Book picks similar to
Blood Sea the Crimson Abyss by Graveyard Greg
fantasy
rpg
giant-squid
ocean-fiction
Deadly Secrets Royalty: Brothers that Bite Book 5 (Deadly Secrets Brothers That Bite)
E. Bowser - 2020
Now forever means something vastly different for the two best friends. Taria just being a college student she never thought she would run into a vampire serial killer or being accused of murder, to becoming a vampire herself. Taria never thought that asking for excitement in her life she would end up with Michael a sexy vampire with deadly secrets but who made her his Queen. Michael has always seen visions, but he never saw Taria coming into his life. The couple is more than just lovers but soulmates who were destined to be together. Michael can feel his power growing as the New Year approaches as he fights whoever attacks his family and friends. He knows that he must protect his people as he takes the throne, but before that can happen, he had to take the Van Allans down. With Taria by his side, Michael knows he can defend and rule the vampire covens, or they would die trying. LaToya never imagined finding someone who loves her enough to let her be herself. She never thought she would have children and now can’t Imagine life without them. LaToya went looking for answers about herself and found that she was more than what she appeared. Quinn with deadly secrets himself found his mate and would never let her go. Finally finding of his own past, he has to find the True Alpha inside if he wants to keep his mate, children, and all wolf shifter packs safe. Enemies are all around the friends who became more. They found allies, friends and more secrets to uncover but before they can move on to their next adventure in their lives, they had to deal with the fact something wants to end the world, and another wants to rule it. It's up to these four to make it right even at the cost of their own lives. They will come to realize nothing lives forever. Will Michael gain the power that belongs to him or will Victor Van Allan finally take it? Will Quinn be able to be the True Alpha of his kind? Will LaToya keep her children safe while learning to use her birth given gifts? Will Taria be able to fulfill her hunter role, help Michael rule the vampire covens, and finally figure out the power that is hidden inside of her? Who will make it in this last installment of Deadly Secrets Brothers That Bite? This story will be best read if you read Deadly Secrets Brothers that Bite 1-4, Desire of the Harvest Moon: The Change, Twice Marked Witches and Wolves first.
Monster Girl Defense Force
Simon Archer - 2020
They've carved out a small niche in an otherwise desolate and harsh world, and for the moment, all seems well. But trouble is on the horizon, and to stop it, they'll need something they haven't had in a long time.A man.
Kingdoms of Sand: Books 1-3
Daniel Arenson - 2017
This bundle contains the first three novels of Kingdoms of Sand, a fantasy series from a USA Today bestselling author. That's over 1,000 pages of battles, intrigue, and magic.Sweeping from snowy forests to cruel deserts, from bazaars of wonder to fields of war, here is a tale of legionaries and lepers, priests and paupers, kings and crows. Here a girl travels across endless dunes, seeking magic; a cruel prince struggles to claim a bloodstained throne; and a young soldier fights to hold back an overwhelming host. The fate of all civilization stands upon a knife's edge, for under the storm of war, even the greatest nations are but kingdoms of sand.
Arcanist Fables
Shami Stovall - 2021
New arcanists. The rise of the Second Ascension.Volke Savan has proven himself time and time again, but now the others of the Frith Guild want their opportunity. Illia wants to recover a lost runestone, Master Zelfree hopes to learn the magics of the Mother of Shapeshifters, and Adelgis surprises himself with the new depths of his dreamweaving abilities.But while the Frith Guild prepares for the coming war, the Second Ascension has grand plans for the world. When two more god-creatures are born, dastardly arcanists try their hands at braving the godly lairs. With the Dread Pirate Calisto as a ferry, men like Theasin Venrover will have to outsmart puzzles and traps that put the world serpent’s to shame.Witness stories from the viewpoints of friend and foe alike, all while the world races to find and bond with the remaining god-creatures.
