Changeling: The Lost


Ethan SkempTravis Stout - 2007
    Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.The Core Rulebook for Changeling: The Lost• A rulebook for playing the changelings, those humans changed by durance in Faerie to something more than human• A vivid imagining of the fae beings and places that hide unseen in the World of Darkness• Provides new player types and antagonists for crossover chronicles as well as chronicles focusing on changelings aloneChangeling: The Lost is the fifth game in the World of Darkness.

Fiendish Codex II: Tyrants of the Nine Hells


Robin D. Laws - 2006
    "Fiendish Codex II: Tyrants of the Nine Hells" is a supplement designed to be the definitive resource for information about devils and the Nine Hells of the D&D world. Like its predecessor "Fiendish Codex I: Hordes of the Abyss," this game material is completely compatible with the D&D core rulebooks and is intended for both D&D players and Dungeon Masters. AUTHOR INFORMATIONRobin Laws is a freelance writer who has designed dozens of roleplaying game products, including most recently "Dungeon Master's Guide II." Robert J. Schwalb is a freelance developer and editor who primarily works on game products for Green Ronin Publishing.

The House On Gable Street: A Jack Nightingale Short Story


Stephen Leather - 2018
    The House On Gable Street is a fast-paced supernatural story about 30,000 words long, almost a novella. Stephen Leather is one of the UK's most successful thriller writers, an ebook and Sunday Times bestseller and author of the critically acclaimed Dan “Spider’ Shepherd series and the Jack Nightingale supernatural detective novels.

My Guide to RPG Storytelling


Aron Christensen - 2012
    This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.

Monster Manual 2: A 4th Edition D&D Core Rulebook


Rob HeinsooGreg Bilsland - 2009
    Classic monsters such as centaurs and frost giants make their first 4th edition appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic levels.

Deathwatch Core Rulebook


Ross Watson - 2010
    Only the most exceptional candidates from the fighting forces of the Adeptus Astartes are invited to join the Deathwatch, and take on a new oath to safeguard the Imperium from the darkest of threats. United in this newly forged brotherhood, all Deathwatch Marines must learn to put aside their differences and work together to succeed in the most extraordinary operations - whether facing the threat of total annihilation when confronted by implacable alien foes, or fighting against the foul daemon menace that crawls forth hungrily from beyond the Warp. Deathwatch offers a brand-new roleplaying experience by focusing on elite, special-missions style action at the furthest fringes of Imperial space, involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer!

Veins of the Earth


Patrick Stuart - 2017
    Included in this essential work:- A detailed survey of over fifty new monsters and a half dozen cultures that lurk in the Veins.- Procedures for Referees to generate both small and large-scale maps and locations within.- Expanded rules for players navigating a realm that has never seen the sun.- Full descriptions of the different types of light and the different types of dark.- The worst kinds of fear, madness, and nightmare.

Werewolf: The Forsaken


Carl Bowen - 2005
    To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken -- the game of bestial violence and supernatural terror -- is the second core setting sourcebook intended for use with White Wolf's new Storytelling System(tm). Werewolves are creatures of original sin, tainted by ancestral crimes and driven to hunt by the shame of being abandoned. This book details what it is to be Forsaken, one of the Tribes of the Moon. Create your own werewolf pack and seek redemption or give in to your savage nature. Hardcover. For use with the World of Darkness Rulebook.

Forbidden Lands Player's Handbook


Tomas Härenstam - 2018
    Discover lost tombs, fight horrifying monsters, wander the wilderness and build your own stronghold to defend. Forbidden Lands is a legacy game, in which your actions will permanently change the game map, turning it into a living chronicle of your adventures. The unique rules for exploration, survival, base building and campaign in the game play can easily be ported to any other game world.The tabletop RPG Forbidden Lands was named one of the most anticipated RPGs of 2018 by EN World. The crowdfunding campaign raised over a quarter of a million dollars and was the third most successful RPG Kickstarter in the world 2017.With art by the internationally acclaimed artists Simon Stålenhag and Nils Gulliksson, lore by fantasy author Erik Granström, scenarios by esteemed game writers Patrick Stuart, Ben Milton and Chris McDowall and game design by Free League that created the award-winning RPGs Mutant: Year Zero, Coriolis: The Third Horizon, Symbaroum and Tales from the Loop.

Vampire Diary: The Embrace


Robert E. Weinberg - 1994
    Slowly but surely, Auston succumbs to the dark call. Can he resist the Embrace, the gateway to an eternity of damnation? And will his master's dark command threaten the most beautiful, most perfect love he has ever felt?

The Impossible Julian Strande: Complete Box Set


Kathryn Ann Kingsley - 2020
    and he won't take no for an answer. Read the whole series with all the deleted content included!As eager as Alice was to start her new job, she got far more than she bargained for when entering employment at Strande Estate. Inexplicable noises. Haunting legends. A sexy-as-they-come amateur magician. And…an enticingly wicked ghost.Alice didn’t believe in anything paranormal when she arrived, but each day that passes leaves her questioning things she never thought she would—like whether or not her gorgeous boss was as magically gifted in the bedroom as he was at illusions.But deep within the walls of the Strande manor, a malevolent spirit has taken a keen interest in the new caretaker. Thrilled to have a new plaything at his disposal, he has devilish games planned for the unsuspecting Alice.Will she make it out of the Strande Estate alive? Or be lured into the seductive darkness?

