Best of
Games

2007

Pokémon Diamond & Pearl Pokédex - The Official Pokémon Full Pokédex Guide


Lawrence Neves - 2007
    Providing stats, levels, learned moves, and more.* Exclusive Poster - The Pokedex will include an exclusive poster for fans.* Strategy Included - In addition to complete information for each individual Pokemon, this guide will include strategy for keeping, collecting, and raising the creatures in your collection.

Pokémon Diamond & Pearl - The Official Pokémon Scenario Guide


Lawrence Neves - 2007
    Welcome to the Sinnoh region — full of new Pokémon and more awesome adventures!Detailed walkthrough of the Sinnoh region! Who you should meet! Who can help you out!Special Sinnoh-only Pokédex! Check out the newest Pokémon!Detailed charts, maps, and information — including all items, berries, and moves!

The Art of Mass Effect


Dan Birlew - 2007
    The challenge of creating a plausible vision for humanity and a galaxy of ancient and exotic alien races was given to BioWare's talented art and design teams. They began in a formless void and shaped their worlds, their races, and their civilizations to finish with a living breathing setting exclusive to the Xbox 360.From a massive space citadel whose origins are lost in time to the utilitarian clothing of frontier colonists, each component, whether small or colossal, anomalous or common, within Mass Effect's universe need to be brought to detailed life.In this stunning volume, take an exclusive step back to when this universe was still forming in this compilation of art, images, and commentary taken directly from the artists' sketchbooks as they created the universe of Mass Effect.

A Beginner's Guide to American Mah Jongg: How to Play the Game & Win


Elaine Sandberg - 2007
    Offering first-time players an easy-to-follow guide to this complex game, A Beginner's Guide to American Mah Jongg includes simple, easy-to-follow instructions and clear diagrams to walk the reader through each step of the game, including how to select a hand, how to play and how to develop winning strategies. A key feature is the color text which shows various hands and tiles.This Mahjong guide includes:Step-by-step instructions for gameplay.Hands-on "Do It" exercisesTips and quizzes for natural learningMahjong background and historyAn explanation of tile symbolismGlossary of Mahjong termsA Beginner's Guide to American Mah Jongg is the perfect guide for all skill levels to learn Mahjong—from Mahjong beginners to pros.

Predator at the Chessboard Book I


Ward Farnsworth - 2007
    Every position is accompanied by a commentary describing a train of thought that leads to the solution; these books thus are the ideal learning tool for those who prefer explanations in words to long strings of notation. This volume provides an introduction to tactics and explains forks and discovered attacks.

Elements of Poker


Tommy Angelo - 2007
    You know tilt costs you money, but do you know how to make it go away? You know position is important, but do you really know how to profit from that knowledge? Elements of Poker is the distilled wisdom of a master. Published in 2007, this book is praised by poker pros worldwide as a timeless classic.

The Ultimate National Pokédex: Pokémon Diamond Version & Pearl Version


Nintendo Power - 2007
    TRAIN WITHOUT PAIN! Every Pokémon, every move, and every secret - the Ultimate National Pokédex has everything you need to become the ultimate Trainer! Tips for catching the toughest and rarest Pokémon in Sinnoh! Complete Pokédex information for all known Pokémon! Comprehensive lists of moves, items, and abilities! Over 300 pages in length and a bonus poster included! The Ultimate National Pokédex features every Pokémon from every game, including Pokémon Diamond Version and Pokémon Pearl Version for Nintendo DS!

Legend of Zelda: Phantom Hourglass - Prima Official Game Guide


Stephen Stratton - 2007
    ·Dedicated walkthrough guides you step-by-step through Link’s newest adventure, complete with all optional sidequests.·Legendary checklists for every treasure chest, ship part, Spirit Gem, Heart Container, treasure map, sunken treasure, and more.·Complete info on all weapons and items.·Detailed island and dungeon maps with every hidden treasure chest revealed.·All the tips and tricks you need to overcome every monster and boss enemy.·Multiplayer tips and tricks from the pros.·Plus: Pull-out chart poster, fully labeled with all secrets of the Great Sea!

Bridge Basics 3: Popular Conventions


Audrey Grant - 2007
    Popular Conventions teaches you the core conventions that will strengthen your game for sure. It introduces you to the Stayman convetions, Jacoby transfer bids, the strong artificial two club opening, Blackwood and Gerber. This book gives you a chance to get ahead and win!

