Book picks similar to
Atelier Bow-wow: Echo of Space / Space of Echo by Atelier Bow-Wow
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The Eyes of the Skin: Architecture and the Senses
Juhani Pallasmaa - 1996
This new, revised and extended edition of this seminal work will not only inspire architects and students to design more holistic architecture, but will enrich the general reader's perception of the world around them. The Eyes of the Skin has become a classic of architectural theory and consists of two extended essays. The first surveys the historical development of the ocular-centric paradigm in western culture since the Greeks, and its impact on the experience of the world and the nature of architecture. The second examines the role of the other senses in authentic architectural experiences, and points the way towards a multi-sensory architecture which facilitates a sense of belonging and integration.
The Phaidon Atlas of Contemporary World Architecture: Comprehensive Edition
Phaidon Press - 2000
Every building type is covered - from the largest publicly-funded art museums and airports to private houses - and each project is illustrated with colour photographs, line drawings and an analytical text.Eminent architectural critics, curators, journalists and practitioners from all parts of the globe nominate what they consider to be the most outstanding works of contemporary architecture in their regions and beyond. The resulting 1,050 buildings confirm the far-reaching influence of well-known and respected international practitioners such as Jean Nouvel, Tadao Ando, Renzo Piano, Sir Norman Foster, Rem Koolhaas and Herzog & De Meuron, as well as introducing a host of lesser-known architects whose work provides an illuminating point of comparison with their famous counterparts.This magnificent book provides a unique opportunity to examine contemporary architecture as an evolving global phenomenon with all the cross-cultural influences this suggests, while illustrating the powerful diversity that is generated by climate (from the Arctic circle to the African deserts), culture (from the technologically advanced secularism of western Europe to traditional rural communities) and economics (from the wealthy post-industrial mega-economies to some of the most economically challenged countries of the developing world).The colossal volume is divided into six geographical regions with meticulous maps in each section, providing geographical orientation and an understanding of where contemporary architecture is being commissioned, designed and built. Its composition, scale, range and depth are truly unprecedented. The Phaidon Atlas of Contemporary World Architecture is essential reading for all those interested in gaining a true understanding of where the best contemporary architecture is located in the world.
Abandoned: Hauntingly Beautiful Deserted Theme Parks
Seph Lawless - 2017
Take a strange and wonderful photographic journey into a world time has forgotten—amusement parks that have been shut down and overgrown.The “artivist” known only as Seph Lawless has spent the last ten years photo-documenting the America that was left behind in the throes of economic instability and overall decline—decrepit shopping malls, houses, factories, even amusement parks.Through nearly two hundred gorgeous and elegiac photographs, Abandoned details Lawless’s journey into what was once the very heart of American entertainment: the amusement park. Here is includes:Disney World’s Discovery Island and River CountryJoyland Amusement ParkDogpatch USAFun Spot Amusement Park and ZooBushkill Amusement ParkLand of OzLake Shawnee Amusement ParkGeauga Lake Amusement ParkSpreeparkChippewa Lake Amusement ParkEnchanted Forest PlaylandAnd more!Lawless visits deserted parks across the country, capturing in stark detail their dilapidated state, natural overgrowth, and obvious duality of sad and playful symbolism. Previously self-published as Bizarro, this updated edition of Lawless’s photographic tribute to decaying American amusement parks contains new content and a new foreword.
Ando
Masao Furuyama - 2006
His name is Tadao Ando, and he is one of the world's greatest living architects. Combining influences from Japanese tradition with the best of Modernism, Ando has developed a completely unique building aesthetic that makes use of concrete, wood, water, light, space, and nature in a way that has never been witnessed elsewhere in architecture. This book provides the perfect introduction to Ando's work, including private homes, churches, museums, apartment complexes, and cultural spaces throughout Japan, and in France, Italy, Spain, and the USA.
