Book picks similar to
Dark Eras: The Sundered World (Werewolf: the Forsaken, Mage: the Awakening) by Chris Allen
chronicles-of-darkness
historical
mage-the-awakening
roleplaying
Clanbook: Gangrel
Brad Freeman - 1995
Now learn the secrets of these enigmatic vampires - their history and legends, their allies and enemies, and the truth of their relationship with the fearsome Lupine. There is good reason why they stand at the forefront of every vampiric war: none can stand against them.Clanbook: Gangrel includes:* The history of the clan and its unique view of the world;* 10 sample characters suitable for players and storytellers, and;* How the Gangrel run with the werewolves and the powers they gain.
Strongholds & Followers
Matthew Colville - 2018
Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.
She Who is Hidden
Suza Kates - 2012
She is hidden in the words of her lover. This is the first in a string of ancient riddles that will lead archaeologist Erica Conner on the most dangerous expedition of her life. After agreeing to help an esteemed colleague and a no-nonsense FBI agent, she finds herself in a race against a mysterious cult. A faction that was founded in Egypt over two thousand years ago. Erica joins forces with Agent Matt Pierce. The two exasperate each other at every turn, while they battle the intense desire growing between them. He is the one man who knows the evil group's secrets, and she is the one person who can outwit them. As the riddles lead Erica and Matt around the world, the true horror unfolds. They must fight for their own lives and defeat the cultists before an unspeakable plan is unleashed on the world.
Kult: Death is Only the Beginning...
Gunilla Jonsson - 1991
Reality is not what we think. Around us the world is dark and dangerous and nothing is what it seems to be. Our reality is an illusion, created to keep us captive. We are imprisoned since ages past by a dictatorial creator. The true world, invisible to us, is ruled by creatures who dominate behind the false facades, our prison wardens and torturers. The characters in 'Kult' are dark heroes, governed by Destiny. When the illusions shatter, they face the true reality. Kult is a complete role-playing game and includes 1) The Lie - rules for creating player characters with abilities, dark secrets, advantages and disadvantages and skills. 16 ready-made archetypes (each infull color) will enable you to create an interesting character speedily and commence playing. 2) The Madness: Rules for encountering terror; advanced, realistic combat rules; and a comprehensive, logical magic system 3) The Truth: A consistent background to help you to recreate different horror atmospheres. Our illusion and dark realilty are described in detail, together with the creatures and cults who lurk behind the veil.
Rex Electi
W.P. Kimball - 2016
He soon learns that every aspect of his life so far, including the staged deaths of his parents, has been arranged by the Senate Tribunal in an attempt to mold him into the perfect leader. Now there are only thirty candidates, including Caius, left competing to be the Emperor's heir. Success in a series of Trials will reunite him with his family and make him the most powerful man in the world, but failure will lead to a life of isolation and imprisonment hidden in the eaves of the palace. As Caius enters the trials, it becomes apparent that the tests themselves are not the problem: it is the twenty nine other candidates willing to do whatever it takes to win, including maim or kill their top competitors. Can Caius navigate the pitfalls of imperial politics and cutthroat competition, all while performing well enough to succeed in the trials fair and square?
The Cub
Vasily Mahanenko - 2021
After his seventh reincarnation, he’d begun thinking of it differently, viewing it as nothing more than a slight hiccup in his plans.But he’d forgotten one thing: when those plans get in the way of those higher up the ladder, punishment is soon to follow. And one more death brought faint consolation.Sent to another world, he found himself in a stranger’s body, though the worst part was that he was left with only the memories he’d built since his previous reincarnation. All the mage had learned before that point was gone. Finding himself in that challenging situation, his dilemma was between carving out his place in the sun and throwing up his hands in despair.But giving in wasn’t an option for Leg Ondo. The Brown Bear clan brooked no cowards. If fighting was the way to go, it was a fight to the death, to the last drop of blood. Most importantly, the new world needed to be explored and understood, the local iteration of magic in particular. Let nobody ever say that the youngest of the Bears was unworthy!
An Unexpected Proposal
Annette Lyon - 2015
Butch Larson, and in the process discovers that her long-time friend James has genuine affection for her. But as stubborn as Caroline is, she minimizes the emotions James has awakened in her, and it takes almost losing him to admit her true feelings. AN UNEXPECTED PROPOSAL debuted in WINTER COLLECTION, the first volume of the bestselling and RONE Award-winning Timeless Romance Anthology series, and is now available as a standalone short.
