Domains of Dread: Ravenloft Campaign:


Steve Miller - 1997
    Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)

Savage Worlds Adventure Edition


Shane Lacy Hensley - 2019
    From the curious campus of East Texas University to the distant, untamed worlds of The Last Parsec.Or forge your own worlds, fully customized with setting specific rules to help you model everything from pulp adventure to sword and sorcery to hard science fiction and everything in between.

Delta Green: Agent's Handbook


Dennis Detwiller - 2016
    government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor, but without glory. Delta Green agents fight to save humanity from unnatural horrors — often at a shattering personal cost.

World of Darkness: Armory


Chuck Wendig - 2006
     Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." —Larry Crenshaw, monster-hunter This book includes: • A broad and detailed listing of every weapon, vehicle or piece of equipment a character might need in the World of Darkness • Optional rules and new Merits that reflect combat styles suitable for the weapons contained within • A hardware companion to Vampire, Werewolf and Mage chronicles 216 page hardcover. For use with the World of Darkness Rulebook.

Call of Cthulhu: 7th Edition Quick-Start Rules


Sandy Petersen - 2013
    — one of the original publishers of paper roleplaying games and has been in business for over 30 years. Chaosium is famous for the excellence of its game designs, and has won many Adventure Gaming Industry awards.All you need to play Call of Cthulhu for the first time is this Quick-Start guide, some polyhedral dice, plenty of imagination and your friends.Welcome to the worlds of Call of Cthulhu!

Dungeon Master's Screen Reincarnated


Wizards of the Coast - 2017
    The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere.- The screen's landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. - Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. - An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience.The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.

The First Team


John Ball Jr. - 1971
    Moscow has taken the USA without a shot.Student protesters are being slaughtered in the Midwest.The Jewish pogroms have begun.You are now living in Soviet–occupied America!One nuclear submarine and a handful of determined patriots against the combined might of Russia and Soviet–occupied America… The Most Explosive and Gripping “What If” Novel of Our Time!

Game Night


Jonny Nexus - 2007
    unless it's game night. A twelve-thousand-year quest is about to be completed, prophecies will be fulfilled, ancient riddles answered, legendary evils bested, and the nature of the universe revealed. All that's needed is a band of mighty heroes to do the completing. Unfortunately for the locals, some of the gods have taken a personal interest in the chronicle of these heroes' adventures. Now they are each guiding one of the characters towards the conclusion of their epic journey. That is, when they're not squabbling, backstabbing each other, blowing things up by accident, refusing to play by the rules, and turning the Allfather's creation into a mess of petty arguments, fantasy cliche, gratuitous combat and unnecessary dice rolls. If you thought your games group couldn't be any worse, Game Night shows just how bad things can get when a bunch of unruly deities decide they want to play. And may the heavens help us all. Jonny Nexus is editor of the acclaimed webzine Critical Miss and author of The Slayers' Guide to Games Masters

Snap Shot


A.J. Quinnell - 1982
    This raid is the heart and climax of A J Quinnell's spellbinding thriller, a story of characters real and invented, of violence and vendettas, and of intense love and courage.Shattered by the horrors of Vietnam, photographer David Munger has retired into a private nightmare. But lured back into action by Israeli Intelligence, and supported by the love of a remarkable woman, Munger finds himself at the centre of the deadly labyrinth of espionage, murder and blackmail that leads to the fateful raid on Tammuz.“The action is furious, the characterisation a particularly strong point with this author, honed to perfection”. - THE SCOTSMAN

Angle of Attack


Leo J. Maloney - 2021
    Maloney launches an electrifying new series featuring Alex Morgan, daughter of legendary operative Dan Morgan and a formidable force in her own right.ANGLE OF ATTACKAlex Morgan’s new mission for Zeta plunges her into a web of danger threatening Europe’s glamorous Formula One racing circuit. It quickly escalates into a race against time to track down a missing supply of weapons-grade plutonium headed for North America. From a secret prison in Iran to the glittering casinos of Monaco, to the jungles of Malaysia, and to the dark side of Montreal, Alex is up against a deadly and far-reaching conspiracy. Each step of the way, she’s dogged by a shadowy figure determined to destroy her. Alex has the grit to deal with any external threat, but this is a new kind of peril from a source shockingly close to home—one that will make Alex question everything she once believed...

