Blood at the Premiere


R.R. Haywood - 2016
    At a film premiere she tries engaging a producer about a new project… before everything goes terribly wrong.Soon Swallow finds herself on the run amidst the full horror of the Undead. Along with a small band of survivors, and one miserable producer, Swallow must do everything just to stay alive on the blood-soaked streets.As the Undead get more numerous, can she run, beat and hack her way out of trouble?

Dungeons And Dragons Basic Set [Box Set]


John Eric Holmes - 1974
    Edited by Eric HolmesThis version of Basic Dungeons and Dragons (the cover reflects the 2nd printing of the "Holmes version" is the followup to the Orignial D&D sets.

Pathfinder Roleplaying Game: Advanced Class Guide


Jason BulmahnTim Hitchcock - 2014
    Incredible powers also await existing characters, with more than a hundred new archetypes and class options. Prepare characters for their most legendary adventure ever with massive selections of never-before-seen spells, magic items, and more!The Pathfinder Roleplaying Game Advanced Class Guide is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds upon more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Advanced Class Guide includes:- Ten new base classes—the magic-twisting arcanist, the ferocious bloodrager, the cunning investigator, the daring swashbuckler, the formidable warpriest, and others.- Variant class abilities and thematic archetypes for all 29 base classes, such as the counterfeit mage and the mutagenic mauler.- Nearly a hundred new feats for characters of all classes, including style feats, teamwork feats like Coordinated Shot, and more.- Hundreds of new spells and magic items, such as feast on fear and skullcrusher gauntlets.- An entire armory of amazing equipment, from vital new adventuring gear to deadly alchemical weapons.... and much, much more!Cover art by Wayne Reynolds

RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.

GURPS Fantasy


William H. Stoddard - 2004
    It discusses the genre in depth - with all its subgenres and inspirations (myth, novels, movies, etc.) - letting you design just the kind of fantasy setting that you want.GURPS Fantasy gives detailed, concrete advice - from the basics of the landscape itself, through its inhabitants and cultures, to the details of believable histories and politics. It also examines the nature of supernatural forces, and discusses the impact of wizards, monsters, and gods. And, of course, it looks at the many different ways that magic and users of magic can work in a fantasy world. And, perhaps most importantly, it advises GMs and players alike on the kinds of characters appropriate to fantasy - including ordinary folks, people with fantastic powers, and nonhumans.Whether your model is Tolkien, Jordan, or Leiber, this book will let create a town, a country, or an entire world. Like all Fourth Edition books

Forbidden Lands Player's Handbook


Tomas Härenstam - 2018
    Discover lost tombs, fight horrifying monsters, wander the wilderness and build your own stronghold to defend. Forbidden Lands is a legacy game, in which your actions will permanently change the game map, turning it into a living chronicle of your adventures. The unique rules for exploration, survival, base building and campaign in the game play can easily be ported to any other game world.The tabletop RPG Forbidden Lands was named one of the most anticipated RPGs of 2018 by EN World. The crowdfunding campaign raised over a quarter of a million dollars and was the third most successful RPG Kickstarter in the world 2017.With art by the internationally acclaimed artists Simon Stålenhag and Nils Gulliksson, lore by fantasy author Erik Granström, scenarios by esteemed game writers Patrick Stuart, Ben Milton and Chris McDowall and game design by Free League that created the award-winning RPGs Mutant: Year Zero, Coriolis: The Third Horizon, Symbaroum and Tales from the Loop.

Dungeon Master's Guide Rules Supplement: The Castle Guide


Grant Boucher - 1990
    Sections address life in a feudal culture, the duties of the nobility, and the true meaning of knighthood. You'll find a complete system for the design and construction of castles, new BATTLESYSTEM rules for the resolution of sieges, a quick resolution system for massive military campaigns, and an assortment of generic castles to spark your imagination.