Pokémon FireRed & LeafGreen (Prima Official Game Guide)
Eric Mylonas - 2004
Catch 'Em All Over Again -Extensive strategy for new and veteran Pokemaniacs -Massive walkthrough with stats on every enemy -Exclusive maps to help you navigate each area -Detailed battle tactics for dominating your "Pokemon(R) Ruby & Sapphire"--playing friends -Essential PokeDex, featuring stats and how to catch them
Encyclopedia Magica (Advanced Dungeons and Dragons), Vol. 2: D-P
Dale Henson - 1995
Pathfinder Roleplaying Game: Ultimate Magic
Jason BulmahnRuss Taylor - 2011
In addition to the brand-new magus class—a master of both arcane magic and martial prowess—you'll also find a whole new system for spellcasting, rules for spell duels and other magical specialities, and pages upon pages of new spells, feats, and more. Because when it comes to magic, why settle for less than absolute power?Pathfinder Roleplaying Game Ultimate Magic is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Ultimate Magic includes:- The magus, a new base class combining deadly arcane magic with the skills and weapons of a trained warrior.- Words of power, an innovative and flexible new spellcasting system.- New options for dedicated casters, such as alchemist discoveries, alternative uses for channeled energy, druid companions, sorcerer bloodlines, eidolon abilities, witch hexes, and oracle mysteries.- Additional feats and magical abilities for martially oriented casters, including monk ki tricks, inquisitor archetypes, and ranger traps.- New magical conditions called spellblihgts, as well as systems for crafting constructs, binding outsiders, and spell-dueling.- More than 100 new spells, plus detailed guidelines for designing your own.... and much, much more!Cover art by Wayne Reynolds
Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition
James JacobsMichael Kortes - 2012
An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure!Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.The Rise of the Runelords Anniversary Edition contains:- All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game.- Articles on the major locations of Rise of the Runelords: sleepy Sandpoint, the ancient Thassilonian city of Xin-Shalast, and others.- Revelations on the sinister magic of Thassilon, with updated spells, magic items, and details on tracking sin points throughout the campaign.- A bestiary featuring eight monsters updated from the original Adventure Path, plus an all-new terror.- Dozens of new illustrations, never-before-seen characters, location maps, and more!Cover art by Wayne Reynolds
Tome of Beasts
Wolfgang Baur - 2016
Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it!This richly-illustrated, 400+ page supplement for any 5E game includes monsters from the entire history of Kobold Press, with longtime favorites such as clockwork creatures, drakes and dragons, devils and arch-devils, and dangerous flavors of the fey--illustrated by some of the finest artists working in fantasy today.These monsters have been designed so that GMs can use them in their favorite settings for fantasy adventure, whether it's Kobold Press's world of Midgard, one of the classic realms of d20-rolling gaming, or their own homebrew worlds.
War in Heaven
Robert E. Weinberg - 1998
The mages of both the Nine Traditions and the Technocracy are under attack by a mysterious willworker who calls himself Heylel Teomin, the Ascension Warrior. His challenge: Join me or be destroyed Only a small band of unlikely allies stands against him. If they fail, humanity is doomed.
Judge Dredd: America
John Wagner - 2015
But how do the citizens really feel about a system where they are powerless? America Jara and Bennett Beeny grow up as best friends, living a fairly trouble-free life in a dangerous city… bar the odd encounter with a Judge. Time draws them apart, and when they are brought back together, Beeny is a successful singer and America has become involved with a terrorist organisation – with the Judges in its sights! Written by John Wagner (A History of Violence) with art by Colin MacNeil (Judge Dredd: The Chief Judge’s Man) this dark and complex tale is a true 2000 AD classic!
Monster Manual V (Dungeons & Dragons Supplement)
David NoonanWil Upchurch - 2007
This D&D supplement presents a fully illustrated hoard of new monsters, as well as ready-to-play variations of previously existing monsters. In addition, this supplement features maps of monster lairs, sample encounters, and tactics sections to help Dungeon Masters run the more complex creatures. Additionally, many entries contain information about where monsters are likely to appear in the Forgotten Realms and Eberron compaign settings.
Sly Flourish's Dungeon Master Tips
Michael E. Shea - 2010
You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.