Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.

Warhammer 40,000


Games Workshop - 2017
    No forgiveness. No respite. There is only war.The Dark Millenium takes a horrific toll upon Mankind's realm, for the galaxy is beset by the flames of war. In this nightmare future, Humanity faces utter damnation. The galaxy has split along its length, torn by apocalyptic acts of violence to disgorge the horrors of the warp. Every one of the Imperium's million worlds is beset by Chaos incarnate. Scenting blood, warmongering alien races descend to conquer even as the enemy within rises up, utter disaster stayed only by the daily sacrifice of untold billions. Only the armies of the Immortal Emperor stand between Humanity and midnight-black oblivion. Foremost amongst them are the Space Marines of the Adeptus Astartes, dauntless champions forged anew as the ultimate protectors of Mankind.You can enter this universe of horrors, today, if you dare. But remember this is a a more terrible era than ever before, and there is no peace amongst the stars...The Games Workshop hobby allows you to collect, build, paint and play within worlds of boundless creativity and imagination. Warhammer 40,000 is a tabletop game for two or more players, where you control an army of Citadel Miniatures representing the Imperium of Man or one of its many enemies. As well as telling the story of the Dark Millenium, this books provides all the rules you need to fight a variety of battles in this dystopian setting, and has essential information about collecting, painting and gaming with Citadel Miniatures.(publisher's description)

Pathfinder Roleplaying Game: Bonus Bestiary


Jason Bulmahn - 2009
    These creatures won't be making an appearance in the Pathfinder RPG for at least a year and will thus only be available in this book for a long while. Showcasing the new rules and flexibility of the Pathfinder Roleplaying Game, this collection of creatures draws from more than 30 years of gaming history and includes:- Deadly beasts and familiar allies, such as allips, caryatid columns, faerie dragons, huecuvas, shadow mastiffs, and more!- New rules for monstrous companions, arcane creations, sinister traps, variant creatures, and other options for use with both 3.5 and the Pathfinder Roleplaying Game.- Explanations of never-before-seen rules being included in the Pathfinder Roleplaying Game.- A preview listing of nearly every monster to be included in the upcoming Pathfinder Bestiary.- Reimaginings of some of the most iconic creatures in gaming, vibrantly illustrated by some of the best artists in fantasy.- Add a taste of the Pathfinder Roleplaying Game to your campaign today with this official manual of Pathfinder monstrosities!This 16-page supplement was initially made available for Free RPG Day on June 20, 2009.Cover art by Tyler Walpole

Rules Compendium: A Game Reference for All Players (4th Edition D&D)


James Wyatt - 2010
    This handy and comprehensive Dungeons and Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons and Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it is played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.

Behind the Book: Making The Death of Dulgath


Michael J. Sullivan - 2016
    It's intended for readers and writers who want to learn more about Michael's writing process as well as information about contracts, beta reader programs, and editing. NOTE: If you haven't read The Death of Dulgath, this ebook has MAJOR spoilers. It's intended to read AFTER that novel. Also, this ebook is being made available for free. To get your copy, just email Michael at michael.sullivan.dc@gmail.com with the subject "BEHIND THE BOOK: Making the Death of Dulgath, and Michael (or his wife, Robin) will send you a copy. Here is the Table of Contents:PrologueContracts and DeadlinesThe IdeaDeveloping the ConceptTools Starting the BookThe Writing ProcessProblems and SolutionsThe Curious Case of Stanley NeckerThe Climax The RainbowEditingPost Writing ProcessBeta ReadingKickstarter & HardcoversThat’s All Folks

The Liar's Bible: A Handbook for Fiction Writers


Lawrence Block - 2011
    Collected here for the first time are those pieces illuminating the tricks of the authorial trade, from creating vibrant characters and generating seamless plots, to conquering writer's block and experimenting with self-publishing.Filled with wit and insight, The Liar's Bible is a must-read for experts, amateurs, and anyone interested in learning to craft great fiction from one of the field's modern masters.This ebook features an illustrated biography of Lawrence Block, including rare photos and never-before-seen documents from the author's personal collection."Block is one of the best " -The Washington PostLawrence Block (b. 1938) is a Grand Master of the Mystery Writers of America and an internationally acclaimed New York Times bestselling author. His awards include a Lifetime Achievement Award from the Private Eye Writers of America and the Cartier Diamond Dagger Lifetime Achievement Award from the Crime Writers' Association (UK). Although he is best known for his four main mystery series, Block explored a variety of genres, including thrillers and erotica, and developed an early following as a pulp-fiction writer under a number of pseudonyms. Born in Buffalo, New York, Block has three daughters and currently lives with his wife in New York City.

Blue Collar to No Collar: From Trucker to Bestselling Novelist in Two Years


Wayne Stinnett - 2016
    Whether it’s a memoir of an exciting life, or fictional characters in your head trying to get out. Perhaps you’ve thought it might be cool to write a book, but always believed it was beyond your reach and ability.It’s not.To be more precise, it doesn’t have to be. All you lack is the motivation to get started, the tenacity to stay with it, and the expertise in self publishing to get it finished. I can help you with these things.In this book, I’ll show you some of the rewards that might come your way by becoming an self published, or independent author. I also provide a few tips on how to overcome certain common stumbling blocks.But, this isn’t a how-to book. There are many learned scholars publishing books about the craft of creative writing. This is more of a motivational book, giving you an idea of what you might expect in the trenches, as a mid-level self published author. Whether you’re just thinking about writing or already have several books published, we could all use a little motivation.Who am I? Just an old truck driver, who is now off the road and living the life I’ve always dreamed of, after just two years of writing and self publishing.

Cityscape (Dungeons & Dragons Supplement, v 3.5)


Ari Marmell - 2006
    The game material is completely compatible with the D&D core rulebooks and includes timesaving tools and tips for any urban campaign. The material in this supplement is appropriate for both D&D players and Dungeon Masters and includes content that appeals to both

Strongholds & Followers


Matthew Colville - 2018
    Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.

Short Story: From First Draft to Final Product


Michael Milton - 2013
    I spent time looking for a book which would show me how a "raw" story was developed through drafts, with comments received and the changes made. Struggling to find such a work, I decided to create my own, being transparent and honest in the details. Using the story that gained me an offer of a place on a Master's in Creative Writing, SHORT STORY will take you through three drafts of the work.The book details not only the major revisions, feedback given by a professional novelist and an academic, but also has a bunch of tips from my writers toolbox condensed between the drafts. I hope that the process provides something useful for you, be it a tip from the writing toolbox, a look at the editing process, or motivation in knowing that you can do better than I did!

Jeff Herman's Guide to Book Publishers, Editors, & Literary Agents 2009: Who They Are! What They Want! How To Win Them Over!


Jeff Herman - 2008
    More comprehensive than ever before--and now 1,000 pages--this revised edition describes the insider dynamics at hundreds of U.S. and Canadian publishers, with hundreds of names and specialties for book acquisition editors. Nearly 200 of the most powerful literary agents reveal invaluable tips, as if they were having a private conversation with a special friend. With detailed information on what to do (and what not to do) to break the code, break down the walls, and get that first book, second book, or thirtieth book published, bought and read, Jeff Herman's Guide is the go-to source for writers everywhere.

Ironsworn: A Tabletop RPG Of Perilous Quests


Shawn Tomkin - 2018
    You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.Are you ready to swear iron vows and see them fulfilled—no matter the cost?

Marketing For Writers Who Hate Marketing: The No-Stress Way to Sell Books Without Losing Your Mind


James Scott Bell - 2017
    You'll learn what works best, what doesn't, and how a few simple strategies are all you need to get the most out of your marketing efforts. Marketing For Writers Who Hate Marketing will help you prioritize your marketing so you can concentrate on the handful of tools that are most effective, and eliminate the worry that you're never doing enough. It will teach you: • The #1 most effective marketing tool ... one you already love! • How to maximize the all-important first impression your book makes on a browser. • How to turn browsers into readers. • How to turn readers into fans. • Pricing as a strategic marketing tool. • How to grow and nurture an email list. • All the time-sucking practices you can avoid so you're free to write! • And more. Whether your are self-publishing or working with a traditional publisher –– or both –– you need to know how to market smart. This book will show you how.

Fallout 3 Game of the Year Edition - Prima Official Game Guide


David Hodgson - 2009
    • Covers the entire main game and all five Add-On games: Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta.• Your Essential Wasteland Companion: walkthroughs and over 200 detailed maps give you all the tactics, locations, items, and rewards!• Info and stats on all the perks, armor, weapons, items, factions, and entities you'll encounter.• Moral compass choices revealed! Villain or virtuous? Our guide's flowcharts will let you know which road to follow for your chosen path.• Giant map poster to guide you through the Wasteland.