Book picks similar to
Fountains of Bright Crimson by Ree Soesbee
world-of-darkness
vampires
vampire-the-dark-ages
supernatural
Monster Manual V (Dungeons & Dragons Supplement)
David NoonanWil Upchurch - 2007
This D&D supplement presents a fully illustrated hoard of new monsters, as well as ready-to-play variations of previously existing monsters. In addition, this supplement features maps of monster lairs, sample encounters, and tactics sections to help Dungeon Masters run the more complex creatures. Additionally, many entries contain information about where monsters are likely to appear in the Forgotten Realms and Eberron compaign settings.
White Plume Mountain
Lawrence Schick - 1979
WHITE PLUME MOUNTAIN is from the Special ("S") series; like others in this series, it is meant to stand on its own and is a complete ADVANCED DUNGEONS & DRAGONS adventure. The recommended number of players is four to ten, with levels ranging from fifth to tenth.Introduction:White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons & devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, & discovered the system of old lava-tubes that riddle the cone & the underlying strata.With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, & he could think of a few ways to make it worse. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below white Plume Mountain & vanished from the knowledge of men...
Ravenloft
Tracy Hickman - 1983
Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness.Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power - and of madness. His once-handsome face is contorted by a tragedy darker than the night itself.Rumbling thunder pounds the castle spires. The wind's howling increases as Strahd turns his gaze back to the village. Fas below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they came, all according to his plan. He, the master of Ravenloft, will attend to them.Another lightning flash rips through the darkness, its thunder echoing through the castle's towers. But Strahd is gone. Only the howling of the wind - or perhaps a lone wolf - fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.
Nobilis
R. Sean Borgstrom - 1999
Once human, each character has been forever changed, imbued with awesome power and terrible responsibility. Heaven and Hell, angels and devils, the Giants and the Old Gods - in Nobilis, all are united in the Great War against the Excrucians, whose goal is to destroy all Creation - but all are divided by their own plots and ancient rivalries, as well.
The Guest House Hauntings Boxset: A Riveting Haunted House Mystery
Hazel Holmes - 2021
While its citizens have fallen on hard times, they've managed to survive decades of harsh, northern winters. But when drifter Sarah Pembrooke rolls into town looking for work, the frigid cold will be the least of their worries.
Theo: A Novella
Paul Torday - 2012
Having entered the Church more by default than through any great calling, he struggles to inject some life into his ailing parish. His wife Christine longs for them to escape the endless rounds of coffee mornings and cake sales. Then Theo, a child at her school, starts to exhibit strange marks on his hands and feet that vanish almost as soon as they have appeared. What has produced these marks - is it physical violence or something stranger? And why has the previous vicar of St Joseph's ended up in a psychiatric hospital?
True Ghost Stories: Real Demonic Possessions and Exorcisms
Zachery Knowles - 2017
You will experience the terror, the helplessness, the loss of control, and the torment felt by those who have fallen prey to the dark powers in this world—the demon possessed. The symptoms of demonic possessions manifest themselves in many ways—convulsions, bite marks appearing from nothing, and levitation are all common. The victims frequently inherit clairvoyant abilities, too, seeing directly into another person's soul to uncover their deepest, darkest secrets. Perhaps most incredibly of all, though, the possessed may begin speaking in a language they've never previously been exposed to. These are symptoms it's almost impossible to explain or dismiss. This chilling collection of stories date from modern times all the way back to the 1600s, spanning multiple countries including the United States, Great Britain, the Philippines, France, and South Africa. From the poor to the middle-class, the prostitute to the housewife, and the schoolboy to the local butcher, you will learn demons do not discriminate between class, gender, or age—it can happen to anyone. Most of the time, the demon possesses one individual, but not always. In this book, you will find the case of two brothers possessed simultaneously and interacting with each other in the throes of their possession as well as an instance in which an entire school of children seem to suffer at the hands of a demonic entity. Some of these horror stories arose from poor judgment, such as a pact with the devil or seeking the help of an ill-reputed healer. Others succumbed to a curse, while some are unfortunate enough to simply find themselves in the wrong place at the wrong time. Some of the victims of these stories were delivered, but found their lives cut dramatically short, no doubt due to the physical torments their human bodies endured during the possession and exorcism. Others faced prison, or found themselves locked up in asylums because of actions committed while they were under an evil influence. Yet, there are still those whom were unable to be delivered, one in particular even leading to a gruesome, haunting murder. It seems there are no happy endings when demons become involved. So let me ask you: do you believe in demons? True Demonic Possessions and Exorcisms is guaranteed to befuddle the skeptics and confirm to believers that demons are not to be messed with. Whichever side of the fence you sit, one thing is for sure: this collection of true stories of demonic possession is guaranteed to be a hair-raising experience. Ready to scare yourself senseless? Scroll to the top of the page and hit buy!