Programs and Manifestoes on 20th-Century Architecture
Ulrich Conrads - 1970
Nearly every important development in the modern architectural movement began with the proclamation of these convictions in the form of a program or manifesto. The most influential of these are collected here in chronological order from 1903 to 1963. Taken together, they constitute a subjective history of modern architecture; compared with one another, their great diversity of style reveals in many cases the basic differences of attitude and temperament that produced a corresponding divergence in architectural style. In point of view, the book covers the aesthetic spectrum from right to left; from programs that rigidly generate designs down to the smallest detail to revolutionary manifestoes that call for anarchy in building form and town plan. The documents, placed in context by the editor, are also international in their range: among them are the seminal and prophetic statements of Henry van de Velde, Adolf Loos, and Bruno Taut from the early years of the century; Frank Lloyd Wright's 1910 annunciation of Organic Architecture; Gropius's original program for the Bauhaus, founded in Weimar in 1919; Towards a New Architecture, Guiding Principles by Le Corbusier; the formulation by Naum Gabo and Antoine Pevsner of the basic principles of Constructivism; and articles by R. Buckminster Fuller on universal architecture and the architect as world planner. Other pronouncements, some in flamboyant style, including those of Erich Mendelsohn, Hannes Meyer, Theo van Doesburg, Oskar Schlemmer, Ludwig Mies van der Rohe, El Lissitzky, and Louis I. Kahn. There are also a number of collective or group statements, issued in the name of movements such as CIAM, De Stijl, ABC, the Situationists, and GEAM.Since the dramatic effectiveness of the manifesto form is usually heightened by brevity and conciseness, it has been possible to reproduce most of the documents in their entirety; only a few have been excerpted.
The City of Tomorrow: Sensors, Networks, Hackers, and the Future of Urban Life
Carlo Ratti - 2016
But their evolution has been anything but linear—cities have gone through moments of radical change, turning points that redefine their very essence. In this book, a renowned architect and urban planner who studies the intersection of cities and technology argues that we are in such a moment. The authors explain some of the forces behind urban change and offer new visions of the many possibilities for tomorrow’s city. Pervasive digital systems that layer our cities are transforming urban life. The authors provide a front-row seat to this change. Their work at the MIT Senseable City Laboratory allows experimentation and implementation of a variety of urban initiatives and concepts, from assistive condition-monitoring bicycles to trash with embedded tracking sensors, from mobility to energy, from participation to production. They call for a new approach to envisioning cities: futurecraft, a symbiotic development of urban ideas by designers and the public. With such participation, we can collectively imagine, examine, choose, and shape the most desirable future of our cities.
Netwars: The Code
M. Sean Coleman - 2014
A high-tech serial thriller from the dark side of the net. Episode 1.Welcome to the Deep Web. Those parts of the internet no search engine explores. The place where you can buy anything. Drugs, children, weapons. Anyone can do it. And get away free. Anthony Prince, head of PrinceSec, a firm which provides high-tech security for the government and major corporations, dies in a plane crash when crossing the English Channel. Responsible for Prince's death is a hacker named Strider. His real name is Scott Mitchell and in his day job at the National Cyber Crime Unit he uses legitimate means to get the bad guys. As Strider, his means are less legal. On the same night, PrinceSec is the target of a cyber-attack. When the NCCU is called to assess the damage, a link is found between Prince and a criminal hacker group called Black Flag. The race is on for Mitchell to protect his identity as Strider and to stop Black Flag before it's too late.
The Architecture of the Italian Renaissance
Peter Murray - 1969
. . a perfect introduction to the architecture of the Italian Renaissance."--Richard Stapleford, Cooper Union School of ArchitectureA classic guide to one of the most pivotal periods in art and architectural history, The Architecture of the Italian Renaissance remains the most lucid and comprehensive volume available. From Leonardo, Raphael, Michelangelo, Palladio, and Brunelleschi to St. Peter's in Rome, the palaces of Venice, and the Medici Chapel in Florence, Peter Murray's lavishly illustrated book tells readers everything they need to know about the architectural life of Italy from the thirteenth through the sixteenth centuries.
Biogenic Convergence: Apocalypse Part III
Chris Berkness - 2019
This exposed an ecosystem that had been hidden from the sun for over 120,000 years. Imbedded deep in the ice shelf was an object. The object was carrying a deadly virus that killed most of the world's population. A group of strangers, bound by circumstance, embark on an epic adventure to develop a vaccine to save what is left of the human race. In the sequel, Akureyri Gateway, one of the three individuals that is immune from the deadly virus visits a cave in Akureyri, Iceland. This cave holds the key to unlocking the mystery surrounding the origins of the worldwide pandemic. The adventure continues with Biogenic Convergence, the third installment in this series.
Modern Architecture: A Critical History
Kenneth Frampton - 1980
Now revised, enlarged and expanded, Kenneth Frampton brings the story up to date and adds an entirely new concluding chapter that focuses on four countries where individual talent and enlightened patronage have combined to produce a comprehensive and convincing architectural culture: Finland, France, Spain and Japan. The bibliography has also been reviewed and extended, making this volume more indispensable than ever.
