Queen of the Spiders (Supermodule GDQ1-7)


E. Gary Gygax - 1986
    

Fading Suns


Bill Bridges - 1999
    It's far-future setting allows stories from many genres: fantasy, horror, post-apocalypse, and more. Characters wield swords and blasters and fly starships to lost worlds, ancient ruins, verdant jungles or blasted wastelands. They encounter conniving nobles, vain priests, cunning merchants, bizarre alien creatures, evil occultists, and bodiless entitites from across gulfs of space and time. In other words, Fading Suns has everything a roleplaying game setting could possibly need. The Second Edition hardcover rulebook includes new rules adjustments based on the extensive playtesting and suggestions by players from all over the world, as well as new history, psychic powers and rites, and extensive equipment rules.

On the Head of a Pin: A Novel from Crosstown to Oblivion


Walter Mosley - 2012
    JTE is developing advanced animatronics editing techniques to create high-end movies indistinguishable from live-action. Long dead stars can now share the screen with today's A-list. But one night Joshua and Ana discover something lingering in the rendered footage…an entity that will lead them into a new age beyond the reality they have come to know.At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

Plants vs. Zombies: Grown Sweet Home #7


Paul Tobin - 2015
    Zomboss launches a strike at the heart of Neighborville . . . and also sparks a series of all-star plant-versus-zombie brawls! Brian Churilla (Hellbreak, Creepy Comics) draws this month's bonus stories! * Eisner Award winner Paul Tobin continues his hilarious PVZ run! * More than 500,000 PVZ collections sold!

The 2015 Halloween Horrors MEGAPACK ®


H.B. Fyfe - 2015
    (It was free on our web site on Free Ebook Tuesday on the Tuesday before Halloween). Here are:THE WHITE CAT OF DRUMGUNNIOL, by J. Sheridan Le FanuTHURNLEY ABBEY, by Perceval LandonSPIDER MANSION, by Fritz LeiberTHE GREEN THING, by Manly Banister (writing as Gregg Powers)THE ROMAN LADY, by H. B. Fyfe and John Gregory BetancourtIf you enjoy this ebook, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see more of the 260+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction -- and much, much more!

Game of Thrones: A Family History Volume I


History of Thrones - 2016
    With the success of the novels came a widely loved television series. While you might be a loyal fan of the books, the show, or both — do you know all about the history of the leading families? This book aims to thoroughly detail the early history of the houses Targaryen, Stark, and Lannister, including how they first rose to power, and what happened in the years leading up to the beginning of The Game of Thrones story. Of the houses of the Seven Kingdoms, the great houses have the most power. In the past, they were largely royalty, but have sworn to the Iron Throne since then. Of the known world, the great houses are the most powerful throughout all of the different regions in the area. Do you know how the Targaryens first took control of the land of the Seven Kingdoms? Follow the tale of Aegon the Conqueror, and learn how he used his people’s might to force a union of the kingdoms. You will follow the story of the dragons, and find out how they came to be killed off, leaving the Targaryens vying for power with the other houses. Despite their great conquests, they are too among the houses who play the game of thrones, attempting to restore their name to glory. And what of the Starks, who were once the Kings of Winter, ruling over the North. They fought off advances from invaders and remained in power for thousands of years. How did they come to lose their hold over their kingdom, to become only wards? And what happened to turn Lord Eddard away from his caring of the throne? The Lannisters of Casterly Rock were the Kings of the Rock at one time. Ever since the legendary Lann the Clever took it for himself through trickery, they have been rich and powerful. These people of the First Men used marriage and alliances to strengthen their hold over their neighbors. But their insidious tactics worked to bring an Andal to be the ruling Lannister. Find out how they came to be ruled by a dysfunctional family of mistrusting infighters. Here Is A Preview Of What You'll Learn... Game of Thones Family Histories Game of Thrones Lore and History Game of Thrones Character Biographies Character Relationships and alliances Historic Battles Much, much more!Download your copy today! Tags: Game of Thrones, Game of Thrones Books, Game of Thrones Family Histories, Game of Thrones Family History, Game of Thrones Reference, Game of Thrones for Dummies, Game of Thrones Characters, Game of Thrones Houses, History of Thrones, Fire and Ice, Game of Thrones Book, Game of Thrones text, Game of Thrones Study Guide, Game of thrones show, Game of Thrones education

Conan and the Treasure of Python


John Maddox Roberts - 1993
    The next thing Conan knew, he was up to his neck in Van pirates, killer ape-men, Aquilonian nobility, an ancient blood cult, a Stygian sorcerer and the murderous tribes of the dread Coast of Bones.

