The Werewolf Player's Guide


Justin AchilliEthan Skemp - 1998
    Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.At last! The long-awaited revision of the classic Werewolf Players Guide, this second edition is packed with information on the Garou, their packs, moots, caerns and duels. Also detailed are the other shapeshifters, from the merciless weresharks to the sagacious werecats. Includes plenty of Gifts, rites, fetishes, talens and totems, as well as expanded combat systems and essays on understanding the world of Werewolf: The Apocalypse.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Clanbook: Assamite Revised


Clayton Oliver - 2000
    Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.The High Price of UndeathAs part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Night's Black Agents


Kenneth Hite - 2012
    Bush's War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn't come in from the cold. Instead, you found your own entrances into Europe's clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didn't matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You don't know those answers yet. So you'd better start asking questions. You have to trace the bloodsuckers' operations, penetrate their networks, follow their trail, and target their weak points. Because if you don't hunt them, they will hunt you. And they will kill you. Or worse. Night's Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases. Updating classic Gothic terrors for the postmodern age, Night's Black Agents presents thoroughly modular monstrosity: GMs can build their own vampires, mashup their own minions, kitbash their own conspiracies to suit their personal sense of style and story. Rack silver bullets in your Glock, twist a UV bulb into your Maglite, keep watching the mirrors E and pray you've got your vampire stories straight.

Pathfinder Roleplaying Game: Mythic Adventures


Jason BulmahnTracy Hurley - 2013
    Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds

Clanbook: Malkavian Revised


Ethan Skemp - 2000
    From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see?The Method of MadnessAs part of the revised lineup of clanbooks, Malkavian takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Demon the Fallen


Michael Lee - 2001
    

Martha's Vineyard: A Greek mystery.


Neil Griffin - 2007
    Leaving behind his life in Fletcherford in northern England, his friends from Fletcherford Writers’ group and Sally, his foul-mouthed, best friend, colleague and confidante from Fletcherford Community College, he embarks on an adventure that will transform his life forever. As the larger than life,Yiorgi and the womanising Vangelis, friends of the deceased Martha, help him, in their own ways, to settle into his new life Bob begins to piece together the details of his aunt’s life and that of her mysterious husband Dimitri. The dark secrets of Martha’s Vineyard take Bob on a harrowing journey of self-discovery revealing the true meaning of love, belonging and revenge.

Clint Cain: The Texan Avenger


Robert Hanlon - 2017
    He killed them…. in the name of justice.” From Robert Hanlon, the bestselling author of “Texas Bounty Hunter,” “Bounty For The Preacher” and “Pecos Bounty Hunter” comes his best Western… “Clint Cain – Texan Avenger.” Vengeance, repentance and justice come in many forms. For Clint Cain, it comes in the form of his gun—a gun he knows how to use better than almost anyone else. Filled to the brim with action, adventure, plot twists and gunsight justice—Clint Cain is not a man to be crossed. This is a book filled with the dead, the dying and those who don’t get in his way—because those who do cross Clint Cain end up dead. Real dead. If you like your Westerns written in the style of A.H. Holt, Bruce G. Bennett and Paul L. Thompson—you will love “Clint Cain – Texan Avenger!” Download your copy today and start a read filled with action, adventure and drama—and the bodies of dead bad guys.

The Beast Within


Stewart WieckBill Bridges - 2000
    The Kindred Move Among UsNot merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dangerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade obscures is as rich with wonders and as rife with conflict as any ever known among men.This collection of stories concerning the Kindred of the World of Darkness serves as both an introduction to their nature and an expose of the danger they pose. Collected within this second edition are favourites of the first edition, including stories by S.P. Somtow and Mathew J. Costello, as well as two all-new stories from Gherbod Flemming and Eric Griffin, two authors of the bestselling Vampire Clan Novel series.

Defender of Rome: A Tale of the Ancient Republic


Ken Farmer - 2016
    Ever hear of the term Pyrrhic victory? A young Roman soldier is a part of history in which the phrase was created.

The New Kid 2: In the Dog House


Maureen Straka - 2018
    He also has to deal with an awful substitute teacher, his know-it-all cousin, and a cheating scandal at school. Can he help to figure out who cheated on the test before the whole class is punished?

The New Enemy: Episode 1 (Liam Scott series Book 3)


Andy McNab - 2014
    The LRCC training is designed to break him mentally and physically. Liam must prove that he’s tough enough – but things turn nasty in the interrogation room . . . Full story available in hardback on January 1st.

The DI Gus McGuire Cases: books 1-3


Liz Mistry - 2018
     PICK UP THESE THREE UNMISSABLE CRIME THRILLERS IN THIS GREAT VALUE BOXSET: Unquiet Souls Uncoiled Lies Untainted Blood Unquiet Souls: What is the link between the abduction of a little girl and a dead prostitute?When the body of a prostitute is found, followed by the discovery of children locked in an attic, DI Gus McGuire is handed the case. But what at first appears to be a simple murder soon turns into an international manhunt for the members of a twisted child trafficking ring.McGuire who is suffering with his own emotional problems, must pick his way through the web of deceit and uncover the truth in time before the body count rises.Can McGuire identify The Matchmaker before it’s too late? And can he trust those he is working with?Unquiet Souls is the first book in a dark and compelling new police series. Uncoiled Lies: Murder. Love. Corruption.DI Angus McGuire and the team are back and have their work cut out. Murdered prostitutes and a turf war between local gangsters takes the investigation into Bradford’s Immigrant communities where tensions run high.To make matters worse McGuire is juggling an illicit relationship with his boss’s daughter and has fraught family relations.Who is The Old Man?What is the link between three dead prostitutes and a long forgotten murder?Will McGuire and his team get the answers they want or is the uncomfortable truth much closer to home? Untainted Blood: In a city that is already volatile, tensions mount after a Tory MP in Bradford Central is discredited leaving the door open for the extreme right-wing candidate, Graeme Weston, to stand in the resultant by-election. However, Graeme Weston is not what he appears to be and with secrets jeopardising his political career, he must tread very carefully.Meanwhile, a serial killer targets Asian men who lead alternatives lifestyles and delivers his own form of torture. As DI Gus McGuire’s team close in, the deranged killer begins to unravel and in an unexpected twist, the stakes are raised for Gus.Are the murders linked to the political scandals or is there another motive behind them? DI Gus McGuire and his team are back and this might be their toughest case yet. These best-selling and critically acclaimed crime thrillers will appeal to fans of authors like; Helen H. Durrant, Angela Marsons and Joy Ellis