The Vampire Player's Guide
Andrew Greenberg - 1991
A large portion of the book's text is reprinted, updated, and revised from the previous version of the Players Guide to fit the Second Edition's rules and formatting style. Notable among the new content in this edition of the Players Guide is the introduction of two new bloodlines, the Daughters of Cacophony and the Samedi, along with their respective signature Disciplines.
Author Publicity Pack: Resources to Help You Take Your Book Marketing To The Next Level
Shelley Hitz - 2013
Join us and take your marketing to the next level by publicizing your book.What is included in this book:* 29 Places to Promote Your Book For Free* 8 Free Press Releases Submission Sites* 4 Places to Get Book Reviews* 25 Book Awards For Which You Can Submit Your Book* 7 Media Sources for Authors* 36 Paid Advertising Resources* 6 Virtual Bookshelves and ForumsAnd More!Because we have personally published many Christian books, we have also included 39 additional resources specifically for Christian authors.And in the back of the book, you get access to our bonus 20-page PDF, "Places to Submit Your Free KDP Select Promotion." We have been using the KDP Select program since January 2011 and have seen our book royalties increase tremendously. This PDF shares the process I take for each of my free promotions.Join us and take your marketing to the next level by publicizing your book!
Public Speaking: Storytelling Techniques for Electrifying Presentations
Akash Karia - 2013
Stories have the power to captivate listeners and to ignite their imaginations. Our brains crave stories - it's how history was recorded before people learned how to write - but what makes a great story? How can you create and deliver stories which keep your listeners transfixed? Based on Intensive Research on Brain Science, Storytelling, Screenwriting and Public Speaking I spent the last four years studying and evaluating thousands of speakers - some great ones, and others who (to put it mildly) needed a lot of help. I read over two hundred books on the art of public speaking, storytelling and screenwriting, attended countless seminars on the subject and devoured every piece of information I could get on the art of presenting. This book is the result of my intensive research. In it, you will find powerful storytelling and speaking techniques that are used by some of the world’s best speakers to help win audiences over to their way of thinking. If you want to master the art of public speaking, you must master the art of storytelling. In this book, you will discover the public speaking and storytelling techniques used by some of the best public speakers in the world. More specifically, you will learn how to: •Create an opening that instantly hooks your audience into your speech •Keep your audience on the edge of their seats with a spellbinding story •Use the suspended story to keep your audience intrigued •Bring your characters to life •Turn your stories into mental movies for your audience •Create and deliver a speech your audience will remember and talk about for years •Keep ratcheting up the suspense by increasing the intensity of your conflicts •Customize your speech (and your story) for your audience •Add organic humor to your speeches and stories without resorting to jokes •Use anchors to make your points memorable •Use tough-watch logic to inspire your audience •Create smooth transitions to ensure your speech flows logically •Create analogies and metaphors to make your message memorable •Give your audience dialogue to build rapport with them •Add a you-focused check-in to relate with your audience •Use vocal variety to spice up your speech •Create a memorable and repeatable catch-phrase using “the rule of opposites” •Add credibility to your speeches and stories •Take an element out of your story and put it into your audience’s lives •Creatively summarize your main points •Tell a story and deliver a speech that your audience will remember and talk about for years What Makes This Book Different? This book is unlike most books on the subjects of public speaking and storytelling.
The Play of Words
Richard Lederer - 1991
Learn the origins of popular phrases in the English language through this exciting book of games perfect for language lovers.Do you know the connection between the expression A HARROWING EXPERIENCE and agriculture, between BY AND LARGE and sailing, between GET YOUR GOAT and horses, or between STEAL YOUR THUNDER and show business? You probably have heard the comparisons HAPPY AS A CLAM, SMART AS A WHIP, PLEASED AS PUNCH, DEAD AS A DOORNAIL—but have you ever wondered why a clam should be happy, a whip smart, punch pleased, and a doornail dead? Through the fifty games included in The Play of Words you'll discover the answers to these questions as well as hundreds of other semantic delights that repose in our marvelous English language.
My Name is (state your name), and I am a Writer (The "My Name Is..." Series)
C.G. Cooper - 2013
The problem is, every one she knows tells her it can't be done. Instead she slogs to work every day, ignoring her dream. One day, at her favorite coffee shop, she meets Daniel. He'll soon teach her how to become the author she's always dreamed of being.This parable is fictional, but seven out of nine chapters include practical exercises for readers. If you're looking to become a writer or just struggling to find a better way, this short novel is for you.If you're ready, here's the first step. Start by reading the following statement: My Name is (state your name), and I am a Writer.More in this series:My Name is (state your name), and I am an Indie Author-->> amzn.com/B00FNR8V4C
Positively Fifth Street: Murderers, Cheetahs, and Binion's World Series of Poker
James McManus - 2003
But when McManus arrives, the lure of the tables compels him to risk his entire Harper's advance in a long-shot attempt to play in the tournament himself. This is his deliciously suspenseful account of the tournament--the players, the hand-to-hand combat, his own unlikely progress in it--and the delightfully seedy carnival atmosphere that surrounds it. Positively Fifth Street is a high-stakes adventure and a terrifying but often hilarious account of one man's effort to understand what Edward O. Wilson has called "Pleistocene exigencies"--the eros and logistics of our competitive instincts.
