Monster Manual V (Dungeons & Dragons Supplement)


David NoonanWil Upchurch - 2007
    This D&D supplement presents a fully illustrated hoard of new monsters, as well as ready-to-play variations of previously existing monsters. In addition, this supplement features maps of monster lairs, sample encounters, and tactics sections to help Dungeon Masters run the more complex creatures. Additionally, many entries contain information about where monsters are likely to appear in the Forgotten Realms and Eberron compaign settings.

Dark Desires


Eve Silver - 2005
    Damien Cole. Ignoring the whispered warnings and rumours that he's a man to fear, she takes her position at his eerie estate, where she quickly discovers that nothing is at it seems, least of all her handsome and brooding employer. As Darcie struggles with her fierce attraction to Damien, she must also deal with the blood, the disappearances ... and the murders.With her options dwindling and time running out, Darcie must rely on her instincts as she confronts the man she falling in love with. Is he an innocent and misunderstood man ... or a remorseless killer who prowls the East End streets?Note: All books in the Dark Gothic series can be read as stand-alone novels.

Stronghold Builder's Guidebook


Matt Forbeck - 2002
    This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."

Churchill and the Avoidable War: Could World War II Have Been Prevented?


Richard M. Langworth - 2015
    Churchill, 1948: World War II was the defining event of our age—the climactic clash between liberty and tyranny. It led to revolutions, the demise of empires, a protracted Cold War, and religious strife still not ended. Yet Churchill maintained that it was all avoidable. Here is a transformative view of Churchill’s theories, prescriptions, actions, and the degree to which he pursued them in the decade before the war. It shows that he was both right and wrong: right that Hitler could have been stopped; wrong that he did all he could to stop him. It is based on what really happened—evidence that has been “hiding in public” for many years, thoroughly referenced in Churchill’s words and those of his contemporaries. Richard M. Langworth began his Churchill work in 1968 when he organized the Churchill Study Unit, which later became the Churchill Centre. He served as its president and board chairman and was editor of its journal Finest Hour from 1982 to 2014. In November 2014, he was appointed senior fellow for Hillsdale College’s Churchill Project. Mr. Langworth published the first American edition of Churchill’s India, is the author of A Connoisseur’s Guide to the Books of Sir Winston Churchill, and is the editor of Churchill by Himself, The Definitive Wit of Winston Churchill, The Patriot’s Churchill, All Will Be Well: Good Advice from Winston Churchill, and Churchill in His Own Words. His next book is Winston Churchill, Urban Myths and Reality. In 1998, Richard Langworth was appointed a Commander of the Most Excellent Order of the British Empire by HM The Queen “for services to Anglo-American understanding and the memory of Sir Winston Churchill.”

Clanbook: Malkavian


Daniel Greenberg - 1995
    No they don't. Madness is often only a step away from enlightenment and, for some, is a step beyond. No it isn't. Now learn how the Malkavians twist the world for their benefit. You won't learn a thing. Discover the truth of their madness. It's too late for that. Clanbook: Malkavian includes: * The history of the clan and the true depth of its member's insanities;* 10 sample characters suitable for players and Storytellers; and* ιφ ψου χαν ρεαδ τηισ, ψου αρε οφφιχιαλλψ τραγιχαλλψ ηιπ.

The Cthulhu Mythos Megapack: 40 Modern and Classic Lovecraftian Stories


John Gregory BetancourtMichael R. Collings - 2012
    Lovecraft's Cthulhu Mythos. Ranging from Lovecraft's own tales (including classics such as the novel At the Mountains of Madness, The Shadow Over Innsmouth, and The Colour Out of Space) to works by his friends and contemporaries (Clark Ashton Smith, Robert E. Howard, Frank Belknap Long, and Robert Bloch), to later followers (Henry Kuttner, Lin Carter, Brian McNaughton), and contemporary afficianados (Brian Stableford, Mark McLaughlin, Adrian Cole) -- and many more. This is one collection no Lovecraft fan can afford to miss! Included are: At the Mountains of Madness, by H. P. Lovecraft The Events at Poroth Farm, by T.E.D. Klein The Return of the Sorcerer, by Clark Ashton Smith Worms of the Earth, by Robert E. Howard Envy, the Gardens of Ynath, and the Sin of Cain, by Darrell Schweitzer Drawn from Life, by John Glasby In the Haunted Darkness, by Michael R. Collings The Innsmouth Heritage, by Brian Stableford The Doom That Came to Innsmouth, by Brian McNaughton The Shadow Over Innsmouth, by H. P. Lovecraft The Nameless Offspring, by Clark Ashton Smith The Hounds of Tindalos, by Frank Belknap Long The Faceless God, by Robert Bloch The Children of Burma, by Stephen Mark Rainey The Call of Cthulhu, by H.P. Lovecraft The Old One, by John Glasby The Holiness of Azedarac, by Clark Ashton Smith Those of the Air, by Darrell Schweitzer and Jason Van Hollander The Graveyard Rats, by Henry Kuttner Toadface, by Mark McLaughlin The Whisperer in Darkness, by H. P. Lovecraft The Eater of Hours, by Darrell Schweitzer Ubbo-Sathla, by Clark Ashton Smith The Space-Eaters, by Frank Belknap Long The Fire of Asshurbanipal, by Robert E. Howard Beyond the Wall of Sleep, by H.P. Lovecraft Something in the Moonlight, by Lin Carter The Salem Horror, by Henry Kuttner Down in Limbo, by Robert M. Price The Dweller in the Gulf, by Clark Ashton Smith Azathoth, by H.P. Lovecraft Pickmans Modem, by Lawrence Watt-Evans The Hunters from Beyond, by Clark Ashton Smith Ghoulmaster, by Brian McNaughton The Spawn of Dagon, by Henry Kuttner Dark Destroyer, by Adrian Cole The Dunwich Horror, by H. P. Lovecraft The Dark Boatman, by John Glasby Dagon and Jill, by John P. McCannAnd don't forget to search this ebook store for more entries in the Megapack series -- collections covering Fantasy, Horror, Science Fiction, Mystery, Adventure ... and many more!"

