Book picks similar to
iPhone SDK 3: Visual QuickStart Guide by Duncan Campbell
instructional
reference
software
textbook
Crochet for Beginners: Quick and Easy Way to Master Spectacular Crochet Stitches in 3 Days (Crochet Patterns Book 1)
Emma Brown - 2014
Crochet books were largely useless because it is difficult to teach a visual art through words—until now.
Crochet for Beginners is full of color photos and diagrams that make it easy not only to learn beginning crocket stitches but really begin to put them into use, making more and more complicated projects, all the way up to crochet afghans.
If you already know how to do basic crochet stitches and are looking for crocheting books that can help you take your projects to the next level, this book is also perfect for your needs. This books is very specific about not only how to start crocheting, but how to improve your skills with a range of techniques and crochet patterns that train you to make just about anything you want, quickly and easily. All you have to do is look at the pictures and diagrams and you will be able to make any of the 21 crochet patterns included in the book. This book teaches you to complete every single one of our patterns, even the most advanced ones, in less than three days. To speed up the process, the book also includes a full list of Glossary terms, to explain that crochet terminology that patterns and other crocheters use. There are even ten fast-track tips to get you crocheting fast and a FAQ to answer any questions you might have about crocheting, crochet stiches, what hooks to purchase, etc.
You will be a master of crocheting in no time!
Here are just some of the benefits provided by Crochet for Beginners: • Learn whether or not crocheting is harder than knitting • 21 different crochet projects, teaching you the skills to crochet just about anything • How to easily start crocheting and build your skills • How to join crochet pieces • And many more! Learning how to crochet is not a difficult or protracted process when you have the right tools. That is what Crochet for Beginners provides, a step-by-step, picture and diagram tutorial for simple and highly advanced projects. Scroll up and get your copy today! Check Out What Others Are Saying... "One thing I really love about the book is the abundance of clear, beautiful photos. They feature colorful crochet stitches done, has got to be one of my most favorite books. Why? Because you don't just read it cover to cover and walk away from it. It is useful, it is a resource, and I find myself referring to it time and time again. You see, I am a crocheter, but I don't crochet constantly so I forget stitches. A to Z Crochet is a great tool to remind me how to do a certain stitch. The pictures are helpful and show progressive steps. If there is more than one way to do something, you can bet it is explained.. I really appreciate these pics!I now have enough stitches to keep me crocheting into the next millennium. Easy instructions and great pictures...makes it hard to do anything other than crochet. For the price, this book is an absolutely incredible value. I expect to use this book as a reference for a long time to come." - Michelle Smith "I've always wanted to learn how to crochet, this book makes it so easy! The diagrams of the patterns were really helpful to me (it doesn't matter how many times someone explains something in words, I'm a visual learner!).
Key To The Science Of Theology And A Voice Of Warning
Parley P. Pratt
You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.
Java in a Nutshell
David Flanagan - 1996
And now, with the release of the 5.0 version of Java, O'Reilly has given the book that defined the "in a Nutshell" category another impressive tune-up.In this latest revision, readers will find "Java in a Nutshell," 5th Edition, does more than just cover the extensive changes implicit in 5.0, the newest version of Java. It's undergone a complete makeover--in scope, size, and type of coverage--in order to more closely meet the needs of the modern Java programmer.To wit, "Java in a Nutshell," 5th Edition now places less emphasis on coming to Java from C and C++, and adds more discussion on tools and frameworks. It also offers new code examples to illustrate the working of APIs, and, of course, extensive coverage of Java 5.0. But faithful readers take comfort: it still hasn't lost any of its core elements that made it such a classic to begin with.This handy reference gets right to the heart of the program with an accelerated introduction to the Javaprogramming language and its key APIs--ideal for developers wishing to start writing code right away. And, as was the case in previous editions, " Java in a Nutshell," 5th Edition is once again chock-full of poignant tips, techniques, examples, and practical advice. For as longas Java has existed, "Java in a Nutshell" has helped developers maximize the capabilities of the program's newest versions. And this latest edition is no different.
