Tree Houses: Fairy Tale Castles in the Air


Philip Jodidio - 2012
     Childhood fantasy meets grown-up savoir faire   The idea of climbing a tree for shelter, or just to see the earth from another perspective, is surely as old as humanity. Tree houses are chronicled in ancient civilizations and their lore crosses through the history of every part of the world where trees grow. This stunningly-illustrated study offers a tour of the best tree houses in the world, some designed by architects, others the work of unknown craftsmen. A teahouse, a restaurant, a hotel, a playhouse for children, or a perch from which to contemplate life—the tree house can take as many forms as the imagination can offer. In times of concern for sustainability and ecological responsibility, the tree house may also be the ultimate symbol of life in symbiosis with nature. Whether rustic or contemporary in style, tree houses make the most of space. Climb into this trove of tree houses and enjoy a new perspective on the world.   50 tree houses from around the world Covers all different styles, from romantic to modern Every house is depicted in several photos as well as one illustration byartist Patrick Hruby from Los Angeles (who also created the book’s cover artwork) Helpful short biographies of all architects

Basics of Web Design: HTML5 & CSS3


Terry Felke-Morris - 2011
    "Basics of Web Design: HTML5 and CSS3, 2e "covers the basic concepts that web designers need to develop their skills: Introductory Internet and Web concepts Creating web pages with HTML5 Configuring text, color, and page layout with Cascading Style Sheets Configuring images and multimedia on web pages Web design best practices Accessibility, usability, and search engine optimization considerations Obtaining a domain name and web host Publishing to the Web

The Light of Cabo Rojo


Austin Star - 2019
    The night of January 5th begins; the air seems heavier, the real and the imaginary is blurred. However, what is really happening?Five teenagers head for a summer vacation to Cabo Rojo and they will be confronted with a presence more terrifying than death itself...a hideously and powerful luminescence that terrorizes and kills everything in its way.These five friends will face a storm of epic proportions, an old legend, a mysterious red light, and as if that were not enough, they must do it in a wood cabin away from any connection with civilization.A threat that looms over reality in a terrifying nightmare.All condiments for an exciting novel of horror and mystery that you will cannot stop reading.

How To Love Waking Up: A Hands-On Guide To Becoming A Morning Person


Sam Uyama - 2015
    How to become an early riser and actually like it. Do you wish waking up was easier? This book is for those that want to wake up earlier but have always found it a struggle. I’ll lay out the systematic, step-by-step approach on how I went from pulling myself out of bed to absolutely love being up early in the morning. Join the world’s most successful people Richard Branson, Founder of Virgin Group Napoleon, French Conqueror Howard Schultz, CEO of Starbucks Dalai Lama, Religious Leader Michelle Obama, First Lady of the United States These are just a few of the many, many successful people who point their accomplishments to them being early risers. They, among thousands of other early risers enjoy the proven benefits waking up early provides: • Better Productivity • More Creativity • More Optimism • Better Health Stop wasting time on advice that doesn’t help: What this book is not There are hundreds of blog posts on how to wake up earlier. Most repeat the same things, “Be positive” or “Get enough sleep”, which are inspiring and somewhat helpful, but only work until they don’t. NONE of them provide a guided system for how to actually enjoy waking up each morning. This is not a collection of things copied into a book in the hope that people would pay me for it. This is the exact system I created and used to transform myself into a confirmed morning person over the course of 3 months. What you get My promise for this book is that you walk away with a clear method for how to love being up early in the morning. So what you’ll get is: • A guide outlining how I learned to absolutely love waking up • Resources I found useful • Organization tools I created to help along the way Satisfaction Guaranteed I’m so sure this book can have an impact on your relationship with the alarm clock I will guarantee it. If after reading this guide you feel there is nothing valuable for you, then I will reimburse your purchase. Simply send me an email at sammyuyama@gmail.com Morning, how to wake up, morning routine, habits, how to be a morning person, productivity, how to

Radical Cities: Across Latin America in Search of a New Architecture


Justin McGuirk - 2014
    From Brazil to Venezuela, and from Mexico to Argentina, McGuirk discovers the people and ideas shaping the way cities are evolving. Ever since the mid twentieth century, when the dream of modernist utopia went to Latin America to die, the continent has been a testing ground for exciting new conceptions of the city. An architect in Chile has designed a form of social housing where only half of the house is built, allowing the owners to adapt the rest; Medellín, formerly the world’s murder capital, has been transformed with innovative public architecture; squatters in Caracas have taken over the forty-five-story Torre David skyscraper; and Rio is on a mission to incorporate its favelas into the rest of the city. Here, in the most urbanised continent on the planet, extreme cities have bred extreme conditions, from vast housing estates to sprawling slums. But after decades of social and political failure, a new generation has revitalised architecture and urban design in order to address persistent poverty and inequality. Together, these activists, pragmatists and social idealists are performing bold experiments that the rest of the world may learn from.Radical Cities is a colorful journey through Latin America—a crucible of architectural and urban innovation.