Ghost Song


Sarah Rayne - 2009
    When Robert Fallon is asked to survey the structure, he finds clues indicating that its long twilight sleep may contain a sinister secret. Joining forces with researcher Hilary Bryant, Robert discovers the legend of the Tarleton's ghost, a mysterious figure that was first glimpsed during the era of Toby Chance, a charismatic performer who vanished suddenly and inexplicably in the early 1900s. After almost a century the Tarleton's dark silence is about to end, but there are those who find its reopening a threatening prospect. As Robert and Hilary delve into the macabre history, they both become menaced by the secrets of the past.

White Plume Mountain


Lawrence Schick - 1979
    WHITE PLUME MOUNTAIN is from the Special ("S") series; like others in this series, it is meant to stand on its own and is a complete ADVANCED DUNGEONS & DRAGONS adventure. The recommended number of players is four to ten, with levels ranging from fifth to tenth.Introduction:White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons & devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, & discovered the system of old lava-tubes that riddle the cone & the underlying strata.With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, & he could think of a few ways to make it worse. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below white Plume Mountain & vanished from the knowledge of men...

The Complete Book of Gnomes & Halflings


Douglas Niles - 1993
    Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you!

The Mothman Prophecies


John A. Keel - 1975
    For thirteen months the town of Point Pleasant is gripped by a real-life nightmare that culminates in a tragedy that makes headlines around the world. Strange occurrences and sightings, including a bizarre winged apparition that becomes known as the Mothman, trouble this ordinary American community. Mysterious lights are seen moving across the sky. Domestic animals are found slaughtered and mutilated. And journalist John Keel, arriving to investigate the freakish events, soon finds himself an integral part of an eerie and unfathomable mystery...

Al-Qadim: Arabian Adventures


Jeff Grub - 1992
    

Hellebore #1: The Sacrifice Issue


Maria J. Pérez CuervoPaul Watson - 2019
    Associated with the water element, it is known for opening up portals to the Underworld and the subconscious.Hellebore is a collection of writings and essays devoted to British folk horror and the themes that inspire it: folklore, myth, history, archaeology, psychogeography, witches & the occult.The Sacrifice issue examines the role of human sacrifice in folk horror. From The Wicker Man to Blood on Satan's Claw. Delve into a world of witchcraft, megalithic monuments, and pagan survivals in hidden rural areas.Featuring words by Ronald Hutton, Katy Soar, Verity Holloway, David Southwell (Hookland), Dee Dee Chainey, Mercedes Miller, John Reppion, and Maria J. Pérez Cuervo. Artwork by Paul Watson and Eli John.

Self Mastery and Fate with the Cycles of Life (Rosicrucian Order AMORC Kindle Editions)


H. Spencer Lewis - 1929
    Full facsimile of the original edition. Not reproduced with Optical Recognition Software. This book reveals how we may take advantage of certain periods to bring success, happiness, health and prosperity into our lives, and it likewise points out those periods that are not favorable for many of the things we try to achieve. It does not deal with astrology or any system of fortune telling, but presents a system long used by the Master Mystics in Oriental lands and which is strictly scientific and demonstrable. Provided is a guide on can consult weekly to navigate affairs throughout the years.

Weapons of Legacy: A Magic Series Supplement (Dungeons & Dragons Supplement)


Bruce R. Cordell - 2005
    The book includes many pre-defined weapons, outlining theirnames, history, powers, stats, necessary rituals for unlocking their powers, andadventure hooks. How the weapons can gain power is discussed, as well as thefeats with which they might be used. Also included are discussions of othermagic items such as magic armor, rings, and staves.AUTHOR BIO: BRUCE R. CORDELL, an Originsaward-winning author, has designed over 30 game titles, including the Expanded Psionics Handbook ™. He also co-authored Sandstorm ™, Libris Mortis: The Book of Undead ™, Planar Handbook ™, Epic Level Handbook ™, and Underdark ™.KOLJA RAVEN LIQUETTE is best known for authoring The Waking Landsweb site. He has also published articles in Dragon ® Magazine.TRAVIS STOUT is a freelance designer who has written several articles for Dragon ® Magazine and whose previous design credits include Lost Empiresof Faerûn ™ and the Player’s Guide to Faerûn ™.

The Complete Book of Humanoids


Bill Slavicsek - 1993
    Following on the success of the handbooks dealing with elves, gnomes, and dwarves, it provides all the information necessary to play intelligent humanoid creatures as PC's. Illustrations, many in color.