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Masters of Dragonlance Art by Margaret Weis
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Pathfinder Roleplaying Game: Core Rulebook
Jason BulmahnDavid Eitelbach - 2009
Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder Roleplaying Game Core Rulebook includes:- All player and Game Master rules in a single volume.- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.- Streamlined and updated rules for feats and skills that increase options for your hero.- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.- Hundreds of revised, new, and updated spells and magical treasures.- Quick-generation guidelines for nonplayer characters.- Expanded rules for curses, diseases, and poisons.- A completely overhauled experience system with options for slow, medium, and fast advancement.... and much, much more!Cover art by Wayne Reynolds
The Twilight Companion: The Unauthorized Guide to the Series
Lois H. Gresh - 2008
But their love is ill-fated--being a vampire, Edward must keep his passion in check, lest he is driven to suck Bella's blood.With legends, lore, and myths about everything from vampires to werewolves to immortality, a bio of the author, and a ton of insight into the four-book series, this companion guide will give millions of readers the information that they've been waiting for since book one.
Warriors and Weapons
Jim Zub - 2019
This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help decide what type of warrior to be, and brainstorming challenges to start thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.
Dragon Age: The World of Thedas Volume 1
David Gaider - 2013
The definitive guide!
The Witcher 3: Wild Hunt Artbook
CD Projekt Red - 2015
It contains art work from the game, along with commentary by the developers for each piece of art and style approach.
Inside HBO's Game of Thrones: Seasons 1 2 (Game of Thrones Book, Book about HBO Series)
Bryan Cogman - 2012
This official companion book gives fans new ways to enter this fictional world and discover more about the beloved (and reviled) characters and the electrifying plotlines. Hundreds of set photos, production and costume designs, storyboards, and insider stories reveal how the show's creators translated George R. R. Martin's best-selling fantasy series into the world of Westeros. Featuring interviews with key actors and crew members that capture the best scripted and unscripted moments from the first two seasons, as well as a preface by George R. R. Martin, this special volume, bound in a lavishly debossed padded cover, offers exclusive access to this unprecedented television series.
Greg and Tim Hildebrandt: The Tolkien Years
Greg Hildebrandt Jr. - 2001
Now comes Greg and Tim Hildebrandt -- The Tolkien Years, Expanded Edition featuring 12 new pages of original Tolkien drawings and paintings, plus a brand-new pullout poster A fascinating behind-the-scenes look at the work of two renowned fantasy artists, written through the eyes of their closest family member The million-selling Lord of the Rings calendars created during the '70s by renowned fantasy artists Greg and Tim Hildebrandt are now considered artistic masterpieces. Greg and Tim Hildebrandt -- The Tolkien Years tells the untold story behind the creation of these cherished illustrations, written by an author with real firsthand knowledge of the creative genius behind these paintings.Written by Greg Hildebrandt, Jr., Greg Hildebrandt's son, this fascinating book tells the story through the eyes of young Gregory when, at ages five, six, and seven he posed for the various "little people" characters known as the Hobbits. Gregory reminisces about his key role in the development of these calendar paintings and the unique creative ingenuity of his father and uncle.This updated and expanded edition of the best-selling Greg and Tim Hildebrandt -- The Tolkien Years provides Tolkien-lovers with a fantastic treasury of Lord of the Rings art. Not only is all the artwork from the first edition here, but this new edition also features 28 new, exclusive Hildebrant drawings and paintings; a fabulous new cover; and a brand-new pull-out poster of an original painting specifically commissioned by the Hildebrandts for this book.
In Search of the Unknown
Mike Carr - 1979
Introductory module for character levels 1-3 for the Dungeons & Dragons game.This package ( a cover folder with maps & descriptive booklet within), forms a complete module for use with Dungeons & Dragons Basic Set.It is especially designed as an instructional aid for beginning Dungeons Masters & Players, specifically created to enable new Dungeon Masters to initiate play with a minium of preparation.
The Dragons of Krynn
Margaret WeisNick O'Donohoe - 1994
Answers the demand for new Dragonlance tales and reunites many of the writers of the first Tales series, including Douglas Niles, Richard A. Knaak, Nancy Varian Berberick, and others.
The Complete Ranger's Handbook
Rick Swan - 1993
Until now. Come learn the innermost secrets of one of the most popular AD&D character classes. Details on every part of the Ranger's life, from allied forest brethren to unusual outdoor equipment. With 15 new and exciting character kits, this book is an information-packed accessory for the AD&D 2nd Edition Game. A special appendix gives the rules for the original AD&D ranger class.
World of Warcraft Chronicle: Volume 1
Blizzard Entertainment - 2016
This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people.This beautiful hardcover features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.From the Hardcover edition.
The Grand History of the Realms
Brian R. James - 2007
Although not a game supplement, it serves as a handy reference guide for players and Dungeon Masters seeking information on specific historical events. In addition, the book features an exclusive Forgotten Realms short story by best-selling author R.A. Salvatore and new revelations for Realmslore aficionados.
The Twilight Saga: The Official Illustrated Guide
Stephenie Meyer - 2011
This comprehensive handbook-essential for every Twilight Saga fan-is full-color throughout with nearly 100 gorgeous illustrations and photographs and with exclusive new material, character profiles, genealogical charts, maps, extensive cross-references, and much more.
Traditional Oil Painting: Advanced Techniques and Concepts from the Renaissance to the Present
Virgil Elliott - 2007
How did the Old Masters create their masterpieces? What kind of education allowed these great artists to create such beautiful work, and how can an artist learn these lessons today? Traditional Oil Painting answers those questions and many more. This comprehensive sourcebook explores the most advanced levels of oil painting, with full information on the latest scientific discoveries. Author and distinguished artist Virgil Elliott examines the many elements that let artists take the next step in their work: mental attitude, aesthetic considerations, the importance of drawing, principles of visual reality, materials, techniques, portraiture, photographic images versus visual reality, and color. Traditional Oil Painting helps artists master the secrets of realistic painting to create work that will rival that of the masters.