Head First iphone Development: A Learner's Guide to Creating Objective-C Applications for the Iphone
Dan Pilone - 2009
Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications.Put Objective-C core concepts to work, including message passing, protocols, properties, and memory managementTake advantage of iPhone patterns such as datasources and delegatesPreview your applications in the iPhone SimulatorBuild complicated interactions that utilize multiple views, data entry/editing, and iPhone rotationWork with iPhone's camera, GPS, and accelerometerOptimize, test, and distribute your applicationWe think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Fluent Python: Clear, Concise, and Effective Programming
Luciano Ramalho - 2015
With this hands-on guide, you'll learn how to write effective, idiomatic Python code by leveraging its best and possibly most neglected features. Author Luciano Ramalho takes you through Python's core language features and libraries, and shows you how to make your code shorter, faster, and more readable at the same time.Many experienced programmers try to bend Python to fit patterns they learned from other languages, and never discover Python features outside of their experience. With this book, those Python programmers will thoroughly learn how to become proficient in Python 3.This book covers:Python data model: understand how special methods are the key to the consistent behavior of objectsData structures: take full advantage of built-in types, and understand the text vs bytes duality in the Unicode ageFunctions as objects: view Python functions as first-class objects, and understand how this affects popular design patternsObject-oriented idioms: build classes by learning about references, mutability, interfaces, operator overloading, and multiple inheritanceControl flow: leverage context managers, generators, coroutines, and concurrency with the concurrent.futures and asyncio packagesMetaprogramming: understand how properties, attribute descriptors, class decorators, and metaclasses work"
Creating Personal Presence: Look, Talk, Think, and Act Like a Leader
Dianna Booher - 2011
People with presence carry themselves in a way that turns heads. When they talk, people listen. When they ask, people answer. When they lead, people follow. Personal presence can help you get a date, a mate, a job, or a sale. It can help you lead a meeting, a movement, or an organization.Presence is not something you’re born with—anyone can learn these skills, habits, and traits. Award-winning speaker and consultant Dianna Booher shows how to master dozens of small and significant things that work together to convey presence. She details how body language, manners, and even your surroundings enhance credibility and build rapport. You’ll learn to use voice and language to demonstrate competence, deliver clear and memorable messages, and master emotions. You’ll learn to think strategically, organize ideas coherently, and convey to others genuine interest, integrity, respect, and reliability.Take her self-assessment to measure your progress. With Dianna Booher’s expert, entertaining advice, you can have the same kind of influence as the most successful CEOs, celebrities, and civic leaders.
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
Tracy Fullerton - 2008
This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.Features:* A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts. * Hands-on exercises demonstrate key concepts, and the design methodology* Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux
Helping People Win at Work: A Business Philosophy called ''Don't Mark My Paper, Help Me Get an A'' (Leading at a Higher Level)
Kenneth H. Blanchard - 2009
Now, Blanchard and WD-40 Company leader Garry Ridge reveal how WD-40 has used Blanchards techniques of Partnering for Performance with every employee--achieving levels of engagement and commitment that have fortified the bottom line.
Leadership from the Inside Out: Becoming a Leader for Life
Kevin Cashman - 2008
Becoming a Manager: How New Managers Master the Challenges of Leadership
Linda A. Hill - 1992
It is a transition many fail to make. This book traces the experiences of nineteen new managers over the course of their first year in a managerial capacity. Reveals the complexity of the transition and analyzes the expectations of the managers, their subordinates, and their superiors. New managers describe how they reframed their understanding of their roles and responsibilities, how they learned to build effective work relationships, how and when they used individual and organizational resources, and how they learned to cope with the inevitable stresses of the transformation. They describe what it was like to take on a new identity. Two themes emerge: first the transition from individual contributor to manager is a profound psychological adjustment--a transformation; second, the process of becoming a manager is primarily one of learning from experience. Through trial and error, observation and interpretation, the new managers learned what it took to become effective business leaders.
