Best of


Miles in Love

Lois McMaster Bujold - 2008
    This collection shows Miles and Ekaterin meeting (Komarr), getting to know each other as Miles tries to court her (A Civil Campaign), and the wedding (Winterfair Gifts), and, of course, Miles dealing with assorted family relationships. Miles deals with political problems along the way plus recounts the loves of his life to Ekaterin. ...none of them would marry him; they all went on to lead successful lives--so unlike her life on Komarr. The last on his list was Rian: "And what does she do now?" ... "Now, She's an empress" ... "Can I take a number and get in line?" ... "The next number up", he breathed, "is one".Contents:Komarr: Miles Vorkosigan is sent to Komarr, a planet that could be a garden with a thousand more years of terraforming; or an uninhabitable wasteland, if the terraforming project fails. The solar mirror vital to the project has been shatteredby a ship hurtling off course, and Miles Vorkossigan has been sent to find out if it was an accident, or sabotage. Miles uncovers a plot that could exile him from Barrayar forever - and discovers an unexpected ally, one with wounds as deep and honor as beleaguered as his own.A Civil Campaign: On Komarr, Miles met the beautiful Vor widow Ekaterin Vorsoisson, who has no intention of getting married after the heartbreak and betrayal of her first experience. But Miles has a cunning plan to change her mind. Unfortunately his clone-brother Mark and his cousin Ivan have cunning plans of their own, and the three-way collision of cunning plans threatens to undo Miles' brilliant romantic strategy."Winterfair Gifts": Miles and Ekaterin make elaborate preparations for their wedding. But Miles has an enemy who is plotting to turn the romantic ceremony into a festival of death.

The Ender's Shadow Series Box Set

Orson Scott Card - 2008
       Ender's Shadow   Welcome to Battle School. Growing up is never easy. But try living on the mean streets as a child begging for food and fighting like a dog with ruthless gangs of starving kids who wouldn't hesitate to pound your skull into pulp for a scrap of apple. If Bean has learned anything on the streets, it's how to survive. And not with fists. He is way too small for that. But with brains.Bean is a genius with a magician's ability to zero in on his enemy and exploit his weakness.What better quality for a future general to lead the Earth in a final climactic battle against a hostile alien race, known as Buggers. At Battle School Bean meets and befriends another future commander - Ender Wiggin - perhaps his only true rival.Only one problem: for Bean and Ender, the future is now.   Shadow of the Hegemon   The War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The Battle School is no more.But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heroes; they are potential weapons that can bring power to the countries that control them. One by one, all of Ender's Dragon Army are kidnapped. Only Bean escapes; and he turns for help to Ender's brother Peter.Peter Wiggin, Ender's older brother, has already been manipulating the politics of Earth from behind the scenes. With Bean's help, he will eventually rule the world.   Shadow Puppets   Earth and its society has been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics--the unity enforced upon the warring nations by an alien enemy has shattered. Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School.But one person has a better idea. Peter Wiggin, Ender's older, more ruthless, brother, sees that any hope for the future of Earth lies in restoring a sense of unity and purpose. And he has an irresistible call on the loyalty of Earth's young warriors. With Bean at his side, the two will reshape our future.Here is the continuing story of Bean and Petra, and the rest of Ender's Dragon Army, as they take their places in the new government of Earth.   Shadow of the Giant   Bean, once the smallest student at the Battle School, and Ender Wiggin's right hand, has grown to be a power on Earth. He served the Hegemon as strategist and general in the terrible wars that followed Ender's defeat of the alien empire attacking Earth. Now he wishes for a safe place to build a family--something he has never known--but there is nowhere on Earth that does not harbor his enemies--old enemies from the days in Ender's Jeesh, new enemies from the wars on Earth. To find security, Bean and Petra must once again follow in Ender's footsteps. They must leave Earth behind, in the control of the Hegemon, and look to the stars.

House of Suns

Alastair Reynolds - 2008
    But now, someone is eliminating the Gentian line. Campion and Purslane—two shatterlings who have fallen in love and shared forbidden experiences—must determine exactly who, or what, their enemy is, before they are wiped out of existence.

Beyond the Aquila Rift: The Best of Alastair Reynolds

Alastair Reynolds - 2008
    It features the very best stories from the ‘Revelation Space’ universe alongside thrilling hard science fiction stories, environmental SF tales and thought-provoking shorts. Table of Contents: • Great Wall of Mars • Weather • Beyond the Aquila Rift • Minla's Flowers • Zima Blue • Fury • The Star Surgeon's Apprentice • The Sledge-Maker's Daughter • Diamond Dogs • Thousandth Night • Troika • Sleepover • Vainglory • Trauma Pod • The Last Log of the Lachrymosa • The Water Thief • The Old Man and the Martian Sea • In Babelsberg • Story Notes


Neal Stephenson - 2008
    Over the centuries, cities and governments have risen and fallen beyond the concent's walls. Three times during history's darkest epochs violence born of superstition and ignorance has invaded and devastated the cloistered mathic community. Yet the avout have always managed to adapt in the wake of catastrophe, becoming out of necessity even more austere and less dependent on technology and material things. And Erasmas has no fear of the outside—the Extramuros—for the last of the terrible times was long, long ago.Now, in celebration of the week-long, once-in-a-decade rite of Apert, the fraas and suurs prepare to venture beyond the concent's gates—at the same time opening them wide to welcome the curious "extras" in. During his first Apert as a fraa, Erasmas eagerly anticipates reconnecting with the landmarks and family he hasn't seen since he was "collected." But before the week is out, both the existence he abandoned and the one he embraced will stand poised on the brink of cataclysmic change.Powerful unforeseen forces jeopardize the peaceful stability of mathic life and the established ennui of the Extramuros—a threat that only an unsteady alliance of saecular and avout can oppose—as, one by one, Erasmas and his colleagues, teachers, and friends are summoned forth from the safety of the concent in hopes of warding off global disaster. Suddenly burdened with a staggering responsibility, Erasmas finds himself a major player in a drama that will determine the future of his world—as he sets out on an extraordinary odyssey that will carry him to the most dangerous, inhospitable corners of the planet . . . and beyond.

Spinward Fringe Broadcast 1: Resurrection

Randolph Lalonde - 2008
    Left on a strange ship in an unfamiliar sector of the galaxy, he's forced to begin a new life. Possessing a skill set that leads to bounty hunting and object repossession, he gathers a crew from the rough fringe of the galaxy.While he keeps the ship running and his crew paid Captain Jacob Valance continues his secret quest; to find the daughter who rescued him and left him to fend for himself. Years pass and he's earned a reputation as a man who can hunt down hardened criminals and go where others fear to tread.This book was updated in December of 2015 with extended content and corrections to the original text. If you already own this book, please request the updated version for free by contacting Kindle Customer Service.This is the end of a hunt, the continuation of an adventure that began in Spinward Fringe Broadcast 0: Origins and the beginning of an epic saga that reaches across the stars.You can find Spinward Fringe Broadcast 0: Origins here - for Resurrection:"An addictive series. Fantastic following to the First Light Chronicles, and just as full of adventure and twists. Great Sci-Fi.""...keeps on getting better and better. The twists blow me away.""This is something new in Space Opera. The characters are so real they're like family."Praise for Awakening"The story continues and get better all time. Do read the Omnibus first - it's worth it.""Characters transform before my eyes and the story is amazing. A good read for all ages that isn't dumbed down."Praise for other books by Randolph Lalonde:First Light Chronicles Omnibus: "Fantastic! The First Light Chronicles Omnibus edition is one of the most exciting books I have ever read."Spinward Fringe Broadcast 3: Triton: "I just couldn't put the books down. The characters are not just action heroes. There are others like engineers (close to my heart) that play a major part."