Mass Effect - Prima Official Game Guide


Stephen Stratton - 2007
    To get the full effect, you need this guide•Full mission & optional assignment walkthroughs•Massive galactic codex section for all the background you could want•All Achievements and how to get them•Mass Effect warfare secrets revealed

Practical Chess Exercises: 600 Lessons from Tactics to Strategy


Ray Cheng - 2007
    This book will sharpen your tactical vision, deepen your positional understanding, and enrich your knowledge of theoretical positions. It will also strengthen your analytical skills, and instill a sound move selection process. Win more games and increase your enjoyment of chess!

Pathfinder Adventure Path #1: Burnt Offerings


James JacobsAndrew Hou - 2007
    Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds

Revolution in the 70's


Garry Kasparov - 2007
    This process, with increasing acceleration, also continued in later years. As a result, the overall picture in the openings changed almost beyond recognition.By studying this fascinating book, the reader will certainly learn a great deal, discover things that are unexpected, and see how rapidly and inexorably chess development approached the computer era.*By the most famous chessplayer of all time*Part 1 of the Modern Chess Series, follow-up to My Great Predecessors

Grovel!: The Story Legacy of the Summer of 1976


David Tossell - 2007
    Spurred on by what they saw as a deeply offensive remark, especially from a white South African, Clive Lloyd's touring team vowed to make Greig pay. In Viv Richards, emerging as the world's most exciting batsman, and fast bowlers Michael Holding and Andy Roberts they had the players to do it. Featuring interviews with key figures from English and West Indian cricket, Grovel! provides a fascinating study of the events and social issues surrounding one of the sport's most controversial and colorful tours—as well as addressing the decline of West Indies cricket and its loss of support in the new century. As reservoirs ran dry during Britain's longest-ever drought, a bruised and battered England team struggled to withstand the brilliance and brutality of the West Indies. The recall of battle-scarred veteran Brian Close, the frightening bombardment of England's batsmen at Old Trafford, and Holding's remarkable performance at The Oval are among the episodes vividly reproduced and discussed, while Greig explains his pre-series comments in a forthright foreword. Off the field, the 1976 series was given a vibrant backdrop and raucous soundtrack by the West Indies' fans, yet a darker undercurrent existed in a period of ongoing racial tension around the country. Featuring full statistics of the tour, Grovel! shows how 1976 heralded in two decades of West Indies world domination, changing the face of Test cricket for ever.

WWE SmackDown vs. Raw 2008 Signature Series Guide


Brady Games - 2007
    As a General Manager, take your brand to the top of the ratings! Game Secrets! Unlocking the items in the WWEShop requires more than just money. If you want it all, you'll find it in this guide! Platform: PS2, PS3, PSP, Wii and Xbox 360 Genre: SportsThis product is available for sale worldwide.

Pokémon Battle Revolution - The Official Pokémon Battle Revolution Strategy Guide


Lawrence Neves - 2007
    - Pull-out poster: Giant poster included

Mathematical Mind-Benders


Peter Winkler - 2007
    Following the enthusiastic reaction to Mathematical Puzzles: A Connoisseur's Collection, Peter has compiled a new collection of elegant mathematical puzzles to challenge and entertain the reader. The original puzzle connoisseur shares these puzzles, old and new, so that you can add them to your own anthology. This book is for lovers of mathematics, lovers of puzzles, lovers of a challenge. Most of all, it is for those who think that the world of mathematics is orderly, logical, and intuitive-and are ready to learn otherwise! A pdf with errata is updated by the author and can be accessed here

Super Mario Galaxy: Prima Official Game Guide (Prima Official Game Guides)


Fletcher Black - 2007
    •Find all 120 stars that unlock the super-secret ending.•Full-color maps give you the layout of the galaxy before you even blast off.•Clothes make the Mario--all of the hero's newest suits detailed.•Locate tons of hidden 1-Up Mushrooms to keep Mario in action.•Mario poster included!

Doodle All Year


Taro Gomi - 2007
    Playful drawings of spring, summer, fall, and winter scenes plus fun-to-follow instructions will have kids of all ages doodling, drawing, and stretching their imaginations all year long!