Deadman's Crossing


Joe R. Lansdale - 2013
    The Wild West has never seen the likes of Reverend Jebidiah Mercer, a hard man wielding a burning Bible and a bottle of whiskey in the battle between God and the Devil. Frankly, he’s not sure he gives a damn who wins. As the not-so-good Reverend tangles with a Lovecraftian horror and joins a renegade named Flower to battle a horde of cannibalistic fiends, only this is certain: Mercer’s blasphemous journey is laced with relentless action, terrifying evil, and nonstop humor. This supernatural epic of the Old West that never was will leave you heartily cheering for the good guys—if you can just figure out who the good guys are. (Deadman's Crossing is the e-book edition of Deadman's Road minus the novella Dead In the West.)

Dragonlance Dragons of Winter (Dragonlance)


Clark Valentine - 2007
    introduced some revolutionary concepts in the game industry. Never before had the D&D rules been used to tell an epic fantasy tale using full-realized pre-generated characters. It was also the first time that roleplaying adventures would match a story being told in fantasy novels on mass-market shelves. Since MWP began publishing DRAGONLANCE game produts for the revised d20 System, the most often-asked question from fans is "When do we get to see the original modules?" By popular demand, we are presenting all-new versions of the classic adventures. The second in the trilogy, Dragons of Winter, continues the epic War of the Lance. The heroes visit the haunted forests of Silvanesti, the landlocked port city of Tarsis, and the mighty stronghold known as the High Clerist's Tower. The adventures are being completely revised, drawing on twenty years of DRAGONLANCE history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. They will include new character statistics featuring the popular Heroes of the Lance.

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler

Werewolf: The Forsaken


Carl Bowen - 2005
    To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken -- the game of bestial violence and supernatural terror -- is the second core setting sourcebook intended for use with White Wolf's new Storytelling System(tm). Werewolves are creatures of original sin, tainted by ancestral crimes and driven to hunt by the shame of being abandoned. This book details what it is to be Forsaken, one of the Tribes of the Moon. Create your own werewolf pack and seek redemption or give in to your savage nature. Hardcover. For use with the World of Darkness Rulebook.

The Pecos Undertaker (Stark & Buchanan Book 1)


Mel Odom - 2020
    Blunt talks to Mr. Henson, Charlie’s mentor, like he knows him, but Charlie knows that can’t be. John Peter Henson is a good man who would only spend time with someone like Blunt the day he put him into the ground…Unwilling to give up Mr. Henson’s secret and tarnish his good name, Charlie tries to put the pieces together himself. Maggie Buchanan knows he’s hiding something and she’s on his trail as well. Together, they turn the tables on Blunt’s outlaws. Charlie ends up in possession of a treasure map to Mexican gold that may just get him killed.“The pace is fast, the action plentiful, the characters colorful and memorable, and the writing is top-notch.” – Wayne D. Dundee

Gehenna: the Final Night


Ari Marmell - 2004
    Legends say the undead descend from Caine, the first murderer portrayed in the Bible, who passed on his curse through his blood. Those same legends speak of a final reckoning, when Caine and his mad children will rise from slumber and consume all the undead. Vampires call this time Gehenna. For the vampire Beckett, a researcher among the undead, it means one last shot at understanding the mysteries of the get of Caine — and at outrunning his own sins. Vampire: Gehenna, the Final Night is the first act of the Time of Judgment, telling the story of a wide-ranging Armageddon among the supernatural entities of the World of Darkness.

Oriental Adventures D20


James Wyatt - 2001
    In these pages, you'll find:* 5 new races, including Hengeyokai, Nezumi, and Spirit Folk* 5 new classes, including the Samurai, the Shugenja, and the Wu Jen* Over 23 new prestige classes, including the Ninja, the Tattooed Monk, and the Yakuza.* 100 new spells* 75 new monsters* A complete campaign setting: Rokugan, the world of the Legend of the Five Rings Trading Card Game.