Legend of the Five Rings RPG
Shawn Carman - 2010
Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power.Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome, you will find:• A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai!• A unique Character Sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies!• A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit, customizing the game to fit their story lines and players.• A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.
The Snow Leopard
Daniel Leston - 2010
Cruelly betrayed while a mere boy by his brother’s vaulting ambition, he eventually overcomes bitter slavery far from his native land, achieving the status of a legendary warrior without peer among his adoptive people. Ultimately forced by tragic circumstances to choose between these two diverse cultures, he must finally decide where his true loyalties lay. About the Author:In his early years, Daniel Leston was known as a 'Story Teller' by his nephews and nieces, weaving wondrous tales for their young imaginations about heroes and heroines that strangely seems to carry the same monikers as the intended listeners. It was on this foundation that he decided to pen his first two books, primarily for the enjoyment of family and close friends.With the emergence of a remarkable tool called the 'e-reader', he decided to retrieve his novels from their long attic slumber, dust them off and offer them to the public in 2009.Blending his passion, as a former student of Art and History, Mr. Leston has drawn from his background to create two great tales steeped in history, adventure and human conquest. Opting to avoid the more chosen route of hiring a graphic artist for his first submissions to the literary world, he chose instead to complete the package, bringing his vision to life by painting his own covers.Daniel Leston is currently busy pounding the keyboard on his newest work... a continuing adventure for his beloved character from 'The Amun Chamber', Professor David Manning, scheduled for release in Fall 2012.
Veins of the Earth
Patrick Stuart - 2017
Included in this essential work:- A detailed survey of over fifty new monsters and a half dozen cultures that lurk in the Veins.- Procedures for Referees to generate both small and large-scale maps and locations within.- Expanded rules for players navigating a realm that has never seen the sun.- Full descriptions of the different types of light and the different types of dark.- The worst kinds of fear, madness, and nightmare.
T.H. White's the Once and Future King
Elisabeth Brewer - 1993
Is it for children, or for adults? Is it fantasy or a psychological novel? In its great range, it encompasses poetry and farce, comedy and tragedy -and sudden flights of schoolboy humour. White's `footnote to Malory' (his own phrase) resulted in the last major retelling of the story based on Malory's Morte Darthur, and Elisabeth Brewer explores the literary context of White's finest work as wellas considering his aims and achievement in writing it.White's story of Arthur begins with his `enfances', set in an imaginary medieval England, but it is far removed from the conventional historical novel. White was writing in wartime England, a country increasingly absorbed by a need to find an antidote to war. Through the medium of the Arthurian story he found his own voice, his unique contribution to keeping alive the flame of civilisation. Malory's chivalric virtues are rejected in favour of White's own twentieth-century values; the love affair of Lancelot and Guenever is interpreted in terms of modern psychology.The books which eventually made up The Once and Future Kingof 1958 appeared in distinctly different editions. In discussing these, Elisabeth Brewer looks at some of the ways in which White drew on his own personal experience at a deep psychological level, while also incorporating into his story material inspired by his antiquarian pursuits and by his years as a schoolmaster. She completes her study with an account of White's use of historical material, and the relationship of The Once and Future King to the Morte Darthur.ELISABETH BREWER lectured in English at Homerton College, Cambridge. She is the author of books and articles on Chaucer and the Arthurian legends
H. P. Lovecraft's Dreamlands
Chris Williams - 1986
Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.
Troika! Numinous Edition
Daniel Sell - 2016
Troika! Numinous Edition is the new edition of our popular Troika! RPG, a complete science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!Inside the book you will find; a full automated character creation system that generates exciting starting points for players to build upon; weighty lists of spells and enemies to encounter; a baked-in plane-hoping setting which draws you into the world and allows you space to build upon its sturdy foundations.Lavishly illustrated by Jeremy Duncan, Dirk Detweiler Leicthy, Sam Mameli, and ENnie award winning Andrew Walter
Dragonlance Dragons of Spring (Dragonlance)
Cam Banks - 2007
The heroes must bring the devastating War of the Lance to its end and drive back Takhisis, Queen of Darkness. This all-new version of the classic TSR adventure has been completely revised, drawing on twenty years of Dragonlance history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. It includes new character statistics featuring the popular Heroes of the Lance.