Legend of Zelda, The: Phantom Hourglass Collector's Edition: (Prima Official Game Guide)


Prima Publishing - 2007
    • Hardcover Collector's Edition: Exclusive cover, a matched set with The Legend of Zelda: Twilight Princess Collector's Edition guide!• Maps: Maps of all regions.• All heart pieces revealed: Every heart piece location.• Exclusive poster: Large pullout poster, double-sided with Zelda art and map art.• Extra Booklet: Exclusive to the Collector's Edition, a sixteen page story booklet.• Bonus bookmark: Deluxe leather-feel bookmark with every guide.

The World of Disgaea: Character Collection


Tadanobu IsonoSatsuki Yamashita - 2007
    This gorgeous full-color illustration book features Takehito Harada’s original concept art, sketches, and lush promotional artwork for the game. Packed with the kind of behind-the-scenes info that hard-core video game fans crave, The World of Disgaea also includes interviews with the game designers and voice actors and even game secrets.

Grand Theft Auto IV Signature Series Guide


Tim Bogenn - 2007
     Maps: Score health, armor, and weapons no matter where you are in Liberty City. Our maps show you where to find them in every mission. Pick-ups, collectibles, places of interest--everything you need and everywhere you need to be in a dedicated map section. Secrets: Our detailed collection maps and descriptions reveal precise locations for all Unique Stunt Jumps and "Hidden Packages" in Liberty City. Multiplayer: When you're ready to take your game online, come armed with exclusive hints and tactics for all Multiplayer modes. Bonus Fold-out: This giant map of Liberty City features the locations and details for all Odd Jobs--with poster art on the other side! Platform: PS3, Xbox 360 Genre: Action/Adventure This product is available for sale worldwide.

Call of Duty 4: Modern Warfare Official Strategy Guide


Brady Games - 2007
      Complete Walkthrough We lead you step by step through all 19 single-player missions. Area maps, intel laptop locations, alternate routes and flanking maneuvers, and much more. Complete every objective!   Access the Unlockables We reveal cool game features, novel play modes, special weapons and attachments, camouflage, challenges, and achievements!   That's Not All! Fascinating Real-World Weapon Commentary, Expert Combat Training, and Much More!   Platform: Windows PC, PlayStation 3, Xbox 360 Genre: ShooterThis product is available for sale worldwide.

FINAL FANTASY Tactics: The War of the Lions - Official Strategy Guide


Adam Deats - 2007
      Govern every Map Study our maps to find every hidden item, maximize your deployment, and gain a tactical advantage on your foes.   Master every Job Use our guide to get the most out of your adventuring party. Tips and tricks for leveling up, supporting with spells, and building the best group for every scenario are all contained in an easy to use format.   Collect every Item Learn how to find, obtain, and equip every item and piece of equipment in the game.   Defeat every Enemy Use our tactics to train monsters to use in your party, power-level your characters, and remove every enemy that stands in your way.   Platform: PlayStation Portable Genre: Role-Playing GameThis product is available for sale in North America only.

Official Nintendo Pokémon Diamond Version & Pearl Version Player's Guide


Nintendo Power - 2007
    Helpful Trainer advice including battle techniques and tips for traveling in Sinnoh! Complete story walk-through showing you how to become Pokémon League Champion! Detailed maps of the Sinnoh region, including towns, caves, and the Underground! Full team information for Sinnoh's toughest Trainers - the formidible Gym leaders! Bonus poster included!! Complete strategy for Pokémon Diamond Version and Pokémon Pearl Version for Nintendo DS!

Resident Evil 4 (Wii version) - Prima Official Game Guide


Stephen Stratton - 2007
    Don't let the fear infest you!•Sharpen your skills through our in-depth training session, featuring quick-reference sidebars to highlight vital information•Purify the wicked and save the president's daughter with ease using our thorough step-by-step walkthrough, complete with labeled maps of every area•Use our stats and descriptions for all weapons and items to learn how and when to use each one for maximum benefit•Exploit enemy weaknesses--dispatch Leon's greatest foes without taking a scratch•Explore our robust secrets section, including strategic walkthroughs for all unlockable modes, to uncover all bonus content

Battletech Technical Readout: 3050 Upgrade


Herbert A. Beas IIJason Schmetzer - 2007
    Also includes details on a host of new variants mounting technologies that first appeared in Classic BattleTech Total Warfare. Additionally, all the Mechs, vehicles and aerospace fighters originally found in the now out-of-print Technical Readout 2750 are included.- The BattleTech Technical Readout is the best selling series of books ever published for BattleTech.Can be used by any Classic BattleTech playerClassic BattleTech Core Supplement248 Page book.

