sex scenes. This is the second book of a trilogy.

Vesik: Box Set 2


Eric R. Asher - 2018
    A vile betrayal. Necromancer Damian Vesik faces his darkest hour, but he's not dead yet.THIS BROKEN WORLD (Book 4)An ocean of darkness lives in the journal of Philip Pinkerton. Ancient things with no place in our world are rising from the Abyss. Ezekiel, the arrogant, mad god has called us into battle. Does he think we can't touch him, or does he know we can't? I wish I knew. The world’s only hope lies in a forgotten weapon, the strength of our allies, and one necromancer of questionable ancestry. Yeah, this is going to end well.DESTROYER RISING (Book 5)It's been three years since we failed Vicky, the child once known as Elizabeth Gray. Three years she's lived as something not quite alive, but far from dead. Her path grows darker, even as she spreads light and hope through a tortured world. The Destroyer has come to claim her, and I can’t fail her again. I won't. Elizabeth's fate lies in the Burning Lands, and we will storm the gates.RATTLE THE BONES (Book 6)Much has been lost in the conflict with the Fae king and his allies, a conflict we hadn’t known we were in until one of our own fell at his hand. And while a great Seal between realms may have been rebuilt, dark things slipped through in the chaos, creatures who would overrun this world. Our allies are many. Our enemies are terrible. And someone ate my last chimichanga despite the fact I had clearly marked it with a note that said it was mine.This collection includes books 4, 5, and 6 of the Vesik urban fantasy series. Jump into the madness today!

The Gift of Magic


P.J. Sobol - 2014
    His un-extraordinary life is turned upside down as rival factions of magicians seek to gain control over his new-found gift. Escaping from life-threatening dangers, Alex quickly realises there is more to being a magician than he thought. With the help of the Order, a small group dedicated to upholding the Laws of Light, Alex learns to control his power and fights to prevent an ancient darkness from returning and destroying our world.

Queen of the Spiders (Supermodule GDQ1-7)


E. Gary Gygax - 1986