The Ten Books on Architecture


Vitruvius
    

Architectural Principles in the Age of Humanism


Rudolf Wittkower - 1949
    A brief examination of the theory and practice of Renaissance architecture that draws attention to the values underlying this style

An Outline of European Architecture


Nikolaus Pevsner - 1943
    Through several revisions and updates during Pevsner's lifetime, it continued to be a seminal essay on the subject, and even after his death, it remains as stimulating as it was back in the mid-twentieth century. Sir Nikolaus Pevsner (1902-1983) was one of the twentieth century's most learned and stimulating writers on art and architecture. He established his reputation with Pioneers of Modern Design, though he is probably best known for his celebrated series of guides, The Buildings of England, acknowledged as one of the great achievements of twentieth-century scholarship. He was also founding editor of The Pelican History of Art, the most comprehensive and scholarly history of art ever published in English. A revised and updated full-color edition of the classic study of the history of European architecture

Medieval Graffiti: The Lost Voices of England's Churches


Matthew Champion - 2014
    So archaeologist Matthew Champion started a nationwide survey to gather the best examples. In this book he shines a spotlight on a secret world of ships, prayers for good fortune, satirical cartoons, charms, curses, windmills, word puzzles, architectural plans and heraldic designs. Drawing on examples from surviving medieval churches in England and Wales, the author gives a voice to the secret graffiti artists: from the lord of the manor and the parish priest to the people who built the church itself.Here are strange medieval beasts, knights battling unseen dragons, ships sailing across lime-washed oceans and demons who stalk the walls. Latin prayers for the dead jostle with medieval curses, builders’ accounts and slanderous comments concerning a long-dead archdeacon. Strange and complex geometric designs, created to ward off the ‘evil eye’ and thwart the works of the devil, share church pillars with the heraldic shields of England’s medieval nobility.

CCCP: Cosmic Communist Constructions Photographed


Frédéric Chaubin - 2011
    They reveal an unexpected rebirth of imagination, an unknown burgeoning that took place from 1970 until 1990. Contrary to the twenties and thirties, no “school” or main trend emerges here. These buildings represent a chaotic impulse brought about by a decaying system. Their diversity announces the end of Soviet Union. Taking advantage of the collapsing monolithic structure, the holes of the widening net, architects revisited all the chronological periods and styles, going back to the roots or freely innovating. Some of the daring ones completed projects that the Constructivists would have dreamt of (Druzhba sanatorium), others expressed their imagination in an expressionist way (Tbilisi wedding palace). A summer camp, inspired by sketches of a prototype lunar base, lays claim to its suprematist influence (Promethee). Then comes the speaking architecture widespread in the last years of the USSR: a crematorium adorned with concrete flames (Kiev crematorium), a technological institute with a flying saucer crashed on the roof (Kiev institute), a political center watching you like a Big Brother (Kaliningrad House of Soviet). This puzzle of styles testifies to all the ideological dreams of the period, from the obsession with the cosmos to the rebirth of privacy and it also outlines the geography of the USSR, showing how local influences made their exotic twists before bringing the country to its end.

Art Deco: The Golden Age of Graphic Art & Illustration


Michael Robinson - 2008
    Divided into three sections – the movement, its fashion and advertising – the reader gains great insight into the artists and innovators that helped popularize the Art Deco movement, such as Georges Barbier, Erté, Cassandre and Paul Colin. While the main focus for this intriguing book is centred on graphic art, numerous examples of other forms of Art Deco are also featured. Nestled among the posters and paintings, sculpture, objets d'art and jewellery assert their similarity, whether through line, form or theme. These echoes serve to show the creativity fertility of the period as styles and ideas traversed artistic media.

The Lamp of Memory


John Ruskin - 1849
    They have transformed the way we see ourselves – and each other. They have inspired debate, dissent, war and revolution. They have enlightened, outraged, provoked and comforted. They have enriched lives – and destroyed them. Now Penguin brings you the works of the great thinkers, pioneers, radicals and visionaries whose ideas shook civilization and helped make us who we are.

The Language of Things: Understanding the World of Desirable Objects


Deyan Sudjic - 2008
    What is it that persuades us to camp outside Apple stores to be the first to buy an iPhone? Why is it that a generation ago a typewriter might have lasted someone a lifetime, but now we write on computers that we upgrade every couple of years to shinier, faster, sleeker models? Why do the clicks of some car doors sound “expensive”? Deyan Sudjic charts our relationship—both innocent and knowing—with all things designed. From the opulent excesses of the catwalk to the playfulness of an Alessi jam jar, he shows how we can be manipulated and seduced by our possessions. With scintillating wit he addresses these questions and more, exploring the reasons why every designer yearns to put a personal stamp on a chair or an adjustable lamp, and where design ends and art begins. 71 black-and-white and 5 color illustrations.