Great Group Games: 175 Boredom-Busting, Zero-Prep Team Builders for All Ages


Susan Ragsdale - 2007
    Offering icebreakers, “straight-up” games, and reflection activities, the book provides instructions for staging meaningful, fun interactions that encourage participants to think. Games are organized in sections identifying various stages of group-building, ranging from establishing foundational relationships and building upon them to transitions and celebrations. Among the games included are: Change Over—turn a tarp completely over while always remaining on the tarp; Common Ground—Which team has the most in common?; and You’re a Star—team members guess whose celebrity name is on their backs. Details on timing and supplies are also featured for each activity.

World of WarCraft Dungeon Companion, Volume II


H. Leigh Davis - 2007
    In his Black Temple, he conspires for revenge and control of Outland and Azeroth. You must take up the standard; the battle-plan waits within. Comprehensive Coverage Discover the secrets of the Burning Crusade World Dungeons, Caerns of Time, Outdoor Boss Encounters, Karazhan, the Lairs, Serpentshrine Caverns, the Eye, Black Temple, and last of the 40-person raids--Naxxramas. Complete Instance Strategies Every World Dungeon in Burning Crusade is revealed, with strategies for normal and Heroic modes. From Hellfire Ramparts to Tempest Keep, everything is laid bare: attunement, quest chains, boss statistics, and battle strategies. Expert Raid Tactics The biggest guilds in World of Warcraft have gathered comprehensive strategies for Outland s most dangerous encounters. Tested and true, their tactics provide the advantage you need. Group and Raid Basics Wisdom supply wisdom from some of the most experienced and decorated players to help your groups and raids get off the ground. They offer solutions to simple problems, as well as guidelines to govern the mistakes and the malcontent. And More Armor Sets Maps Monster Abilities Quests and Rewards Platform: PC Genre: Role-Playing GameThis product is available for sale worldwide."

The Shadow of Yesterday


Clinton R. Nixon - 2007
    No monsters. Just people.Are you ready for truly human weird fantasy?The Shadow of Yesterday is pulpy romantic sword-and-sorcery at the end of one world and the beginning of the next. This game melds the best of standard fantasy role-playing and a hard-charging narrative engine. The revised version of this game, out now, focuses even more on mechanics that make your story zing off the table and into your imagination.Set in a post-apocalyptic fantasy world where the creation of a moon has ravaged cultures and thrown the fate of the earth into question, TSOY is like a Weird Tales contribution written by Emily Bronte.

Warhammer 40,000. Codex: Orks


Games Workshop - 2007
    Should the Orks ever truly unify, they would crush all opposition and drown the civilised races in a tide of violence and gore. But the Ork's unquenchable thirst for violence sees them waging brutal wars against there own kind that only the strongest survive. When an exceptionally strong and ruthless Warboss arises and leads the Orks on the rampage, the galaxy trembles under the deafening echo of their mighty Waaagh!

Viva Pinata: Prima Official Game Guide


David Hodgson - 2007
    Don't beat 'em! Meet 'em, and join 'em!·An entire Piñata Prospectus with complete Piñata details!·Every Resident and Romance requirement!·Raise the biggest and most valuable Piñatas available at the earliest time possible!·Complete list of every object on Piñata Island and how best to use it!·Garden growing strategies and building placement advice!·Hundreds of Piñata-raising hints and tips!·All characters revealed!·All ruffians dealt with!

World of Warcraft #1: Stranger in a Strange Land


Walter Simonson - 2007
    Enslaved by the Orc Shaman Rehgar Earthfury, this man must fight for survival against members of both the Alliance and the Horde, striking uneasy relationships with other races in his quest to find the secrets of his past!

Perfect Your Chess


Andrei Volokitin - 2007
    This book includes topics that are written in collaboration with his trainer. It features 375 positions where the reader is given a task or asked a question. These tasks resemble those that players regularly face.

