Beyond the Bake Sale: The Essential Guide to Family/School Partnerships


Anne T. Henderson - 1986
    Beyond the Bake Sale shows how to form these essential partnerships and how to make them work.Packed with tips from principals and teachers, checklists, and an invaluable resource section, Beyond the Bake Sale reveals how to build strong collaborative relationships and offers practical advice for improving interactions between parents and teachers, from insuring that PTA groups are constructive and inclusive to navigating the complex issues surrounding diversity in the classroom.Written with candor, clarity, and humor, Beyond the Bake Sale is essential reading for teachers, parents on the front lines in public schools, and administrators and policy makers at all levels.

What to Read When: The Books and Stories to Read with Your Child--and All the Best Times to Read Them


Pam Allyn - 2009
    In many ways, books provide the first opportunity for children to begin to reflectively engage with and understand the world around them. Not only can parents entertain their child and convey the beauty of language through books, they can also share their values and create lasting connections.Here, Allyn offers parents and caregivers essential advice on choosing appropriate titles for their children--taking into account a child's age, attention ability, gender, and interests-- along with techniques for reading aloud effectively. But what sets this book apart is the extraordinary, annotated list of more than three hundred titles suitable for the pivotal moments in a child's life. With category themes ranging from friendship and journeys to thankfulness, separations, silliness, and spirituality, What to Read When is a one-of-a-kind guide to how parents can best inspire children through reading together. In addition, Pam Allyn includes an indispensable "Reader's Ladder" section, with recommendations for children at every stage from birth to age ten. With the author's warm and engaging voice throughout, discussion questions to encourage in-depth conversations, as well as advice on helping kids make the transition to independent reading, this book will help shape thoughtful, creative, and curious children, imparting a love of reading that will last a lifetime.These Penguin Young Reader's Books are referenced in What to Read WhenSylvia Jean: Drama Queen by Lisa Campbell Ernst (Penguin Young Reader's Group: 2005)Two Is For Twins, by Wendy Cheyette Lewison, illustrations by Hiroe Nakata (Penguin Young Readers: 2006)Remember Grandma? by Laura Langston (Penguin Group (USA): May 2004)Soul Looks Back in Wonder compiled by Tom Feelings (Puffin Books)Time of Wonder by Robert McCloskey (Penguin Books USA, Incorporated: December 1957)When I was Young in the Mountainsby Cynthia Rylant illustrated by Diane Goode (Penguin Young Readers Group: January 1993)Nana Upstairs and Nana Downstairs by Tomie DePaola (Puffin Books, an imprint of Penguin Books, Inc.:1973)Good Night, Good Knight by Shelly Moore Thomas, illustrations by Jennifer Plecas (Penguin Young Readers Group: 2002)

Cooperative Learning


Spencer Kagan - 1991
    This new book presents today s most successful cooperative learning methods. The Kagans make it easier than ever to boost engagement and achievement. You ll still find all the practical and proven Kagan Structures, including Numbered Heads Together, RoundTable, and Three-Step Interview direct from the man who invented cooperative learning structures. And there s still plenty of ready-to-do teambuilding and classbuilding activities to make your class click. But in this expanded edition, you will find new step-by-step structures, hundreds of helpful management tips, many more teacher-friendly activities and forms, and up-to-date research on proven methods. You hear how schools have used Kagan Cooperative Learning to boost academics, close the achievement gap, improve student relations, and create a more kind and caring school community. After decades of training and working with hundreds of thousands of teachers, the Kagans have refined and perfected the most widely used and respected form of cooperative learning ever. The Kagans make it easy for you to dramatically increase engagement and achievement in your class!

What Video Games Have to Teach Us about Learning and Literacy


James Paul Gee - 2003
    James Paul Gee begins his new book with 'I want to talk about vide games- yes, even violent video games - and say some positive things about them'. With this simple but explosive beginning, one of America's most well-respected professors of education looks seriously at the good that can come from playing video games. Gee is interested in the cognitive development that can occur when someone is trying to escape a maze, find a hidden treasure and, even, blasting away an enemy with a high-powered rifle. Talking about his own video-gaming experience learning and using games as diverse as Lara Croft and Arcanum, Gee looks at major specific cognitive activities: How individuals develop a sense of identity; How one grasps meaning; How one evaluates and follows a command; How one picks a role model; How one perceives the world.