The Responsive City: Engaging Communities Through Data-Smart Governance
Stephen Goldsmith - 2014
Featuring vivid case-studies highlighting the work of individuals in New York, Boston, Rio de Janeiro, Stockholm, Indiana, and Chicago, the book provides a compelling model for the future of cities and states. The authors demonstrate how digital innovations will drive a virtuous cycle of responsiveness centered on "empowerment": 1) empowering public employees with tools to both power their performance and to help them connect more personally to those they service, 2) empowering constituents to see and understand problems and opportunities faced by cities so that they can better engage in the life of their communities, and 3) empowering leaders to drive towards their missions and address the grand challenges confronting cities by harnessing the predictive power of cross-government Big Data, the book will help mayors, chief technology officers, city administrators, agency directors, civic groups and nonprofit leaders break out of current paradigms in order to collectively address civic problems. Co-authored by Stephen Goldsmith, former Mayor of Indianapolis, and current Director of the Innovations in Government Program at the Harvard Kennedy School and Susan Crawford, co-director of Harvard's Berkman Center for Internet and Society."The Responsive City" highlights the ways in which leadership, empowered government employees, thoughtful citizens, and 21st century technology can combine to improve government operations and strengthen civic trust. It provides actionable advice while exploring topics like: * Visualizing service delivery and predicting improvement* Making the work of government employees more meaningful* Amplification and coordination of focused citizen engagement* Big Data in big cities - stories of surprising successes and enormous potential
Graphic Design: A Concise History (World of Art)
Richard Hollis - 1994
For the revised edition, a new final chapter covers all the recent international developments in graphic design, including the role of the computer and the Internet in design innovation and globalization. In the last years of the twentieth century, at a time when "designer products" and the use of logos grew in importance, the role of graphic designers became more complex, subversive, and sometimes more political—witness Oliviero Toscani's notorious advertisements for Benetton. Digital technology cleared the way for an astonishing proliferation of new typefaces, and words began to take second place to typography in a whole range of magazines and books as designers asserted the primacy of their medium. Designers and companies discussed here include Neville Brody, David Carson, Design Writing Research, Edward Fella, Tibor Kalman, Jeffery Keedy, LettError, Pierre di Sciullo, Tomato, Gerard Unger, Cornel Windlin, and a host of others.
Classroom Behaviour: A Practical Guide to Effective Teaching, Behaviour Management and Colleague Support
Bill A. Rogers - 2000
Classroom Behaviour explores the relationship between effective teaching, behaviour management, discipline and colleague support.Bill Rogers also addresses issues such as: argumentative and challenging children students with emotional or behavioural disorders managing difficult classes anger management. This practical guide is written by someone well aware of how demanding teaching can be and is highly recommended for teachers at all levels, teaching assistants and newly-qualified teachers.
Architecture Theory Since 1968
K. Michael Hays - 1998
The development of interpretive modes of various stripes--post-structuralist, Marxian, phenomenological, psychoanalytic, as well as others dissenting or eccentric--has given scholars a range of tools for rethinking architecture in relation to other fields and for reasserting architectures general importance in intellectual discourse.This anthology presents forty-seven of the primary texts of architecture theory, introducing each with an explication of the concepts and categories necessary for its understanding and evaluation. It also presents twelve documents of projects or events that had major theoretical repercussions for the period. Several of the essays appear here in English for the first time.ContributorsDiana Agrest, Stanford Anderson, Archizoom, George Baird, Jennifer Bloomer, Massimo Cacciari, Jean-Louis Cohen, Beatriz Colomina, Alan Colquhoun, Maurice Culot, Jacques Derrida, Ignasi de Sol�-Morales, Peter Eisenman, Robin Evans, Michel Foucault, Kenneth Frampton, Mario Gandelsonas, Frank Gehry, J�rgen Habermas, John Hejduk, Denis Hollier, Bernard Huet, Catherine Ingraham, Fredric Jameson, Charles A. Jencks, Jeffrey Kipnis, Fred Koetter, Rem Koolhaas, Leon Krier, Sanford Kwinter, Henri Lefebvre, Daniel Libeskind, Mary McLeod, Alberto P�rez-G�mez, Jos� Quetglas, Aldo Rossi, Colin Rowe, Massimo Scolari, Denise Scott Brown, Robert Segrest, Jorge Silvetti, Robert Somol, Martin Steinmann, Robert A. M. Stern, James Stirling, Manfredo Tafuri, Georges Teyssot, Bernard Tschumi, Anthony Vidler, Paul Virilio, Mark Wigley
Game Development Essentials: An Introduction
Jeannie Novak - 2004
This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.