Best of
Gaming

2007

Pokémon Diamond & Pearl Pokédex - The Official Pokémon Full Pokédex Guide


Lawrence Neves - 2007
    Providing stats, levels, learned moves, and more.* Exclusive Poster - The Pokedex will include an exclusive poster for fans.* Strategy Included - In addition to complete information for each individual Pokemon, this guide will include strategy for keeping, collecting, and raising the creatures in your collection.

Pokémon Diamond & Pearl - The Official Pokémon Scenario Guide


Lawrence Neves - 2007
    Welcome to the Sinnoh region — full of new Pokémon and more awesome adventures!Detailed walkthrough of the Sinnoh region! Who you should meet! Who can help you out!Special Sinnoh-only Pokédex! Check out the newest Pokémon!Detailed charts, maps, and information — including all items, berries, and moves!

Dragonlance Dragons of Winter (Dragonlance)


Clark Valentine - 2007
    introduced some revolutionary concepts in the game industry. Never before had the D&D rules been used to tell an epic fantasy tale using full-realized pre-generated characters. It was also the first time that roleplaying adventures would match a story being told in fantasy novels on mass-market shelves. Since MWP began publishing DRAGONLANCE game produts for the revised d20 System, the most often-asked question from fans is "When do we get to see the original modules?" By popular demand, we are presenting all-new versions of the classic adventures. The second in the trilogy, Dragons of Winter, continues the epic War of the Lance. The heroes visit the haunted forests of Silvanesti, the landlocked port city of Tarsis, and the mighty stronghold known as the High Clerist's Tower. The adventures are being completely revised, drawing on twenty years of DRAGONLANCE history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. They will include new character statistics featuring the popular Heroes of the Lance.

Delta Green: Eyes Only


Dennis Detwiller - 2007
    Delta Green: Eyes Only brings together three of Pagan Publishing's long sought after Delta Green chapbooks - Machinations of the Mi-Go, The Fate, and Project Rainbow - as well as three scenarios and source material on tradecraft and policing millennial NYC.

Mass Effect - Prima Official Game Guide


Stephen Stratton - 2007
    To get the full effect, you need this guide•Full mission & optional assignment walkthroughs•Massive galactic codex section for all the background you could want•All Achievements and how to get them•Mass Effect warfare secrets revealed

Shadowrun


Catalyst Game Labs - 2007
    Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You're a shadowrunner-a deniable asset, a corporate pawn-using bleeding-edge science and magic to make your meat body and mind betterthan- flfl esh. Stay on the edge, and you may survive another 'run on the mean sprawl streets. The 20th Anniversary Edition is fully compatible with all Shadowrun, Fourth Edition books.

He Who Journeys Eternity: Lost Odyssey: A Thousand Years of Dreams


Kiyoshi Shigematsu - 2007
    Stories about Kamui, the hero who lives an eternal life, and his dreams of the people he has met in the past thousand years.

Changeling: The Lost


Ethan SkempTravis Stout - 2007
    Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.The Core Rulebook for Changeling: The Lost• A rulebook for playing the changelings, those humans changed by durance in Faerie to something more than human• A vivid imagining of the fae beings and places that hide unseen in the World of Darkness• Provides new player types and antagonists for crossover chronicles as well as chronicles focusing on changelings aloneChangeling: The Lost is the fifth game in the World of Darkness.

The Grand History of the Realms


Brian R. James - 2007
    Although not a game supplement, it serves as a handy reference guide for players and Dungeon Masters seeking information on specific historical events. In addition, the book features an exclusive Forgotten Realms short story by best-selling author R.A. Salvatore and new revelations for Realmslore aficionados.

Super Mario Galaxy: Prima Official Game Guide (Prima Official Game Guides)


Fletcher Black - 2007
    •Find all 120 stars that unlock the super-secret ending.•Full-color maps give you the layout of the galaxy before you even blast off.•Clothes make the Mario--all of the hero's newest suits detailed.•Locate tons of hidden 1-Up Mushrooms to keep Mario in action.•Mario poster included!

Classic Battletech Introductory Box Set


Catalyst Game Labs - 2007
    'Mech combat as presented in the Classic BattleTech Introductory Box Set. This box contains everything needed to thrust players onto the battlefields of the 31st century

Legend of Zelda, The: Phantom Hourglass Collector's Edition: (Prima Official Game Guide)


Prima Publishing - 2007
    • Hardcover Collector's Edition: Exclusive cover, a matched set with The Legend of Zelda: Twilight Princess Collector's Edition guide!• Maps: Maps of all regions.• All heart pieces revealed: Every heart piece location.• Exclusive poster: Large pullout poster, double-sided with Zelda art and map art.• Extra Booklet: Exclusive to the Collector's Edition, a sixteen page story booklet.• Bonus bookmark: Deluxe leather-feel bookmark with every guide.