Education Nation: Six Leading Edges of Innovation in Our Schools


Milton Chen - 2010
    In Education Nation author Milton Chen draws from extensive experience in media-from his work on Sesame Street in its nascent years to his role as executive director of the George Lucas Educational Foundation-to support a vision for a new world of learning.This book, in six chapters, explores the "edges" in education--the places where K-12 learning has already seen revolutionary changes through innovative reform and the use of technology.Examines ways in which learning can be revolutionized through innovative reform and the use of technology Explores the ever-expanding world of technology for breakthroughs in teaching and learning Includes many wonderful resources to support innovation in schools across the nation This important book offers a clear vision for tomorrow's classrooms that will enhance learning opportunities for all children.

The Teaching Gap: Best Ideas from the World's Teachers for Improving Education in the Classroom


James W. Stigler - 1999
    Discusses ways to improve the American educational system, arguing that the art of teaching is far more important than increased spending.

Rapid Instructional Design: Learning ID Fast and Right


George M. Piskurich - 2000
    It offers a no-nonsense walk through all the steps in the instructional design process and each step is explained in language that is conversational and easy to understand. This new edition addresses such topics as learning analysis, return on investment, and designing asynchronous and synchronous e-learning, as well as a wealth of illustrative examples of storyboards and professional commentary and case studies from professionals in the field.

Setting the Standard for Project Based Learning


John Larmer - 2015
    It's not enough to just "do projects." Today's projects need to be rigorous, engaging, and in-depth, and they need to have student voice and choice built in. Such projects require careful planning and pedagogical skill. The authors -- leaders at the respected Buck Institute for Education -- take readers through the step-by-step process of how to create, implement, and assess PBL using a classroom-tested framework.

Making Learning Whole: How Seven Principles of Teaching Can Transform Education


David N. Perkins - 2008
    He describes how teaching any subject at any level can be made more effective if students are introduced to the "whole game," rather than isolated pieces of a discipline. Perkins explains how learning academic subjects should be approached like learning baseball or any game, and he demonstrates this with seven principles for making learning whole: from making the game worth playing (emphasizing the importance of motivation to sustained learning), to working on the hard parts (the importance of thoughtful practice), to learning how to learn (developing self-managed learners).Vividly explains how to organize learning in ways that allow people to do important things with what they know Offers guidelines for transforming education to prepare our youth for success in a rapidly changing world Filled with real-world, illustrative examples of the seven principles At the end of each chapter, Perkins includes "Wonders of Learning," a summary of the key ideas.

Ratchetdemic: Reimagining Academic Success


Christopher Emdin - 2021
    Ratchetdemic advocates for a new kind of student identity--one that bridges the seemingly disparate worlds of the ivory tower and the urban classroom. Because modern schooling often centers whiteness, Emdin argues, it dismisses ratchet identity (the embodying of "negative" characteristics associated with lowbrow culture, often thought to be possessed by people of a particular ethnic, racial, or socioeconomic status) as anti-intellectual and punishes young people for straying from these alleged "academic norms," leaving young people in classrooms frustrated and uninspired. These deviations, Emdin explains, include so-called "disruptive behavior" and a celebration of hip-hop music and culture.Emdin argues that being "ratchetdemic," or both ratchet and academic (like having rap battles about science, for example), can empower students to embrace themselves, their backgrounds, and their education as parts of a whole, not disparate identities. This means celebrating protest, disrupting the status quo, and reclaiming the genius of youth in the classroom.

