The Chrysanthemum, the Cross, and the Dragon


Iver P. Cooper - 2018
    Cooper's latest alternate history novel, a new contribution to Eric Flint's 1632 Universe, the romance between Juan Cardona, an officer in Spain's Manila garrison, and Huang Mingyu, a young, beautiful Chinese woman, is threatened when a Dutch-Japanese force launches a surprise attack on 17th century Manila. Manila falls and Juan is rescued by Huang Mingyu, who proves to have hidden talents and connections. It is then up to Juan to warn the incoming Manila galleon of the Dutch-Japanese threat before it blunders into Manila Bay, and to prove his worth to Mingyu's family. Who have interests of their own in the region....Will true love prevail when Japan (the chrysanthemum), Spain (the cross) and China (the dragon) come into conflict?For readers unfamiliar with the 1632 universe, it posits a cosmic catastrophe -- the RIng of Fire -- that throws the West Virginia town of Grantville into 17th century Germany. By 1633, the ripples caused by this event have reached East Asia, and the Japanese are determined to forestall the missionary-instigated Shimabara Rebellion of 1637.

Vampire Diary: The Embrace


Robert E. Weinberg - 1994
    Slowly but surely, Auston succumbs to the dark call. Can he resist the Embrace, the gateway to an eternity of damnation? And will his master's dark command threaten the most beautiful, most perfect love he has ever felt?

Age of Rebellion Roleplaying Game Core Rulebook


Jay Little - 2014
    Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands.The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including:Concise rules for character generation and advancementClear descriptions of the game’s skills and talentsConvenient charts of weapons, gear, devices, starships, and vehiclesRules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaignExtensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful EmpireA wealth of advice for GMs on how to create and run an Age of Rebellion campaignA complete, introductory adventure to launch players into action!

Pathfinder Roleplaying Game: Ultimate Magic


Jason BulmahnRuss Taylor - 2011
    In addition to the brand-new magus class—a master of both arcane magic and martial prowess—you'll also find a whole new system for spellcasting, rules for spell duels and other magical specialities, and pages upon pages of new spells, feats, and more. Because when it comes to magic, why settle for less than absolute power?Pathfinder Roleplaying Game Ultimate Magic is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Ultimate Magic includes:- The magus, a new base class combining deadly arcane magic with the skills and weapons of a trained warrior.- Words of power, an innovative and flexible new spellcasting system.- New options for dedicated casters, such as alchemist discoveries, alternative uses for channeled energy, druid companions, sorcerer bloodlines, eidolon abilities, witch hexes, and oracle mysteries.- Additional feats and magical abilities for martially oriented casters, including monk ki tricks, inquisitor archetypes, and ranger traps.- New magical conditions called spellblihgts, as well as systems for crafting constructs, binding outsiders, and spell-dueling.- More than 100 new spells, plus detailed guidelines for designing your own.... and much, much more!Cover art by Wayne Reynolds

SpongeBob SquarePants Mad Libs


Roger Price - 2006
    Now kids and adults alike can bring SpongeBob home and laugh their "squarepants off with Mad Libs!

Starfinder: Core Rulebook


James L. SutterJason Keeley - 2017
    Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!Inside this book, you'll find:- All of the rules you need to play or run a game of Starfinder.- Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.- Character races both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.- An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.- Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.- Complete rules for starships, including customization and starship combat.- Rules and tips on using Pathfinder RPG content with Starfinder.Cover art by Remko Troost

The Complete Book of Elves


Colin McComb - 1993
    Description of every kind of elf abound. Rounding out this information are 11 new kits; new optional rules and suggestions for running elven campaigns; and special elven equipment, spells, and magical items. Forget what you thought you knew about elves - The Complete Book of Elves sheds new light on this mysterious race!

Accidental Demon Slayer Boxed Set Vol 2 (Books 4, 4.5, 5)