Grand Theft Auto IV Signature Series Guide


Tim Bogenn - 2007
     Maps: Score health, armor, and weapons no matter where you are in Liberty City. Our maps show you where to find them in every mission. Pick-ups, collectibles, places of interest--everything you need and everywhere you need to be in a dedicated map section. Secrets: Our detailed collection maps and descriptions reveal precise locations for all Unique Stunt Jumps and "Hidden Packages" in Liberty City. Multiplayer: When you're ready to take your game online, come armed with exclusive hints and tactics for all Multiplayer modes. Bonus Fold-out: This giant map of Liberty City features the locations and details for all Odd Jobs--with poster art on the other side! Platform: PS3, Xbox 360 Genre: Action/Adventure This product is available for sale worldwide.

The World of Disgaea: Character Collection


Tadanobu IsonoSatsuki Yamashita - 2007
    This gorgeous full-color illustration book features Takehito Harada’s original concept art, sketches, and lush promotional artwork for the game. Packed with the kind of behind-the-scenes info that hard-core video game fans crave, The World of Disgaea also includes interviews with the game designers and voice actors and even game secrets.

FINAL FANTASY Tactics: The War of the Lions - Official Strategy Guide


Adam Deats - 2007
      Govern every Map Study our maps to find every hidden item, maximize your deployment, and gain a tactical advantage on your foes.   Master every Job Use our guide to get the most out of your adventuring party. Tips and tricks for leveling up, supporting with spells, and building the best group for every scenario are all contained in an easy to use format.   Collect every Item Learn how to find, obtain, and equip every item and piece of equipment in the game.   Defeat every Enemy Use our tactics to train monsters to use in your party, power-level your characters, and remove every enemy that stands in your way.   Platform: PlayStation Portable Genre: Role-Playing GameThis product is available for sale in North America only.

Munchkin: Cthulhu


Steve Jackson - 2007
    Now they face their greatest challenge – Cthulhu! Will they survive? Will they retain their sanity? Will they . . . level up?Munchkin Cthulhu is a stand-alone game that lampoons Lovecraft's Mythos and the horror gaming that surrounds it. Brought to you by Steve Jackson and John Kovalic, this set features four Classes – including the Cultist – and a lot of classic monsters from outside reality. And they all have Stuff you can take from their twitching bodies.You can play Munchkin Cthulhu by itself, or combine it with any number of other Munchkin games for mind-bending silliness.

Battletech Technical Readout: 3050 Upgrade


Herbert A. Beas IIJason Schmetzer - 2007
    Also includes details on a host of new variants mounting technologies that first appeared in Classic BattleTech Total Warfare. Additionally, all the Mechs, vehicles and aerospace fighters originally found in the now out-of-print Technical Readout 2750 are included.- The BattleTech Technical Readout is the best selling series of books ever published for BattleTech.Can be used by any Classic BattleTech playerClassic BattleTech Core Supplement248 Page book.

Labyrinth Lord


Daniel Proctor - 2007
    All you need are a few sheets of paper and some dice. Welcome back to a simpler old-school gaming experience. The Labyrinth Lord awaits your arrival. Can you survive the dangers of the labyrinth?

World of WarCraft Dungeon Companion, Volume II


H. Leigh Davis - 2007
    In his Black Temple, he conspires for revenge and control of Outland and Azeroth. You must take up the standard; the battle-plan waits within. Comprehensive Coverage Discover the secrets of the Burning Crusade World Dungeons, Caerns of Time, Outdoor Boss Encounters, Karazhan, the Lairs, Serpentshrine Caverns, the Eye, Black Temple, and last of the 40-person raids--Naxxramas. Complete Instance Strategies Every World Dungeon in Burning Crusade is revealed, with strategies for normal and Heroic modes. From Hellfire Ramparts to Tempest Keep, everything is laid bare: attunement, quest chains, boss statistics, and battle strategies. Expert Raid Tactics The biggest guilds in World of Warcraft have gathered comprehensive strategies for Outland s most dangerous encounters. Tested and true, their tactics provide the advantage you need. Group and Raid Basics Wisdom supply wisdom from some of the most experienced and decorated players to help your groups and raids get off the ground. They offer solutions to simple problems, as well as guidelines to govern the mistakes and the malcontent. And More Armor Sets Maps Monster Abilities Quests and Rewards Platform: PC Genre: Role-Playing GameThis product is available for sale worldwide."