Resident Evil: Umbrella Chronicles: Prima Official Game Guide


Prima Publishing - 2007
    -At-a-glance maps detail every item, alternate path, and secret room!-Complete transcripts of the Umbrella files: Gain a deeper understanding of the people, places, monsters, and events involved in the outbreak.-Unlock infinite ammo, open every level, obtain all the special items, and more.-The ranking system exposed: Learn how to earn an S on every level.-All hidden file locations revealed.-Strategy to defeat every infected creature and bio-organic weapon in the game.-Weapon stats and upgrade tables.

Life: The Orignal Picture Puzzle


LIFE - 2007
    This is the first of what 'LIFE' hopes will be many Picture puzzle books. This isn't a collection of previously published brainteasers - none of the 90 puzzles contained between in this book have appeared elsewhere. Devoted puzzlers, renowned for their sharp eyes, will recognise some photos that have been previously published in 'LIFE'. These have been reworked with all-new clues. They'll also notice that some pictures repeat two or three times within the book, in slightly different forms. Each is a distinct puzzle, with its own set of alterations to spot.

Grey Ranks


Jason Morningstar - 2007
    Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. Your characters - child soldiers - will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die.

Bidding in the 21st Century


Audrey Grant - 2007
    Nine lesson plans based on five card major openings.

How to Play Chess Endgames


Karsten Müller - 2007
    They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.Major topics include:* Basic Principles and Methods* Activity* Schematic Thinking* The Fight for the Initiative* Prophylaxis and Preventing Counterplay* The Bishop-Pair in the Endgame* Domination* The Art of Defence* Typical Mistakes* Rules of Thumb

Lessons in Play: An Introduction to Combinatorial Game Theory


Michael H. Albert - 2007
    Starting from the very basics of gameplay and strategy, the authors cover a wide range of topics, from game algebra to special classes of games. Classic techniques are introduced and applied in novel ways to analyze both old and new games, several appearing for the first time in this book.

The Lord of the Rings Online: Shadows of Angmar (Prima Official Game Guide)


Michael Searle - 2007
    Your Main Guide to the World of Middle-earth·Middle-earth's mysteries revealed with labeled maps of all nine regions.·Master the art of fellowship play so you can conquer the most dangerous foes!·Complete guides to the Burglar, Captain, Champion, Guardian, Hunter, Lore-master, and Minstrel classes!·Crafting charts for all 10 professions to help you become a master craftsman.·Exclusive strategy from The Syndicate, one of the world's largest and oldest online gaming guilds!·Basics, crafting, classes, maps

Return to the Road of Kings


Vincent Darlage - 2007
    But the proudest kingdom of the world was Aquilonia, reigning supreme in the dreaming west. As the Road of Kings takes a traveller through the glittering and decadent realms of the lost Hyborian Age, so too does this tome work toward the same end. These fabled lands of ancient times are the shimmering background of your Conan The Roleplaying Game, the gleaming backdrop against which your action is set. These cultures, the grand forbearers of more modern times, are magnificent and degraded all at the same time. Each culture has its dark, rotten core and its flashy exterior, its gilt mask of civility.

Final Fantasy II Official Strategy Guide


David Brothers - 2007
     AREA MAPS Maps for every dungeon and town. Locate each key item and treasure chest in the game. BOSS STRATEGY Proven strategies to defeat every boss. ITEM & EQUIPMENT LISTINGS Comprehensive statistical information for every armor, weapon, and item. ALL-INCLUSIVE BESTIARY Enemy strengths and weaknesses, treasure drops, resistances, and much more. Platform: PlayStation Portable Genre: Role-Playing Game This product is available for sale in North America only, [c]1998, 2007 SQUARE ENIX CO., LTD. All Rights Reserved. FINAL FANTASY, the FINAL FANTASY logo, and the SQUARE ENIX logo are trademarks of Square Enix Co., Ltd.

Pokemon Diamond & Pearl: Prima Official Game Guide


Pokémon Company International - 2007
    * Exclusive Poster - A large poster with exclusive Pokémon art.* Full Walkthrough with Maps - Each area of the new Sinnoh region will be comprehensively covered so players will be able to find all the new Pokémon.

Gardening with Children


Brian Johnson - 2007
    In addition to learning the basics—including how to grow common plants from seed—young gardeners will be encouraged to discover nature’s cycles, become ecologically aware, and follow their inborn curiosity as they explore. It doesn’t matter whether kids have access to a large green yard or only to a windowsill planter: here are scores of fun projects that can awaken their sense of wonder about the natural world while nourishing cognitive functioning and self-confidence. Youngsters will love building a root-view garden from a milk container, making chlorophyll prints, constructing a hummingbird feeder, and more.