The Homiletical Plot, Expanded Edition: The Sermon as Narrative Art Form


Eugene L. Lowry - 2000
    Craddock and afterword by the author, Eugene L. Lowry, The Homiletical Plot, Expanded Edition follows in the same solid tradition of its predecessor. Upon its release, The Homiletical Plot quickly became a pivotal work on the art of preaching. Instead of comments on a biblical passage, Lowry suggested that the sermon follow a narrative form that moves from beginning to end, as with the plot of a story. This expanded edition continues to be an excellent teaching resource and learning tool for all preachers from introductory students to seasoned clergy.

Design Is How It Works: How the Smartest Companies Turn Products into Icons


Jay Greene - 2010
    Design is how it works."-Steve Jobs There's a new race in business to embrace "design thinking." Yet most executives have no clue what to make of the recent buzz about design. It's rarely the subject of business retreats. It's not easily measurable. To many, design is simply a crapshoot. Drawing on interviews with top executives such as Virgin's Richard Branson and Nike's Mark Parker, Jay Greene illuminates the methods of companies that rely on design to stand out in their industries. From the experiences of those at companies from Porsche to REI to Lego, we learn that design isn't merely about style and form. The heart of design is rethinking the way products and services work for customers in real life. Greene explains how: -Porsche pit its designers against each other to create its bestselling Cayenne SUV -Clif listened intently to customers, resulting in the industry-changing Luna energy bar -OXO paid meticulous attention to the details, turned its LiquiSeal mug from an abysmal failure into one of its greatest successes -LEGO started saying no to its designers-saving its brick business in the process Greene shows how important it is to build a culture in which design is more than an after-the-fact concern-it's part of your company's DNA. Design matters at every stage of the process. It isn't easy, and it increases costs, but it also boosts profits, sometimes to a massive extent. In an increasingly competitive marketplace, design represents the best chance you have of transcending your competitors.

22 Immutable Laws of Branding. Abridged.


Al Ries - 2005
    Brilliant, bold, and mercifully brief, this is the definitive work on branding, distilling the complex principles and theories espoused in other long-winded, high-priced professional marketing tomes into 22 quick and easy-to-listen-to vignettes. Pairing the brand-blazing strategies from the world's best -- like Coca-Cola, Xerox, and Starbucks -- with the world-renowned marketing savvy of bestselling author, Al Ries, and his daughter Laura Ries, The 22 Immutable Laws of Branding builds on the huge international success of The 22 Immutable Laws of Marketing and provides the expert insight you seek on business's hottest topic in less time than an airplane ride.Find out:Why you will fail to create a brand through advertising, sales promotion, public relations or fancy packagingHow to define your category. . . even if you're not first to marketHow overbranding equals underwhelmingWhy good old-fashioned publicity may be the missing link in the brand-building processWhy giving your brand the right name is perhaps more important than the brand itselfAnd perhaps most important of all:How to own a word in the mind of the consumer.Smart and accessible, The 22 Immutable Laws of Branding provides the ammo you need to dominate your category and turn your product or service into a world-class brand.

MTIV Process, Inspiration and Practice for the New Media Designer


Hillman Curtis - 2002
    Divided into three parts, this book offers a methodology for artistic and professional work and also offers technical advice for translating this to the web.

Cosmic Motors Cosmic Motors: Spaceships, Cars & Pilots of Another Galaxy


Daniel Simon - 2007
    Nine different spaceships, pods, race cars, giant trains, warships and balloons from various planets of the Galaxion system are shown from concept to completion. Daniel Simon is an established senior car designer who has spent the last several years focusing his talents on futuristic concepts for such automakers as Bugatti and Lamborghini. In his first book, Cosmic Motors, each chapter shows the design process of a unique vehicle, from the first ideation sketches to the stunningly detailed 3-D models to the final photorealistic full spread renderings. Join Daniel in this virtual world of visionary vehicles!