The Shadow of Yesterday


Clinton R. Nixon - 2007
    No monsters. Just people.Are you ready for truly human weird fantasy?The Shadow of Yesterday is pulpy romantic sword-and-sorcery at the end of one world and the beginning of the next. This game melds the best of standard fantasy role-playing and a hard-charging narrative engine. The revised version of this game, out now, focuses even more on mechanics that make your story zing off the table and into your imagination.Set in a post-apocalyptic fantasy world where the creation of a moon has ravaged cultures and thrown the fate of the earth into question, TSOY is like a Weird Tales contribution written by Emily Bronte.

Assassin's Creed - Prima Official Game Guide


David Hodgson - 2007
    • Setting information, faction descriptions, and history breakdowns.• Detailed memory block walkthroughs describing traffic, security, controlling factions, view points and side-quests.• Tips for completing all 44 of the XBox 360 Achievements.• Locations of all flags, targets, and templar locations for all areas of the game.• Advice on the utilization of certain maneuvers to aid in moving through the crowd and swooping in for the kill.

First Class: Legendary Train Journeys Around the World


Patrick Poivre d'Arvor - 2007
    Readers encounter the elegant porters and bellboys as well as the beautifully dressed millionaires, kings, and maharajas who were their clients.The great old and new trains are all here, and a reader can feel the gentle sway and anticipate the delicious dinner about to be served in a plush and paneled dining car. There are maps showing the routes of the great expresses, quotations from famous literary figures, and images of some of the beautiful destinations they reached. This is a perfect gift for train buffs and world travelers.

Need for Speed: Pro Street: Prima Official Game Guide (Prima Official Game Guides) (Prima Official Game Guides)


Brad Anthony - 2007
    •Tuned to Perfection—Performance tuning tips from the experts•Racing Theory 101—For serious racers only•Full Track Maps—Hints & tips on how to take down the competition•The Street King—Career mode breakdown to help you compete with the merciless racing organizations•24" x 30" Pin-up Poster

Ratchet & Clank Future: Tools of Destruction Signature Series Guide


Brady Games - 2007
    He wants nothing more than to wipe the last known Lombax off the face of the universe. But Ratchet and Clank, intergalactic heroes of sorts, will see that the Emperor fails miserably.   EVERY GOLD BOLT REVEALED Learn what it takes to uncover every hard-to-find Gold Bolt in the game.   COMPREHENSIVE WALKTHROUGH Game-tested tactics for every world. Unmatched strategy to topple every boss. Find every hidden Raritanium Chest!   WEAPONS & GADGETS Get the lowdown on every weapon and gadget in the game. Learn how to upgrade each weapon to its fullest potential.   MONSTERPEDIA Complete rundown of every nefarious foe in the game.   DOUBLE-SIDED POSTER Included!      Platform: PlayStation 3 Genre: Action/AdventureThis product is available for sale in North America only.

Grey Ranks


Jason Morningstar - 2007
    Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. Your characters - child soldiers - will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die.

The Book Of Unremitting Horror


Dave Allsop - 2007
    This, therefore, is a book of horrors, not a manual of monsters. The horrors are nightmarishly intimate, often created from human vice, or let loose by human greed. They show us the ugliness that underlies reality. They are the crawling things under the rock of the everyday, sane world. Consequently, we’ve detailed our creatures in depth.Each one has its own agenda, its own reason for existence and its own legend. We’ve made these creatures unusual, frightening and bizarre, yet sufficiently comprehensible that they players realize they are up against something intelligent, if inhuman.The Book of Unremitting Horror includes thirty creatures each with:* Diary entries, articles and transcripts* A detailed description with behaviour* The forensic clues left behind by the creature* Details of their history and origins* Their special abilities* Their GUMSHOE system statsThe Book covers using creatures with The Esoterrorists background, and another includes detailed adventure hooks for use with that setting. There are also artefacts and new GUMSHOE abilities.Finally, the book includes two full length adventures.Using BOUH with The Esoterrorists and with Fear ItselfIn Esterrorists, you are a highly competent investigator, tracking down creatures of Unremitting Horror. You may risk injury, madness and death, but it’s your choice. In Fear Itself, your just a normal person, and the creatures are after you. Let’s take an example creature, the Sisterite. She hunts down vulnerable men online, arranges a date, then kills them. In Fear Itself, the adventure would start with your techie friend going missing. In Esoterrorists, you would be part of the OV investigating the work of a peculiar serial killer.

