Book picks similar to
Clipping Through: One Mad Week In Video Games by Leigh Alexander
video-games
non-fiction
nonfiction
gaming
The Truth About Clutter: 9 Truths That Will Empower You to Let Go and Live Free
Erica Layne - 2020
If you want to declutter and experience the freedom of living with less—but if you somehow never make real progress toward your goal—this book will teach you why and will empower and equip you to make lasting change.In The Truth About Clutter, you’ll find these truths (and more):• Clutter has been linked to anxiety and depression.• There’s a dark side to donating—and it can motivate you to live differently.• Many of us shop to escape our feelings.• Eventually someone will have to decide what to do with every item you own. (Don’t pass this burden on.)Once you understand and internalize the nine truths in The Truth About Clutter, you'll finally be ready to let go and live free.
Man, Play and Games
Roger Caillois - 1958
In this classic study, Caillois defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life. Play is uncertain, since the outcome may not be foreseen, and it is governed by rules that provide a level playing field for all participants. In its most basic form, play consists of finding a response to the opponent's action--or to the play situation--that is free within the limits set by the rules. Caillois qualifies types of games-- according to whether competition, chance, simulation, or vertigo (being physically out of control) is dominant--and ways of playing, ranging from the unrestricted improvisation characteristic of children's play to the disciplined pursuit of solutions to gratuitously difficult puzzles. Caillois also examines the means by which games become part of daily life and ultimately contribute to various cultures their most characteristic customs and institutions. Presented here in Meyer Barash's superb English translation, Man, Play and Games is a companion volume to Caillois's Man and the Sacred.
Lost At Sea: The Jon Ronson Mysteries
Jon Ronson - 2012
Collected here from various sources (including the Guardian and GQ America) are the best of his adventures. Always intrigued by our ability to believe the unbelievable, Jon meets the man preparing to welcome the aliens to earth, the woman trying to build a fully-conscious robotic replica of the love of her life and the Deal or No Deal contestants with a fool proof system to beat the Banker. Jon realises that it’s possible for our madness to be a force for good when he meets America’s real-life superheroes or a force for evil when he meets the Reverend ‘Death’ George Exoo, who has dubiously assisted in more than a hundred mercy killings.He goes to a UFO convention in the Nevada desert with Robbie Williams, asks Insane Clown Posse (who are possibly America’s nastiest rappers) whether it’s true they’ve actually been evangelical Christians all along and rummages through the extensive archives of Stanley Kubrick. Frequently hilarious, sometimes disturbing, always entertaining, these compelling encounters with people on the edge of madness will have you wondering just what we’re capable of.
Uncanny Valley: A Memoir
Anna Wiener - 2020
She moved from New York to San Francisco, where she landed at a big-data startup in the heart of the Silicon Valley bubble: a world of surreal extravagance, dubious success, and fresh-faced entrepreneurs hell-bent on domination, glory, and, of course, progress.Anna arrived amidst a massive cultural shift, as the tech industry rapidly transformed into a locus of wealth and power rivaling Wall Street. But amid the company ski vacations and in-office speakeasies, boyish camaraderie and ride-or-die corporate fealty, a new Silicon Valley began to emerge: one in far over its head, one that enriched itself at the expense of the idyllic future it claimed to be building.Part coming-age-story, part portrait of an already-bygone era, Anna Wiener’s memoir is a rare first-person glimpse into high-flying, reckless startup culture at a time of unchecked ambition, unregulated surveillance, wild fortune, and accelerating political power. With wit, candor, and heart, Anna deftly charts the tech industry’s shift from self-appointed world savior to democracy-endangering liability, alongside a personal narrative of aspiration, ambivalence, and disillusionment.Unsparing and incisive, Uncanny Valley is a cautionary tale, and a revelatory interrogation of a world reckoning with consequences its unwitting designers are only beginning to understand.
