Book picks similar to
Rifter #9 1/2 by Kevin Siembieda
role-playing-games
audio_wanted
gaming
rpg
Cityscape (Dungeons & Dragons Supplement, v 3.5)
Ari Marmell - 2006
The game material is completely compatible with the D&D core rulebooks and includes timesaving tools and tips for any urban campaign. The material in this supplement is appropriate for both D&D players and Dungeon Masters and includes content that appeals to both
National Lampoon: 1964 High School Yearbook: 39th Reunion Edition
P.J. O'Rourke - 1974
Estes Kefauver High School in Dacron, Ohio! They’re all back in glorious black and white with color Magic Marker–Chuck U. Farley, Maria Teresa Spermatozoa, Purdy “Psycho” Lee Spackle, Faun Laurel Rosenberg, and, of course, Dacron’s most famous son, Larry Kroger. Learn everything there is to know about Kroger’s past before he became the pop-culture legend Pinto (Tom Hulce), the virgin fraternity pledge in National Lampoon’s Animal House. With a hilarious “Where are they now?” addendum and a brilliantly funny new introduction by P. J. O’Rourke, the 39th Reunion Edition is sure to be the talk of the baby boomers who grew up with National Lampoon and of the new generation of comedy fans spawned by the success of The Onion.
The World of RWBY
Daniel Wallace - 2019
Go behind the scenes with exclusive commentary from Rooster Teeth and explore the show’s creation through in-depth interviews with the writers, animators and voice artists. With comprehensive analysis of key characters and iconic episodes, and showcasing stunning visuals from the series, this is the must-have book for RWBY fans around the world.
Wicked Tales: An Ivy Morgan Mystery Books 10-12
Lily Harper Hart - 2018
She’s a witch, although she has no idea how it happened or why her abilities keep expanding. All Jack knows is that he’s along for the ride no matter what. Climb in and enjoy the ride as Ivy and Jack embark on the adventure of a lifetime. This three-book omnibus includes Wicked Wishes, Wicked Whimsy and Wicked Haunts.
Terry Brooks CD Collection: Armageddon's Children, The Elves of Cintra
Terry Brooks - 2010
Navigating the scarred and poisoned landscape that once was America and guided by a powerful talisman, Logan has sworn an oath to seek out a remarkable being born of magic, possessed of untold abilities, and destined to lead the final fight against darkness.Across the country, Angel Perez, herself a survivor, has also been chosen for an uncanny mission in the name of her ruined world’s salvation. From the devastated streets of Los Angeles, she will journey to find a place - and a people - shrouded in mystery, celebrated in legend, and vital to the cause of humankind . . .Meanwhile, in the nearly forsaken city of Seattle, a makeshift family of refugees has carved out a tenuous existence among the street gangs, mutants, and marauders fighting to stay alive. In time, all their paths will cross. Their common purpose will draw them together.As the legions of darkness draw the noose tighter, and the time of confrontation draws near, those chosen to defend the soul of the world must draw their battle lines and prepare to fight with, and for, their lives. If they fail, humanity falls.
Office Wars: The Mailroom Clerk
James G. Patton - 2017
He sleeps in a real bed and eats real food and only jumps into Neuroma to work. All he wanted was to log in, work and log out and live in general obscurity. Getting the attention of a CEO, meeting a stranger in real life, and forced to play in a secret game of corporations were not penciled into his calendar. While that was bad, he started to question whether Odditek was still in control, or had their complacency created the noose tightening around their neck. Bran was not yet aware of the choice before him. He could no longer stand back and watch, and he had to pick a side and fight before he lost the ability to choose. Would he recognize the inevitable in time? Was it possible to make a ‘correct’ choice, or had the lines blurred so much that hero and villain were indistinguishable? This novel is part of an Odditek series and is a LitRPG novel. I realize it’s the first Odditek series, but more are coming. This series started as a companion series to a book called Lantern Online. I wanted a way to build up the world as it now exists, and to explain what Odditek is. Neuroma and Nerves are mentioned in Lantern Online, and I felt all that information was taking away from my story and is mostly not relevant, but good to know information. I took a lot of it out and added it to this series. Anyway, out of that came Office Wars. I hope it's different than most LitRPG you will read, and brings another dimension to the genre. Explicit language! I will not lie, there is a satirical nature to this story, and a lot of the language and scenarios are morally questionable on purpose. In this story and I use a lot of curse words and controversial commentary. Just look on Facebook or any half a dozen social media sites, and you will see similar language, conversations, and other nonsense. If we all moved into a digital world, this is how I view that world.
Live a Thousand Years: Have the Time of Your Life; Wisdom for All Ages
Giovanni Livera - 2004
Most of us measure our time by clocks and calendars. Live A Thousand Years reveals the power of measuring your time and your success by moments and experiences.
RuneQuest
Steve Perrin - 1978
These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.
Pathfinder Roleplaying Game Beginner Box
Jason Bulmahn - 2011
Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure!
Rules Compendium: A Game Reference for All Players (4th Edition D&D)
James Wyatt - 2010
This handy and comprehensive Dungeons and Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons and Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it is played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.
To Air is Human: One Man's Quest to Become the World's Greatest Air Guitarist
Björn Türoque - 2006
The true story of how mildly successful guitarist and New York Times writer Dan Crane relinquished his instrument and became Björn Türoque (pronounced "b-yorn too-RAWK"), the second greatest air guitarist in the nation. This exploration of the international air guitar sub-culture addresses the issue of dedicating oneself to an invisible art in order to achieve the ultimate goal of "airness"-that is, when air guitar transcends the "real" art that it imitates and becomes an art form in and of itself.
Kult: Death is Only the Beginning...
Gunilla Jonsson - 1991
Reality is not what we think. Around us the world is dark and dangerous and nothing is what it seems to be. Our reality is an illusion, created to keep us captive. We are imprisoned since ages past by a dictatorial creator. The true world, invisible to us, is ruled by creatures who dominate behind the false facades, our prison wardens and torturers. The characters in 'Kult' are dark heroes, governed by Destiny. When the illusions shatter, they face the true reality. Kult is a complete role-playing game and includes 1) The Lie - rules for creating player characters with abilities, dark secrets, advantages and disadvantages and skills. 16 ready-made archetypes (each infull color) will enable you to create an interesting character speedily and commence playing. 2) The Madness: Rules for encountering terror; advanced, realistic combat rules; and a comprehensive, logical magic system 3) The Truth: A consistent background to help you to recreate different horror atmospheres. Our illusion and dark realilty are described in detail, together with the creatures and cults who lurk behind the veil.
Men with Balls: The Professional Athlete's Handbook
Drew Magary - 2008
Because after you have read this book, you, Good Sir, will know how to be a pro athlete. And pro athletes don't need books. Or strong family bonds. Or any of that stupid crap. Not when they have ready access to millions of dollars and scores of smoking hot chicks with questionable judgment. This book will be all you require to cast aside your boring life as some jackass who cruises around bookstores hoping to score grad-school trim. With Men with Balls, you will learn how to: Showboat using classical pantomime techniques Figure out whether or not a stripper actually fancies you Emotionally cope from the emotional fallout of rookie year hazing games Find out which free locker room amphetamines will give you a shot of energy, and which will cause you to run down terrified schoolchildren with your Escalade (NOTE: Some do both) Avoid media scrutiny by directing beat writers and columnists to the nearest hot buffet So grab your balls, bookboy. You're about to become a home-run hitting, steroid-injecting, angry-orgy-having Turbostud. They're gonna need a whole ocean just to wash your jock.
Harry Potter - The Ultimate Quiz Book
Chris Peacock - 2011
From questions even a muggle should know all the way through to trivia that would test Dumbledore himself, this is a fantastic way to enjoy the wizarding world even more. This version has been specially formatted for Kindle by Andrews UK.
My Guide to RPG Storytelling
Aron Christensen - 2012
This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.