Philotomy's Musings: Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil And Miniature Figures


Jason Cone - 2007
    When I talk about "OD&D," I'm referring to Original Dungeons & Dragons (published in 1974), which included three booklets: Men & Magic, Monsters & Treasure, and The Underworld & Wilderness Adventures.

The Lord of the Rings Online: Shadows of Angmar (Prima Official Game Guide)


Michael Searle - 2007
    Your Main Guide to the World of Middle-earth·Middle-earth's mysteries revealed with labeled maps of all nine regions.·Master the art of fellowship play so you can conquer the most dangerous foes!·Complete guides to the Burglar, Captain, Champion, Guardian, Hunter, Lore-master, and Minstrel classes!·Crafting charts for all 10 professions to help you become a master craftsman.·Exclusive strategy from The Syndicate, one of the world's largest and oldest online gaming guilds!·Basics, crafting, classes, maps

Drow of the Underdark


Robert J. Schwalb - 2007
    Everything you want to know about drow and their subterranean homeland - as well as some things you didn't want to know - can be found in this tome. This supplement is intended for players who want to play drow characters and Dungeon Masters who want to run D&D adventures and campaigns featuring drow.

Shin Megami Tensei: Persona 3 Official Strategy Guide


Double Jump - 2007
    Every night, between 12:00 and 12:01 AM, the Dark Hour comes and monsters walk the streets. Investigate the endless corridors of the dungeon called Tartarus in style with this Monster-Sized strategy guide. Every secret is revealed, and every boss defeated! Order it today!

Classic Battletech Starterbook: Sword and Dragon


Randall N. Bills - 2007
    Sorenson's Sabres: A detached command originally from the legendary Fifth Sword of Light, Sorenson's Sabres are a deadly unit among the elite of House Kurita's samurai, dedicated to cutting a swath through new and ancient enemies alike. A new series, the Starterbooks are a perfect way to jump into the further excitement of the Classic BattleTech universe once players have tried their hands at BattleTech. Starterbook: Sword and Dragon provides a short synopsis of the conflicts between the ancient enemies of House Davion and House Kurita, as well as a brief history and personal dossiers on the members of these two legendary combat commands. Including record sheets for everyone in the command—which includes eight, never-before-seen 'Mech variants—as well as a unique track system that allows players to develop their own scenarios, players will be firing autocannons and tossing PPC lightning at one another in no time!The Classic BattleTech Introductory Box Set is required to use Starterbook: Sword and Dragon.

Classic Battletech Techmanual


Randall N. Bills - 2007
    Streamlined and updated, it contains all the core weaponry and equipment from previous rules set, as well as the newest, bleeding edge technologies. TechManual also presents numerous sourcebook-style treatises, providing the in-universe context for these units and the technologies of their development. A must have resource for any BattleTech aficionado!Requires Classic BattleTech Total Warfare.352 Pages - hardcover book.

GameMastery Module D2: Seven Swords of Sin


James L. SutterF. Wesley Schneider - 2007
    Only the brave (and perhaps foolish) can survive Tirana's lair and rescue the fabled Seven Swords of Sin from her heinous plot to unlock their deadly powers.Cover art by Steve Ellis

Sims 2 Bon Voyage: Prima Official Game Guide (Prima Official Game Guides)


Greg Kramer - 2007
    The Perfect Guide for the Perfect Vacation!• Detailed lists of all new vacation objects and socials.• Get a complete tour of all three vacation neighborhoods.• Supercharge your Sim's life with vacation collectables.• Learn the way to every secret lot and discover how to solve their challenges.• Strategies for building your own vacation neighborhoods, hotels, and campgrounds.

40 Years of Gen Con


Robin D. Laws - 2007
    Laws chronicles the story of every gamer's lifetime. It's a history that reaches out to four decades of gamers to form a vast collage of the Gen Con experience from every point of view - from the gamers playing in the halls, to the staffers behind the scenes, to the exhibitors on the sales floor. 40 Years of Gen Con is a treasure trove of personal interviews with game industry insiders and luminaries like Dave Arneson, E. Gary Gygax, Ed Greenwood, R. A. Salvatore, and many many others. This epic collection of oral histories, photographs, reminiscences, and more tells the complete story of the best four decades in gaming!