GIS Tutorial 1: Basic Workbook
Wilpen L. Gorr - 2010
By combining ArcGIS tutorials with self-study exercises intended to gradually build upon basic skills, the GIS Tutorial 1 is fully adaptable to individual needs, as well as the classroom setting. The tutorial demonstrates a range of GIS functionality, from creating maps and collecting data to using geoprocessing tools and models as well as ArcGIS 3D Analyst and ArcGIS Spatial Analyst extensions for further analysis. GIS Tutorial 1 includes a data CD for working through the exercises and fully functioning 180-day trial DVD of ArcGIS Desktop10 software, making it the smart choice for GIS beginners.
Python Programming for the Absolute Beginner
Michael Dawson - 2003
Developed by computer science instructors, books in the For the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real-world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.Features Fun approach to a difficult topic Readers will create games with Python as they learn the fundamentals of this programming language The CD will include games that readers can cut and paste into their own Web site The author provides challenges at the end of chapters to push readers to program on their own.
Head First Python
Paul Barry - 2010
You'll quickly learn the language's fundamentals, then move onto persistence, exception handling, web development, SQLite, data wrangling, and Google App Engine. You'll also learn how to write mobile apps for Android, all thanks to the power that Python gives you.We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Python uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Art Through the Ages: A Concise History
Helen Gardner
The story of art unfolds in its full historical, social, religious, economic, and cultural context, deepening students' understanding of art, architecture, painting, and sculpture. This Concise version features color photographs, a stunning design, and the most current research and scholarship. What's more, the ancillary package that accompanies GARDNER'S ART THROUGH THE AGES: A CONCISE HISTORY features a wealth of tools to enhance your students' experience in the course. With each new copy of the book, students receive a copy of the ArtStudy CD-ROM-an interactive electronic study aid that fully integrates with the text and includes hundreds of high-quality digital images, plus maps, quizzes, and more.
Container Gardening Season by Season (The Weekend Gardener Series)
Gloria Daniels - 2013
Whether you are growing plants in hanging baskets, tubs, window boxes or other containers this hobby is immensely gratifying. If you are new to container gardening and buy your containers pre-planted, you get a sense of instant gratification and fulfillment. It won't be long however, before you are hit with the gardening virus and you'll find yourself expanding to one more pot and then again, one more container. Before you know it, the urge to plant and nurture will take over. At this point, you need a garden plan for your container garden.
Use this monthly container gardening checklist to keep your containers at peak performance.
When do I plant spring bulbs in containers?
When do I perk up my annual plantings with some new varieties?
What do I do with container plants I want to save over winter?
These and many other questions are answered in this container gardening book. At the beginning of the month, check out the tasks and tips on the schedule. You may find items you never thought of and may also learn techniques used by professional gardeners and landscapers that will make your container gardens the envy of the neighborhood. Scroll up and pick up this book today and give your patio, pool, and porch just the pizzazz it needs to perk up your landscaping plans.
Professional Test Driven Development with C#: Developing Real World Applications with Tdd
James Bender - 2011
This hands-on guide provides invaluable insight for creating successful test-driven development processes. With source code and examples featured in both C# and .NET, the book walks you through the TDD methodology and shows how it is applied to a real-world application. You'll witness the application built from scratch and details each step that is involved in the development, as well as any problems that were encountered and the solutions that were applied.Clarifies the motivation behind test-driven development (TDD), what it is, and how it works Reviews the various steps involved in developing an application and the testing that is involved prior to implementing the functionality Discusses unit testing and refactoring Professional Test-Driven Development with C# shows you how to create great TDD processes right away.
Mean Ol' Mr. Gravity
Mark Rippetoe - 2009
Gravity is a compilation of Q&A posts from Mark Rippetoe s StrengthMill forum. Edited for brevity, efficiency, clarity, accuracy, and taste (in a loose sense, sorry), Mean Ol' Mr. Gravity adds to the information available in Starting Strength: Basic Barbell Training and Practical Programming for Strength Training by tailoring it to the individual through his responses to questions posed by actual humans regarding their own training. It preserves the coarseness, humor, and candor that have become Rip s trademark style. A Question. Goombahboy: Hey Rip, why would you make a book out of a bunch of posts that are already available on the web? What could you possibly have been thinking? Mark Rippetoe: An excellent question. I have no idea, other than the fact that a book like this makes an excellent bathroom companion. The reading-kind of companion. Information and humor in small, easily managed chunks. Conveniently digestible pieces, as it were. Well, you know what I mean. Bozo1988: Yeah, what were you thinking? I mean, I know there s a lot of information here, I know that all of the really stupid stuff that would waste my time while reading it online has been removed, and that the videos posted on the board don t load very fast in a book format anyway, but why a book? Mark Rippetoe: Look, just read the damn thing, okay? You ll be fine.
