Book picks similar to
Throal: The Dwarf Kingdom by Robin D. Laws
rpg
gaming
rpgs
fiction
Age of Mortals
Margaret Weis - 2003
The gods who watched the world were absent for decades, mighty dragon overlords warred and conquered vast territories, and old magic had to be learned to replace the new. An epic War of Souls had to be fought to resotre some of what was lost ushering in a new and exciting era, full of possibilities for both good and evil.The Age of Mortals Campaign Book is designed as a companion volume to the DRAGONLANCE CAMPAIGN SETTING published by Wizards of the Coast. Designed and written by the same design team (under the guideance of author Margaret Weis), this volume gives players everything they need to play in any Fifth Age campaign including during and after the War of Souls itself
The Complete Book of Gnomes & Halflings
Douglas Niles - 1993
Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you!
Half a Hero
Richard Lee Byers - 2011
He's just an ordinary guy living an ordinary life...until alien invaders attack the Earth, and all of humanity's costumed champions go down fighting. By chance, Matt falls heir to their powers, but how can a fake hero save the world when the real ones have already failed? To find out, he begins a quest through a post-apocalyptic world where alien horrors and human supervillains battle for dominion.The Impostor is an exciting new series by veteran fantasy and horror writer Richard Lee Byers, the author of over thirty novels and a frequent contributor to the Forgotten Realms universe. This volume contains Matt's first four adventures: "Suiting Up," "The Enemy of My Enemy," "The Trade," and "Adaptation." Also included is the bonus story "Vets."
Half a King: free sampler
Joe Abercrombie - 2014
MARTINRead the first seven chapters of Joe Abercrombie’s fantastic new book!Prince Yarvi has vowed to regain a throne he never wanted. But first he must survive cruelty, chains and the bitter waters of the Shattered Sea itself. And he must do it all with only one good hand.Born a weakling in the eyes of his father, Yarvi is alone in a world where a strong arm and a cold heart rule. He cannot grip a shield or swing an axe, so he must sharpen his mind to a deadly edge.Gathering a strange fellowship of the outcast and the lost, he finds they can do more to help him become the man he needs to be than any court of nobles could.But even with loyal friends at his side, Yarvi’s path may end as it began – in twists, and traps and tragedy…
Issue in Doubt
David Sherman - 2013
Seventeen of them had not developed interstellar travel. Those were destroyed by the species that did reach the stars. That space-faring eighteenth decimated the human colony on the Semi-Autonomous World Troy. A Marine Force Recon platoon sent to investigate is wiped out almost to the last man. In reaction, the North American Union assembles the largest army seen since the major wars of the 20th Century. A Marine Corps Combat Force is sent to "kick in the door," backed up by a four-division Army corps to take the planet back. The initial landing is unopposed. It isn't until the fleet carrying the Army corps is approaching Troy that the enemy strikes, with devastating effect.
Clanbook: Tzimisce Revised
Lucien Soulban - 2001
The modern nights have caught up with these monsters, however, who have fallen from their place as masters of hoary estates to degenerates bound by the callous whims of the Sabbat.The Flesh-Twisted FiendsAs the next entry in the revised lineup of clanbooks, Tzimisce takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
Dungeon Master's Guide Rules Supplement: The Castle Guide
Grant Boucher - 1990
Sections address life in a feudal culture, the duties of the nobility, and the true meaning of knighthood. You'll find a complete system for the design and construction of castles, new BATTLESYSTEM rules for the resolution of sieges, a quick resolution system for massive military campaigns, and an assortment of generic castles to spark your imagination.
A Roald Dahl Selection
Roald Dahl - 1980
Includes:Man from the South, Lamb to the Slaughter, The Landlady, The champion of the World, Galloping Foxley, Mrs Bixby and the Colonel's Coat, The Ratcatcher and The Hitchhiker.
Book of Artifacts: Advanced Dungeons and Dragons Accessory Rulebook
David Zeb Cook - 1993
All players and game masters. Illustrations, some in color.
Have You Seen Dawn?
Steven Saylor - 2003
Menace turns to fear when layers of secrets and mistrust are peeled back to reveal a darkness deeper and more terrifying than anything the young visitor could ever have imagined. Duty and love of her wheelchair-bound grandmother compel Rue Dunwitty to travel from her new home in San Francisco back to the quiet little Texas town where she was raised.For Rue, arriving in Amethyst evokes the cozy comfort of returning to a safe haven where everyone knows her name and nothing ever seems to change. Then, in the window of the local grocery store, she sees a sign with a picture of a teenage girl and the question, "Have you seen Dawn?" Rue's bittersweet nostalgia is abruptly replaced by a growing sense of dread.Dawn is the daughter of a single mother who recently moved to town. When Rue encounters Dawn's twin brother, she is disconcerted by his precocious, brooding intensity. Also unnerving is the change that seems to have come over Rue's old friends. Have they simply grown apart, or is there something more sinister at play?Then, late at night, Rue sees a strange light in the field outside her grandmother's house, moving across the abandoned farm that once had been home to her father, from whom she is now estranged.In short order, Rue finds herself confounded by a series of disturbing discoveries -- about the husband of her best friend from high school days; about the intentions of the town's handsome deputy sheriff; about her father, who moved away fromAmethyst years ago but may have secretly returned; about her brother, who lives in Austin, but who seems to have taken a leave from both his job and his marriage; and about her boyfriend from San Francisco, who suddenly shows up in town and who seems not to be a stranger there.Atmospheric and grippingly suspenseful, "Have You Seen Dawn?" is a thrilling novel of brooding menace, devious twists, and startling surprises.
Warhammer Fantasy Roleplay 4th Edition Rulebook
Dominic McDowallTS Luikart - 2018
You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.The Fourth Edition Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.
My Guide to RPG Storytelling
Aron Christensen - 2012
This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.
The Werewolf Player's Guide
Justin AchilliEthan Skemp - 1998
Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.At last! The long-awaited revision of the classic Werewolf Players Guide, this second edition is packed with information on the Garou, their packs, moots, caerns and duels. Also detailed are the other shapeshifters, from the merciless weresharks to the sagacious werecats. Includes plenty of Gifts, rites, fetishes, talens and totems, as well as expanded combat systems and essays on understanding the world of Werewolf: The Apocalypse.
The Klingon Hamlet
William Shakespeare - 2000
Now at last, thanks to the tireless efforts of the Klingon Language Institute, this powerful drama by the legendary Klingon playwright, Wil'yam Shex'pir, can be appreciated in the elegance and glory of its original tongue. This invaluable volume contains the complete text of the play, along with an English translation for easy consultation and comparison. In addition, an incisive introduction explains the play's crucial importance in Klingon culture, while copious notes illustrate how the debased English version diverges from the original, often distorting and even reversing the actual meaning of the verses.Khamlet, the Restored Klingon Version, is a work that belongs in the library of every human who hopes truly to understand what it means to be Klingon.