Book picks similar to
Offworlders by Chris P. Wolf


rpg-books
science-fiction
ttrpg
ciencia-ficcion

Shadow of the Demon Lord (SDL1000)


Robert J. Schwalb - 2015
    But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons - or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.

Monsterhearts


Avery Alder - 2012
    When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.

Rifts Conversion Book 2: Pantheons of the Megaverse


C.J. Carella - 1994
    You may think you know all about Zeus, Odin, and Gilgamesh and the other gods of myth and legend, but you'd be wrong! Mythological gods done Rifts style! Dimension spanning beings of inhuman nature and power, impostors, cyborgs, bio-wizards, the Atlas robot, the Gilgamesh clones, The Olympian Club, alien intelligences, interdimensional mercenaries, vampires, devouring monsters, gods of light, gods of darkness, demigods and supernatural fiends - all with a distinctly Rifts flavor.

The E. E. "Doc" Smith MEGAPACK ™: 25 Tales from the "Spicy" Pulps


E.E. "Doc" Smith - 2015
    E. "Doc" Smith MEGAPACK™ collects 11 works by Smith, including entries in the Lensman, Skylark, Subspace, and Lord Tedric series -- in all, more than 1,700 pages of galaxy-spanning adventure! Included are:TRIPLANETARYFIRST LENSMANTHE VORTEX BLASTERTHE GALAXY PRIMESMASTERS OF SPACETHE SKYLARK OF SPACESKYLARK THREESPACEHOUNDS OF IPCSUBSPACE SURVIVORSTEDRICLORD TEDRICIf you enjoy this ebook, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see more of the 250+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction -- and much, much more!

Battle Across Worlds


Dean Chalmers - 2015
    Soldiers from two planets unite to face an ancient alien enemy.Captain Jack Chestire has been exiled after a government coup. But this war hero finds a new purpose when he discovers a gate to another planet...Where he becomes a pilot in a squadron of quantum-powered fighters.Their foe is a terrorist organization led by an alien-human hybrid: a warlord who is worshiped as a living goddess. Human courage is pitted against alien technology as the final battle is fought to decide the future of the human race.

Age of Atlantis: Return


Niall Teasdale - 2020
    A land of technological marvels swallowed up by the ocean. Experts argue over whether it ever existed as more than a thought experiment. Were there real events behind the story? Explorers searched for it, but never found convincing evidence. Most thought Atlantis was just than a legend…Until it came back.

Troika! Numinous Edition


Daniel Sell - 2016
    Troika! Numinous Edition is the new edition of our popular Troika! RPG, a complete science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!Inside the book you will find; a full automated character creation system that generates exciting starting points for players to build upon; weighty lists of spells and enemies to encounter; a baked-in plane-hoping setting which draws you into the world and allows you space to build upon its sturdy foundations.Lavishly illustrated by Jeremy Duncan, Dirk Detweiler Leicthy, Sam Mameli, and ENnie award winning Andrew Walter

Fate Core System


Leonard Balsera - 2013
     Fate Core is that engine. Fate Core is the latest evolution of the award-winning Fate roleplaying game system from Evil Hat Productions. We’ve streamlined and clarified the rules while maintaining the system’s trademark flexibility. Name your game; Fate Core can make it happen. Inside, you’ll discover: Easy-to-follow rules for character and world creation. Rock-solid storytelling advice for players and GMs to produce the best play experience. Clearly-defined systems to guide players both new and old. New and improved approaches to character actions, aspects, compels... and more! TELL YOUR TALE. ROLL THE DICE. EMBRACE YOUR FATE!

Scout's Honor


Henry Vogel - 2014
    Drawn to the sounds of fighting, David immediately throws himself into a desperate battle against overwhelming odds to save the life of a beautiful young princess. Now, marooned without hope of rescue, David is swept into a world of steam-powered airships, treacherous pirates, brutal savages, bloodthirsty monsters, royal machinations, and plots within plots, where matters of strength and honor are most often settled with the clash of swords. As he struggles to learn the strange ways of this new world and who he can trust, one thing becomes clear to him: he must put aside his growing feelings for Her Highness and do everything in his power to return her to her family, even though this means giving her up to the prince she’s pledged to marry. Told in a relentlessly fast-paced and breathless style, SCOUT’S HONOR is an exciting modern homage to the classic tales of planetary romance made famous by writers such as Edgar Rice Burroughs and Leigh Brackett, as well as the cliffhanger-driven energy of the early science fiction movie serials. If you like your heroes unabashedly heroic, your heroines feisty and true, and your plots filled with dangers, twists, turns, and double-crosses upon triple-crosses, you’ll enjoy SCOUT’S HONOR.

Delta Green: Agent's Handbook


Dennis Detwiller - 2016
    government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor, but without glory. Delta Green agents fight to save humanity from unnatural horrors — often at a shattering personal cost.

Fate Accelerated


Clark Valentine - 2013
    Maybe you’re looking for the ideal pickup roleplaying game. Or you’re a first-time gamer looking to try something new without investing hours of your time. Regardless, Fate Accelerated Edition will bring something special to your table.Fate Accelerated, or FAE, is a condensed version of the popular Fate Core roleplaying game that brings all the flexibility and power of Fate in a shorter format. Inside, you’ll find a method for making fast, fun characters and simple systems to support whatever story you can dream up on the fly. With FAE, you can be playing in minutes.3… 2… 1… GAME ON!

Apocalypse World


D. Vincent Baker - 2010
    In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich.Now that's not what we've got. Now we've got this. Hardholders stand against the screaming elements and all comers, keeping safe as many as they can. Angels and savvyheads run constant battle against there's not enough and bullets fly and everything breaks. Hocuses gather people around them, and are they protectors, saviors, visionaries, or just wishful thinkers? Choppers, gunluggers and battlebabes carve out what they can and defend it with blood and bullets. Drivers and operators search and scavenge, looking for that opportunity, that one perfect chance. Skinners remember beauty, or invent beauty anew, cup it in their hands and whisper come and see, and don't worry now about what it will cost you. And brainers, oh, brainers see what none of the rest of us will: the world's psychic maelstrom, the terrible desperation and hate pressing in at the edge of all perception, it is the world now.And you, who are you? This is what we've got, yes. What are you going to make of it?

Fading Suns


Bill Bridges - 1999
    It's far-future setting allows stories from many genres: fantasy, horror, post-apocalypse, and more. Characters wield swords and blasters and fly starships to lost worlds, ancient ruins, verdant jungles or blasted wastelands. They encounter conniving nobles, vain priests, cunning merchants, bizarre alien creatures, evil occultists, and bodiless entitites from across gulfs of space and time. In other words, Fading Suns has everything a roleplaying game setting could possibly need. The Second Edition hardcover rulebook includes new rules adjustments based on the extensive playtesting and suggestions by players from all over the world, as well as new history, psychic powers and rites, and extensive equipment rules.

Savage Worlds Adventure Edition


Shane Lacy Hensley - 2019
    From the curious campus of East Texas University to the distant, untamed worlds of The Last Parsec.Or forge your own worlds, fully customized with setting specific rules to help you model everything from pulp adventure to sword and sorcery to hard science fiction and everything in between.

Traveller Core Rulebook: Science-Fiction Adventure in the Far Future


Gareth Ryder-Hanrahan - 2008
    Mayday, Mayday... we are under attack... main drive is gone... turret number one not responding... Mayday...losing cabin pressure fast...calling anyone...please help... This is Free Trader Beowulf... Mayday... Traveller, the Science-Fiction adventure set in the far future returns in a new edition, updated and revised for the modern era.