Things I've Been Silent About
Azar Nafisi - 2008
Under it I wrote: “Falling in Love in Tehran. Going to Parties in Tehran. Watching the Marx Brothers in Tehran. Reading Lolita in Tehran. I wrote about repressive laws and executions, about public and political abominations. Eventually I drifted into writing about private betrayals, implicating myself and those close to me in ways I had never imagined.--From Things I Have Been Silent AboutAzar Nafisi, author of the beloved international bestseller Reading Lolita in Tehran, now gives us a stunning personal story of growing up in Iran, memories of her life lived in thrall to a powerful and complex mother, against the background of a country’s political revolution. A girl’s pain over family secrets; a young woman’s discovery of the power of sensuality in literature; the price a family pays for freedom in a country beset by political upheaval–these and other threads are woven together in this beautiful memoir, as a gifted storyteller once again transforms the way we see the world and “reminds us of why we read in the first place” (Newsday).Nafisi’s intelligent and complicated mother, disappointed in her dreams of leading an important and romantic life, created mesmerizing fictions about herself, her family, and her past. But her daughter soon learned that these narratives of triumph hid as much as they revealed. Nafisi’s father escaped into narratives of another kind, enchanting his children with the classic tales like the Shahnamah, the Persian Book of Kings. When her father started seeing other women, young Azar began to keep his secrets from her mother. Nafisi’s complicity in these childhood dramas ultimately led her to resist remaining silent about other personal, as well as political, cultural, and social, injustices. Reaching back in time to reflect on other generations in the Nafisi family, Things I’ve Been Silent About is also a powerful historical portrait of a family that spans many periods of change leading up to the Islamic Revolution of 1978-79, which turned Azar Nafisi’s beloved Iran into a religious dictatorship. Writing of her mother’s historic term in Parliament, even while her father, once mayor of Tehran, was in jail, Nafisi explores the remarkable “coffee hours” her mother presided over, where at first women came together to gossip, to tell fortunes, and to give silent acknowledgment of things never spoken about, and which then evolved into gatherings where men and women would meet to openly discuss the unfolding revolution. Things I’ve Been Silent About is, finally, a deeply personal reflection on women’s choices, and on how Azar Nafisi found the inspiration for a different kind of life. This unforgettable portrait of a woman, a family, and a troubled homeland is a stunning book that readers will embrace, a new triumph from an author who is a modern master of the memoir.
Critical Play: Radical Game Design
Mary Flanagan - 2009
Here, the author provides a lively historical context for critical play through 20th-century art movements, connecting subversive game design to subversive art.
Art Made from Books: Altered, Sculpted, Carved, Transformed
Laura Heyenga - 2013
Art Made from Books is the definitive guide to this compelling art form, showcasing groundbreaking work by today's most showstopping practitioners. From Su Blackwell's whimsical pop-up landscapes to the stacked-book sculptures of Kylie Stillman, each portfolio celebrates the incredible creative diversity of the medium. A preface by pioneering artist Brian Dettmer and an introduction by design critic Alyson Kuhn round out the collection. Presented in an unusual, tactile package with an exposed spine, this is an essential addition to the libraries of book lovers and art aficionados.
How to Stop Living Paycheck to Paycheck: A proven path to financial fitness in only 15 minutes a week!
Avery Breyer - 2015
Finally someone has come up with some practical, easy, quick, and workable suggestions to get out of debt and stay there." Grady Harp (Hall of Fame, Amazon Top 100 Reviewer, Vine Voice) "This is the rarest of all rarities - a really good ebook on personal finance." Amazon Top 1000 Reviewer "Avery Breyer's self-help guide to consumer finances... is filled with great ideas for getting out of a financial rut. I found her reasons for setting up a budget to be compelling and was impressed by the Money Tracker program she includes with the book... It's highly recommended." Rated 5-stars by Jack Magnus (Readers' Favorite) "I needed this book 25 years ago!" David Woody (Amazon Reader) Do you want to learn proven techniques that will help you to stop living paycheck to paycheck and stop stressing out about money? Do you want to be able to relax, knowing that all of your needs, today and in the future, can be paid for with ease? This book is going to show you money solutions that actually work. This book will provide you with both the tools and the knowledge that you need to finally get ahead. You'll learn a budget system that has stood the test of time, and helped countless people to dramatically reduce, or eliminate, their stress about money. In this practical, action-oriented guide, you'll learn an easy money-management system that takes only 15 minutes per week (that's an average of just over 2 minutes a day!) to maintain. After all, budget planning should be quick and easy! In this brilliant guide, some of the things you will learn include: -The easiest ways to pay down bad debt, and time-tested strategies to avoid getting more -How to set up a money management system that will provide for your daily monetary needs both now, and in the future -The 6 most important things you can do to take control of your money -11 budget traps, and how to avoid them You will also be given free lifetime access to The Money Tracker, a simple tool that makes keeping tabs on your budget quick and easy. Don't be the kind of person who procrastinates and makes a bad situation worse. Be the kind of person who isn't afraid to to tackle a problem head on. Be the kind of person who takes action now. You can stop living paycheck to paycheck and start to take control of your money and budget today. After that, sit back and enjoy the new life you are creating for yourself, a life where you feel secure, and more confident in your ability to manage your money. It's your time. Buy this book today and get started!
Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line
Ken Williams - 2020
The author, Ken Williams, founded Sierra On-Line Sierra with his wife Roberta who went on to create many of the company's best selling games. Sierra grew from just Ken and Roberta to over one thousand employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal and corruption that resulted in jail sentences and the collapse of Sierra. This is the behind-the-scenes story of the rise and fall, as it could only be told by the ultimate insider.
Border: A Journey to the Edge of Europe
Kapka Kassabova - 2017
When she was a child, the border zone was rumored to be an easier crossing point into the West than the Berlin Wall, and it swarmed with soldiers and spies. On holidays in the “Red Riviera” on the Black Sea, she remembers playing on the beach only miles from a bristling electrified fence whose barbs pointed inward toward the enemy: the citizens of the totalitarian regime.Kassabova discovers a place that has been shaped by successive forces of history: the Soviet and Ottoman empires, and, older still, myth and legend. Her exquisite portraits of fire walkers, smugglers, treasure hunters, botanists, and border guards populate the book. There are also the ragged men and women who have walked across Turkey from Syria and Iraq. But there seem to be nonhuman forces at work here too: This densely forested landscape is rich with curative springs and Thracian tombs, and the tug of the ancient world, of circular time and animism, is never far off.Border is a scintillating, immersive travel narrative that is also a shadow history of the Cold War, a sideways look at the migration crisis troubling Europe, and a deep, witchy descent into interior and exterior geographies.
I Am Error: The Nintendo Family Computer / Entertainment System Platform
Nathan Altice - 2015
In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of "My Name is Error," a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance.Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the "translation" problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.
Big Girls Don't Cry: The Election that Changed Everything for American Women
Rebecca Traister - 2010
A woman won a state presidential primary contest (quite a few of them, actually) for the first time in this country's history. Less than a year later, a vice-presidential candidate concluded her appearance in a national debate and immediately reached for her newborn baby. A few months after that, an African American woman moved into the White House not as an employee but as the First Lady. She is only the third First Lady in American history to have a postgraduate degree, and for most of her marriage, she has out-earned her husband. In Big Girls Don't Cry, Rebecca Traister, a Salon.com columnist whose election coverage garnered much attention, makes sense of this moment in American history, in which women broke barriers and changed the country's narrative in completely unexpected ways: How did the volatile, exhilarating events of the 2008 election fit together? What lessons can be learned from these great political upheavals about women, politics, and the media? In an utterly engaging, razor-sharp narrative interlaced with her first-person account of being a young woman navigating this turbulent and exciting time, Traister explores how—thanks to the campaigns of Hillary Clinton and Sarah Palin, and the history-making work and visibility of Michelle Obama, Tina Fey, Rachel Maddow, Katie Couric, and others—women began to emerge stronger than ever on the national stage.
Reaching Down the Rabbit Hole: A Renowned Neurologist Explains the Mystery and Drama of Brain Disease
Allan H. Ropper - 2014
What is it like to try to heal the body when the mind is under attack? In this book, Dr. Allan Ropper and Brian Burrell take the reader behind the scenes at Harvard Medical School's neurology unit to show how a seasoned diagnostician faces down bizarre, life-altering afflictions. Like Alice in Wonderland, Dr. Ropper inhabits a world where absurdities abound:• A figure skater whose body has become a ticking time-bomb • A salesman who drives around and around a traffic rotary, unable to get off • A college quarterback who can't stop calling the same play • A child molester who, after falling on the ice, is left with a brain that is very much dead inside a body that is very much alive • A mother of two young girls, diagnosed with ALS, who has to decide whether a life locked inside her own head is worth livingHow does one begin to treat such cases, to counsel people whose lives may be changed forever? How does one train the next generation of clinicians to deal with the moral and medical aspects of brain disease? Dr. Ropper and his colleague answer these questions by taking the reader into a rarified world where lives and minds hang in the balance.
The WoW Diary: A Journal of Computer Game Development
John Staats - 2018
It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success.
Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO
Satoru Iwata - 2021
In my mind, I am a game developer. But in my heart, I am a gamer." —Satoru IwataSatoru Iwata was the former Global President and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the "Iwata Asks" series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development and design philosophies of one of the most beloved figures in gaming history.