Doomsday Apocalypse


Bobby Akart - 2018
    Not a war with weapons, but one with words. Until now. And so it begins ... From critically acclaimed author, Bobby Akart, Doomsday, a new post-apocalyptic survival thriller, is a gripping series of America on the edge of societal collapse and destined for war. In Doomsday: Apocalypse, book one of the Doomsday series, it was New Year's Eve. As the ball dropped in Times Square, Americans were preparing for a new year and a bright future. Instead they found themselves fighting for their lives as the fuse had been lit that sent the country into chaos. With political rancor at an all-time high, the war of words escalated, and a political war erupted. Americans were caught in the crosshairs of societal unrest and a shadowy group stoking the fires of discontent burning in America. Words were replaced by weapons as neighbor turned on neighbor, and powerful forces stopped at nothing to reshape a nation in turmoil. America had become embroiled in something more than a clash of ideologies. She now faced a battle in which the blood of patriots and tyrants would be shed. As Americans struggled to survive, they sought a place of safety where they could ride out the coming storm. However, even if they can overcome the threats confronting them, will they bear witness to an America hell-bent on destroying itself? This is a story of a nation divided, on the cusp of a second civil war, and what that portends for our future. Remember, all empires collapse eventually, and America will be no exception. OTHER BOOKS IN THE DOOMSDAY SERIES Book One: Doomsday: Apocalypse Book Two: Doomsday: Haven coming January 2019 Book Three: Doomsday: Anarchy coming February 2019Book Four: Doomsday: Minutemen coming March 2019OTHER BOOKS BY THE AUTHOR THE BOSTON BRAHMIN SERIES, a seven-book political thriller series THE BLACKOUT SERIES, a six-book post-apocalyptic survival fiction series THE PANDEMIC SERIES, a four-book medical thriller series THE LONE STAR SERIES, a six-book post-apocalyptic survival fiction THE YELLOWSTONE SERIES, a four-book survival thriller series

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

Time of Thin Blood


Sarah Roark - 1999
    Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.Gehenna will soon be upon youThe Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, The Time of Thin Blood is he first step toward the world's ultimate demise ... or salvation.The Time of This Blood includes:* Rules for creating 14th- and 15th-generation vampires - and their children* A wealth ofsetting material that allows Storytellers to bring the Final Nights into play

Faiths & Avatars (Advanced Dungeons & Dragons: Forgotten Realms, Campaign Expansion/9516)


Julia Martin - 1996
    Detailed in this 192-page core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshipers, portfolio, aliases, domain name, superior, allies, foes, symbol, worshipers' alignments, avatar, manifestations, church and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worship, affiliated orders, and the priestly vestments and adventuring garb of members of the clergy. Finally, each entry contains spells specific to each of the religions - some new, some long unavailable or hard to find and some updated to conform with the current AD&D game rules. Faiths & Avatars includes: • All the greater, intermediate and lesser deities of the Faerûnian pantheon • The honored dead, including Bane, Bhaal, Moander, Myrkul and Leira, among others • Expanded and clarified specialty priest classes and specific spells for all religions with priesthoods • Color illustrations of priests from every faith in ceremonial dress • Four additional general priest classes now official to the Forgotten Realms campaign setting: crusaders, monks, mystics and shamans.

Game of Drones


Rick Jones - 2014
    military base, no one has to wonder for long what they'll be used for. As America's own top military technology is turned against its homeland, it looks as though, for the first time in history, the president will have no choice but to give in to terrorist demands. Enter O.U.T.C.A.S.T. (Operational Undertaking To Counteract Active Stateside Threats)--six ex-operatives from six of America’s most powerful organizations. Each has been unceremoniously released by their respective former employer for alleged misdoings that leave their pride wounded but their essential skill-sets untouched. After uniting over their shared bond of dismissal from the nation’s most elite outfits, the disgruntled spooks realize that they can work together like never before to take down threats to their beloved country, a country that branded them as outcasts but needs them now more than ever. As a nauseating wave of drone strikes brings the eastern seaboard to its knees, O.U.T.C.A.S.T. is hell-bent on showing America that their way isn't the best way--it's the only way.