Spinward Fringe Broadcasts 1 and 2: Resurrection and Awakening

Randolph Lalonde - 2008
    Captain Jacob Valance has no memory of his past. Left on a strange ship in an unfamiliar sector of the galaxy, he was forced to begin a new life. Years pass and in that time he's earned a reputation as a man who can hunt down hardened criminals and go where others fear to tread. The crew of his ship, the Samson, are caught up his problems as the Captain's past starts to catch up with him. Just as new allies fall in line old enemies come creeping out of the shadows, putting everyone in jeopardy.While the crew struggles to deal with their own problems, Regent Galactic begins putting a plan in motion that will bring about the fourth fall of man and position their Corporation as the dominant power on the fringe. Their ambition and greed spell disaster for mankind.Spinward Fringe Broadcasts 1 & 2 continues and expands on a saga that begins in Spinward Fringe Broadcast 0: Origins. It can be found here:

Five Novels of the 1960s & 70s: Martian Time-Slip / Dr. Bloodmoney / Now Wait for Last Year / Flow My Tears, the Policeman Said / A Scanner Darkly

Philip K. Dick - 2008
    Dick was a writer of incandescent originality and astonishing fertility, who made and unmade fictional world-systems with ferocious rapidity and unbridled speculative daring. “The floor joists of the universe,” he once wrote, “are visible in my novels.” The five novels collected in this volume—a successor to Philip K. Dick: Four Novels of the 1960s—offer a breathtaking overview of the range of this science-fiction master. In these classics from the height of his career, the wild humor, freewheeling inventiveness, and darkly prophetic insights of Dick at his best are fully on display.Martian Time-Slip (1964) unfolds on a parched and thinly colonized Red Planet where the unscrupulous seek to profit from a troubled child’s time-fracturing visions. Dr. Bloodmoney, or How We Got Along After the Bomb (1965) chronicles the interwoven stories of a multiracial community of survivors, including the scientist who may have been responsible for World War III. Into this apocalyptic framework Dick weaves observations of daily life in the California of his own moment. Famous, among other reasons, for a therapy session involving a talking taxicab, Now Wait for Last Year (1966) explores the effects of JJ-180, a hallucinogen that alters not only perception, but reality.In Flow My Tears, the Policeman Said (1974), a television star seeks to unravel a mystery that has left him stripped of his identity. A Scanner Darkly (1977), the basis for the 2006 film, envisions a drug-addled world in which a narcotics officer’s tenuous hold on sanity is strained by his new surveillance assignment: himself. Regarded by some as Dick’s most powerful novel, A Scanner Darkly mixes futuristic fantasy with an all-too-real evocation of the culture of addiction in 1970s America. Mixing metaphysics and madness, Dick’s work remains exhilarating and unsettling in equal measure.

The Crew

Scott Sigler - 2008
    The PUV James Keeling, a warship that does things that no other ship can do. It is a weapon, and a liability. The rumor is that eighty percent of the people assigned to the Keeling die before their two-year stint is up. That rumor is the reason for the ship’s nickname — they call the Keeling “the Crypt,” because it is full of the dead.Those with a promising career, those with connections, those that can can avoid service on the Keeling do just that.But still, the ship must fight, and for that, it needs a crew. The navy assigns the worst of the worst: cowards, thieves, murderers, rapists or those with nowhere else to go, no way to opt out. Your choice is simple: be executed for your crimes, or serve two years on the keeling.If you make it out alive, your record is wiped clean and you get a fresh start.For this crew of just over 100 souls, it will be the longest two years they have ever faced. What is this ship? Where did it come from? And why, oh, why, won’t everyone stop screaming …

Belisarius I: Thunder at Dawn

Eric Flint - 2008
    Guided or possessed by an intelligence from beyond time, with new weapons, old treachery, and an implacable will to power, the Malwa will sweep over the whole Earth. Only three things stand between the Malwa and their plan of eternal domination: the empire of Rome in the East, Byzantium; a crystal with vision; and a man named Belisarius, the greatest commander Earth has ever known.In the Heart of Darkness : Having conquered sixth century India, the Malwa Empire is forging the subcontinent's vast population into an invincible weapon of tyranny. Belisarius, the finest general of his age, must save the world. Guided by visions from a future that may never be, he and a band of comrades penetrate the Malwa heartland, seeking the core of the enemy's power. And when Belisarius leads the forces of good, only a fool would side with evil.

The Gone-Away World

Nick Harkaway - 2008
    Gonzo Lubitsch, professional hero and troubleshooter, is hired to put it out, but there's more to the fire, and the Pipe itself, than meets the eye. The job will take Gonzo and his best friend, our narrator, back to their own beginnings.

The Serrano Succession

Elizabeth Moon - 2008
    Even Fleet can no longer be depended on to keep the peace as family factions seek to control the new political order.


Dan Abnett - 2008
    The Titans of Legio Invicta respond, committing their own force of war engines to the battle.READ IT BECAUSEIt's a vision of total war in the 41st millennium, from the smallest soldier to the largest God-Machine.THE STORYWhen the vital forge world of Orestes comes under attack by a legion of Chaos Titans, the planet is forced to appeal for help. The Titans of Legio Invicta, although fresh from combat and in desperate need of refit and repair, respond, committing their own force of war engines to the battle. As the god-machines stride to war, the world trembles, for the devastation they unleash could destroy the very world they have pledged to save.

Gods of Night

David Mack - 2008
     Elsewhere, deep in the Gamma Quadrant, an ancient mystery is solved. One of Earth's first generation of starships, lost for centuries, has been found dead and empty on a desolate planet. But its discovery so far from home has raised disturbing questions, and the answers harken back to a struggle for survival that once tested a captain and her crew to the limits of their humanity. From that terrifying flashpoint begins an apocalyptic odyssey that will reach across time and space to reveal the past, define the future, and show three captains -- Jean-Luc Picard of the U.S.S. Enterprise, TM William Riker of the U.S.S. Titan, and Ezri Dax of the U.S.S Aventine -- that some destinies are inescapable.

The Man from Earth

Jerome Bixby - 2008
    But they re shocked to hear his reason for premature retirement: John claims he must move on because he does not age, and cannot stay in one place for more than ten years without his secret being discovered. Tempers rise and emotions flow as John s fellow professors attempt to poke holes in his story, but it soon becomes clear that his tale is as impossible to disprove as it is to verify. What starts out as a friendly gathering soon builds to an unexpected and shattering climax. Acclaimed science fiction writer Jerome Bixby, writer of the original Star Trek and The Twilight Zone, originally conceived this story back in the early 1960 s. It would come to be his last great work."

Aspho Fields

Karen Traviss - 2008
    Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus–decorated war hero, convicted traitor–the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be re-lived and made again. Marcus and Dom can take anything the Locust Horde throws at them–but will their friendship survive the truth about Carlos Santiago?From the Paperback edition.


Sharon Lee - 2008
    Before she was an acclaimed mercenary soldier with the Gyrfalks, she was "Redhead," a young recruit in Lizardi's Lunatics. Meanwhile, there was a weatherman, Ichliad Brunner. A weatherman's job is to observe and predict. What else can an honorable Liaden do, but his duty? A space-based Liaden meteorologist can only observe the trials of a mercenary troop abandoned in place during a world war fueled by hate and superstition. The young soldier who carries the station's weather equipment to the surface, is cheerful, bright, and going to die. The station commander isn't concerned because the data on weapons used to gas populations and destroy cities is priceless, while the soldiers below are only misfits. Misfits like Miri Robertson, who doesn't know quite when to give up. The framing story is set immediately after the novel "I Dare", and ties those early characters back into the main intentions/plot direction laid out at the end of "I Dare".

The Roar

Emma Clayton - 2008
    At least that's what Ellie, who was kidnapped as a child, has always been taught. But when she comes to suspect the truth behind her captivity, she's ready to risk exposure to the elements and answer the call of the wild. Listen. Can you hear it? She's strapping on her headset, jumpstarting her Pod Fighter, and--with her capuchin monkey at her back--she's breaking out!

The Gabble And Other Stories

Neal Asher - 2008
    No one does monsters better than Neal Asher, so be prepared to revisit the lives and lifestyles of such favourites as the gabbleduck and the hooder, to savour alien poisons, the walking dead, the Sea of Death, and the putrefactor symbiont. Through these stories, welcome to a universe of unbridled imagination, each one of them a delight in itself.Contents: Softly Spoke the Gabbleduck [Polity Universe] (2005) / novelette by Neal Asher Putrefactors [Polity Universe] (1999) / novelette by Neal Asher Garp and Geronamid [Polity Universe] (2005) / novelette by Neal Asher (variant of Garp & Geronamid) The Sea of Death [Polity Universe] (2001) / short story by Neal Asher Alien Archaeology [Polity Universe] (2007) / novella by Neal Asher Acephalous Dreams [Polity Universe] (2005) / novelette by Neal Asher Snow in the Desert [Polity Universe] (2002) / novelette by Neal Asher Choudapt [Polity Universe] (2000) / novelette by Neal Asher Adaptogenic [Polity Universe] (1994) / short story by Neal Asher The Gabble [Polity Universe] (2006) / novelette by Neal Asher.