Problem Solving for Oil Painters: Recognizing What's Gone Wrong and How to Make it Right
Gregg Kreutz - 1986
IdeaIs There a Good Abstract Idea Underlying the Picture?What Details Could be Eliminated to Strengthen the Composition?Does the Painting “Read”?Could You Finish Any Part of the Painting?ShapesAre the Dominant Shapes as Strong and Simple as Possible?Are the Shapes Too Similar?ValueCould the Value Range be Increased?Could the Number of Values be Reduced?LightIs the Subject Effectively Lit?Is the Light Area Big Enough?Would the Light Look Stronger with a Suggestion of Burnout?Do the Lights Have a Continuous Flow?Is the Light Gradated?ShadowsDo the Shadow Shapes Describe the Form?Are the Shadows Warm Enough?DepthWould the Addition of Foreground Material Deepen the Space?Does the Background Recede Far Enough?Are the Halftones Properly Related to the Background?SolidityIs the underlying Form Being Communicated?Is the Symmetry in Perspective?ColorIs There a Color Strategy?Could a Purer Color Be Used?Do the Whites Have Enough Color in Them?Are the Colors Overblended on the Canvas?Would the Color Look Brighter if it Were Saturated into its Adjacent Area?PaintIs Your Palette Efficiently Organized?Is the Painting Surface Too Absorbent?Are You Using the Palette Knife as Much as You Could?Are You Painting Lines When You Should Be Painting Masses?Are the EdgesDynamic Enough?Is There Enough Variation in the Texture of the Paint?
Learn Python The Hard Way
Zed A. Shaw - 2010
The title says it is the hard way to learn to writecode but it’s actually not. It’s the “hard” way only in that it’s the way people used to teach things. In this book youwill do something incredibly simple that all programmers actually do to learn a language: 1. Go through each exercise. 2. Type in each sample exactly. 3. Make it run.That’s it. This will be very difficult at first, but stick with it. If you go through this book, and do each exercise for1-2 hours a night, then you’ll have a good foundation for moving on to another book. You might not really learn“programming” from this book, but you will learn the foundation skills you need to start learning the language.This book’s job is to teach you the three most basic essential skills that a beginning programmer needs to know:Reading And Writing, Attention To Detail, Spotting Differences.
Basic Engineering Circuit Analysis
J. David Irwin - 1984
Now in a new Ninth Edition, this reader-friendly book has been completely revised and improved to ensure that the learning experience is enhanced. It's built on the strength of Irwin's problem-solving methodology, providing readers with a strong foundation as they advance in the field.
Emergency Care and Transportation of the Sick and Injured
Andrew M. Pollack - 1971
It Combines Comprehensive Medical Content With Dynamic New Features And Interactive Technology To Better Support Instructors And To Help Prepare Students For The Field. An Interactive Skills DVD Is Also Packaged Free With Each Copy Of The Text.
Game Coding Complete
Mike McShaffry - 2003
The best description of the first edition comes from two Amazon reviewers; the first proclaiming, "I got the same feeling of enlightenment when reading this one as I did all those years ago when I read the classic book "Code Complete" and the second stating "This is the first game book I have read that I was sorry when I got to the end because there wasn't any more."For Game Coding Complete, Second Edition, McShaffry returns with many more of his highly popular, shoot-from the hips war stories and expert game programming insight that only a real insider could provide. McShaffry uses his experience as a leading programmer for Origin Systems, Microsoft, and Ion Storm a division of Eidos, to illustrate real-world techniques and solutions, including examples from his recent work on the major game, Thief Deadly Shadows. Game Coding Complete, Second Edition takes programmers through the complete process of developing a professional quality game using hundreds of insider tricks and techniques developed and perfect by the author from over a decade of game development experience. It covers a range of topics that will appeal to the most discriminating programmers such as key "gotcha" issues that could trip up even veteran programmers. The new edition features expanded coverage of 3D programming, several new chapters on game interface design, game audio, game scripting, game engine technology, code optimization, production and scheduling, plus it now includes a CD-ROM packed with valuable source code and game development tools. The appendix offers solid advice on starting your own game company. The C++ language is used to explain specific programming concepts with added discussion of development with C# and Managed DirectX programming.