Brain Games #3


Elkhonon Goldberg - 2007
    Many different types of puzzles are included, and each of the five levels increases the challenge of solving them. Includes three self-evaluations that allow you to assess your improvement in areas such as focus, attention, memory, and more.

Teambuilding with Teens: Activities for Leadership, Decision Making, and Group Success


Mariam G. MacGregor - 2007
    Kids are called on to recognize each other’s strengths, become better listeners, communicate clearly, identify their values, build trust, set goals, and more. Each activity takes 20–45 minutes. Digital content includes all of the book's reproducible forms.

Heavy Metal Fun Time Activity Book


Aye Jay - 2007
    With all the fun of a heavy metal parking lot without the beer stains and moshing, this activity book for kids and adults is an entirely new take on the coloring book genre.

Ancient Board Games in Perspective: Papers from the 1990 British Museum Colloquium


Irving Finkel - 2007
    Based on the lectures given at a conference in the British Museum, this book tells the story in a properly academic way, but it is no less interesting for that ... and perhaps even more interesting! The book begins with three chapters on the games of the ancient Near East, most notably The Royal Game of Ur, then there are five chapters on the various games of ancient Egypt, senet, mehen, etc. Five more chapters are devoted to the games of the Greek and Roman world, then one on India, and three on Chinese games including Go. Then there are three on the beginnings of Chess and its introduction into western Europe, then four on backgammon from India to medieval England, three on mancala games, and one on the pursuit of hnefatafl, finally some brief notes on the games of the New World. The authors, thirty-one of them, range from archaeologists, historians and museum curators, not least Irving Finkel, the editor of the volume, to such well-known historians of games as R C Bell and the internationally famous grandmaster and journalist Raymond Keene. It is a large format book with hundreds of photos and drawings.

GameMastery Module D2: Seven Swords of Sin


James L. SutterF. Wesley Schneider - 2007
    Only the brave (and perhaps foolish) can survive Tirana's lair and rescue the fabled Seven Swords of Sin from her heinous plot to unlock their deadly powers.Cover art by Steve Ellis

Lara Croft Tomb Raider: Anniversary (Wii): Prima Official Game Guide


Sonya Morris - 2007
    Two Big Guns and Prima Strategy: A Girl's Best Friends:•Detailed walkthroughs for every puzzle and enemy encounter•Every unlockable, secret weapon, rubbing, and outfit revealed•Maps for every tomb, crypt, ancient city, and catacomb•Learn the secrets of the focused attack

Rune Factory: A Harvest Moon Official Strategy Guide


Alicia Ashby - 2007
    Build skills and learn magic as you save your neighbors from monstrous threats and uncover the secrets of your forgotten past. Comprehensive Walkthrough! Learn the fastest ways to earn money and resources in your quest to arm yourself and rid the land of pesky monsters. Complete Cave Guide! Maps for every cave that pinpoint precious resources, fields, ore, monsters, and traps. Special Events! A guide to all of the festival days and random events in the game. Complete with Wedding Guide! Items, Spells, Recipes! Discover all of the best food, crops, weapons, and spells for successful adventuring and profit. Platform: Nintendo DS Genre: Role-Playing GameThis product is available for sale worldwide except Asia.

Classic Battletech Techmanual


Randall N. Bills - 2007
    Streamlined and updated, it contains all the core weaponry and equipment from previous rules set, as well as the newest, bleeding edge technologies. TechManual also presents numerous sourcebook-style treatises, providing the in-universe context for these units and the technologies of their development. A must have resource for any BattleTech aficionado!Requires Classic BattleTech Total Warfare.352 Pages - hardcover book.

Night's Dark Masters: A Guide to Vampires


Green Ronin Publishing - 2007
    Masters of dark necromantic acts, terrible treachery and violent combat the Vampires of the Old World make ideal antagonists for would be heroes. Within this tome is contained all manner of truth and lies about these powerful beings. Learn of their bloody origins, murderous wars and secret plans for the Old World. Packed with information about the Vampire bloodlines, their culture, necromantic powers and deadly weaknesses, this book is a must for any player hoping to hunt these masters of undead. GmAs too, will find dark delight in this detailed sourcebook, for contained within is information on Vampires as enemies, allies and patrons, as well as a disturbing adventure in the region of Sylvania.