Pump Six and Other Stories

Paolo Bacigalupi - 2008
    Social criticism, political parable, and environmental advocacy lie at the center of Paolo's work. Each of the stories herein is at once a warning, and a celebration of the tragic comedy of the human experience.The eleven stories in Pump Six represent the best Paolo's work, including the Hugo nominee "Yellow Card Man," the nebula and Hugo nominated story "The People of Sand and Slag," and the Sturgeon Award-winning story "The Calorie Man."

Better Days

Joss Whedon - 2008
    But when one of Serenity's crew is taken captive and tortured, the gang must put their enduring differences aside and work together to save one of their own, even if it means losing the cash prize of a lifetime!Joss Whedon returns to the world of his blockbuster film Serenity, reuniting with Brett Matthews and Will Conrad, his collaborators on the bestselling 2005 series Those Left Behind.

Defending Elysium

Brandon Sanderson - 2008
    An image of humankind escaping into space. An image of human merchants trading and cheating, of human tyrants capturing the Varvax, Tenasi, and Hommar. Images of wars, of fighting, of a paradise destroyed."Oddly enough, the ones who made first contact were an outdated, nearly bankrupt phone company. Second contact was made by the United Governments Military when they accidentally shot down a Tenasi ambassadorial vessel. The Phone Company negotiated Earth out of danger following the Tenasi incident. The Phone Company had brought FTL communication to humankind.And Phone Company operative Jason Write has sworn to keep the galaxy safe from the barbaric humans who would ruin the Elysium that the galactic races currently enjoy.


Randolph Lalonde - 2008
    Large enough to support an entire civilization, one of the last free ports all alone in the dark, Freeground Station is about to come under siege. Able to fight off periodical assaults and attempted takeovers in the past, they are losing ground technologically, and with no nearby allies they find themselves resorting to the unorthodox to improve their situation. Jonas Valent, a former engineer with the Freeground Fleet has reduced his professional life as a trade and supply agent, a not so glorified port traffic director. In his spare time he and his friends engage in anonymous combat with anyone who opposes them in station wide simulations. Their success rate and original thinking have earned them the attention of Freeground Fleet Command who have plans for the unsuspecting anonymous team. This book is about how it all began for Jonas and his friends. How they came together and took their first steps out into the galaxy. This is the first installment in the First Light Chronicles Series and can also be found in the First Light Chronicles Omnibus.

Beyond the Aquila Rift

Alastair Reynolds - 2008
    For the anthology of the same name, see Beyond the Aquila RiftBeyond the Aquila Rift: it's shorthand for the trip no one ever hopes to make by accident. The one that will screw up the rest of your life, the one that creates the ghosts you see haunting the shadows of company bars across the whole Bubble. Men and women ripped out of time, cut adrift from families and lovers by an accident of an alien technology we use but rarely comprehend

The Aphorisms of Kherishdar

M.C.A. Hogarth - 2008
    The Aphorisms of Kherishdar collects 25 short tales about what it is to have an Ai-Naidari soul: to find comfort in tradition, law and structure; to revere interdependence over individualism; to know one's place... to always have one. Illustrated.

Spinward Fringe Broadcast 0: Origins

Randolph Lalonde - 2008
    He is employed by Freeground station as a port traffic controller, a job he took after completing a tour in the military. His only real joy in life is his participation in true-to-life military simulations with a cadre of friends who come together regularly to defeat challenges made to test the brightest military cadets and officers alike. These restricted scenarios stand as an addictive preoccupation that is so enticing that they ignore the potential repercussions of breaking in to participate. When someone betrays their identities to the Freeground Fleet Admiralty, Jonas and his friends are faced with a far greater challenge: to venture out into the more populated regions of the galaxy to acquire technology and knowledge. They are tasked with laying the groundwork for the Freeground Nation in their efforts to reconnect with the rest of humanity, and to secure the armaments they might need to defend themselves from encroaching enemies. Spinward Fringe Broadcast 0: Origins is a collected trilogy that chronicles the early adventures of an ambitious crew. Their leader, Jonas Valent, has the least to lose and everything to gain as he tells the tale of his first tour as Captain of a ship tasked with making allies and discovering new technologies for the good of his people. This simple mission becomes more complicated as the crew ventures further into the settled fringes of the galaxy. This trilogy spawned the best selling Spinward Fringe eBook series. This is where it all began, when one man was challenged to aspire for more than an idle life. A Space Opera Adventure enjoyed across the globe by all ages.

The Iron Star

Dan Abnett - 2008
    Released in September 2008, it’s limited to 1,200 copies, and will be available at UK Games Day, from the Black Library webstore, and at the 2009 US Games Days, until stock runs out.Set between the events of Only in Death and the forthcoming novel, Blood Pact, The Iron Star follows Colonel–Commissar Gaunt and the Tanith First and Only across an unknown and mysterious warzone. Here, they face the their old foes, the Blood Pact. But how are long–dead Ghosts able to fight at Gaunt’s side against the enemy, and who are the watchers? The key to it all lies in unravelling the mystery of the iron star.

Ender in Flight

Orson Scott Card - 2008
    It takes place in between "A Young Man With Prospects" and "The Gold Bug". It tells the story of a power struggle between Ender and Admiral Quincy Morgan on the voyage to the colony world Shakespeare. It appears in Card's Webzine InterGalactic Medicine Show.

The Torchwood Archives

Gary Russell - 2008
    Outside the police. Beyond the United Nations. Founded by Queen Victoria in 1879, the Torchwood Institute has long battled against alien threats to the British Empire.Beautifully designed throughout with full-color photos and original illustrations, his insider's look into the secret world of Torchwood features in-depth background on personnel, case files on alien enemies of the Crown, descriptions of extra-terrestrial technology collected over the years, and details on some of the biggest mysteries surrounding the Rift in space and time running through Cardiff.

All Tomorrows: A billion year chronicle of the myriad species and varying fortunes of Man

Nemo Ramjet - 2008
    After a brief but violent civil war between the two planets, the genetically engineered survivors begin a new wave of colonization, spreading across the galaxy. Everything is looking up for the human race... until the colonies encounter the Qu, technologically advanced aliens on a religious mission to remake the universe. Although humans fight valiantly, the Qu easily overpower humanity; as punishment, the aliens decide to genetically modify the survivors, turning most of them into mindless, animalistic creatures before departing.

Science Fiction: Stories and Contexts

Heather Masri - 2008
    Heather Masri, editor of Science Fiction: Stories and Contexts, has prepared an anthology that recognizes, and is designed to meet, the needs of students and instructors in an introductory survey course in science fiction.Grouped into major themes, her comprehensive selection of fiction — enjoyable and captivating stories, notable for their literary, philosophical, and cultural richness — are by classic and emerging writers from the nineteenth to the twenty-first centuries. The stories are uniquely complemented by contextual documents that suggest the scholarly, theoretical, and historical currents that drove the development of the genre, and informative editorial matter that contributes to the book’s flexibility for instructors and usefulness for students.

Metal Gear Solid: Guns of the Patriots

Project Itoh - 2008
    Time is running out for Snake though, as he will soon succumb to the FOXDIE virus, but not before spreading the disease to nearly everyone he encounters, in essence becoming a walking biological weapon. Snake will need every advantage he can get, as the SOP network is about to be hacked by his old enemy Liquid Ocelot, and whoever controls SOP controls the world.

Pokemon Stickdex

NOT A BOOK - 2008
    Meet every Pok?mon, organized by region. Easy-to-peel stickers can be used more than once. (c) 2008 Pok?mon. (c) 1995-2008 Nintendo / Creatures Inc. / GAME FREAK inc. TM and (r) are trademarks of Nintendo.

7th Son: Obsidian

J.C. Hutchins - 2008
    Hutchins invited the biggest names in podcast fiction — and 7th Son fans across the globe — to contribute to 7th Son: OBSIDIAN, an innovative audio and video fiction anthology set in the 7th Son universe.OBSIDIAN, an innovative “in world” addition to the 7th Son trilogy, tells the tale of the nationwide blackout seen briefly in 7th Son: Destruction. More than 100 authors and fans contributed content to this project. OBSIDIAN was a history-making experience; it was the first time in podcast fiction where the lines between author and audience were fundamentally blurred in this way.While these tales of survival were crafted as stand-alone stories, J.C. Hutchins recommends listening to the 7th Son trilogy in its entirety before experiencing OBSIDIAN.