Fiendish Codex II: Tyrants of the Nine Hells
Robin D. Laws - 2006
"Fiendish Codex II: Tyrants of the Nine Hells" is a supplement designed to be the definitive resource for information about devils and the Nine Hells of the D&D world. Like its predecessor "Fiendish Codex I: Hordes of the Abyss," this game material is completely compatible with the D&D core rulebooks and is intended for both D&D players and Dungeon Masters. AUTHOR INFORMATIONRobin Laws is a freelance writer who has designed dozens of roleplaying game products, including most recently "Dungeon Master's Guide II." Robert J. Schwalb is a freelance developer and editor who primarily works on game products for Green Ronin Publishing.
GURPS Space
Jon F. Zeigler - 2006
Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.
Pathfinder Roleplaying Game: Ultimate Campaign
Jason BulmahnTim Hitchcock - 2013
As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring nation? Perhaps they want to start a business, craft magic items, or embark on a quest that will come to define them. Whether you're looking for help generating a young character or seeking ways to challenge adventurers who've grown bored of fighting monsters one-on-one, this book has everything you need!Pathfinder Roleplaying Game: Ultimate Campaign is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Ultimate Campaign includes:- A detailed guide to generating character backstories, including a new system for random character generation and traits and drawbacks to meld your background with your statistics.- Story feats that increase in power as you achieve key goals, making quests and crusades more than just flavor!- A complete downtime rules system to flesh out those parts of a PC's life that take place between adventures, such as running a business, gaining power and influence in a community, or starting a magical academy.- New rules for retraining and switching classes; honor, reputation, and fame; young characters; investment; magic item creation; and other key adventuring topics.- Rules for building up a kingdom, including construction and technological advancements, governing your people, and more.- Mass combat rules to help you lead clashing armies and conduct epic battles in a fun and efficient manner—without losing sight of the PCs themselves.... and much, much more!Cover art by Wayne Reynolds
Marvel Heroic Roleplaying Basic Game
Cam Banks - 2012
It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
At Your Fairy Worst (Fairy Batmother #1)
Willow Mason - 2021
Instead, I mucked around on the low rungs of the ladder, taking piecemeal work that earned me a reputation as a Ms Fixit.But when a dead police officer (don't ask) seeks my help to solve a murder, I find myself investigating a crime of paranormal proportions. A situation that's not improved when I wake one morning sprouting a set of long-desired wings—vampiric in nature.Now the dead cop's partner wants us to team up and investigate the very bats who turned me. If I don't die in the hunt for justice, I might very well perish when he stakes my "bat-daddy."I'm all for solving crime… just not at my expense. But if I don't help, who knows what the man will get up to on his lonesome? Better the devil you know than waking up one morning with a wooden splinter through the you-know-what.
The Summoning
Mark Lukens - 2014
a supernatural mystery.Edrington, Oregon - a town with a horrifying past. A town with dark secrets. A town where a woman has summoned something terrifying.Three hundred and fifty miles south, Ryan wakes up in a motel room with a bag of stolen money, bullet hole scars on his chest, and no memory of his past - his only clue is a scrap of paper in his wallet with an Edrington address scrawled on it.Plagued by nightmares of a tortured man who seems to be forcing his way from the dream world into our world, Ryan journeys north to the small Oregon town where the answers are waiting for him.