Awake in the Dark Box Set


Tim McBain - 2015
     A 27 year old slacker has seizures during which he may or may not be astral projecting. What he learns might have the power to change the world. One second JEFF GROBNAGGER is standing in line at the grocery store, and the next he's in an alley where a hooded figure strangles him to death. So that sucks. This happens over and over again, every time Grobnagger has a seizure. Alley. Choking. Death. Repeat. What for? Why would anyone want to kill him repeatedly? Is it just a recurring seizure dream? When a sniper's bullet shatters his apartment window, he realizes two things: he's in serious danger, and there's no way he's getting his security deposit back. Who is the hooded man? And who tried to kill Grobnagger in real life? His quest for answers leads to a missing girl, cults obsessed with astral projection, an arcane puzzle sphere, an evil book, a private detective named Louise and a mustached man named Glenn that makes the most delicious food he's ever tasted. No one he meets is who they seem, and every answer leads to more questions, more seizures and more horrific deaths that may or may not be transpiring on some mysterious plane beyond the physical world. Scroll up and hit LOOK INSIDE to check out the first few chapters. BLED WHITE (Book 2) All Jeff Grobnagger wanted was to be left alone. The events of Fade to Black (Awake in the Dark #1) shifted his goal from a life of solitude to figuring out what the hell is happening to him ASAP, so he can, you know, get back to the solitude. His journey takes another twist when a burned corpse sporting a League of Light robe turns up in a vacant lot. Working undercover to solve the murder reveals bigger and bigger clues about his seizures. Solve the murder, solve the seizures? Maybe. He meets new people and is shown new places on the other side. But who and what can he trust? Just as he realizes that someone close may be working against him, he gets blindsided by the biggest shock yet. RED ON THE INSIDE (Book 3) The events of the first two books leave Grobnagger drained, often struggling to stay awake. He shuffles through life half awake, half tethered to reality. He still has no idea what is happening to him, but he's not sure he even cares anymore. When those that mean him harm finally begin to assert themselves, however, Grobnagger finds himself and his friends under direct threat of death. Plans are made to cross over and rescue Amity once and for all from her vulnerable position in the other world. But his adversaries are one step ahead and a violent spectacle becomes inevitable. Praise for the Awake in the Dark series: "Fade to Black is the funniest book I've read in... I can't remember how long. Seriously funny. I think I laughed out loud roughly once every three pages. That's a lot of funny packed into one book! And not just an internal chuckle here and there, but an honest to goodness laugh out loud that made my significant other call, 'What?' from the next room repeatedly." - Lisbeth Ames "(FADE TO BLACK) weirdly resonates with me. It is sneaky in a way – it holds the things we fear up to the light – opening the reader up to honesty – to love and hope and the truths of our souls found in the darkest of nights.

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler

The One Ring: Adventures Over The Edge Of The Wild


Francesco Nepitello - 2011
    Books softcover, 8.5" x 11," full color

The Ian Dex Supernatural Thriller Box Set One


John P. Logsdon - 2018
    Millions of pages read. *INCLUDES BOOKS 1-4* Nearly 900 pages of action-packed adventure. The Merging (Book 1) Ian Dex is a genetically-engineered cocktail of man, beast, and magic. His heightened senses propelled him to chief of paranormal police in Las Vegas… and gave him a ravenous sexual appetite. But it’s easier to keep it in his pants when he and his crew are attacked by a gang of uber-mutated vampires and werewolves… As he and his crew attempt to find a weakness in the “ubernaturals,” he receives a proposition from their ruthless leader. If he joins their side, Dex will get his hands on a seven-foot-tall succubus with glutes that could squeeze diamonds from coal. To save his crew and the world, Dex must fight a new way to fight… all while battling a serious case of blue balls… Grave Creatures (Book 2) Playboy police chief Ian Dex gets paid the big bucks to keep Las Vegas tourists focused on jackpots, not paranormal threats. But when local cemeteries start spitting out their dead like quarters, he and his supernatural crew aren’t strong enough to handle the onslaught. He may just need the help of some tourists to put the necromancer and his zombies down… To make matters worse, an irresistible succubus has the hots for Dex: a welcome distraction if it weren’t for the horde of increasingly modified walkers headed his way. As the zombies approach, Dex and his team must devise a last-shot creative solution to get the normals involved without losing the city to chaos and corpses… Blood Bane Tower (Book 3) Las Vegas police chief Ian Dex loves the thrill of chasing skirts and paranormal perps alike. When ex-cons kidnap a young human woman, he rushes to save the damsel in distress. But after the rescue, Ian can’t help but feel slighted when the woman looks past his superhuman sexual aura and falls for his wizard instead. It’s even worse when his whole department gets trapped in the Netherworld with a trio of hungry dragons… To save his crew and stop a plot for Overworld domination, Ian has to make it through all nine levels of Hell. If he takes one wrong step, the thin line between the darkness and the light may just shatter forever… London Growl (Book 4) Millionaire playboy and Las Vegas paranormal police chief Ian Dex hit a bit of an emotional snag when his long-time partner, Rachel Cress, made the decision to join the London Paranormal Police Department (PPD). When word comes in that Rachel has been kidnapped, Ian rushes off across the pond in order to save her. But in order to track her down, he must team up with Rachel's current partner, a man who clearly idolizes James Bond. It’s even worse because Ian's current partner, Harvey the werebear, decides he wants to play the part of Sherlock Holmes… To save Rachel and stop the unleashing of werewolf hell on London, Ian has to go toe to toe with the biggest wolf he's ever seen. If he fails, the meager expanse between life and death may just open up and swallow them all… If you like mythical creatures, racy comedy, and brazen officers, then you’ll love John P. Logsdon and Christopher P. Young’s fun-filled adventures. Click or tap Buy Now to start this wolfishly great read today! Ian Dex Supernatural Thriller eBook categories: Dark Fantasy Supernatural Thriller Witches & Wizards Urban Fantasy Thriller Supernatural Shifter