Design as Art


Bruno Munari - 1966
    Munari insisted that design be beautiful, functional and accessible, and this enlightening and highly entertaining book sets out his ideas about visual, graphic and industrial design and the role it plays in the objects we use everyday. Lamps, road signs, typography, posters, children's books, advertising, cars and chairs - these are just some of the subjects to which he turns his illuminating gaze.How do we see the world around us? The Penguin on Design series includes the works of creative thinkers whose writings on art, design and the media have changed our vision forever.Bruno Munari (1907-1998), born in Milan, was the enfant terrible of Italian art and design for most of the twentieth century, contributing to many fields of both visual (paint, sculpture, film, industrial design, graphics) and non-visual arts (literature, poetry). He was twice awarded the Compasso d'Oro design prize for excellence in his field.If you enjoyed Design as Art, you might like John Berger's Ways of Seeing, also available in Penguin Modern Classics.'One of the most influential designers of the twentieth century ... Munari has encouraged people to go beyond formal conventions and stereotypes by showing them how to widen their perceptual awareness'International Herald Tribune

Alexander McQueen


Claire Wilcox - 2015
    A true comprehensive study, this catalog is the first in-depth look at McQueen and explores key themes of the exhibition—tailoring, gothic, primitivism, naturalism, and futurism. The book also features previously unseen material as well as groundbreaking essays and feature spreads by multiple authors and leading fashion commentators. This kaleidoscopic approach explores themes central to the designer’s work and his collections, such as the psychology of fashion, natural history, the theatre and spectacle of his shows, and the key creative collaborators during McQueen’s lifetime.Alexander McQueen also offers an encyclopedic survey of McQueen’s catwalk collections, illustrated with striking images by leading fashion photographers, and specially commissioned photographs that capture the breathtaking skill of his designs and awesome theatricality of his shows.

The Art of Dishonored 2


Ian Tucker - 2016
    Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"

How to


Michael Bierut - 2015
    Featuring more than thirty-five of his projects, it reveals his philosophy of graphic design—how to use it to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world. Specially chosen to illustrate the breadth and reach of graphic design today, each entry demonstrates Bierut’s eclectic approach. In his entertaining voice, the artist walks us through each from start to finish, mixing historic images, preliminary drawings (including full-size reproductions of the notebooks he has maintained for more than thirty-five years), working models and rejected alternatives, as well as the finished work. Throughout, he provides insights into the creative process, his working life, his relationship with clients, and the struggles that any design professional faces in bringing innovative ideas to the world.Offering insight and inspiration for artists, designers, students, and anyone interested in how words, images, and ideas can be put together, How to provides insight to the design process of one of this century’s most renowned creative minds.

The Feud That Sparked the Renaissance: How Brunelleschi and Ghiberti Changed the Art World


Paul Robert Walker - 2002
    Its designer was Filippo Brunelleschi, a temperamental architect and inventor who rediscovered the techniques of mathematical perspective. Yet the completion of the dome was not Brunelleschi’s glory alone. He was forced to share the commission with his archrival, the canny and gifted sculptor Lorenzo Ghiberti.In this lush, imaginative history—a fascinating true story of artistic genius and personal triumph—Paul Robert Walker breathes life into these two talented, passionate artists and the competitive drive that united and dived them. As it illuminates fascinating individuals from Donatello and Masaccio to Cosimo de’Medici and Leon Battista Alberti, The Feud That Sparked the Renaissance offers a glorious tour of 15th-century Florence, a bustling city on the verge of greatness in a time of flourishing creativity, rivalry, and genius.

One Little Spark!: Mickey's Ten Commandments and The Road to Imagineering


Martin Sklar - 2015
    But who are they? How did they join the team? What is it like to spend a day in their shoes?Disney Legend Marty Sklar wants to give back to fans and answer these burning questions. When Marty was president of Walt Disney Imagineering, he created a list of principles and ideals for the team, aptly named Mickey’s Ten Commandments. Using this code of standards as his organizational flow, Marty provides listeners with insights and advice from himself and dozens of hands-on Imagineers from around the globe. It’s a true insider’s look like no other!

The Stones of Florence


Mary McCarthy - 1956
    Her most cherished sights and experiences color this timeless, graceful portrait of a city that's as famous as it is alluring.