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Blowing Up the Movies: Game the Action Movie Classics by Robin D. Laws
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Monstrous Compendium: Volume One
David Zeb Cook - 1989
Players can organize the monsters in this pack, alphabetically, according to when they show up in an adventure, according to monster type, or any other way they see fit. And the binder is large enough to hold additional monster sheets from Monstrous Compenium Volumes Two and Three!
Bogeyman - He Was Every Parent's Nightmare
Steve Jackson - 2014
He thought of them as "throwaway kids"--hardly missed, and soon forgotten, except by those who loved them. He was ever parent's worst nightmare. The bogeyman they warned their children about ... the fiend who lurked outside bedroom windows.
High Cotton
Joe R. Lansdale - 2000
Lansdale stories represents the best of the “Lansdale” genre—a strange mixture of dark crime, even darker humor, and adventure tales. The stories are varied in setting and theme, but they are all pure Lansdale—eerie, amusing, and occasionally horrific. In “The Pit,” modern gladiators square off against one another using Roman methods. An alternate-history tale called “Trains Not Taken” shows Buffalo Bill as an ambassador and Wild Bill Hickok as a clerk. Lansdale’s love of large lizards and humor are evident in the stories “Godzilla’s Twelve Step Program” and “Bob the Dinosaur Goes to Disneyland.”
Gumrah: 11 Short Teen Crime Stories
Ira Trivedi - 2016
Ltd this book holds tales revolving around adolescent crime, deceit, treachery and bad judgement. In ‘Soulmate’, a case of sibling rivalry leads to disastrous consequences, while in ‘Heartbreak’, the dark side of the nicest of people is exposed. ‘Naaz’ reveals how cultural differences can sometimes lead to danger and ‘Double MMS’ shows a college girl’s stabs at popularity going horribly awry.Written by bestselling author Ira Trivedi, Gumrah: 11 Short Teen Crime Stories is a must-read, with every story revealing the consequences of wrong choices. Like the show, the message of the book, aimed especially at the younger generation, is: ‘Be aware, be prepared, be safe!’
Ravenloft Core Rulebook
John W. Mangrum - 2001
A world ruled by fear and horror. Vampires who command the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.
Return of the Lazy Dungeon Master
Michael Shea - 2018
Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. It includes practical steps for focusing our preparation activities on those things that will bring the biggest impact to our game. Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously read The Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games. The book includes an eight-step guide for lightweight game preparation and is focused on how we prepare for our games, how we run our games, and how we think about our games. Prepare what benefits your game.
Clanbook: Ravnos Revised
Deird're Brooks - 2001
A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending Gehenna?Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Ravnos takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
Called to Darkness
Richard Lee Byers - 2012
When her clan is slaughtered by a frost giant she considered her adopted brother, honor demands that she, the last surviving Blacklion, track down her old ally and take the tribe’s revenge. This is no normal betrayal, however, for the murderous giant has followed the whispers of a dark god down into the depths of the earth, into a primeval cavern forgotten by time. There, he will unleash forces capable of wiping all humans from the region—unless Kagur can stop him first.From acclaimed author Richard Lee Byers comes a tale of bloody revenge and subterranean wonder, set in the award-winning world of the Pathfinder Roleplaying Game.
Clanbook: Setites
Richard Watts - 1995
I wish you joy o'th' Worm!"We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return..."Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.Clanbook: Setites includes:* Extensive history of the followers of Set* All new Merits and Flaws for Setite characters* Ten complete character templates!
The Jeeves Omnibus
P.G. Wodehouse
My Man Jeeves 1919Right Ho, Jeeves 1922Death At The Excelsior, Others 1914
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
Sharn: City of Towers
Keith Baker - 2004
The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. Sharn: City of Towers describes how Sharn looks and works, from power and politics to trade and commerce, and with four-color illustrations throughout. There are detailed geographical descriptions of every part of the city, with a complement of maps for visual reference. Monsters and villains prevalent in the city make an appearance, and there is detailed information on what characters can do and obtain in Sharn to improve their adventuring skills. Dungeon Masters will find a wealth of information on running campaigns in Sharn, and adventure hooks are provided for immediate gameplay.
The Detective Megapack
Dashiell Hammett - 2013
From Dashiell Hammet to Arthur Conan Doyle, from Vincent Starrett to Johnston McCulley -- there is something for every fan of detective tales!ARSON PLUS, by Dashiell HammettIT TORE THE LAUGH FROM MY THROAT, by Meriah L CrawfordTHE TAGGART ASSIGNMENT, by Vincent StarrettTOMORROW’S DEAD, by David DeanTHE FLAMING PHANTOM, by Jacques FutrelleMESSAGE IN THE SAND, by John L. FrenchTHE ASSISTANT MURDERER, by Dashiell HammettALL’S WELL THAT ENDS WELL, by C.J. HendersonTHE RED THUMB MARK, by R. Austin FreemanMONSIEUR LECOQ, by Emile GaboriauTHE MURDERS IN THE RUE MORGUE, by Edgar Allan PoeHELL-BENT FOR THE MORGUE, by Don LarsonDEATH OF THE FLUTE, by Arthur J. BurksOH FANNY, by Raymond LesterCLANCY, DETECTIVE, By H. Bedford-JonesTHE TATTOOED MAN, by William J. MakinTRIGGER MEN, by Eustace CockrellBUTTERFLY OF DEATH, by Harold GluckMY BONNIE LIES…, by Ted HertelTHUBWAY THAM, FASHION PLATE, by Johnston McCulleyTHE MURDER AT TROYTE’S HILL, by Catherine Louisa PirkisTHE AFFAIR OF THE CORRIDOR EXPRESS, by Victor L. WhitechurchSECRET SUGGESTION, by Vincent H. O’NeilTHE FIVE ORANGE PIPS, by Sir Arthur Conan DoyleBLACK SUNRISE, by Jack HallidayTHE LION’S SMILE, by Thomas W. HanshewTHE NAIL, by Pedro de AlarçonTHE ROME EXPRESS, by Arthur GriffithsIN THE FOG, by Richard Harding DavisOFFICER DOWN, by Robert J. MendenhallAnd don't forget to search this ebook store for "wildside megapack" to see all the entries in Wildside's "Megapack" series -- including volumes of science fiction, fantasy, horror, mystery, westerns, and much, much more!
Legend of the Five Rings RPG
Rich Wulf - 2005
For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy over these lands, all under the eye of the mighty Emperor. And to the south, the Shadowlands, the eternal enemy of Rokugan, waits for the next opportunity to disrupt all that these foolish mortals have built. It is a land of intrigue, wonder, and adventure. Welcome to the third iteration of the Legend of the Five Rings Role-Playing Game. This player's guide will provide players and GM's with all of the setting, culture, and rules needed to create characters in the Legend of the Five Rings world and stage ongoing campaigns in Rokugan. While this book contains an updated version of the familiar rules, conversion rules will be included so that none of the many previous volumes set in this world will ever be obsolete. The best Asian style fantasy setting roleplaying game of this generation returns to its roots with its release this summer. Legend of the Five Rings 3rd Edition returns focus to the Roll and Keep(R&K) system originally released in 1996. Conveying a deeper sense of realism, the R&K system best simulates the tension, reality, and lethality of Samurai drama. Look for it more information in the coming weeks here at L5R.com. * Thrilling fantasy setting based on the myths and culture of Japan, China, and other Asian nations * A new generation of the beloved Legend of the Five Rings roll and keep system.* Streamlines existing rules without making previous products obsolete.* Excellent sourcebook for Rokugani culture and history