The Berlin Wall


John J. Cox - 2007
    After 1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 Black can play a completely sound opening based mainly on understanding rather than memorizing theory. Many opening books make this claim, but the scarcity of forcing lines in the Berlin mean that in this case it is true. The trick is to gain the requisite understanding, and this is where John Cox’s eloquent prose comes into its own. After reading his explanations it will be clear why this robust opening has been nicknamed The Berlin Wall.

The Tactical Grob


Claude Bloodgood - 2007
    Many people including myself accused Bloodgood of manipulating the rating system. For example, it was widely believed that when a new chess player would enter the prison system, Bloodgood and the other players would lose games to this new player giving him a high rating. Once the high rating was established, then the new player would start losing, raising everybody else's rating. This sort of crude manipulation would not have worked in Bloodgood's case because of the large number of players in the Virginia prison system. Others have tried this and have been caught. Bloodgood did not manipulate the rating system. His games were legitimate. His rating rose to astronomical levels because of a flaw in the system. When the rating system was started in 1950, every player who got an even score of 6-6 in the 1950 US Open was assigned a rating of 2000. That was the starting point. Players rated over 2100 were classified as experts, over 2300 were masters, over 2500 were Senior Masters and over 2700 were grandmasters. Within about two years, it was noticed that everybody's rating was dropping. The only two players over 2700, Reshevsky and Fine, had lost those ratings.

Electronic Arts 25th Anniversary


Mojo Media - 2007
    • Old-school gamers will appreciate the history. Young gamers will learn how EA became EA.• Superior production values ensure fans will want to keep this handsome volume for years to come.

The Workshop Lectures (#3)


Yilun Yang - 2007
    Transcripts from lectures given November 2-4, 2006 by Yilun Yang, 7 dan professional.There were 5 individual lectures, each making up a chapter:1) Playing the Opening2) Development Around the 4-4 Point3) Punishing Weak Groups Directly4) Using Forcing Moves5) Handling Weak Stones

The Chigorin Defence According to Morozevich: The Lines and Ideas in His Most Original Weapon


Alexander Morozevich - 2007
    He is the current Number 7 in the world rankings. This particular opening has been his favorite weapon for many years. It leads to sharp and un compromising play, and `Moro' has had a big following ever since he started to play the Chigorin Defence.

The Play of Man


Karl Groos - 2007
    Purchasers can usually download a free scanned copy of the original book (without typos) from the publisher. Not indexed. Not illustrated. 1901 edition. Excerpt: ... object, but alternately repelled from it, and in this process of repetition depression assumes more and more the character of play. C. EXPERIMENTATION WITH THE WILL Since our inquiry in this closing section is not as to the general use of the will in play, but rather into playful experimentation with the will itself, we must direct our attention to the control of movement. Play requires that those movements which depend on both inherited and acquired brain paths shall be under voluntary control. The pleasure accompanying this control is founded on the feeling of freedom and of mastery over self; and it is to be specially noted that almost all the related phenomena take the form of contests and appeal to the fighting instincts. The majority of cases require the suppression of emotional expression or of such reflexes as are connected with them. Thus, for example, winking is not an expression of emotion in the ordinary sense, and yet when it follows closely on the sudden presentation of some object before the eyes it seems to indicate that the person is startled or even terrified. Children often play with this refractory reflex, one moving his hand rapidly before the eyes of another, who makes desperate efforts to keep them open, and a forfeit game is played as follows: Two persons sit or stand opposite one another; one moves his hand close to the other's eyes while the following colloquy takes place: "Are you going in the woods?" "Yes." "Going to take some bread with you?" "Yes." "And you want some salt on it?" "Yes." "Are you afraid of the wolf?" If he holds his eyes open all the time he is not afraid, but if he winks he must pay a forfeit.* The attempt is often made, too, to resist the impulse to laugh while two persons gaze into each...

Dirty Secrets: a game about crime


Seth Ben-Ezra - 2007
    In this game, you and a few friends will create stories of corruption, betrayal, deception, and murder, all set in your own home town. Together, you will guide a single investigator through a complex web of lies, corruption, and murder as he pursues that most elusive prey: the truth.