The Best of Lucius Shepard

Lucius Shepard - 2008
    His earliest stories, the ones that made his name a quarter of a century ago, were set in the jungles of South America and filled with creatures dark and fantastical. Stories like “Salvador,” “The Jaguar Hunter,” and the excoriatingly brilliant “R&R” deconstructed war and peace in South America, in both the past and the future, like no other writer of the fantastic.A writer of great talent and equally great scope, Shepard has also written of the seamier side of the United States at home in classic stories like “Life of Buddha” and “Dead Money,” and in “Only Partly Here” has written one of the finest post-9/11 stories yet. Perhaps strangest of all, Shepard created one of the greatest sequences of “dragon” stories we’ve seen in the tales featuring the enormous dragon Griaule.The Best of Lucius Shepard is the first ever career retrospective collection from one of the finest writers of the fantastic to emerge in the United States over the past quarter century. It contains nearly 300,000 words of his best short fiction and is destined to be recognized as a true classic of the field.

Dark Integers and Other Stories

Greg Egan - 2008
    This five tale, 80,000 word book includes Luminous, Riding the Crocodile, Dark Integers. Glory, and Oceanic.

Stargate SG-1: Gift of the Gods

Sally Malcolm - 2008
    With him is Lt. Hunter of SG12. The team that should have accompanied SG-1 on their mission to P2K-797, but now, here they are back on earth with the members of Stargate Command incapacitated around them. What has happened? Why can no one remember?

Worlds of Weber: Ms. Midshipwoman Harrington and Other Stories

David Weber - 2008
    If you haven't already read these stories, you should. Find out how Giles Habibula really joined Jack Williamson's Legion of Space. Visit 17th-century Magdeburg for the creation of the United States Navy a hundred and fifty years early, and go with John Paul Jones as he wins the Revolutionary War...for George III. Fight dragons and demons with U.S. Marines in a most unexpected campaign, find out how humans and treecats first met, share Honor Harrington's very first battle, and discover the true cost of self-awareness for war machines who learn to care.Open the door and peep inside, but be careful! Once you step into the worlds of Weber, you may not want to go home again.

Shoggoths in Bloom and Other Stories

Elizabeth Bear - 2008
    This collection, showcasing Bear’s unique imagination and singular voice, includes her Hugo- and Theodore Sturgeon Memorial Award-winning story “Tideline” and Hugo-winning novelette “Shoggoths in Bloom,” as well as an original, never-published story. Recipient of the Astounding Award for Best New Writer, the Locus Award, a World Fantasy, British Fantasy, and Philip K. Dick nominee, Bear is one of speculative fiction’s most acclaimed, respected, and prolific authors.ContentTidelineSonny Liston Takes the FallSoundingThe Something-Dreaming GameThe Cold BlacksmithIn the House of Aryaman, a Lonely Signal BurnsOrm the BeautifulThe Inevitable Heat Death of the UniverseLove Among the TalusCryptic ColorationThe LadiesShoggoths in BloomThe Girl Who Sang Rose MadderDollyGods of the ForgeAnnie WebberThe Horrid Glory of Its WingsConfessorThe Leavings of the WolfThe Death of Terrestrial Radio

With Her Eyes

Liu Cixin - 2008
    In the future, those who cannot go on their own journeys can ask travelers to take electronic eyes along for them, offering another a virtual window to their experiences. Whose eyes is he carrying? And why is she insistent to the point of tears that he show her a sunrise? China Galaxy Science Fiction Award of Year 1999----------------------------Liu Cixin's writing will remind SF fans of the genre's golden age, with its positive focus on scientific development, combined with a consistently constructive vision of China's future role as a global superpower. It's characteristic of an SF genre which has been embraced by Chinese culture because it is seen as representing the values of technological innovation and creativity so highly prized in a country developing more quickly than any other in the world today.– Damien Walter, The GuardianA science fiction tale with a Chinese touch. The Wandering Earth is filled with imaginative tech and a moving world, literally.–


A.J. Scudiere - 2008
    Soon. Dr. David Carter knows this. However, he?s a geologist, so `soon? means anywhere from tomorrow to a thousand years from now. People are dying. Now. Drs. Jordan Abellard and Jillian Brookwood are standing at the edge of SuperAIDS. Or are they? They won?t be able to figure it out if they can?t get some authorization signed - and soon. But they?re peons and no one is paying attention. Whole species died at the last polar shift - 65 million years ago. Right now Dr. Becky Sorenson has some seriously mutated frogs in her lab. In L.A. Bees are making abnormal columns on the side of the freeways. In Georgia, birds are migrating out of season. It all makes a sick kind of sense when the doctors consider that the last magnetic shift is strangely coincidental to the dinosaur die-out. And the only similarity in the problems today is that each is occurring in a `hotspot? - a pocket of reverse polarity tells them all the shift is already here.


Joe Hill - 2008
    Even Jake could be cruel, could be talked into cruelty, if it was presented properly. Or no, that wasn't right. No one could talk Jake into anything. He was serenely above the persuasive force of social pressure. And yet it was Jake's weakness, that he could talk himself into doing terrible things, if he felt some greater, probably illusory, good might be served.So it happened one day when she went with Jake and Niles and Charley to service the core, which wasn't its good old self these days. Every few months it would get stuck, just when it was shifting into an automated maintenance cycle, so that it couldn't restore software or optimize the system... or shut down the rods to dump heat. Which meant the cycle had to be completed manually."What happens if the rods overheat?" Jake asked Elaine once."About a third of the planet would go up in a flash of light bright enough to blind God," she told him.Welcome to Gunpowder, a 22,600-word novella from Joe Hill... set in the far reaches of space on a small planet that serves as a home for a very special band of children.

The Jack Vance Reader: Emphyrio/The Languages of Pao/The Domains of Koryphon

Jack Vance - 2008
    In a career spanning 59 years, Vance has been responsible -- more than any other writer in the field -- for creating exotic alien cultures and living, breathing worlds, among them Tschai, Durdane and Big Planet, Trullion, Cadwal and Wyst, Aerlith, Fader and Dar Sai.Now, in a single impressive volume, The Jack Vance Reader brings together three of the master's very best planetary adventures: the internationally acclaimed Emphyrio, the classic interplanetary whodunnit, The Domains of Koryphon, and the provocative and unforgettable The Languages of Pao.

Dangerous Dames

John Zakour - 2008
    It's 2057, and Zach is partnered with an experimental A.I. named HARV. In what is both an homage to and parody of the great heyday of pulp fiction, they solve cases involving androids, future tech wizards, and of course, the occasional nuclear-powered, genocidal fembot...

My Own Kind of Freedom: A Firefly Novel

Steven Brust - 2008
    My Own Kind of Freedom: A Firefly Novel is a novel written by established fantasy novelist Steven Brust "on spec". It was originally proposed as an official Firefly novel to be licensed by Universal Pictures, but it was rejected. In 2008 it was instead published by Brust on the internet under a Creative Commons license as fan fiction.

Little Fuzzy, Space Viking and Other Terro-Human Future History Stories

H. Beam Piper - 2008
    1942, the year the first fission reactor was constructed, is defined as the year 1 A.E. (Atomic Era). In 1973, a nuclear war devastates the planet, eventually laying the groundwork for the emergence of a Terran Federation, once humanity goes into space and develops antigravity technology.It's important to note that many of these stories work fine as stand-alone books and you don't necessarily have to read them in order.The story "The Edge of the Knife" (Book One) occurs slightly before the war, and involves a man who sees flashes of the future. It links many key elements of Piper's series.Most of the stories take place during the next millennium, during the age of the two Federations. Most notable among these novels Little Fuzzy, which concerns the recognition of a peculiar alien species as sapient, and the efforts of the two species to learn to live together on the Fuzzies' home adopted world of Zarathustra.The Federation collapses in the System States War and following Interstellar Wars (a bit of which can be seen in Book Eight: The Cosmic Computer), leading to a lengthy time of instability, during which there is no central human power. Space Viking is set in this chaotic period.Piper's future history resemble in some ways Isaac Asimov's Foundation Trilogy, and was probably influenced by it.This volume includes two of the most loved science fiction stories ever written:Little Fuzzy--The story revolves around determining whether a small furry species discovered on the planet Zarathustra is sapient. Along the way a gentle kind of libertarianism that emphasizes sincerity and honesty is advocated. But things are not as simple or as nice as they appear to be...Space Viking--One day, a starship rediscovered the Old Federation. Civilization had collapsed, presumably due to the war; many of the planets had regressed to varying stages of semi-barbarism. Taking advantage of the situation, space vikings proceeded to raid the poorly defended Federation worlds over the next three hundred years for loot.In the face of this isolation and the political instability, Lucas Trask, seeks to avenge his wife's murderer and discover his true destiny...In this volume:Book One: The Edge of the KnifeBook Two: OmnilingualBook Three: Four-Day PlanetBook Four: Uller UprisingBook Five: NaudsonceBook Six: Little FuzzyBook Seven: Oomphel in the SkyBook Eight: The Cosmic ComputerBook Nine: Space VikingBook Ten: A Slave is a SlaveBook Eleven: Ministry of DisturbanceBook Twelve: The KeeperA must-read for classic sci-fi and pulp-fiction fans!


