Feynman Lectures On Computation


Richard P. Feynman - 1996
    Feynman gave his famous course on computation at the California Institute of Technology, he asked Tony Hey to adapt his lecture notes into a book. Although led by Feynman, the course also featured, as occasional guest speakers, some of the most brilliant men in science at that time, including Marvin Minsky, Charles Bennett, and John Hopfield. Although the lectures are now thirteen years old, most of the material is timeless and presents a “Feynmanesque” overview of many standard and some not-so-standard topics in computer science such as reversible logic gates and quantum computers.

Dive Into Python 3


Mark Pilgrim - 2009
    As in the original book, Dive Into Python, each chapter starts with a real, complete code sample, proceeds to pick it apart and explain the pieces, and then puts it all back together in a summary at the end.This book includes:Example programs completely rewritten to illustrate powerful new concepts now available in Python 3: sets, iterators, generators, closures, comprehensions, and much more A detailed case study of porting a major library from Python 2 to Python 3 A comprehensive appendix of all the syntactic and semantic changes in Python 3 This is the perfect resource for you if you need to port applications to Python 3, or if you like to jump into languages fast and get going right away.

Programming in Haskell


Graham Hutton - 2006
    This introduction is ideal for beginners: it requires no previous programming experience and all concepts are explained from first principles via carefully chosen examples. Each chapter includes exercises that range from the straightforward to extended projects, plus suggestions for further reading on more advanced topics. The author is a leading Haskell researcher and instructor, well-known for his teaching skills. The presentation is clear and simple, and benefits from having been refined and class-tested over several years. The result is a text that can be used with courses, or for self-learning. Features include freely accessible Powerpoint slides for each chapter, solutions to exercises and examination questions (with solutions) available to instructors, and a downloadable code that's fully compliant with the latest Haskell release.

MongoDB in Action


Kyle Banker - 2011
    The book begins by explaining what makes MongoDB unique and describing its ideal use cases. A series of tutorials designed for MongoDB mastery then leads into detailed examples for leveraging MongoDB in e-commerce, social networking, analytics, and other common applications.About the TechnologyBig data can mean big headaches. MongoDB is a document-oriented database designed to be flexible, scalable, and very fast, even with big data loads. It's built for high availability, supports rich, dynamic schemas, and lets you easily distribute data across multiple servers.About this BookMongoDB in Action introduces you to MongoDB and the document-oriented database model. This perfectly paced book provides both the big picture you'll need as a developer and enough low-level detail to satisfy a system engineer. Numerous examples will help you develop confidence in the crucial area of data modeling. You'll also love the deep explanations of each feature, including replication, auto-sharding, and deploymentThis book is written for developers. No MongoDB or NoSQL experience required.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.What's InsideIndexes, queries, and standard DB operations Map-reduce for custom aggregations and reporting Schema design patterns Deploying for scale and high availabilityTable of ContentsPART 1 GETTING STARTED A database for the modern web MongoDB through the JavaScript shell Writing programs using MongoDB PART 2 APPLICATION DEVELOPMENT IN MONGODB Document-oriented data Queries and aggregation Updates, atomic operations, and deletes PART 3 MONGODB MASTERY Indexing and query optimization Replication Sharding Deployment and administration

LATEX: A Document Preparation System: User's Guide and Reference Manual


Leslie Lamport - 1985
    The new edition features additional styles and functions, improved font handling, and enhanced graphics capabilities. Other parts of the book have been revised to reflect user comments and suggestions. Selected sections have been rewritten to explain challenging concepts or functions, and the descriptions of both MakeIndex and BibTEX have been updated. New LATEX users will want to start with this book, and current users, particularly as they upgrade to the LATEX2e software, will be eager to obtain the most up-to-date version of its associated manual. Features Revised version of the authoritative user's guide and reference manual for the LATEX computer typesetting system. Features the new standard software release - LATEX2e. Sections rewritten to explain difficult concepts or functions.

Multiple View Geometry in Computer Vision


Richard Hartley - 2000
    This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9

Unity in Action


Joseph Hocking - 2015
    You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.About the BookThis book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications.You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.

