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Invisible Sun: The Way by Monte Cook


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Pathfinder Roleplaying Game: Bonus Bestiary


Jason Bulmahn - 2009
    These creatures won't be making an appearance in the Pathfinder RPG for at least a year and will thus only be available in this book for a long while. Showcasing the new rules and flexibility of the Pathfinder Roleplaying Game, this collection of creatures draws from more than 30 years of gaming history and includes:- Deadly beasts and familiar allies, such as allips, caryatid columns, faerie dragons, huecuvas, shadow mastiffs, and more!- New rules for monstrous companions, arcane creations, sinister traps, variant creatures, and other options for use with both 3.5 and the Pathfinder Roleplaying Game.- Explanations of never-before-seen rules being included in the Pathfinder Roleplaying Game.- A preview listing of nearly every monster to be included in the upcoming Pathfinder Bestiary.- Reimaginings of some of the most iconic creatures in gaming, vibrantly illustrated by some of the best artists in fantasy.- Add a taste of the Pathfinder Roleplaying Game to your campaign today with this official manual of Pathfinder monstrosities!This 16-page supplement was initially made available for Free RPG Day on June 20, 2009.Cover art by Tyler Walpole

Called to Darkness


Richard Lee Byers - 2012
    When her clan is slaughtered by a frost giant she considered her adopted brother, honor demands that she, the last surviving Blacklion, track down her old ally and take the tribe’s revenge. This is no normal betrayal, however, for the murderous giant has followed the whispers of a dark god down into the depths of the earth, into a primeval cavern forgotten by time. There, he will unleash forces capable of wiping all humans from the region—unless Kagur can stop him first.From acclaimed author Richard Lee Byers comes a tale of bloody revenge and subterranean wonder, set in the award-winning world of the Pathfinder Roleplaying Game.

The Lost Prophecy Books 1-3


D.K. Holmberg - 2019
     The arrival of the mysterious Magi, along with their near invincible guardians, signals a change. For Jakob, apprentice historian, and son of a priest, it begins an opportunity. When his home is attacked, Jakob starts a journey that will take him far from home and everything he has ever known. Studying with a new swordmaster, he gains surprising skill, but also strange new abilities that make him fear the madness which has claimed so many has come to him. He must withstand it long enough to finish the dangerous task given to him, one that with his new abilities he may be the only person able to complete. With a strange darkness rising in the north, and attackers moving in from the south, powers long thought lost begin to return. Some begin to suspect the key to survival is the answer to a lost prophecy, yet only a few remain with the ability to find it.

Strongholds & Followers


Matthew Colville - 2018
    Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.

Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement


Mike Mearls - 2010
    Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.

Troika! Numinous Edition


Daniel Sell - 2016
    Troika! Numinous Edition is the new edition of our popular Troika! RPG, a complete science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!Inside the book you will find; a full automated character creation system that generates exciting starting points for players to build upon; weighty lists of spells and enemies to encounter; a baked-in plane-hoping setting which draws you into the world and allows you space to build upon its sturdy foundations.Lavishly illustrated by Jeremy Duncan, Dirk Detweiler Leicthy, Sam Mameli, and ENnie award winning Andrew Walter

Tome of Beasts


Wolfgang Baur - 2016
    Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it!This richly-illustrated, 400+ page supplement for any 5E game includes monsters from the entire history of Kobold Press, with longtime favorites such as clockwork creatures, drakes and dragons, devils and arch-devils, and dangerous flavors of the fey--illustrated by some of the finest artists working in fantasy today.These monsters have been designed so that GMs can use them in their favorite settings for fantasy adventure, whether it's Kobold Press's world of Midgard, one of the classic realms of d20-rolling gaming, or their own homebrew worlds.

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Ars Magica, Third Edition, First Printing


Ken Cliffe - 1992
    

Battletech Technical Readout: 3060


Herbert A. Beas IIBryan Nystul - 1997
    But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.

Warhammer 40,000


Games Workshop - 2017
    No forgiveness. No respite. There is only war.The Dark Millenium takes a horrific toll upon Mankind's realm, for the galaxy is beset by the flames of war. In this nightmare future, Humanity faces utter damnation. The galaxy has split along its length, torn by apocalyptic acts of violence to disgorge the horrors of the warp. Every one of the Imperium's million worlds is beset by Chaos incarnate. Scenting blood, warmongering alien races descend to conquer even as the enemy within rises up, utter disaster stayed only by the daily sacrifice of untold billions. Only the armies of the Immortal Emperor stand between Humanity and midnight-black oblivion. Foremost amongst them are the Space Marines of the Adeptus Astartes, dauntless champions forged anew as the ultimate protectors of Mankind.You can enter this universe of horrors, today, if you dare. But remember this is a a more terrible era than ever before, and there is no peace amongst the stars...The Games Workshop hobby allows you to collect, build, paint and play within worlds of boundless creativity and imagination. Warhammer 40,000 is a tabletop game for two or more players, where you control an army of Citadel Miniatures representing the Imperium of Man or one of its many enemies. As well as telling the story of the Dark Millenium, this books provides all the rules you need to fight a variety of battles in this dystopian setting, and has essential information about collecting, painting and gaming with Citadel Miniatures.(publisher's description)

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Rifleman: A LitRPG / LitFPS Adventure (Battlegrounds Online, #1)


Troy Osgood - 2021
    It's time to move on to something more... obscure. Battlegrounds Online is the only game of its kind. A VRMMOFPS. A military warfare game so realistic that it scares away most players daring enough to try it. Realistic in the combat but not in the setting, the game is based around a toy property from the 1980s—a property that Eric's Grandfather was a fan of, passing that love down to Eric.Now, as a soldier codenamed Zag, Eric gets to play in that near-future world full of colorful and insane terrorists. He gets to be one of the characters he heard his grandfather rave about.But Eric will find that not all games are created equal. Some are more real. So real, they can affect you both in and out of the game. Experience this high-adrenaline LitRPG / LitFPS adventure from the Amazon Bestselling author behind Sky Realms Online. An action-packed thrill-ride that puts you right in the crosshairs.

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

The Wastelands (Dark Tower, #3)


Stephen King