Margaret Peterson Haddix - 2008
    Then he and a new friend, Chip, who's also adopted, begin receiving mysterious letters. The first one says, "You are one of the missing." The second one says, "Beware! They're coming back to get you."Jonah, Chip, and Jonah's sister, Katherine, are plunged into a mystery that involves the FBI, a vast smuggling operation, an airplane that appeared out of nowhere - and people who seem to appear and disappear at will. The kids discover they are caught in a battle between two opposing forces that want very different things for Jonah and Chip's lives.Do Jonah and Chip have any choice in the matter? And what should they choose when both alternatives are horrifying?With Found, Margaret Peterson Haddix begins a new series that promises to be every bit as suspenseful as Among the Hidden, and proves her, once again, to be a master of the page-turner.

Everything but the Squeal

John Scalzi - 2008
    if you’re one of the lucky few to live in the new, ecologically-minded city-states that dot the landscape. Outside their walls, in the “wilds” -- the rotting suburbs and exurbs of America -- things have become rather more precarious. Benjamin Washington is a kid in New St. Louis, who is on the verge of getting the boot into the wilds if he doesn’t take a job. In a last-ditch effort, he takes the only gig available to him: Biological Systems Interface Management... which is to say, he’s about to become a high-tech pig farmer. It’s a letdown for Benjamin, who has always expected better things for himself. But then comes the day when New St. Louis is under attack, from without and within. The only person standing between attackers and their goal is one young pig farmer, who never even wanted to be there... but who now has to make a choice whether to co-operate with the intruders, or make a stand for his city.

The Best of Michael Swanwick

Michael Swanwick - 2008
    Covering over a quarter of a century, from his first two published stories both of them Nebula finalists to his most recent, these works bear witness to one of the most vivid and far-ranging imaginations in contemporary fiction. From the hardest of hard science fiction to the purest of core fantasy, from the heartwarming to the despairing, these are works incandescent with literary brilliance. In these pages, Janis Joplin is worshiped as a god, teenagers climb down the edge of the world, zombies are commodified, a vengeful man tracks a wizard across the surface of a planet-sized grasshopper, dinosaurs invade Vermont, a train leaves New York City bound for Hell, and those lovable Post-Utopian con men, Darger and Surplus, seek their fortunes in Buckingham Labyrinth.Michael Swanwick is one of the most acclaimed and prolific writers of his generation, as well as being the only person ever to win five Hugo Awards for fiction in the space of six years. All five of those stories are included here plus much, much more, all of it beautifully written, critically acclaimed, and deeply satisfying to read.Contents1 • Introduction (The Best of Michael Swanwick) • (2008) • essay by Michael Swanwick13 • The Feast of Saint Janis • (1980) • novelette by Michael Swanwick43 • Ginungagap • (1980) • novelette by Michael Swanwick75 • Trojan Horse • (1984) • novelette by Michael Swanwick111 • A Midwinter's Tale • (1988) • shortstory by Michael Swanwick125 • The Edge of the World • (1989) • shortstory by Michael Swanwick139 • Griffin's Egg • (1991) • novella by Michael Swanwick213 • The Changeling's Tale • (1994) • shortstory by Michael Swanwick229 • North of Diddy-Wah-Diddy • (1995) • novelette by Michael Swanwick249 • Radio Waves • (1995) • novelette by Michael Swanwick269 • The Dead • (1996) • shortstory by Michael Swanwick281 • Mother Grasshopper • (1997) • shortstory by Michael Swanwick297 • Radiant Doors • (1998) • shortstory by Michael Swanwick313 • The Very Pulse of the Machine • (1998) • novelette by Michael Swanwick333 • Wild Minds • (1998) • shortstory by Michael Swanwick343 • Scherzo with Tyrannosaur • (1999) • shortstory by Michael Swanwick355 • The Raggle Taggle Gypsy-O • (2000) • shortstory by Michael Swanwick371 • The Dog Said Bow-Wow • [Darger and Surplus] • (2001) • shortstory by Michael Swanwick389 • Slow Life • (2002) • novelette by Michael Swanwick413 • Legions in Time • (2003) • novelette by Michael Swanwick437 • Triceratops Summer • (2005) • shortstory by Michael Swanwick449 • From Babel's Fall'n Glory We Fled • (2008) • shortstory by Michael Swanwick (variant of From Babel's Fall'n Glory We Fled ...)

Tracking (Emergence, #2)

David R. Palmer - 2008

Transformers: All Hail Megatron #1

Shane McCarthy - 2008
    With no one to stand in their way, how will the planet survive? And what of the missing AUTOBOTS? The biggest, most epic TRANSFORMERS storyline ever starts here!

Down on the Farm

Charles Stross - 2008
    The battles with creatures from beyond time are dangerous; however, it’s the subsequent bureaucratic paperwork that actually breaks men’s souls.  Now, in “Down on the Farm,” Laundry veteran Bob Howard must investigate strange doings at another obscure, moth-eaten government agency—evidently a rest home for Laundry agents whose minds have snapped… Charles Stross is the Hugo-winning author of some of the most acclaimed novels and stories of the last ten years, including Singularity Sky, Accelerando, Halting State, the "Merchant Princes" series beginning with The Family Trade, and the story collections Toast and Wireless. In 2010, his Laundry story “Overtime,” published on, is a finalist for science fiction’s Hugo Award.


Carlton Mellick III - 2008
    The first such world created was originally supposed to be based on the electronic world from the movie Tron, but due to legal complications with the Disney Corporation the developers decided to base it instead on a B-grade ripoff film called Cybernetrix. Although the movie was a failure, the electronic world of Cybernetrix has become so popular that it has changed our culture forever. There is only one problem: the Cybernetrix world and the real world seem to be slowly bleeding together into one reality. Carlton Mellick III's Cybernetrix is a bizarro satire set in a future world where '80s fads never went out of style, where society has completely lost interest in art and creativity, where reality is so damned boring that fantasy is the only thing left worth living for.

The Seven Beauties of Science Fiction

Istvan Csicsery-Ronay Jr. - 2008
    However much science fiction texts vary in artistic quality and intellectual sophistication, they share in a mass social energy and a desire to imagine a collective future for the human species and the world. At this moment, a strikingly high proportion of films, commercial art, popular music, video and computer games, and non-genre fiction have become what Csicsery-Ronay calls science fictional, stimulating science-fictional habits of mind. We no longer treat science fiction as merely a genre-engine producing formulaic effects, but as a mode of awareness, which frames experiences as if they were aspects of science fiction. The Seven Beauties of Science Fiction describes science fiction as a constellation of seven diverse cognitive attractions that are particularly formative of science-fictionality. These are the "seven beauties" of the title: fictive neology, fictive novums, future history, imaginary science, the science-fictional sublime, the science-fictional grotesque, and the Technologiade, or the epic of technsocience's development into a global regime.

The EC Archives: Weird Science, Vol. 3

Al Feldstein - 2008
    Reprints Weird Science issues #13-18, originally published in 1952 and 1953. Introduction by Ray Bradbury.

Virga: Cities of the Air

Karl Schroeder - 2008
    The world known as Virga is a fullerene balloon three thousand kilometers in diameter, filled with air, water, and floating chunks of rock. The humans who live in this vast environment must build their own fusion suns and "towns" —enormous wood and rope wheels that are spun for centripetal gravity.This complex and fascinating world is the setting for the novels of Virga, Karl Schroeder's interstellar far-future space habitat sealed off from contamination by the rest of the inhabited universe. These books have set a high standard for hard SF adventure in the last decade, and now the first two novels, Sun of Suns and Queen of Candesce, are brought out for the first time in one trade paper omnibus.

Shell Game

James Swallow - 2008
    With only Daniel able to fight in her corner, Vala may have to do something that's really not her style - tell the truth!

Space Pirates

David Lee SummersDavid Boop - 2008
    Edited by David Lee Summers, editor of Tales of the Talisman, Space Pirates contains fifteen swashbuckling tales of pirates in space, by established and rising-star authors. The contents of this treasure chest of adventure include these swarthy tales of deep-space piracy: Eating Vacuum, by Robert E Vardeman: An asteroid miner matches wits with a desperate pirate who is short on oxygen. On the Even of the Last Great Ratings War, by David Boop: Genetically engineered animals battle humans for control of the space-borne airwaves. Adrift, by Carol Hightshoe: The Flying Dutchman legend takes to outer space. Bad Traveling, by Neal Asher: Pirates sailing the seas of a distant planet find their match in alien monsters of the deep. Carbon Copy, by Denielle Ackley-McPhail: Recently demoted Private Alexander suspects that one of the ships of the space fleet are bearing false colors. Space Pirate Cookies, by C.J. Henderson: Aliens are mocking humanity, and that means war. For a Job Well Done, by David Lee Summers: A ruthless pirate finds himself rescuing a victim of human trafficking on the planet Epsilon Indi 2. Lunacy by Anna Paradox: The moon is being taxed to death, and a teenage girl is caught in the a satellite laser weapon. The Claims Adjustor, by David B. Riley: An insurance claims adjustor from Mars wants to ferret out the pirates who are driving up the cost of shipping from Earth. Never Lie to Yourself, by Uncle River: When a young boy marooned in a space habitat disaster is rescued by bloodthirsty pirates, what exactly does he owe his rescuers? Star Wench, by Daniel M. Hoyt: Captain Beech of the HMSBounty IV must match his wits against a notorious pirate to save his spaceship's crew. Searching the Vastness of Space, by Alan L. Lickiss: Rory is a bureaucrat who believes he has discovered proof of interstellar piracy, but finds that pirates are not always what they seem. Captain Barti Ddu, by M.H. Bonham: Morgan Roberts' life is saved during an attack by Atolian an Eighteenth Century Buccaneer. Earth-Saturn Transit, by W.A. Hoffman: Pirates in deep space are bound by debilitating circuits in their heads, but where there are pirates, there will be mutineers. Ship's Daughter, by Pamela D. Lloyd and Karl Grotegut: A pirate's daughter must prove herself to the rest of the crew, without losing her humanity.

Simon Bloom, The Gravity Keeper

Michael Reisman - 2008
    By simply reciting the formulas it contains, he can cancel gravity to fly around his bedroom, or decrease friction so he can slide down the street as if he were on Rollerblades. When two thugs with evil intentions come after Simon, he must use the formulas to save himself and the book from falling into their hands. This funny, fast, and imaginative novel from first-time author Michael Reisman will appeal to fans of both fantasy and action-adventure.

Voltron Complete Omnibus Collection

Dan Jolley - 2008
    An unbelievable legend thought lost forever Five mythical and technological ships that combine to form the greatest defender the universe has ever known A desperate journey to recover these lost wonders takes five men from Earth and into a galactic war that threatens to consume all Witness the rise of Voltron and the Voltron Force

The Automatic Detective

A. Lee Martinez - 2008
    It’s even harder for a robot named Mack Megaton, a hulking machine designed to bring mankind to its knees. But Mack’s not interested in world domination. He’s just a bot trying to get by, trying to demonstrate that he isn’t just an automated smashing machine, and to earn his citizenship in the process. It should be as easy as crushing a tank for Mack, but some bots just can’t catch a break.When Mack’s neighbors are kidnapped, Mack sets off on a journey through the dark alleys and gleaming skyscrapers of Empire City. Along the way, he runs afoul of a talking gorilla, a brainy dame, a mutant lowlife, a little green mob boss, and the secret conspiracy at the heart of Empire’s founders---not to mention more trouble than he bargained for. What started out as one missing family becomes a battle for the future of Empire and every citizen that calls her home.

Understanding a Course in Miracles: The History, Message, and Legacy of a Spiritual Path for Today

D. Patrick Miller - 2008
    Weaving together extensive research and student perspectives, journalist D. Patrick Miller sheds light on the provocative and oft-misunderstood text.  An examination of the teachings and influence of A Course in Miracles, one of the most popular and controversial texts in contemporary spirituality. With a new foreword by Iyanla VanzantCovers common questions, such as What exactly is the Course? Is it Christian, Buddhist, New Age, or something else entirely? How did the author channel the message? More than two million copies of A Course in Miracles available worldwide in 19 languages, with thousands of study groups devoted to it.

Nano Comes to Clifford Falls: And Other Stories

Nancy Kress - 2008
    The narratives reveal many forms of artificial intelligence including a persecuted slave in "Computer Virus," a controlling force of the universe in "Mirror Image," or even one that's entirely indifferent to humans in "Savior." From the center of the galaxy to the swamps of Earth, all 13 inventive tales offer a trademark mix of hard science fiction interacting with flawed humanity.


Morgan Q. O'Reilly - 2008
    especially a headstrong princess.Royal blood can take a princess only so far in life. Sooner or later destiny will sweep her off her feet. If she's lucky, he's tall, blond, fun to push around, and helps her save their ice ball planet from a killer comet.

Transformers Animated - The Arrival #1

Marty Isenberg - 2008
    You've seen the Transformers Animated movie, but do you know the whole story? You ULTRA MAGNUS, SENTINEL PRIME, STARSCREAM, BLACKARACHNIA, and many more tell their sides of the story that started it all!

Unwelcome Bodies

Jennifer Pelland - 2008
    Pleasure. The sensation of touch.we feel everything through our skin, that delicate membrane separating "I" from "other," protecting the very essence of self.Until it breaks. Or changes. Or burns.What would you do if you were the one called on to save humanity, and the price you had to pay was becoming something other than human? Or if healing your body meant losing the only person you've ever loved?Wander through worlds where a woman craves even a poisonous touch.a man's deformities become a society's fashion.genetic regeneration keeps the fires of Hell away.and painted lovers risk everything to break the boundaries of their caste system down. Separate your mind from your flesh and come in. Welcome.

Halo: Uprising

Brian Michael Bendis - 2008
    With hope dwindling and the fate of humanity hanging by a thread, is there any chance for a future? Read this debut issue to start the journey into the Halo universe! Collects Halo: Uprising #1-4, and Marvel Spotlight: Halo.

Gears of War 2 Signature Series Guide

Brady Games - 2008
    Six months have passed, and humanity’s desperate struggle for survival continues on both epic and personal levels. BradyGames’ official Signature Series guide leads you through every Locust encounter, every gripping battle, from start to finish!   Developed On-Site at Epic Games! Created with direct input from the game designers at Epic while on-site in their own studio. This guide is the only source for tactics, data, and insight straight from the pros!   Exhaustive Campaign CoverageCustom tailored to how players approach the game, our walkthrough guides you through all five campaign acts. We provide exactly the information you need - when you need it. We break down each chapter into its individual encounters, outline enemy presence at a glance, and supply in-depth tactics when you want more detail.   Detailed Single-Player and Multiplayer MapsOur maps depict every area in the game. We pinpoint mission objectives, collectible locations, weapons and ammo, and more! Multiplayer maps provide mode-specific callouts, illustrate team strategies, and identify enemy paths and chokepoints!   Unprecedented Multiplayer ContentWe give you the level maps and then take you further. Maximize your combat effectiveness with multiplayer-specific weapon stats, along with pickup location and cycle data. Lock down any match with enemy spawn points and specialized tactics for each game mode and map. Dominate team play with role-based strategies and expanded coverage of the addictive new Horde mode!   That’s Not All!Complete Achievement ReferenceCo-Op Campaign StrategyEvery War Journal CollectibleExpert Combat TrainingCharacter and Enemy BiosDeveloper Tips and Tricks   Double-Sided Foldout!Exclusive two-sided banner not available anywhere else!     Platform: Xbox 360 Genre: Shooter

I Remember the Future: The Award-Nominated Stories of Michael A. Burstein

Michael A. Burstein - 2008
    Two new stories and all-new afterwords enliven the past with a touch of the present and that which is yet to come. You don't need a collection of antique spaceships or a carefully calibrated time machine to share the memories of the final Holocaust survivor. You don't have to jump through the gate between universes in search of a lost friend. All you have to do is open your eyes. You'll remember the future. The future remembers you.Contents:Absent Friends (1998)Broken Symmetry (1997)Cosmic Corkscrew (1998)Decisions (2004)Empty Spaces (2008)I Remember the Future (2008)Kaddish for the Last Survivor (2000)Paying It Forward (2003)Reality Check (1999)Sanctuary (2005)Seventy-five Years (2005)Spaceships (2001)TeleAbsence (1995)TelePresence (2005)Time Ablaze (2004)

Exile's Burn

Elaine Corvidae - 2008
    Bearing scars on her face and in her soul, she is adrift in a universe crushed beneath the might of the Zatvian Cooperative. Now Neva has received a mysterious summons from a ship called the Exile. He has no name except the insult flung at him--Rat. Without any memory of his former life, he is haunted by voices in his head, which threaten to drive him mad. Desperate to escape, Rat flees from the Zatvians hunting him by stowing away on what appears to be an ordinary freighter. The Exile is no innocent freighter, however, but instead a pirate ship embroiled in the last vestiges of rebellion against the Zatvians. So far, they have survived their private war. But now they have on board a man without a past, whose ravaged brain holds secrets that the Zatvians will kill to possess.