Vampire Damnation City (Vampire the Requiem)


Will Hindmarch - 2007
    Until then, he's in the fields, where any vampire can take him. I am the lord of this ground, and the penalty for poaching from me is you must drink from me. When you drink the kine that walk on my ground you drink from me. —Sycorax, Lady of the Blacktop The City-creation sourcebook for Vampire: The Requiem The Prince is the master of the city, but he has named you lord of your territory. It's up to you and your cohorts to maintain the Masquerade, influence mortal lives and pass judgment on the Kindred who dwell in your shadow. Are you a tyrant or a saint? Will you pull the Prince's strings or become the Prince yourself? This book includes: • Guides to selecting or designing a modern city that's right for your chronicle, and giving that city the World of Darkness's gritty supernatural atmosphere. • Tools and tricks for running dramatic and suspenseful stories in a crowded and shadowy city, including such new systems as "City of Millions" and "Attitude and Ambience." • New styles of gameplay for Vampire: The Requiem, called Barony and Primacy, that take advantage of more than 50 urban Districts and unique Sites. • A guide to the fictional city of Newcastle—a new World of Darkness environment ready for you to customize and activate in play.

Lost Leaves from the Inn of the Last Home (Dragonlance: Leaves from the Inn of the Last Home, #3)


Margaret Weis - 2007
    Book by

Ancient & Medieval Wargaming


Neil Thomas - 2007
    Wargaming is the simulation of accurate historical battles using miniature figures to fight over three dimensional terrain, their movement and combat being regulated by clearly defined rules. Neil Thomas' new book provides specific coverage of ancient and medieval wargaming, thanks to its division into biblical, classical, Dark Age and medieval sections. Each section has its own set of rules and much expanded army lists. The wargamer gains additional perspective from data panels containing facts about weaponry, personalities and chroniclers, and quotations from original document sources. Useful suggestions for further reading are also included, while battle reports in each section provide tactical insights for both novice and veteran wargamers.

Good the Bad and the Munchkin


Steve Jackson - 2007
    Those plains may seem wide open, but there's lots of monsters to kill, and lots of stuff to take. The Good, the Bad, and the Munchkin is the next stand-alone game in the award-winning Munchkin line. Steve Jackson and John Kovalic have teamed up again to put puns to paper like no one else can. Head 'em up and move 'em out, and get ready to wander the Grim Roper into somebody else's combat and make him "Rootin' Tootin'" for +10 . . .

Cannibal Sector 1: The Kingdom of Death in the World of Progress


James 'Grim' Desborough - 2007
    A Realm without Light. The Failure of SLA Industries. Outside the walls of Mort city is an environment that nothing should be able to survive in and yet it does. From the cannibals and carrien, to the manchines and the scavs, some of the greatest threats to SLA industries lie just outside the city s perimeter. The latest book for SLA industries covers all the things that operatives are likely to find within CS1, the most dangerous of all the cannibal sectors. This book has a full listing of new training packages, new hazards, listings of all the creatures in the sector, new rules and errata, and optional rules for playing lower level campaigns as well as guides to how to best capture the atmosphere of SLA industries.

Savage World of Solomon Kane


Pinnacle Entertainment - 2007
    A Wanderer. A Puritan.Solomon Kane is many things, but above all, he is a hero. In a time of savagery and horror, he wanders the darkest corners of the Earth and battles the evil he finds hidden within. From the savage interior of Africa to the cold forests of Europe, the frigid mountains of Cathay, and the blood-soaked jungles of South America he battles merciless butchers, deathless queens, and even winged demons in his pursuit of righteous vengeance.Now your hero can follow the Path of Kane. Whether a Puritan wanderer, a misguided pirate, or a soldier of fortune, a time of legend has come and fate has chosen her champions. Kane began the fight against an ancient evil so great it could destroy humanity, but now others must carry the torch into the darkness.The Savage World of Solomon Kane is a roleplaying game based upon the incredible works of Robert E. Howard, author of Conan the Barbarian?, Kull the Conqueror?, and countless other great heroes and heroines. Inside this lavishly-illustrated 352 page book are the complete and award-winning Savage Worlds rules customized for Kane?s world, as well as all-new setting and magic rules to capture the spirit of Robert dark tales. Game Masters will also find terrible creatures and merciless foes drawn from Kane?s own travels?and beyond?as well as dozens of Savage Tales and a ready-to-run Plot Point? Campaign.Strap on a brace of pistols, sharpen your blade, and steel your mind. You are about to walk the Path Solomon Kane!(352 pages, full-color, hardcover)var prev_el = document.getElementById('preview_el');if (prev_el) prev_el.innerHTML = '';

World of Warcraft Bestiary


Brady Games - 2007
    Statistical information on the denizens of the World of Warcraft Universe including HPS Armor Damage Resistances and Abilities. Over 6 000 monsters filtered through over 2 000 categories. Every entry will be indexed for ease of use. World of Warcraft has over 9 million subscribers worldwide.