The Cult of LEGO
John Baichtal - 2011
It's a book by LEGO® fans, for LEGO fans, and you and your kids will love it.In The Cult of LEGO, Wired's GeekDad blogger John Baichtal and BrickJournal founder Joe Meno take you on a magnificent, illustrated tour of the LEGO community, its people, and their creations.The Cult of LEGO introduces us to fans and builders from all walks of life. People like professional LEGO artist Nathan Sawaya; enigmatic Dutch painter Ego Leonard (who maintains that he is, in fact, a LEGO minifig); Angus MacLane, a Pixar animator who builds CubeDudes, instantly recognizable likenesses of fictional characters; Brick Testament creator Brendan Powell Smith, who uses LEGO to illustrate biblical stories; and Henry Lim, whose work includes a series of models recreating M.C. Escher lithographs and a full-scale, functioning LEGO harpsichord.Marvel at spectacular LEGO creations like: A life-sized Stegosaurus and an 80,000-brick T. Rex skeleton Detailed microscale versions of landmarks like the Acropolis and Yankee Stadium A 22-foot long, 350-pound re-creation of the World War II battleship Yamato A robotic, giant chess set that can replay historical matches or take on an opponent A three-level, remote-controlled Jawa Sandcrawler, complete with moving conveyor belt Whether you're a card-carrying LEGO fanatic or just thinking fondly about that dusty box of LEGO in storage, The Cult of LEGO will inspire you to take out your bricks and build something amazing.Praise for The Cult of LEGO"I defy you to read and admire this book and not want to doodle with some bricks by the time you're done." —Gareth Branwyn, online editor-in-chief, MAKE Magazine"This fascinating look at the world of devoted LEGO fans deserves a place on the bookshelf of anyone who's ever played with LEGO bricks." —Chris Anderson, editor-in-chief, Wired"A crazy fun read, from cover to cover, this book deserves a special spot on the bookshelf of any self-respecting nerd." —Jake McKee, former global community manager, the LEGO Group"An excellent book and a must have for any LEGO enthusiast out there. The pictures are awesome!" —Ulrik Pilegaard, author of Forbidden LEGO"We're all members of the Cult of LEGO—the only membership requirement is clicking two pieces of plastic together and wanting to click more. Now we have a book that justifies our obsession." —James Floyd Kelly, blogger for GeekDad.com and TheNXTStep.com
Love 'Em or Lose 'Em: Getting Good People to Stay
Beverly Kaye - 2003
And with so many surveys reporting that employees are unhappy and not working up to their full potential, engagement is a second serious and costly issue. The latest edition of this Wall Street Journal bestseller offers twenty-six simple strategies—from A to Z—that managers can use to address their employees’ real concerns and keep them engaged. The fifth edition has been revised and updated throughout and includes many more international examples, reflecting the fact that Love ’Em or Lose ’Em is available in twenty-two languages, from Albanian and Arabic to Thai and Turkish. Its message is truly one that spans continents and cultures.
Archery: Steps to Success
Kathleen M. Haywood - 1989
Describes the skills, techniques, and strategies to shoot safely, accurately, and consistently, using recurve or compound bows, in target and hunting situations. Through step-by-step, progressive instruction, each phase of the shot is covered: stance, draw, aim, release, and follow-through. New to this edition are full color photographs which clarify detailed written descriptions of proper techniques for shooting form, sighting and aiming, and anchoring. Drills and assessment exercises allow readers to apply and develop the physical and mental skills while a scoring system for each exercise promotes progressive skill development. "
Head First Statistics
Dawn Griffiths - 2008
Whether you're a student, a professional, or just curious about statistical analysis, Head First's brain-friendly formula helps you get a firm grasp of statistics so you can understand key points and actually use them. Learn to present data visually with charts and plots; discover the difference between taking the average with mean, median, and mode, and why it's important; learn how to calculate probability and expectation; and much more.Head First Statistics is ideal for high school and college students taking statistics and satisfies the requirements for passing the College Board's Advanced Placement (AP) Statistics Exam. With this book, you'll:Study the full range of topics covered in first-year statistics Tackle tough statistical concepts using Head First's dynamic, visually rich format proven to stimulate learning and help you retain knowledge Explore real-world scenarios, ranging from casino gambling to prescription drug testing, to bring statistical principles to life Discover how to measure spread, calculate odds through probability, and understand the normal, binomial, geometric, and Poisson distributions Conduct sampling, use correlation and regression, do hypothesis testing, perform chi square analysis, and moreBefore you know it, you'll not only have mastered statistics, you'll also see how they work in the real world. Head First Statistics will help you pass your statistics course, and give you a firm understanding of the subject so you can apply the knowledge throughout your life.
Writing for Computer Science
Justin Zobel - 1997
For the most part the book is a discussion of good writing style and effective research strategies. Some of the material is accepted wisdom, some is controversial, and some is my opinions. Although the book is brief, it is designed to be comprehensive: some readers may be interested in exploring topics further, but for most readers this book should be suf?cient. The ?rst edition of this book was almost entirely about writing. This e- tion, partly in response to reader feedback and partly in response to issues that arose in my ownexperiences as an advisor, researcher, and referee, is also about research methods. Indeed, the two topics writing about and doing research are not clearly separated. It is a small step from asking how do I write? to askingwhatisitthatIwriteabout? As previously, the guidance on writing focuses on research, but much of the material is applicable to general technical and professional communication. Likewise, the guidance on the practice of research has broader lessons. A pr- titioner trying a new algorithm or explaining to colleagues why one solution is preferable to another should be con?dent that the arguments are built on robust foundations. And, while this edition has a stronger emphasis on research than did the ?rst, nothing has been deleted; there is additional material on research, but the guidance on writing has not been taken away."