Designers Don't Read


Austin Howe - 2009
    He believes “in the wonder and exuberance of someone who gets paid-by clients to do what he loves.” Howe places immense value on curiosity and passion to help designers develop a point of view, a strong voice. He explores the creative process and conceptualization, and delves into what to do when inspiration is lacking. If there’s a villain in these elegant, incisive, amusing, and inspiring essays, it’s ad agencies and marketing directors, but even villains serve a purpose and illustrate the strength of graphic design “as a system, as a way of thinking, as almost a life style.” Howe believes that advertising and design must merge, but merge with design in the leadership role. He says that designers should create for clients and not in the hope of winning awards. He believes designers should swear “a 10-year commitment to make everything we do for every client a gift.” If this sounds like the designer is the client’s factotum, not so. Howe also argues in favor of offering clients a single solution and being willing to defend a great design. Organized not only by topic, but also by how long it will take the average reader to complete each chapter, Designers Don’t Read is intended to function like a “daily devotional” for designers and busy professionals involved in branded communications at all levels. Begun as a series of weekly essays sent every Monday morning to top graphic designers, Designers Don’t Read quickly developed a passionate and widespread following. With the approximate time each chapter might take to read, Designers Don’t Read’s delight and provocation can be fit into the niches in the life of a time-challenged designer. Or it may be hard to resist reading the entire book in one sitting!

Flying on Broken Wings


Carrie Bailee - 2014
    Once here she was assisted by a number of Australian women, and was ultimately encouraged to apply for refugee status in order to stay in this country. So began her battle to be granted asylum in Australia. Carrie stood before the Refugee Review Tribunal and revealed the dark underbelly of child sexual abuse and organised crime rings in our privileged, first-world neighbourhoods.This is the story of one young woman's heroic journey to survive, escape and soar above her shocking childhood experiences, and her powerful struggle for freedom and a beautiful life in Australia.

BioShock Infinite Strategy Guide


Brady Games - 1996
    Learn the location of every Vigor, vending machine, and static piece of Gear for 100% completion.THE ENEMIES OF THE PEOPLEExpert strategies and tactics for dealing with the denizens of Columbia. Learn the strengths and weaknesses of every heavy hitter so you can dispatch them when the need arises.THE GUNS OF LIBERTYDetailed data and information for all of the arms and armament of BioShock Infinite. Learn the best uses for every gun and Vigor in this dangerous world.AND MUCH, MUCH MORE!Special supplementary information by the Irrational Games’ staff, information for unlocking every Achievement and Trophy, transcriptions of every Voxophone, and a vast collection of images you won’t find anywhere else!

Visual Merchandising: Windows and In-Store Displays for Retail


Tony Morgan - 2008
    Using examples from a range of stores from fashion emporia to supermarkets, the book offers practical advice on the subject, supported by hints and tips from established visual merchandisers. It reveals the secrets of their tool kit, and information on the use of mannequins, the latest technology, how to construct and source props, and explains the psychology behind shopping and buyer behavior.Presented through color photographs, diagrams of floor layouts, and store case studies, and includinginvaluable information such as a glossary of terms used in the industry, Visual Merchandising is an essential handbook for anyone working in and learning about this exciting area.

The Second Self: Computers & the Human Spirit (20th Anniversary)


Sherry Turkle - 1984
    Technology, she writes, catalyzes changes not only in what we do but in how we think. First published in 1984, The Second Self is still essential reading as a primer in the psychology of computation. This twentieth anniversary edition allows us to reconsider two decades of computer culture--to (re)experience what was and is most novel in our new media culture and to view our own contemporary relationship with technology with fresh eyes. Turkle frames this classic work with a new introduction, a new epilogue, and extensive notes added to the original text.Turkle talks to children, college students, engineers, AI scientists, hackers, and personal computer owners--people confronting machines that seem to think and at the same time suggest a new way for us to think--about human thought, emotion, memory, and understanding. Her interviews reveal that we experience computers as being on the border between inanimate and animate, as both an extension of the self and part of the external world. Their special place betwixt and between traditional categories is part of what makes them compelling and evocative. (In the introduction to this edition, Turkle quotes a PDA user as saying, When my Palm crashed, it was like a death. I thought I had lost my mind.) Why we think of the workings of a machine in psychological terms--how this happens, and what it means for all of us--is the ever more timely subject of The Second Self.