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Pathfinder Roleplaying Game: NPC Codex
Jason BulmahnJason Nelson - 2012
You spend hours setting up the perfect encounter, your players are out for blood, the swords are drawn—and then you realize that you've forgotten to build statistics for the enemy characters. Or perhaps your players go left when you expect them to go right, leaving you without any encounters prepared.Such problems are a thing of the past with the NPC Codex. Inside this tome, you'll find hundreds of ready-made stat blocks for nonplayer characters of every level, from a lowly forest poacher to the most majestic knight or ancient spellcaster. Whether you're planning out future adventures or throwing together encounters right at the table, this book does the work so you can focus on playing the game.Pathfinder RPG NPC Codex is a must-have companion volume to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The 320-page Pathfinder RPG NPC Codex includes:- Statistics for more than 300 characters, including at least one for every level of every class in the Pathfinder RPG Core Rulebook.- Tactical suggestions for every character, ensuring that you get the most out of each individual's gear and abilities in a fight.- Tons of flavorful names and backgrounds to give characters personality, plus ideas for using them in both combat and roleplaying situations.- Statistics for characters with lower-powered NPC classes to help populate your world with ordinary people, as well as characters with specialized prestige classes.- Animal companion statistics for druids and rangers, from level 1 through level 20.- Multiple versions of each Pathfinder iconic character, perfect for pregenerated player characters.- Encounter groups for conveniently crafting battles on the fly.... and much, much more!Cover art by Wayne Reynolds
Cosmic Coupling: The Sextrology of Relationships
Stella Starsky - 2009
With rich knowledge, expert wordsmithing, and signature wry humor, celebrity cosmic consultants Stella Starsky + Quinn Cox delve into the specific rules of attraction inherent in each bond and the perks and pitfalls particular to each partnership. Whether addressing enduring alliances or fleeting dalliances, Starsky + Cox don’t shy away from the juicier bits in profiling the romantic and sexual nature of each star-sign combination on the astrological block. Smart, sexy, and sophisticated, with a wink, Cosmic Coupling profiles couples in a threefold manner:• Chemistry—describes the sparks, clashes, and underlying motivations of the couple’s mutual attraction • Compatibility—depicts the relationship needs of each sign and explains how the pair best meshes• Carnality—details the sexual dynamics of the bond, right on down to the nitty-grittyWith a profound understanding of astrology and human psychology, original insights drawn from ancient, literary, and pop archetypes, and a frankly intelligent, frequently funny delivery, Cosmic Coupling illuminates the dynamics of one’s (and others’) existing relationships and guides any singles seeking Mr. and/or Ms. Right, while giving the phrase “starry-eyed lovers” a whole, spicy new meaning.
Red vs. Blue: The Ultimate Fan Guide
Rooster Teeth - 2015
Blue: The Ultimate Fan Guide, the series creators at Rooster Teeth bring together more than a decade's worth of ephemera and behind-the-scenes information. Inside you'll find:– Character dossiers– Character-driven lists, including "The Wisdom of Caboose"– Charts and statistics mapping out character, world, and episode trivia, such as how many times Simmons has sucked up to Sarge over the course of the series– The best Red vs. Blue quotes ever of all time– Alternate stories and unexplored character arcs– Spotlights on the Red vs. Blue cast and crew, who share unique anecdotes, behind-the-scenes stories, and insights into the award-winning series– Shooting scripts, including cut lines, deleted scenes, and trivia– More than 200 full-color images– And more!
You Died: The Dark Souls Companion
Keza MacDonald - 2016
It has three questions at its heart: where did Dark Souls come from, what makes it so special, and why are we all so obsessed with it? YOU DIED is a must-read for anyone who’s ever braved the wilds of Lordran, for five hours or 500. Includes exclusive new interview material with the game’s director Hidetaka Miyazaki
Di Gi Charat, Vol. 01
Koge-Donbo* - 2000
Now living on Earth, the green-haired moppet is working for minimum wage at a hobby shop in Japan. Who ever said it was easy being cute? Based on the popular anime series, Di Gi Charat also features bratty Usada, shy boy Minagawa, and Digiko's wacky companions Puchiko and Gemo In the premier entry in this series, spunky Princess Digiko is forced by evil invaders from a neighboring planet to head to Earth, along with her companions Puchiko and Gemo. They find themselves penniless and homeless. Uh-oh -- time to get a job
Serenity Role Playing Game
Jamie Chambers - 2005
The Earth got used up, and we found a new solar system and used terraforming technology to create hundreds of new Earths. The central planets formed the Alliance and decided that all worlds should unite under their rule. There was some disagreement on that point. After the Unification War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies. A ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying. The Serenity Role Playing Game lets you re-create the action of the 'Verse, the science-fiction setting created by writer/director Joss Whedon. Fly a ship out in the black, take jobs as they come, and always make sure you get paid. Everything you need to get started is right here! All you need is dice, friends, and your imagination. - A self-contained role playing game. All the rules are provided for both players and Game Masters! - Full character creation rules, plus fifteen sample characters-including the crew of Serenity. - Complete details on spaceships, guns, and technology. - Emphasis on story, action, and character development with easy-to-learn rules. - Game details and descriptions of the characters and settings of the film!