Meet a Jerk, Get to Work, How to Write Villains and the Occasional Hero
Jaqueline Girdner - 2011
Amaze Yourself: Take a Quantum Leap...
Jill Ammon-Wexler - 2012
Plus no matter how “limited” or “challenged” you might think you are, there’s a charismatic, confident and far more capable version of you just waiting for an invitation to emerge.This book is a SELF DISCOVERY adventure crafted by a pioneer brain/mind researcher and mind power mentor to thousands of people from around the world. You'll discover why it’s perfectly OK to be “imperfect” … proof you can LEARN TO THINK LIKE A GENIUS … an amazing way to “fake” your way to GENUINE HAPPINESS LITERALLY OVERNIGHT … what stress really is and how to tame it … PROOF you have extra-sensory powers … how to STOP MENTAL AGING …. why feeling restlessness and stuck is a very good thing … how to EXPERIENCE "THE FLOW" and much more.Finally … you will follow a step-by-step guide straight into a VERY REAL QUANTUM LEAP. If you want more in your life, this book will give you a very real road map! COMMIT TO CREATE A FAR MORE MEANINGFUL LIFE EXPERIENCE!
An Outsider Living With the Amish
Ashley Joy Lowell - 2011
Join bestselling author Ashley Emma as she travels to the Amish community of Unity, Maine and stays with three Amish families for a total of a week a half over the span of both books in this series. This unique journal's rare photos literally show you the places you are reading about--even what inside Amish homes look like. Come along on the fascinating journey as twenty-year-old Ashley learns everything she can about the Amish as she rides in buggies, shells buckets of peanuts, attends Amish church services, helps make 100 quarts of applesauce, learns Amish customs, and teaches in the schoolhouse. Most of all, she makes lasting friendships with the Amish which make the characters in her novels so realistic. What does a day in the life of an Amish person look like? If you've ever been curious about the Amish way of life, this book will not just tell you, it will show you what it means to be Amish. Join Ashley on this amazing Amish adventure and experience the Amish way of life for yourself! Note: Depending on what type of Kindle you have, the photos may be black and white instead of color. This book is intended for middle schoolers and high schoolers but may also be enjoyed by adults.
Fate Core System
Leonard Balsera - 2013
Fate Core is that engine.
Fate Core is the latest evolution of the award-winning Fate roleplaying game system from Evil Hat Productions. We’ve streamlined and clarified the rules while maintaining the system’s trademark flexibility. Name your game; Fate Core can make it happen.
Inside, you’ll discover:
Easy-to-follow rules for character and world creation.
Rock-solid storytelling advice for players and GMs to produce the best play experience.
Clearly-defined systems to guide players both new and old.
New and improved approaches to character actions, aspects, compels... and more!
TELL YOUR TALE. ROLL THE DICE. EMBRACE YOUR FATE!
A Book of Surrealist Games
Mel Gooding - 1995
Invented and played by such artists as André Breton, Rene Magritte, and Max Ernst, these gems still produce results ranging from the hilarious to the mysterious and profound.
Grantland Issue 3
Bill Simmons - 2012
It will feature the best sports writing from the website, delivered in a full-color book featuring original artwork and a host of print exclusives—including original fiction, new writing from editor-in-chief Bill Simmons, posters and pull-out sections, old-school baseball cards and mini-booklets, and a cover that looks and feels like you're holding a basketball. Like its namesake website, Grantland Quarterly will regularly include some of the most exciting and form-pushing sports writers currently plying the trade, including Chuck Klosterman, Malcolm Gladwell, Tom Bissell, Harris Wittels, John Brandon, Anna Clark, Chris Jones, Colson Whitehead, and many more.
Designing Virtual Worlds
Richard Bartle - 2003
It's a tour de force of VW design, stunning in intellectual scope, spanning the literary, economic, sociological, psychological, physical, technological, and ethical underpinnings of design, while providing the reader with a deep, well-grounded understanding of VW design principles. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.Designing Virtual Worlds brings a rich, well-developed approach to the design concepts behind virtual worlds. It is grounded in the earliest approaches to such designs, but the examples discussed in the book run the gamut from the earliest MUDs to the present-day MMORPG games mentioned above. It teaches the reader the actual, underlying design principles that many designers do not understand when they borrow or build from previous games. There is no other design book on the market in the area of online games and virtual worlds that provides the rich detail, historical context, and conceptual depth of Designing Virtual Worlds.
Lost Vegas: The Redneck Riviera, Existentialist Conversations with Strippers, and the World Series of Poker
Paul McGuire - 2010
Las Vegas lures you to shed moral responsibility and piss away your money on indulgences like decadent food, entertainment, gambling, and sex. If you don't enjoy these pastimes, then what's the point of visiting the land of compromised values? Where else can you get a cheap steak, crash a Mexican wedding, get cold-decked in blackjack by a dealer named Dong, play video poker for thirteen straight hours, drink pina coladas out of a plastic coconut, bum a cigarette from an 85-year-old woman with an oxygen tank, speed away to the Spearmint Rhino in a free limo, get rubbed by a former Miss Teen USA, puke in the back of a cab driven by a retired Navy SEAL, snort cheap cocaine in the bathroom at O'Sheas, and then catch a lucky card on the river to crack pocket aces and win a poker tournament? Only in Las Vegas.