Angie Fox - 2013
     THE LAST OF THE DEMON SLAYERS - novel #4 Lizzie Brown would just like to have one normal date. Instead, she gets a towering inferno with a message: her long-lost dad is a fallen angel in danger of becoming a demon. Not good. Especially since she's a demon slayer. I BRAKE FOR BIKER WITCHES - short story #4.5 Accidental demon slayer Lizzie Brown discovers a haunted biker bar and comes face-to-face with the ghosts of her past, who warn her about a startling new future. MY BIG FAT DEMON SLAYER WEDDING - novel #5 Lizzie's dream wedding is complicated when one of the guests at the eccentric seaside mansion is possessed and trying to kill her. REVIEWS “Fabulously fun” -The Chicago Tribune "Fun, humorous, and reminiscent of Charlaine Harris or Kim Harrison's books." -Sacramento Book Review “Fox has a genuine gift for creating dangerously hilarious drama.” -RT Book Reviews “A fast, savvy, hilarious romp through a real world populated by paranormal mischief...Fox is one of my new favorite paranormal authors." -Pop Syndicate Want a sneak peek? Be sure to check out the “Look Inside This Book” feature at the top left of the page where you can preview the first three chapters! Urban Fantasy Romance Available by Angie Fox: BIKER WITCHES SERIES (Urban Fantasy Paranormal Romance): Book 1: The Accidental Demon Slayer Book 2: The Dangerous Book for Demon Slayers Book 3: A Tale of Two Demon Slayers Book 4: The Last of the Demon Slayers Novella: I Brake for Biker Witches Book 5: My Big Fat Demon Slayer Wedding Novella: The Tenth Dark Lord 'A Leaping: Lizzie and Dimitri's first Christmas (Coming December 4, 2013!) Book 6: Beverly Hills Demon Slayer - (Coming soon!) The MONSTER MASH SERIES (Urban Fantasy Paranormal Romance): Book 1: Immortally Yours Book 2: Immortally Embraced Book 3: Immortally Ever After Find Urban Fantasy Romance Author Angie Fox Online: Visit Angie's website at www.angiefox.com Follow Angie on Twitter at www.twitter.com/AngieFoxauthor Join Angie on Facebook at https://www.facebook.com/pages/Angie-Fox If you enjoy reading Angie Fox's Urban Fantasy Series, consider adding yourself to her email list to keep on top of new releases, contests and other fun things. Signing up is easy. Just visit www.angiefox.com/contact

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.

H. P. Lovecraft's Dreamlands


Chris Williams - 1986
    Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.

Starfinder: Alien Archive


Jason KeeleySteve Kenson - 2017
    What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost

Clanbook: Nosferatu


Robert Hatch - 1995
    But what are they plotting in their dark caverns? What schemes are brewing in the nether regions of the night? The Nosferatu watch everyone else, but who watches them?Clanbook: Nosferatu includes:* The history of the clan and its true role in the upheavals of the undead;* 10 sample characters suitable for players and Storytellers; and* the horrfying details of the Nosferatu kingdoms under every city.

Skinwalkers


Wendy N. Wagner - 2014
    Now, many years later, she’s forsaken her buccaneer ways and returned home in search of a simpler life, where she can raise her young son Kran in peace. When a strange clan of shapeshifting raiders pillages her home, however, there’s no choice for Jendara but to take up her axes once again to help the islanders defend all that they hold dear.From author Wendy N. Wagner comes a new adventure of vikings, lycanthropes, and the ties of motherhood, set in the award-winning world of the Pathfinder Roleplaying Game.

The World of Darkness


Bill Bridges - 2004
    Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the supernatural can cause us to retreat into comforting lies - 'There are no such things as monsters' - or stir our morbid curiosity. Only a few, however, can overcome their fear and dare to look deeper.The World of Darkness Rulebook introduces a version of our contemporary world where the supernatural is real. Players join to tell tales of mystery and horror, where theme, mood and plot are more important to a character s experiences than his weapons or equipment. Inside are rules for character creation, task resolution, combat and any activity your character attempts as he delves into the shadows.

Lone Wolfe: De Wolfe Pack Connected World


Barbara Devlin - 2018
    Contracted to wed from birth, she welcomes a union with the love of her life, the greatest lancer in England, Titus Saint-Germain. When her father delivers news of her betrothed’s untimely demise, and demands she marry another, Desi must choose between her heart’s desire and family loyalty. Will Desi trust her instincts or yield to paternal authority? Harboring a secret, the truth of his parentage, imparted by his mother on her deathbed, Titus Saint-Germain finds himself trapped between two warring factions with no escape. A loyal Yorkist, the warrior knight serves with distinction and valor, until his own men, in the heat of battle, betray him. It is a scene eerily similar to the one that claimed the life of his father, the great Titus de Wolfe, at Towton, with a singular exception. Help arrives in the form of an unlikely ally—an uncle unaware of his brother’s progeny. Will Titus resist fate and deny his destiny, or will the Lone Wolfe, at long last, journey home to the Lair? Books in the Heirs of Titus de Wolfe series by Barbara Devlin: Lone Wolfe The Big, Bad de Wolfe Talk, Dark, and de Wolfe