Inevitable: Mass Customized Learning: Learning in the Age of Empowerment


Charles Schwahn - 2010
    

Leading from the Library: Help Your School Community Thrive in the Digital Age


Shannon McClintock Miller - 2019
    One essential role librarians play is that of a leader who works collaboratively to build relationships, mold culture and climate, and advocate for the needs of students and the community. In this book, a librarian and an education leader team up to reflect on the librarian's ability to build connections in two ways. First, they discuss the benefits of bringing the outside world into the library through the use of social media, videoconferencing and other tools that allow librarians to partner with others. Then they expand upon these connections by addressing how librarians can lead in the greater educational community by sharing resources and strategies, and partnering with school leaders to tell the story of the school community. Through this book, librarians will discover the influence they can have on the school community as the library becomes the heart of the school, a place where problems are solved, content is explored, connections are made and discovery happens.

PHP Objects, Patterns, and Practice


Matt Zandstra - 2007
    Borne from a contract developer's pet project, these days you'll find PHP powering many of the world's largest web sites, including Yahoo!, Digg, EA Games, and Lycos.PHP Objects, Patterns, and Practice, Second Edition shows you how to meld the power of PHP with the sound enterprise development techniques embraced by professional programmers. Going well beyond the basics of objectoriented development, you'll learn about advanced topics such as working with static methods and properties, abstract classes, interfaces, design patterns, exception handling, and more. You'll also be exposed to key tools such as PEAR, CVS, Phing, and phpDocumentor. What you'll learn Write solid, maintainable code by embracing objectoriented techniques and design patterns Create detailed, versatile documentation using the powerful phpDocumentor automated documentation system Gain new flexibility during the development process by managing your code within a CVS repository and using the Phing build system Capitalize upon the quality code of others by using the PEAR package management solution Who this book is forPHP developers seeking to embrace sound development techniques such as objectorientation, design patterns, testing, and documentation. "

You Can't Say You Can't Play


Vivian Gussin Paley - 1992
    We remember the uncertainty of separating from our home and entering school as strangers and, more than the relief of making friends, we recall the cruel moments of our own isolation as well as those children we knew were destined to remain strangers.In this book Vivian Paley employs a unique strategy to probe the moral dimensions of the classroom. She departs from her previous work by extending her analysis to children through the fifth grade, all the while weaving remarkable fairy tale into her narrative description. Paley introduces a new rule--"You can't say you can't play"--to her kindergarten classroom and solicits the opinions of older children regarding the fairness of such a rule. We hear from those who are rejected as well as those who do the rejecting. One child, objecting to the rule, says, "It will be fairer, but how are we going to have any fun?" Another child defends the principle of classroom bosses as a more benign way of excluding the unwanted.In a brilliant twist, Paley mixes fantasy and reality, and introduces a new voice into the debate: Magpie, a magical bird, who brings lonely people to a place where a full share of the sun is rightfully theirs. Myth and morality begin to proclaim the same message and the schoolhouse will be the crucible in which the new order is tried. A struggle ensues and even the Magpie stories cannot avoid the scrutiny of this merciless pack of social philosophers who will not be easily caught in a morality tale.You Can't Say You Can't Play speaks to some of our most deeply held beliefs. Is exclusivity part of human nature? Can we legislate fairness and still nurture creativity and individuality? Can children be freed from the habit of rejection? These are some of the questions. The answers are to be found in the words of Paley's schoolchildren and in the wisdom of their teacher who respectfully listens to them.

The HyperDoc Handbook: Digital Lesson Design Using Google Apps


Lisa Highfill - 2016
    With a HyperDoc you can repackage your lesson plans on a Google Doc to engage students in innovative ways! The HyperDoc Handbook is a practical reference guide for all K-12 educators looking to transform their teaching into blended learning environments. This book strikes a perfect balance between pedagogy and how-to tips, while also providing several lesson plans to get you going. After reading this handbook, educators will feel equipped to design their own HyperDocs using both Google Apps and the myriad of web tools available online. Let this book become your guide to: Explore the pedagogy behind digital lesson design Follow step-by-step directions on how to create a HyperDoc Reflect and revise digital lessons using a checklist to “hack” your own HyperDocs Select tech tools best suited for lessons Connect and share with other educators Copy and customize sample HyperDocs to use in your own classroom HyperDocs will improve collaboration and instruction between all education stakeholders, including: students, teachers, administrators, instructional coaches, professional developers, and families. After reading The HyperDoc Handbook you will be inspired to create and share!