HTML, XHTML & CSS for Dummies


Ed Tittel - 2008
    Now featuring more than 250 color illustrations throughout, this perennially popular guide is a must for novices who want to work with HTML or XHTML, which continue to be the foundation for any Web site The new edition features nearly 50 percent new and updated content, including expanded coverage of CSS and scripting, new coverage of syndication and podcasting, and new sample HTML projects, including a personal Web page, an eBay auction page, a company Web site, and an online product catalog The companion Web site features an eight-page expanded Cheat Sheet with ready-reference information on commands, syntax, colors, CSS elements, and more Covers planning a Web site, formatting Web pages, using CSS, getting creative with colors and fonts, managing layouts, and integrating scripts

Python for Data Analysis


Wes McKinney - 2011
    It is also a practical, modern introduction to scientific computing in Python, tailored for data-intensive applications. This is a book about the parts of the Python language and libraries you'll need to effectively solve a broad set of data analysis problems. This book is not an exposition on analytical methods using Python as the implementation language.Written by Wes McKinney, the main author of the pandas library, this hands-on book is packed with practical cases studies. It's ideal for analysts new to Python and for Python programmers new to scientific computing.Use the IPython interactive shell as your primary development environmentLearn basic and advanced NumPy (Numerical Python) featuresGet started with data analysis tools in the pandas libraryUse high-performance tools to load, clean, transform, merge, and reshape dataCreate scatter plots and static or interactive visualizations with matplotlibApply the pandas groupby facility to slice, dice, and summarize datasetsMeasure data by points in time, whether it's specific instances, fixed periods, or intervalsLearn how to solve problems in web analytics, social sciences, finance, and economics, through detailed examples

Team Geek: A Software Developer's Guide to Working Well with Others


Brian W. Fitzpatrick - 2012
    And in a perfect world, those who produce the best code are the most successful. But in our perfectly messy world, success also depends on how you work with people to get your job done.In this highly entertaining book, Brian Fitzpatrick and Ben Collins-Sussman cover basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. It's valuable information from two respected software engineers whose popular video series, "Working with Poisonous People," has attracted hundreds of thousands of viewers.You'll learn how to deal with imperfect people--those irrational and unpredictable beings--in the course of your work. And you'll discover why playing well with others is at least as important as having great technical skills. By internalizing the techniques in this book, you'll get more software written, be more influential, be happier in your career.

Even Faster Web Sites


Steve Souders - 2009
    In this book, Steve Souders, web performance evangelist at Google and former Chief Performance Yahoo!, provides valuable techniques to help you optimize your site's performance.Souders' previous book, the bestselling High Performance Web Sites, shocked the web development world by revealing that 80% of the time it takes for a web page to load is on the client side. In Even Faster Web Sites, Souders and eight expert contributors provide best practices and pragmatic advice for improving your site's performance in three critical categories:JavaScript-Get advice for understanding Ajax performance, writing efficient JavaScript, creating responsive applications, loading scripts without blocking other components, and more.Network-Learn to share resources across multiple domains, reduce image size without loss of quality, and use chunked encoding to render pages faster.Browser-Discover alternatives to iframes, how to simplify CSS selectors, and other techniques. Speed is essential for today's rich media web sites and Web 2.0 applications. With this book, you'll learn how to shave precious seconds off your sites' load times and make them respond even faster.This book contains six guest chapters contributed by Dion Almaer, Doug Crockford, Ben Galbraith, Tony Gentilcore, Dylan Schiemann, Stoyan Stefanov, Nicole Sullivan, and Nicholas C. Zakas.

A New Kind of Science


Stephen Wolfram - 1997
    Wolfram lets the world see his work in A New Kind of Science, a gorgeous, 1,280-page tome more than a decade in the making. With patience, insight, and self-confidence to spare, Wolfram outlines a fundamental new way of modeling complex systems. On the frontier of complexity science since he was a boy, Wolfram is a champion of cellular automata--256 "programs" governed by simple nonmathematical rules. He points out that even the most complex equations fail to accurately model biological systems, but the simplest cellular automata can produce results straight out of nature--tree branches, stream eddies, and leopard spots, for instance. The graphics in A New Kind of Science show striking resemblance to the patterns we see in nature every day. Wolfram wrote the book in a distinct style meant to make it easy to read, even for nontechies; a basic familiarity with logic is helpful but not essential. Readers will find themselves swept away by the elegant simplicity of Wolfram's ideas and the accidental artistry of the cellular automaton models. Whether or not Wolfram's revolution ultimately gives us the keys to the universe, his new science is absolutely awe-inspiring. --Therese Littleton