Arctic Rescue: A Memoir of the Tragic Sinking of HMS Glorious
Ronald Healiss - 2020
Ideal for readers of Evan Mawdsley, Max Hastings and Iain Ballantyne.On the 8th June 1940, the Nazi battleships Scharnhorst and Gneisenau opened their guns on the aircraft-carrier HMS Glorious.Within minutes the Glorious was taking on water and the order was given to abandon ship.Hundreds of men leapt into the icy waters of the Norwegian Sea. They hoped and prayed that nearby ships would have heard their distress signal and send help.Yet, they did not come. Men were left to tread water, hold onto small inflatables or clamber onto overcrowded lifeboats. The situation looked bleak for the few who survived the first twenty-four hours; there was nothing to eat and men resorted to drinking saltwater and their own urine to slake their thirst, but the effects of hypothermia and delirium began to take their toll.Over 1,200 men lost their lives as a result of this tragedy.Only forty men survived this ordeal, one of which was Royal Marine Ronald “Tubby” Healiss, who served as a member of a 4.7 gun crew on the Glorious. His award-winning account is a true and terrible record of suffering, which uncovers one of the greatest undocumented naval stories of the Second World War.
Strongholds & Followers
Matthew Colville - 2018
Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.
Admission Assessment Exam Review
HESI - 2012
Plus, it helps you identify areas of weakness so you can focus your study time. Sample problems and step-by-step examples with explanations in the math and physics sections show you how to work through each problem so you understand the steps it takes to complete the equation. Practice tests with answer keys for each topic - located in the appendices for quick access - help you assess your understanding of each topic and familiarize you with the types of questions you're likely to encounter on the actual exam. HESI Hints boxes offer valuable test-taking tips, as well as rationales, suggestions, examples, and reminders for specific topics.End-of-chapter review questions help you gauge your understanding of chapter content.A full-color layout and more illustrations in the life science chapters visually reinforce key concepts for better understanding.Expanded and updated content in each chapter ensures you're studying the most current content.Basic algebra review in the math section offers additional review and practice.Color-coded chapters help you quickly find specific topic sections.Helpful organizational features in each chapter include an introduction, key terms, chapter outline, and a bulleted chapter summary to help you focus your study.A glossary at the end of the text offers quick access to key terms and their definitions.
Night's Black Agents
Kenneth Hite - 2012
Bush's War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn't come in from the cold. Instead, you found your own entrances into Europe's clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didn't matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You don't know those answers yet. So you'd better start asking questions. You have to trace the bloodsuckers' operations, penetrate their networks, follow their trail, and target their weak points. Because if you don't hunt them, they will hunt you. And they will kill you. Or worse. Night's Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases. Updating classic Gothic terrors for the postmodern age, Night's Black Agents presents thoroughly modular monstrosity: GMs can build their own vampires, mashup their own minions, kitbash their own conspiracies to suit their personal sense of style and story. Rack silver bullets in your Glock, twist a UV bulb into your Maglite, keep watching the mirrors E and pray you've got your vampire stories straight.
The Wildlife of Star Wars
Terryl Whitlatch - 2001
These fascinating fauns have been captured here in the only comprehensive annotated field guide of its kind. Many years of extensive study and on-site observation have gone into these renderings, and great risk taken to learn about the natural habitats of all of the creatures. From the ice fields of Hoth and the pastures of Naboo to the concrete jungle of Coruscant and the intense heat and wind of Tatooine, identify and learn about the mating habits, feeding patterns, herding instincts, and defense mechanisms of these incredible beings. This extraordinary field guide provides the ultimate look at the wildlife of Star Wars.
Persona 4: Official Design Works
Atlus - 2008
Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!
Aspho Fields
Karen Traviss - 2008
Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus–decorated war hero, convicted traitor–the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be re-lived and made again. Marcus and Dom can take anything the Locust Horde throws at them–but will their friendship survive the truth about Carlos Santiago?From the Paperback edition.
Encyclopedia of Aquarium & Pond Fish
David Alderton - 2005
The Encyclopedia of Aquarium & Pond Fish contains a directory of more than 800 of the most popular pet fish species--freshwater, saltwater, coldwater, and tropical--showing not only what each fish looks like, but what food they eat, which species they can cohabitate with, how big they grow, and much more.The book also includes a thorough guide to the general principles of fish care, from choosing the right type of fish for your lifestyle, to constructing a tank or pond, to setting up a complete ecosystem with multiple fish and plant species. With beautiful, full-color photographs to accompany the incredible wealth of information, it's both a joy to look through and an indispensable resource for any fishkeeping enthusiast.
Pathfinder Roleplaying Game: Mythic Adventures
Jason BulmahnTracy Hurley - 2013
Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds