Monster Manual 2: A 4th Edition D&D Core Rulebook


Rob HeinsooGreg Bilsland - 2009
    Classic monsters such as centaurs and frost giants make their first 4th edition appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic levels.

13th Age Core Book


Rob Heinsoo - 2013
    The core rules for the 13th Age roleplaying game.

Hair Care Rehab: The Ultimate Hair Repair & Reconditioning Manual


Audrey Davis-Sivasothy - 2012
    Dandruff. Split Ends. When your hair reaches rock bottom it's time for a little rehab. While we can't permanently undo the damage of the past, Hair Care Rehab: The Ultimate Hair Repair and Reconditioning Manual will give you the blueprint and tools you need to salvage and work with your stressed out hair. Who is this book for? Everyone! Brunette, blonde, straight, wavy, curly, thick, fine-- no matter your hair situation, rehab has you covered! This book takes readers through three phases of rehab: The Intervention: Discusses hair structure, type and form. Also defines hair damage, and teaches you how to work with overworked hair! The Detox: Presents a 5-Step strategy for hair repair that WORKS! Hair Therapy: Offers tips and solutions for 30+ common scalp and hair care issues. If your relationship with your hair is on the rocks, get the rehab you need today with Hair Care Rehab. Contents: Unit I: The Intervention Chapter 1: Let's Start Off With What Is Not True Chapter 2: Hair & Scalp: Just the Basics Chapter 3: Damage Defined Chapter 4: What s Your Drug of Choice? Unit II: The Detox Chapter 5: Getting Damage under Control Unit III: Hair Therapy & Treatment Chapter 6: The Hair Repair Manual Special Topics Alopecia (Hair Loss) Basic Hair Breakage Burns (Appliances) Chemical Burns Chlorine & Pool Water Damage Color Fading Contact Dermatitis Cradle Cap Crown-Area Hair Breakage Damaged, Highly Porous Hair Dandruff & Dry Scalp Dry, Brittle Hair Eczema Red, Itchy Scalp Fine, Limp Hair Frizzy Hair Graying Hair Green Hair Hair Loss & Thinning Head Lice Heat Damage Oily Hair Psoriasis Ringworm Seborrheic Dermatitis Shedding Single-Strand Knots Sluggish Hair Growth Split Ends Sun & Surf Damage Tangly Hair Thinning Hair Edges Thin Ends Unit IV: Outpatient Therapy Chapter 7: Special Hair Conditioning & Restoration Treatments Chapter 8: On the Shelf!

Pokémon FireRed & LeafGreen (Prima Official Game Guide)


Eric Mylonas - 2004
    Catch 'Em All Over Again -Extensive strategy for new and veteran Pokemaniacs -Massive walkthrough with stats on every enemy -Exclusive maps to help you navigate each area -Detailed battle tactics for dominating your "Pokemon(R) Ruby & Sapphire"--playing friends -Essential PokeDex, featuring stats and how to catch them

Al-Qadim: Arabian Adventures


Jeff Grub - 1992
    

Marvel Heroic Roleplaying Basic Game


Cam Banks - 2012
    It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!

The Reed Ferguson Mystery Series, Books 4-6


Renee Pawlish - 2015
    So Reed tries his hand at the detecting business and what follows is a humorous journey into suspense territory. FAREWELL, MY DEUCE (Book 4) Reed Ferguson returns in his most harrowing adventure yet! Life and the detecting business are running smoothly for private eye Reed Ferguson, until one of the Goofball Brothers goes missing. Reed leads the search and soon discovers Deuce's connection to some unscrupulous characters. As Reed learns more about Deuce's activities, the clues point to intrigue, danger and death. But will Reed find his friend alive, or will it be "Farewell, My Deuce." OUT OF THE PAST (Book 5) Compelled by a dark secret from his past, private investigator Reed Ferguson takes on his most unique case yet: bodyguard for young, spoiled trust-fund baby Stephanie McMahon. As Reed tries to protect her from her father’s enemies, he gets more than he bargained for. Things are not what they seem, no one can be trusted, and the past has a way of coming back to haunt us. And when suspicious deaths begin piling up, Reed knows he might be next. With a twisting plot and film noir fun that readers have come to expect, Out of the Past is Reed Ferguson at his best. TORCH SCENE (Book 6) Denver private investigator Reed Ferguson is between cases when a house fire threatens to consume the home of his girlfriend, Willie. The police think it's arson, and they look to Willie - the owner of the building - as the logical suspect. Worse yet, when a body is found in the charred third-floor apartment, the police think Willie is the killer. Reed hops into action to clear her name, but as his own list of suspects grows, so does the danger. Can Reed find the culprit who committed murder, or will his investigation go up in flames?

Monster Manual (Dungeons & Dragons 3rd Edition)


Skip Williams - 2000
    This book, the third core rulebook for Dungeons & Dragons, contains stats for various monsters for the DM to use in his or her campaign.

City of Splendors: Waterdeep (Forgotten Realms)


Eric L. Boyd - 2005
    An overview of thecity includes history, a whoâ��s who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more. ERIC BOYD is a software developer who has written extensively about the Forgotten Realms setting for Wizards of the Coast, Inc. His most recent credits include Lost Empires of Faerûn â�¢, Faiths & Pantheons â�¢, Races of Faerûn â�¢, and Serpent Kingdoms â�¢.

GURPS Ultra-Tech


David L. Pulver - 2007
    It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons - from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano. Protection - How do you stop a nanomorph assassin with a field-jacketed X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen . . . . Medicine - Superscience can heal, rebuild, and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces, ultra-tech medical equipment and mind uploading, "medical miracles" become everyday occurrences. Transport - Air cars, hovertanks, tilt rotors, grav belts, supercavitating minisubs, matter-transport booths - lots of ways to get where the action is, for the adventurer on the go! As technology advances, the line between man and machine may become increasingly blurred. GURPS Ultra-Tech provides rules for establishing the capabilities and limitations of artificial intelligence, as well as templates for robotic or total cyborg bodies, from handy technical 'bots to shapeshifting nanomorphs.

Kult: Death is Only the Beginning...


Gunilla Jonsson - 1991
    Reality is not what we think. Around us the world is dark and dangerous and nothing is what it seems to be. Our reality is an illusion, created to keep us captive. We are imprisoned since ages past by a dictatorial creator. The true world, invisible to us, is ruled by creatures who dominate behind the false facades, our prison wardens and torturers. The characters in 'Kult' are dark heroes, governed by Destiny. When the illusions shatter, they face the true reality. Kult is a complete role-playing game and includes 1) The Lie - rules for creating player characters with abilities, dark secrets, advantages and disadvantages and skills. 16 ready-made archetypes (each infull color) will enable you to create an interesting character speedily and commence playing. 2) The Madness: Rules for encountering terror; advanced, realistic combat rules; and a comprehensive, logical magic system 3) The Truth: A consistent background to help you to recreate different horror atmospheres. Our illusion and dark realilty are described in detail, together with the creatures and cults who lurk behind the veil.

The Extraordinary Adventures of Baron Munchausen


James Wallis - 2008
    It's a role-playing story-telling game of outrageous originality and swashbuckling exaggeration, stretching the bounds of truth until they twang. How is this possible? If Baron Munchausen is involved, anything is possible. The Extraordinary Adventures of Baron Munchausen contains full rules, more than two hundred adventures ready to be played, mechanics that replace dice and pencils with money and fine wine, and many insults against the inhabitants of various nations, but principally the French. This expanded edition is a facsimile of a suppressed volume originally published in 1808. It contains additional rules for playing in an Arabian style and a complete supplementary game, 'My Uncle the Baron', designed for children, the inbred and those who are very drunk. "The original edition of The Extraordinary Adventures of Baron Munchausen was unique and marvellous. This new edition is even better. If you are a clever person with clever friends, you will enjoy reading and playing it. Let's not consider the alternative." -Steve Jackson, creator of Munchkin "Utter brilliance in RPG form!" -John Kovalic, creator of Dork Tower Nominated for Best New RPG in the 1999 Origins Awards Nominated for Best Family/Party Game in the 2009 Origins Awards Nominated for Best Writing in the 2009 ENnie Awards

Monsterhearts


Avery Alder - 2012
    When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.

The Fun Knowledge Encyclopedia: The Crazy Stories Behind the World's Most Interesting Facts (Trivia Bill's General Knowledge Book 1)


Bill O'Neill - 2017
    The book contains hundreds of trivia facts and stories, ranging from the interesting and informative to the simply outrageous. Are you the trivia buff in your friend group? Maybe you're just always hoping to learn more random facts to keep up your sleeve. Whether you're a regular trivia fanatic or someone looking for a fun read, the book goes beyond the scope of general knowledge into some of the most interesting facts and intriguing trivia tidbits out there. Everyone can use some fun facts in their life! No other fact books cover anything and everything from the most insane rent agreement in New York history, to the way in which the Titanic disaster could potentially have been averted. The knowledge encyclopedia you've been searching for is finally here. Learn how much a hot dog cart permit costs in New York City, and explore some of the oddest houses in the world. The Fun Knowledge Encyclopedia: The Crazy Stories Behind the World's Most Interesting Facts is the trivia book of all trivia books. Find everything you've ever wanted-- but never quite needed-- to know, all under one cover.

Bloody Confrontation in the West: A Historical Western Adventure Book


Austin Grayson - 2020
    When he gets seriously injured and the gang takes him for dead, he is convinced that this is the opportunity to escape from them once and for all. He has no idea though that the notorious criminals will find out he is alive and they will be thirsty for revenge for his shameful betrayal. Is John going to be prepared for the greatest battle of his life? Will he manage to enjoy a quiet and ordinary life and finally leave his troubled history behind?While John is barely escaping death, a kind woman named Maude finds him and nurses him back to health. From that point on, John believes that luck is finally smiling at him. His life in the small town of Custer becomes even better when he finds a new job and realizes that there is a spark between him and the woman who saved his life. However, the smile will fade from his face when ghosts from the past return with evil intentions. What sacrifices will John have to make in order to save Maude and restore harmony in town?Just when the Wagner Gang starts hounding the citizens, both John and Maude find themselves embroiled in a war with the past, where not everyone can be the winner. Will John manage to face the ruthless outlaws who are threatening to turn every single dream in his life to dust? Will he survive the dangerous undertaking and wipe the slate clean against all odds?A pulse-pounding drama, which will make you turn the pages with bated breath until the very last word. A must-read for fans of Western action and romance."Bloody Confrontation in the West" is a historical adventure novel of approximately 60,000 words. No cliffhangers, only pure unadulterated action.