Implementation Patterns


Kent Beck - 2006
    Every chapter of this book contains excellent explanations and insights into the smaller but important decisions we continuously have to make when creating quality code and classes. Erich Gamma, IBM Distinguished Engineer Many teams have a master developer who makes a rapid stream of good decisions all day long. Their code is easy to understand, quick to modify, and feels safe and comfortable to work with. If you ask how they thought to write something the way they did, they always have a good reason. This book will help you become the master developer on your team. The breadth and depth of topics will engage veteran programmers, who will pick up new tricks and improve on old habits, while the clarity makes it accessible to even novice developers. Russ Rufer, Silicon Valley Patterns Group Many people don t realize how readable code can be and how valuable that readability is. Kent has taught me so much, I m glad this book gives everyone the chance to learn from him. Martin Fowler, chief scientist, ThoughtWorks Code should be worth reading, not just by the compiler, but by humans. Kent Beck distilled his experience into a cohesive collection of implementation patterns. These nuggets of advice will make your code truly worth reading. Gregor Hohpe, author of Enterprise Integration Patterns In this book Kent Beck shows how writing clear and readable code follows from the application of simple principles. Implementation Patterns will help developers write intention revealing code that is both easy to understand and flexible towards future extensions. A must read for developers who are serious about their code. Sven Gorts Implementation Patterns bridges the gap between design and coding. Beck introduces a new way of thinking about programming by basing his discussion on values and principles. Diomidis Spinellis, author of Code Reading and Code Quality Software Expert Kent Beck Presents a Catalog of Patterns Infinitely Useful for Everyday Programming Great code doesn t just function: it clearly and consistently communicates your intentions, allowing other programmers to understand your code, rely on it, and modify it with confidence. But great code doesn t just happen. It is the outcome of hundreds of small but critical decisions programmers make every single day. Now, legendary software innovator Kent Beck known worldwide for creating Extreme Programming and pioneering software patterns and test-driven development focuses on these critical decisions, unearthing powerful implementation patterns for writing programs that are simpler, clearer, better organized, and more cost effective. Beck collects 77 patterns for handling everyday programming tasks and writing more readable code. This new collection of patterns addresses many aspects of development, including class, state, behavior, method, collections, frameworks, and more. He uses diagrams, stories, examples, and essays to engage the reader as he illuminates the patterns. You ll find proven solutions for handling everything from naming variables to checking exceptions. This book coversThe value of communicating through code and the philosophy behind patterns How and when to create classes, and how classes encode logic Best practices for storing and retrieving state Behavior: patterns for representing logic, including alternative paths Writing, naming, and decomposing methods Choosing and using collections Implementation pattern variations for use in building frameworks Implementation Patterns will help programmers at all experience levels, especially those who have benefited from software patterns or agile methods. It will also be an indispensable resource for development teams seeking to work together more efficiently and build more maintainable software. No other programming book will touch your day-to-day work more often. "

Python Programming for the Absolute Beginner


Michael Dawson - 2003
    Developed by computer science instructors, books in the For the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real-world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.Features Fun approach to a difficult topic Readers will create games with Python as they learn the fundamentals of this programming language The CD will include games that readers can cut and paste into their own Web site The author provides challenges at the end of chapters to push readers to program on their own.

Discrete Mathematics and Its Applications


Kenneth H. Rosen - 2000
    These themes include mathematical reasoning, combinatorial analysis, discrete structures, algorithmic thinking, and enhanced problem-solving skills through modeling. Its intent is to demonstrate the relevance and practicality of discrete mathematics to all students. The Fifth Edition includes a more thorough and linear presentation of logic, proof types and proof writing, and mathematical reasoning. This enhanced coverage will provide students with a solid understanding of the material as it relates to their immediate field of study and other relevant subjects. The inclusion of applications and examples to key topics has been significantly addressed to add clarity to every subject. True to the Fourth Edition, the text-specific web site supplements the subject matter in meaningful ways, offering additional material for students and instructors. Discrete math is an active subject with new discoveries made every year. The continual growth and updates to the web site reflect the active nature of the topics being discussed. The book is appropriate for a one- or two-term introductory discrete mathematics course to be taken by students in a wide variety of majors, including computer science, mathematics, and engineering. College Algebra is the only explicit prerequisite.