Book picks similar to
The Video Game Theory Reader 2 by Mark J.P. Wolf
games
theory
videogames
game-design
Whispering Hope - Nancy's Story: The True Story of the Magdalene Women
Nancy Costello - 2016
A line from that song stays in my mind - 'when the dark midnight is over, watch for the breaking of day'.
Let me hope that this day and this debate heralds a new dawn for all those who feared that the dark midnight might never end."
- Taoiseach Enda Kenny's State apology to the Magdalene women.On 19 February 2013 the Irish Taoiseach Enda Kenny apologised to the women who had been incarcerated in Ireland's Magdalene laundries. And listening patiently for the words she'd been fighting to hear was Nancy Costello.For Nancy was only 10 years old when she was confined at the Good Shepherd Sundays Well Magdalene laundry in Cork in 1949. From there she was sent to laundries in Limerick, Waterford and Wexford. The harrowing physical and psychological abuse she endured in the institutions, run on behalf of the State, led to a lifetime of shame and secrecy.Now, in WHISPERING HOPE, Nancy tells her story for the first time. Her fight for justice and forged friendships with other survivors has enabled her to move forward and have her voice heard in this immensely powerful narrative that shines a light on a dark chapter in Ireland's history.Inspirational and moving, this is the story of a remarkable woman brave enough to confront her past and strong enough to not let it define her.
Finishing Off the Bottle: A Memoir of Addiction and Self-Discovery
Bruce Hidasch - 2018
From stress and anxiety to real loss, booze was his magic elixir that made it all disappear. But the constant blackout nights brought with them even more trouble. Despite the perpetual cycle of drunken mistakes and continued escalation in drinking, he found new ways to rationalize his self-destructive behavior. Drinking was a part of who he was. And an existence without it seemed inconceivable. He takes you through a life where nights with missing pieces of time were the norm. And how there was a haze that overshadowed everything, even his happiest memories. He shares how far he fell before finally willing to change. And the long road back in recovery that required him to completely shift his perceptive in order to remain sober. He also explains what he discovered about the many reasons he drank so much for so long. And how he was ultimately able to come out better on the other side. This is a memoir about overcoming the grip alcohol can have on us. About learning to live life again after the bottle and facing the world with sober eyes. And finally discovering one’s true self. This is a story that will resonate with anyone who has struggled with addiction. And will give hope to those looking to change their lives for the better.
I was somebody before this....
Kitti Jones - 2017
I created S.P.Y ( stop protecting your abuser) after discovering I was apart of a growing community of women and young girls who had been victimized by the same famous and powerful man. I became infuriated when communicating with several of his past victims when I realized we were all dealing with the same fear and shame and we were all too afraid of the questions and the victim shaming that follows after you tell! Why are you telling now? Are you after money? She doesn't look like a victim, she isn't his type, she's not pretty, she's a groupie she deserved it, she's not crying in the interview she must be lying!! Watching past victims endure so much backlash it made many of us go into a deeper depression and pretend it never happened, this allowed our abuser to recruit and victimize more girls and women over the years to come. Inside, I take you on a journey, sharing my life and my career before Robert Kelly, and then sharing my life as it was living with him. Never before seen photos, and information never revealed.
A Theory of Fun for Game Design
Raph Koster - 2004
It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers.At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new ways; however, its universal message will influence designers from all walks of life. This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining. The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough. He then explains how great designers use different types of elements in new ways to make designs more fun and compelling. Anyone who is interested in design will enjoy how the book works on two levels--as a quick inspiration guide to game design, or as an informative discussion that details the insightful thinking from a great mind in the game industry.
The Art of Alien: Isolation
Andy McVittie - 2014
Taking players back to the survival horror atmosphere of the first film, ALIEN: ISOLATION features Amanda Ripley as the hero trying to survive on a decommissioned space station. The Art of ALIEN: ISOLATION is the ultimate gallery of the eagerly anticipated game, featuring extensive concept and development art, and creator and artist commentary throughout.
Speccy Nation
Dan Whitehead - 2012
The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.
India Positive Citizen: Building a Great Nation, One India Positive Action at a Time.
Savitha Rao - 2020
A book that offers highly actionable ideas on how every Indian - from a child to a senior citizen can participate in nation building. Gender, age, education, socio economic status does not matter. You don't even have to be within the geographic borders of India. You can be anywhere on the planet and contribute towards making a positive difference in India.From food to environment to water to Swachh Bharat and many more aspects where we can make a positive difference to the country as we go about our daily lives.Stories of unsung heroes from across India will leave you enormously inspired. Citizens have shared their action ideas. The youngest contributor is 7.5 years. The oldest is 104 years.The author invites you to read, reflect and write your ideas and bring them to life with your actions. Inspire India with your actions. Get inspired by the actions of fellow citizens. Join the journey to be an #IndiaPositiveCitizen
Center of Attention: A True Crime Memoir
Jami D. Brown Martin - 2020
The photo looks completely out of place on the FBI Ten Most Wanted Fugitives list where it’s been since December, 8, 2007. For eight of those years, Jason appeared directly beside Osama Bin Laden. Bin Laden is long gone, but Jason is still wanted for armed robbery and murder.For years, his sister, Jami D. Brown Martin has watched the true crime programs and read the amateur investigative blogs devoted to Jason, his crime, and the efforts to apprehend him knowing the story wasn’t as simple, nor was it just Jason’s. To be the sister, brother, or relative of one of the world’s most wanted men is to live every day with the horrible truth and many consequences of his brutal act.CENTER OF ATTENTION is the story of a former Mormon missionary turned murderer. It is also a riveting look behind the facade of the genetically blessed, seemingly prominent and pious Brown family of Laguna Beach, California. It is a tale of the family patriarch, John Brown, who disappeared without a trace ten years before his son. More important, it is the gripping and ultimately hopeful story of the sister of one of the world’s most wanted fugitives and her journey to accept that despite being a product of the same crazy environment as her brother, her life and path are her own.
The WoW Diary: A Journal of Computer Game Development
John Staats - 2018
It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success.
Twisty Little Passages: An Approach to Interactive Fiction
Nick Montfort - 2003
Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it.Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.
Playing with Super Power: Nintendo Super NES Classics
Prima Games - 2017
The Console A nostalgic celebration and exploration of the Super Nintendo Entertainment System in all its 16-bit glory.The Games Discover everything you've always wanted to know about some of the most beloved SNES games, including the previously unreleased Star Fox 2!The History Learn about the SNES development and the visionaries behind this groundbreaking console.The Legacy An in-depth look at how the SNES has left its mark on the gaming industry, and how its legacy continues.The Memories Featuring a plethora of fan art, music, and more, this book is a love letter to playing with Super Power!Speedrunning Tips Some of the best speedrunners around share their tips and strategies for getting the best times in these beloved classic games.Exclusive Foreword Written by Reggie Fils-Aime, President and COO of Nintendo of America.Paperback version.
Autocorrect FAILS! Text Messaging Autocorrect Gone Horribly Wrong
THE CLOWN FACTORY - 2013
This book was brought to you by the one and only - THE CLOWN FACTORY.
It Shouldn’t Happen to a Manager
Harry Redknapp - 2016
There’ve been big highs, but a fair share of lows too. When I have to make difficult decisions, I make a point of avoiding newspapers, phone-ins, Twitter – all of it. But there’s always a load of armchair-pundits waiting to start on me. Being a manager has never been easy, but between the fans and the media it often feels impossible to get it right.In It Shouldn’t Happen to a Manager, I talk about how different the job is now from what it was like when I used to play. For one, managers used to drive up and down motorways all day to scout for players – now there’s so much analysis and global scouting. It’s a different thing, completely. In this book, I share everything I’ve learnt from a lifetime of both wins and losses, and wisdom from greats like Cloughie and Ferguson. I’ll tell you about what actually happens in the dressing room, including when Clough smashed the door off its hinges; the bust-ups at full-time, like when I kicked a tray of sandwiches on Don Hutchinson’s head; and the times when I had to swap an arm round a player’s shoulder for a boot up the arse. It’s my guide to being a manager, the Harry way.
Queens of Medieval Romance: A Medieval Romance Bundle
Kathryn Le Veque - 2019
Purchase the set or read free in Kindle Unlimited! Welcome to Medieval England, in all its glory, where the bravest of women learn the meaning of love and and fight for what they believe in. Historical Romance has never been so empowered or sexy in five of Le Veque's most popular novels - great adventure, great love, and most of all, great happily ever afters. Discover the magic of these Queens of Medieval Romance, as only Kathryn Le Veque can create! The collection contains: Queen of Lost Stars - A woman, beaten by life and circumstance, discovers her strength and her worth in this powerful romance. Serpent - A daughter of William de Wolfe trains as a knight, and thinks like a warrior, but when she falls in love, she risks her life in battle to save her husband. Lady of the Moon - A lady outlaw, greatly feared, meets her match in a reluctant groom. To The Lady Born - One of Le Veque's most popular novels. A lady attempts suicide after a brutal attack only to fall in love with her savior. Kingdom by the Sea - based on the Poe poem by the same name, a lady warrior faces off against at Viking raider in a battle of wits. Dreams do come true! Get this limited edition collection before its gone!
The Economist - US Edition
The Economist - 2011
Download issues at no extra cost from Archived Items. The Economist is the premier source for the analysis of world business and current affairs, providing authoritative insight and opinion on international news, world politics, business, finance, science and technology, as well as overviews of cultural trends and regular Special reports on industries and countries. Established in 1843 to campaign against the protectionist corn laws, The Economist remains, in the second half of its second century, true to the liberal principles of its founder. James Wilson, a hat maker from the small Scottish town of Hawick, believed in free trade, internationalism and minimum interference by government, especially in the affairs of the market. The Economist also takes a fiercely independent stance on social issues, from gay marriage to the legalisation of drugs, but its main service to its readers is as a global newspaper: To uncover new ideas from all around the world. The Kindle Edition of The Economist contains all of the articles and graphics found in the print edition, but will not include all photos. For your convenience, issues are auto-delivered wirelessly to your Kindle each Friday at the same time the print edition hits the newsstand.