Metaprogramming Ruby
Paolo Perrotta - 2010
Now you can get in on the action as well. This book describes metaprogramming as an essential component of Ruby. Once you understand the principles of Ruby, including the object model, scopes, and eigenclasses, you're on your way to applying metaprogramming both in your daily work and in your fun, after-hours projects. Learning metaprogramming doesn't have to be difficult or boring. By taking you on a Monday-through-Friday workweek adventure with a pair of programmers, Paolo Perrotta helps make mastering the art of metaprogramming both straightforward and entertaining. The book is packed with:Pragmatic examples of metaprogramming in action, many of which come straight from popular libraries or frameworks, such as Rails. Programming challenges that let you experiment and play with some of the most fun, "out-there" metaprogramming concepts. Metaprogramming spells--34 practical recipes and idioms that you can study and apply right now, to write code that is sure to impress. Whether you're a Ruby apprentice on the path to mastering the language or a Ruby wiz in search of new tips, this book is for you.
Five Waves to Financial Freedom: Learn Elliott Wave Analysis
Ramki N. Ramakrishnan - 2011
It is no surprise, then, that professional traders and investors invariably use Elliott Wave analysis as a key decision making tool in their market activity. However, most people who try to learn the techniques by themselves often run into difficulty because the real world market movements appear to be different from the examples found in most standard reference books. This book will give you a detailed “working” knowledge of the Wave Principle. Written in simple language, and with plenty of recent and real life examples, "Five Waves to Financial Freedom" will likely become your favorite reference book which you could use to quickly verify whether your own interpretation of the market fits in with the author's guidance. With its liberal use of cross-references, this book will enhance your understanding of the rules and guidelines that govern the Wave Principle. Furthermore, you could use the hundreds of examples available in the author’s website to support what you learn from this book. The techniques outlined in this book are the very same techniques that Ramki has successfully used for nearly 30 years. About the Author: N.Ramakrishnan ( Ramki) is a Treasury Manager with nearly 30 years of market experience. His views are sought after by traders, hedge-fund managers, investors and corporate treasurers from around the world. Ramki has been using the Elliott Wave Principle almost his entire career, and he shares his unique perspective on the markets.Forbes has recently counted Ramki as one of the three excellent Elliott Wave Technical Analysts out there.Raves from readers: "I have found your book on Elliott Wave Analysis to be just as the reviews described it - easy to read with practical examples of how to use EW…"Micheal C"Thank you for the wonderful book on Elliott Waves. It is easy to understand and is not confusing as others on the same subject." Colin P"…Moreover your own concept and combination of Fibonacci ratios are outstanding…" M Dham"I gained lot of confidence on Elliott Waves by reading your book. Became regular reader of your blog too…" Suren B"I can safely say that I haven't seen analysis that was clear and more simply done than yours. Elliott Waves Analysis made easy.." Nikhil L"Thank you very much for great book. My first lessons on Elliot Wave Theory.." A.Ayyagar"I finished reading your book and must say that of all the books on Elliott Waves that I have ever read and is available in market, this one is best in helping to understand the Wave Principle and its practical application.. "Tushar K"I bought your fantastic book on Elliott Waves from Amazon.com.." Mukesh C"I found your book on Elliott Wave Analysis to be the perfect supplement to both Frost and Balan's books on Elliott Waves.." Jeff M"I must tell you that your book on Elliott Wave Analysis is absolutely great. No undue decoration, just plain Elliott. Your personal insights throughout the book provide invaluable tips for real time wave counting.. " Ann D
Adobe Illustrator CS6 Classroom in a Book: The Official Training Workbook from Adobe Systems [With CDROM]
Adobe Creative Team - 1993
The 15 project-based lessons in this book show readers step-by-step the key techniques for working in Illustrator CS6 and how to create vector artwork for virtually any project and across multiple media: print, websites, interactive projects, and video. In addition to learning the key elements of the Illustrator interface, this completely revised CS6 edition covers the new tracing engine with improved shape and color recognition, a new pattern toolset with on-artboard controls and one-click tiling, a completely overhauled performance engine and modernized user interface for working more efficiently and intuitively, and more. "The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students." --Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book(R), the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does--an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.