Your Name, In Fire


Kera Emory - 2016
    He's about to find out how wrong he is.Sparks fly when a pretty, enigmatic writer named Wendy joins Connor's video game studio. Wendy has some strange habits, and she's careful never to reveal much of her backstory. But despite their mutual infatuation, Connor's too distracted by work to dig deeper. And before long, he's got his own secrets to worry about. A tattooed stranger nearly kills Connor, but he keeps the incident to himself—and he tries to convince himself that Wendy's weird behavior isn't really that weird. Stressed and sleep-deprived over the looming deadline of a huge game launch, Connor has no time to deal with 'weird'. But when the evidence trail of a murder begins to lead back to Connor himself, he must track down the answers to the questions he's been avoiding, even if it means risking his sanity—and his life.With YOUR NAME, IN FIRE, new author Kera Emory spins a psychological vampire thriller with a black sense of humor and a deeply nerdy heart.

Marvel Heroic Roleplaying Basic Game


Cam Banks - 2012
    It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!

In the Shadow of the Vampire: Reflections from the World of Anne Rice


Jana Marcus - 1997
    In The Shadow Of The Vampire offers a close up view of her devotees and disciples, fangs and all. Over 100 photographs from Anne Rice's Memnoch Ball in New Orleans as well as other events serve as a portrait of this growing subculture. The photographs illustrate the themes the readers relate to in their fantasies and everyday lives and the extremes to which they will go to be close to their mentor. The subjects of the photographs, the fans themselves, explain in accompanying interviews their spiritual relationships to romance, eroticism, loneliness, bloodlust or outsider status of the characters in the book. From the people who sleep in coffins to the teenage Goth-rockers to the HIV-positive man who found a deep allegorical comfort in the vampire Lestat, their responses range from the burlesque to the sublime.

Expedition to Castle Ravenloft


Bruce R. Cordell - 2006
    D&D Expedition to Castle Ravenloft

Meat


Michael Bray - 2012
    For its unfortunate customers, the ordinary looking store could be the last trip they ever make—for its shelves are stacked with horrific delicacies made from human flesh, and the store boasts a Meat aisle that has to be seen to be believed, the unlikely group of unwitting shoppers must come together to not only survive, but to try to find a way to escape from the store, and the inhuman Staff who are keen for them to stay… forever.

The One Ring: Adventures Over The Edge Of The Wild


Francesco Nepitello - 2011
    Books softcover, 8.5" x 11," full color

Changeling


Karen Dales - 2011
     Abandoned at birth and left to die, alone in the forest, the Angel is found by the local healer. In loving secrecy he is raised unnamed and unknown lest his strange appearance bring down the wrath of the local villagers. He grows up, cared for by Auntie until her fearful predictions come true. Discovered in his secret grove, his life is transformed, evoking demons that demand more than he can give. Unable to save the lives of those he loves he flees to live alone, away from those who would do him harm. It is alone, exiled by humanity that he comes across the one who would change his life forever, to become – The Angel of Death In Praise of Changeling “...an amazing read...full of surprises...kept me on the edge of my seat.” - Sizzling Hot Books (4 out of 5) In Praise of The Chosen Chronicles “A dark and gripping tale by a true mistress of supernatural fiction. Karen Dales brings fresh blood to the vampire genre.” —Michelle Rowen, National Bestselling Author “For readers who adore textured layers in their literary tapestries, rich in colorful emotions, Karen Dales is one writer of vampire fiction they’ll want to read.” — Nancy Kilpatrick, Author and Editor “...is a must-read for any fans of Twillight or other books in the popular Vampire genre.” - Oakville Today. “...one of the best stories by a new and upcoming writer that I have read.... Very few stories are the equal to this tale.” - Siren Book Reviews (5 out of 5) "...a poignant and epic tale... a brilliant example of good overcoming and prevailing against evil and prejudice... an emotional ride of literary genius, both heart-warming and heartbreaking at the same time..." - Bitten By Books (5 out of 5) “I was hooked...a good book to read on a cold and stormy day.”- Night Owl Reviews (4 out of 5)

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler