When The Grid Goes Down: Disaster Preparations and Survival Gear For Making Your Home Self-Reliant


Tony Nester - 2012
    It is through developing a self-reliant mindset, having essential survival gear and a handful of critical skills, that you and your family will be able to prevail in an urban crisis. Jammed with field-tested information from real-world applications, survival instructor Tony Nester covers how to prepare for both short-term survival ranging from 24-72 hours as well as long-term situations resulting from a grid-down emergency or pandemic. When the Grid Goes Down will show you how to make your home and lifestyle more self-sufficient and the critical gear needed along the way. Topics include: The 6 Key Areas for Creating a Self-Reliant Home, Water Storage and Purification Methods, Alternative Water Sources At Home, Creating a Water Map for Your Region, The 3 Essential Food Types to Stock Up On, Designing an Off-Grid Medical Kit, Home Security and Personal Defense Measures, Safeguarding the Exterior and Interior of Your Home, Heating, Cooling and Lighting When the Power Goes Out, and Alternative Sanitation and Hygiene Methods.

Seven Games: A Human History


Oliver Roeder - 2022
    Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable.Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones.Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself.Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Where Seagulls Dare


Mark Farrer - 2016
    SABOTAGE. THEFT. PANTO. What's the connection between a scheming Russian oligarch and his bungling henchmen, an ardent eco-protester and a faded Hollywood bombshell? And why are they leaving crime scenes all over Scotland - from Largs to Orkney, Stornoway to the Borders? And what has any of this got to do with Cullen? He just wants to be bloody left alone. It’s a series of bizarre mishaps in a plot full of incident, humour and Scottish salmon. Oh no it isn’t! OH YES IT IS!

Generation Xbox: How Videogames Invaded Hollywood


Jamie Russell - 2012
    Movies defined the 20th century but games are now pushing them aside as the medium that captures our time, fascination and money. Generation Xbox digs into the love-hate relationship between games and cinema that has led us to this point. It's a story of disaster, triumph and Angelia Jolie in hot pants. Learn how Steven Spielberg's game-making dreams fell apart and why Silicon Valley pioneers wooed Stanley Kubrick. Discover the story behind the failed Halo movie, how videogame tech paved the way for Avatar, and what companies like Ubisoft and Valve are doing to take gaming to the next level. Based on more than 100 interviews with leading figures from videogames and Hollywood, Generation Xbox is the definitive history of an epic power struggle that has reshaped the entertainment landscape. Are you ready to play?

The Growth Mindset Playbook: A Teacher's Guide to Promoting Student Success


Annie Brock - 2017
    Studies show growth mindset results in higher engagement, better test scores, and all-around greater student success. In this follow-up to widely praised The Growth Mindset Coach, education professionals Annie Brock and Heather Hundley show how to take mindset to the next level with further resources, examples, and ideas. The all new book is packed with detailed lesson plans, hands-on activities, and discussion points for talking with parents and other educators. Featuring up-to-date information on brain science and current mindset studies, The Growth Mindset Playbook shares fascinating research, tips, and strategies that help educators fully understand and implement growth mindset instruction and best practices. They break down the research and studies into actionable steps for building a culture of mindset not only in the classroom, but at the school level as well.

Get Organized: Do More in Less Time


Ciara Conlon - 2020
    

In Praise of American Educators: And How They Can Become Even Better


Richard DuFour - 2015
    In this thought-provoking book, the author presents a compelling case for why contemporary American educators are the greatest generation in history. He carefully explains why current national reform policies have failed and presents specific steps policymakers, administrators, and teachers must take to transform American schools to meet student needs in the 21st century.

The Book of Coaching: For Extraordinary Coaches


Ajit Nawalkha - 2017
     The coach who has so much to give, you wake up thinking about how to contribute more. The coach who wants to make a difference in the world and build an abundant life and business in the process. The coach who wants to be more than good... More than great... This book is for the coach who wants to be truly extraordinary. This is not just a technical manual or a motivational manifesto. This is not a book with vague theories and philosophies. It’s a practical, actionable guide you can come back to again and again. It includes specific structures, techniques, and tools you can consistently use to establish your reputation as an extraordinary coach and create a highly successful coaching practice. The Book of Coaching will show you how to: - Become an extraordinary coach using the exclusive, results-driven, 3-phase approach – You, Your Methodology and Your Business. - Create a thriving, profitable coaching business even if you’re a brand new coach. - Implement simple but powerful personal and business strategies to get unstuck, crush fear, and consistently deliver transformational results for your clients. - Maximize your innate genius as a coach and get clear on your long-term vision so you can rapidly grow a successful, abundant coaching business that lights you up. - Use powerful tools and methodologies that will elevate your coaching skills, and establish your expertise and reputation as an extraordinary coach... ...and SO much more!

Total Quality Management


James R. Evans - 1999
    Today, Total Quality is an integral component of management success in today's complex business environment. This text presents an overview of the key principles of total quality and links those concepts to traditional management practices and organizational models in management theory. This book has three objectives: 1) to familiarize readers with the basic principles and methods associated with total quality management; 2) to show readers how these principles and methods have been put into effect in a variety of organizations; and, 3) to illustrate the relationship between total quality principles and the theories and models studied in management courses.

Reality is Broken: Why Games Make Us Better and How They Can Change the World


Jane McGonigal - 2010
    The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is simple: videogames are fulfilling genuine human needs. Drawing on positive psychology, cognitive science and sociology, Reality is Broken shows how game designers have hit on core truths about what makes us happy, and utilized these discoveries to astonishing effect in virtual environments. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? In this groundbreaking exploration of the power and future of gaming, she reveals how gamers have become expert problem solvers and collaborators, and shows how we can use the lessons of game design to socially positive ends, be it in our own lives, our communities or our businesses. Written for gamers and non-gamers alike, Reality is Broken sends a clear and provocative message: the future will belong to those who can understand, design and play games.

What Does This Look Like in the Classroom?: Bridging the Gap Between Research and Practice


Carl Hendrick - 2017
    But every year thousands of research papers are published, some of which contradict each other. How can busy teachers know which research is worth investing time in reading and understanding? And how easily is that academic research translated into excellent practice in the classroom?In this thorough, enlightening and comprehensive book, Carl Hendrick and Robin Macpherson ask 18 of today's leading educational thinkers to distill the most up-to-date research into effective classroom practice in 10 of the most important areas of teaching. The result is a fascinating manual that will benefit every single teacher in every single school, in all four corners of the globe.Contributors: Assessment, marking & feedback: Dylan Wiliam & Daisy Christodoulou; Behaviour: Tom Bennett & Jill Berry; Classroom talk and questioning: Martin Robinson & Doug Lemov; Learning myths: David Didau & Pedro de Bruyckere; Motivation: Nick Rose & Lucy Crehan; Psychology and memory: Paul Kirschner & Yana Weinstein; SEN: Jarlath O Brien & Maggie Snowling; Technology: Jose Picardo & Neelam Parmar; Reading and literacy: Alex Quigley & Dianne Murphy

Kids First from Day One: A Teacher's Guide to Today's Classroom


Christine Hertz - 2018
    - Christine Hertz and Kristine MrazThe classroom of your dreams starts with one big idea. From the first days of school to the last, Kids First from Day One shares teaching that puts your deepest teaching belief into action: that children are the most important people in the room.Christine Hertz and Kristi Mraz show how to take that single, heartfelt value and create a cohesive, highly effective approach to teaching that addresses today's connected, collaborative world. With infectious enthusiasm, hard-won experience, and a generous dose of humor, Kids First from Day One shows exactly how Christine and Kristi build and maintain a positive, cooperative, responsive classroom where students engage deeply with their learning and one another.Kids First from Day One strengthens and deepens the connections between your love of working with kids, your desire to impact their lives, and your teaching practice. It shares:plans for designing beautiful classroom spaces that burst with the fun of learning positive language and classroom routines that reduce disruptive behavior-without rewards and consequences suggestions for matching students' needs to high-impact teaching structures a treasury of the Christine and Kristi's favorite teacher stuff such as quick guides for challenging behavior, small-group planning grids, and parent letters links to videos that model the moves of Christine's and Kristi's own teaching. Just starting out and want to know what really works in classrooms? Curious about how to make your room hum with learning? Or always on the lookout for amazing teaching ideas? Read Kids First from Day One. You'll discover that the classroom of your dreams is well within your reach.

Clipping Through: One Mad Week In Video Games


Leigh Alexander - 2014
    The veteran game journalist takes you inside the curious experience of life and work in video games -- through the lens of one week spent at the incredible Game Developers Conference.Available in epub, mobi (kindle compatible), microsoft word, and pdf formats.

8 Minute Meditation Expanded: Quiet Your Mind. Change Your Life.


Victor Davich - 2004
    Mindful meditation is an incredible tool that anyone can master for a better life. This newly expanded edition features the original, easy, and complete eight-minute-a-day program with a new introduction that aligns the concepts of mindfulness and meditation more closely together. In just the amount of time between television commercials, you can develop a powerful mindfulness practice that can last a lifetime.

There Is No App for Happiness: How to Avoid a Near-Life Experience


Max Strom - 2013
    Instead, we find that the wealthiest societies of the world have become depressed, anxious, sleep deprived, and overmedicated.Max Strom, author of A Life Worth Breathing and global teacher of personal transformation, reveals that we each have internal, human technology capable of empowering our lives and leading us to deeper levels of happiness. In his new book, There Is No App for Happiness, Strom illustrates three imperatives to take back control of our lives.Imperative One: Self-study. Overcoming our negative presets.Imperative Two: Live as if your time and your lifespan were the same thing.Imperative Three: Learn a daily regimen that heals and empowers you, and practice it one hour a day.Learn that joy and fulfillment require us to be active participants and that we should not strive for a virtual life—but a life truly lived. There Is No App for Happiness will propel you into a new and more meaningful experience of living.