Boojum: Part I

Elizabeth Bear - 2008
    They have been published in a variety of places online and in short story compilations, and are also available as audio plays on Drabblecast.In the future, humanity has established space stations throughout the solar system using a combination of mechanical and organic technology. Life is a constant struggle: danger comes not only from competition over limited resources and the remorseless vacuum of space, but also inter-dimensional predators, brain-stealing aliens, Space Pirates in Living Ships, feuding between various ideological sects and cults, and the warped creations of their own eldritch science turning against them.Each story is stand-alone, featuring a different protagonist and containing only passing reference to the others. There are three stories in the Boojumverse so far:- "Boojum"- "Mongoose"- "The Wreck of the Charles Dexter Ward"

Boojum: Part II

Elizabeth Bear - 2008
    They have been published in a variety of places online and in short story compilations, and are also available as audio plays on Drabblecast.In the future, humanity has established space stations throughout the solar system using a combination of mechanical and organic technology. Life is a constant struggle: danger comes not only from competition over limited resources and the remorseless vacuum of space, but also inter-dimensional predators, brain-stealing aliens, Space Pirates in Living Ships, feuding between various ideological sects and cults, and the warped creations of their own eldritch science turning against them.Each story is stand-alone, featuring a different protagonist and containing only passing reference to the others. There are three stories in the Boojumverse so far:- "Boojum"- "Mongoose"- "The Wreck of the Charles Dexter Ward"

LongWalkers: The Return of the Nephilim

Stephen Quayle - 2008
    Worse, a secret society operating outside the law is intent on bringing the monsters back to life and restoring the creatures as rulers of mankind.Joshua and his ex-girlfriend soon find themselves pitted against vicious assassins, Russian Spetsnaz troops, and cold-blooded giants hungry for human flesh as they journey around the planet in their efforts to stop the secret society.But that’s only the start of their nightmare: Those reviving the army of giants have gained control of ancient stargates enabling an invasion of the seats of power around the globe including the Kremlin and White House. It's a massive power play that leaves the fate of the human race hanging in the balance.This fast-paced, spellbinding novel is a page-turner, with entertaining plot twists and surprises.“Adventure and mayhem, told with style!”“The characters showed personality and the book had imagination. I felt like I was watching a movie. The story line was great…. If you enjoy Stargate type movies I believe you'll like this book.”

Doctor Who: The Forgotten (The Forgotten, #5)

Tony Lee - 2008


Elizabeth Bear - 2008
    They have been published in a variety of places online and in short story compilations, and are also available as audio plays on Drabblecast.In the future, humanity has established space stations throughout the solar system using a combination of mechanical and organic technology. Life is a constant struggle: danger comes not only from competition over limited resources and the remorseless vacuum of space, but also inter-dimensional predators, brain-stealing aliens, Space Pirates in Living Ships, feuding between various ideological sects and cults, and the warped creations of their own eldritch science turning against them.Each story is stand-alone, featuring a different protagonist and containing only passing reference to the others. There are three stories in the Boojumverse so far:- "Boojum"- "Mongoose"- "The Wreck of the Charles Dexter Ward"

The Art of Dead Space: Designing a Nightmare

Electronic Arts - 2008
    Science fiction worlds are even more challenging because there are so many classic and well-known environments that the fans can and will compare your new world to.Dead Space is a world unlike any other. The talented team of artists and designers has spent an enormous amount of time and energy constructing a look and feel new to the sci-fi and horror genres. It is their talent and passion that fill these pages and make the Dead Space game a fresh, exciting, and terrifying experience.

The Turing Test

Chris Beckett - 2008
    These 14 stories contain, among other things, robots, alien planets, genetic manipulation and virtual reality, but their centre focuses on individuals rather than technology, and how they deal with love and loneliness, authenticity, reality and what it really means to be human.

Dr. Offig's Lessons from the Dark Side, Volume 1

P.S. Gifford - 2008
    Offig is a "gruesome-ist " Visit him in his cluttered and curious office and he will surely tell you one of the wonderfully creepy stories he is famous for-the kind that makes your eyes bug out, your skin shiver and crawl and your tummy wiggle like a very large bowl of incredibly nervous Jell-O. And once in a while they might-just might I say-even make you laugh out loud. But be forewarned, most dearest, charming, intelligent and, might I add, particularly shrewd reader-these stories can also become very, very, very (yes, THAT very) addictive. Once you finish with one of Dr. Offig's stories, you will most certainly want to read another, then another, and then another still. And sometimes that makes it hard to go to sleep with the lights out...

Imperial Guard Omnibus: Volume One

Steve Lyons - 2008
    Omnibus edition collecting the novels, Fifteen Hours, Death World and Rebel Winter from the popular Warhammer 40,000 Imperial Guard series.

Doctor Who: The Forgotten (The Forgotten, #2)

Tony Lee - 2008

Dead Space: Prima Official Game Guide

Fernando Bueno - 2008
    •Achievements and Trophies: Complete list of all Xbox 360 Achievements and PlayStation 3 Trophies!

The Best of Every Day Fiction 2008

Jordan Lapp - 2008
    Quite the opposite; it can and should be one of the most demanding literary forms, with a need for perfectly crafted prose, a complete story arc in a tight space, and an immediately engaging hook. The Best of Every Day Fiction 2008 brings together one hundred flash fiction pieces selected from Every Day Fiction's first year of publication. These stories cross boundaries of genre and geography, with tastes of science fiction, humour, romance, fantasy, horror, and surrealism alongside the more traditional literary pieces, from authors writing in Argentina, Belgium, Brazil, Canada, Finland, India, Israel, Nigeria, the United Kingdom and the United States.

Emoria Campfire Tales

T.J. Mindancer - 2008
    Meet K'miel, the seafaring Emoran princess, and Melia, a Lukrian warrior in training. Encounter the descendants of Queen Jamelin I and her consort Tigh of Ingor in 21st century California. Hang on to your swords as Warriors of the Emoriat, the peacekeepers of the universe, get caught up in a crazy galaxy-hopping adventure.


Brandon Sanderson - 2008
    And expected. And still expected, despite endless proof that young Dennison Crestmar has no talent whatsoever for war. But the life Dennison is forced to live will have its surprising lessons to impart.

To Lose the Sun

Don Luenser - 2008
    With everything to lose, the intrepid travelers face challenges that could decide the fate of their family and their village. In his first novel, To Lose the Sun, author Don Luenser creates adventure, suspense, and a world with people easy to fall in love with. As the story unfolds, the villagers on the planet Adentta are confused and look to Drel for the answers to the science that is not yet understood; however, convincing the villagers of what he believes is not easy. With the danger at hand, the Trelop family decides to change their lives forever. They put their fears aside and do what they must do to prepare To Lose the Sun.

Galactic Suburbia: Recovering Women’s Science Fiction

Lisa Yaszek - 2008
    This new kind of science fiction was set in a place called galactic suburbia, a literary frontier that was home to nearly 300 women writers. These authors explored how women’s lives, loves, and work were being transformed by new sciences and technologies, thus establishing women’s place in the American future imaginary.Yaszek shows how the authors of galactic suburbia rewrote midcentury culture’s assumptions about women’s domestic, political, and scientific lives. Her case studies of luminaries such as Judith Merril, Carol Emshwiller, and Anne McCaffrey and lesser-known authors such as Alice Eleanor Jones, Mildred Clingerman, and Doris Pitkin Buck demonstrate how galactic suburbia is the world’s first literary tradition to explore the changing relations of gender, science, and society.Galactic Suburbia challenges conventional literary histories that posit men as the progenitors of modern science fiction and women as followers who turned to the genre only after the advent of the women’s liberation movement. AsYaszek demonstrates, stories written by women about women in galactic suburbia anticipated the development of both feminist science fiction and domestic science fiction written by men.

Five Thrillers

Robert Reed - 2008
     Joe Carroway is mostly human, handsome and smart and peculiarly equipped for violence. He is the hero that this future needs, and you don't dare stand in his way. "At four in the morning, the animals slept -- which was only reasonable since this was a zoo populated entirely with synthetic organisms. Patrons didn’t pay for glimpses of furry lumps, formerly wild and now slumbering in some shady corner. What they wanted were spectacular, one-of-a-kind organisms doing breathtaking feats, and doing them in daylight. But high metabolisms had their costs, and that’s why the creatures now lay in their cages and grottos, inside glass boxes and private ponds, beautiful eyes closed while young minds dreamed about who-could-say-what." "Five Thrillers" was considered one of the best novelettes of 2008. It has been reprinted several times, but this is its first single performance.

Ruins Metropolis

Eric T. Reynolds - 2008
    The third volume in the Ruins series compiles 35 fantasy and science fiction stories based on Debbie Hughes's cover art, "The Spirits of Hathor."

Stalker The SciFi Roleplaying Game

Ville Vuorela - 2008
    Deadly anomalies defy logic and reason. Monsters roam the streets of dead cities and the bones of the fallen crack beneath your feet. No one knows what really happened, nor do they really care. The World wants the Zones closed off, walled in and forgotten. The governments were only too happy to oblige and gave them away to the Institute.The Institute answers to no one.The borderlands between our world and the Zones are now lawless frontiers where the Institute wields absolute power. Zone refugees are hunted like animals. Scientists experiment on human captives. Criminal activity of every kind flourishes in the shadow of the border, well and truly beyond the reach of law.Even in the Zones, there are things that people want. Things that promise the impossible; infinite energy, the cure for all ailments, or the power to rewrite fate. Leaders, businessmen and generals would kill to get their hands on them, or to keep from the hands of others. Which is why you are here. Looter. Criminal. Stalker.If you come back with swag – it’s a miracleIf you come back alive – it’s a successIf the patrol bullets miss you – it’s luckAnd as for anything else – that’s fateStalker - the SciFi Roleplaying Game is the one and only true "Stalker" roleplaying game, based on the novel Roadside Picnic by Arkady and Boris Strugatsky but brought to the modern times and modern audiences. The Finnish-language original was released in 2008 to rave reviews. The leading daily newspaper named it as one of the top culture events of the year. Years of insistence by hardcore fans lead to it being translated into English and now here we are.

The Last Centurion

John Ringo - 2008
    Rising out of the disaster is the character known to history as “Bandit Six” an American Army officer caught up in the struggle to rebuild the world and prevent the fall of his homeland—despite the best efforts of politicians both elected and military. The Last Centurion is a memoir of one possible future, a world that is a darkling mirror of our own. Written “blog-style,” it pulls no punches in its descriptions of junk science, bad strategy and organic farming not to mention all three at once

Orson Scott Card's Intergalactic Medicine Show

Edmund R. SchubertAaron Johnston - 2008
    It has been a big success, drawing submissions from well-known sf and fantasy writers, as well as fostering some amazing new talents. This collection contains some of the best of those stories from the past year.There is fiction from David Farber, Tim Pratt, and David Lubar among others, also four new Ender's Game universe stories by Card himself. This collection is sure to appeal to Card's fans, and be a great ambassador to them for these other talented writers.

Warhammer 40,000 Roleplay: Dark Heresy: Innocence proves nothing (Dark Heresy)

Black Industries - 2008
    Full of mystery, investigation and corruption, this book is an ideal introduction to the dark and gothic universe of the 41st Millennium, and marks the launch of a new gaming system that players have been anticipating for over 20 years

Paraworld Zero

Matthew Peterson - 2008
    . . or so he thinks. After meeting an outspoken girl with strange hair that changes colors with her mood, he is swept into a futuristic world filled with dragonlike creatures, vast technology, and enslaved giants. But Simon also stumbles upon a secret: He can perform magic in this parallel world! While fighting mystical creatures, unraveling an ancient mystery, and even experiencing his first kiss, Simon discovers that he, an outsider from Earth, is the only person who can save the high-tech planet from an impending doom.

Heroes Die Young

T.M. Hunter - 2008
    But this latest catch, fresh out of a recent battle, proves to be a little more than he expected. He can’t fight the urge to pilfer a valuable cache of illegal contraband, but discovers one last stowaway who tries to kill Aston. Attack craft return to finish the ship off and Aston has no choice but to save her from certain destruction.Who is she? What was this cargo he just took? Why was the freighter destroyed?Surrounded by a host of old friends, new acquaintances, and desperate enemies, Aston travels from one system to another, getting the answers he wants, but revealing even more questions, and putting his life motto of never getting involved to the ultimate test.Climaxing in an ending for which even Aston is not prepared, the story will have you gasping for breath, and desperate to find out if heroes truly do die young.

Dax Rigby, War Correspondent

John B. Rosenman - 2008
    War Correspondent Dax Rigby fights to save intelligent aliens and a dying human outpost on Arcadia while WWIII rages back on Earth.

East of the Sun and West of Fort Smith

William Sanders - 2008
    Includes an introduction by Rick Bowes. "William Sanders is wickedly funny, a great storyteller, and a writer with peculiar ideas." -- Claude Lalumière in Locus "Sanders is witty, caustic, clever, cynical, and not very PC at all." -- Tom Easton in Analog William Sanders was born in Arkansas in 1942 and served with the US Army Security Agency during the Vietnam War. He is the author of more than 20 published books and many stories and articles; his short fiction has been nominated for major awards, including the Hugo and Nebula, and has twice won the Sidewise Award for Alternate History. He lives in Oklahoma with his motorcycle and his dog.Contents:Elvis Bearpaw's Luck (1995)Going after Old Man Alabama (1994)The Undiscovered (1997)Words and Music (1997)Billy Mitchell's Overt Act (1998)Ninekiller and the Neterw (1998)Dirty Little Cowards (1999)Jennifer, Just before Midnight (1999)Creatures (2000)Smoke (2000)Looking for Rhonda Honda (2000)When This World Is All on Fire (2001)He Did the Flatline Boogie and He Boogied on Down the Line (2001)The Scuttling or, Down by the Sea with Marvin and Pamela (1999)Empire (2001)Tenbears and the Bruja (1999)Duce (2002)Dry Bones (2003)At Ten Wolf Lake (2004)Sitka (2004)Angel Kills (2005)Not Fade Away (2005)Acts (2005)Amba (2005)Going to See the Beast (2006)The Contractors (2007)

Queen of Ice

Christopher P. Lydon - 2008
    An order that imposes its collective will over a crumbling UN, a world at war, and over the beliefs of men. Highlord Alexander VonGrippen, heir to a military dynasty must make sense out of the assassination of his father, and go in search of a hope that will stop the war before it burns everything. A Chinese Dragon, A President, and a Dictator all struggle to hold on to what little sanity remains while Enarbrem sul'Rikard and the Queen of Ice stoke the fires of war.

Doctor Grordbort's Contrapulatronic Dingus Directory

Greg Broadmore - 2008
    A catalogue of wondrous contraptions and wave weapons of unprecedented power, this book makes available a myriad of destructive and beneficial devices to any intergalactic explorer.

GURPS Spaceships

David L. Pulver - 2008
    Note: This product will be printed to order.

Irreconcilable Differences

James R. Strickland - 2008
    She's an agent for Interpol Covert Services. Before that, she was an interrogator at the White Sands Reeducation Camp, following the breakup of the United States. Before that, she was a prisoner there. Before that, a Yankee, one of a group of corporate mercenaries trying to extract something like a victory in the Middle East. Before that, she was a United States Marine. She's a survivor. A cop. A soldier. A destroyer. A killer. Now, Robert Neil, Rachel's boss and soon-to-be ex-husband, has implanted a digital copy of Rachel's mind in Michelle Marie (Micki) Blake, a 16-year-old farmgirl-hacker in rural Kansas. The mission: Learn the local hacker ecology. Locate the dangerous new player prowling the rural networks. Destroy him. Take no prisoners. Leave no incriminating evidence. As covert missions go, it should be pretty simple. There's nothing simple, though, about being conjoined at the cortex with someone else. There's nothing simple about life on the farm, the life of a high school student, the life of a 16-year-old in post-United States Kansas. And the rural hacker ecology is unraveling with new forces in play, new powers, new players. It will take all of Rachel's experience just to survive. All of Micki's skills as a hacker to dig for the truth. All of their combined abilities to put the pieces together, to find the real threat despite the web of deception and half-truth that surrounds both their operation and Copy-Rachel's very existence. And somehow, they have to avoid being grounded.