Book picks similar to
Hunter Storytellers Handbook by Philippe Boulle
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Stronghold Builder's Guidebook
Matt Forbeck - 2002
This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."
King Arthur Pendragon: Epic Roleplaying in Legendary Britain
Greg Stafford - 1985
Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain
White Plume Mountain
Lawrence Schick - 1979
WHITE PLUME MOUNTAIN is from the Special ("S") series; like others in this series, it is meant to stand on its own and is a complete ADVANCED DUNGEONS & DRAGONS adventure. The recommended number of players is four to ten, with levels ranging from fifth to tenth.Introduction:White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons & devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, & discovered the system of old lava-tubes that riddle the cone & the underlying strata.With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, & he could think of a few ways to make it worse. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below white Plume Mountain & vanished from the knowledge of men...
Races of the Wild (Dungeons & Dragons Supplement)
Skip WilliamsEmily Fiegenschuh - 2005
It explores the classic races of elves and halflings, including new rules, information for interaction, new spells, and new magic items attuned to each race. In addition to information on the two major races, a new race is introduced. There is expanded information on subraces, along with a wealth of cultural information and new prestige classes, feats, equipment, spells, and magic items.
Origami Yoda Pack: The Strange Case of Origami Yoda / Darth Paper Strikes Back: An Origami Yoda Book (Origami Yoda)
Tom Angleberger
In these hilarious bestsellers, Dwight's finger-puppet, Origami Yoda, always saves the day, but what happens when Darth Paper appears on the scene?
Marvel Platinum: The Definitive Deadpool
Fabian NiciezaBrian Posehn - 2015
Star Wars: Republic Commando: Volume 1
Karen Traviss
And the Republic commandos are the best of the best. As the Clone Wars rage, victory or defeat lies in the hands of these elite squads, stone-cold soldiers who go where no one else will, and do what no one else can....Hard Contact: It is three months after the Battle of Geonosis. On the backwater planet Qiilura, a Separatist scientist has created a nanovirus designed to kill clone soldiers, and it will be up to four Republic commandosthe Omega Squadto apprehend her and sabotage her research. When Darman, the squad's demolitions expert, gets cut off from the others during planetfall, he meets up with Etain, a stranded Jedi Padawan who has lost her Master. He expects her to be a competent commander, but that hope vanishes once she admits to her woeful inexperience. A long dangerous journey lies ahead, through hostile territory brimming with Trandoshan slavers, Separatists and suspicious natives. A single misstep could mean discovery...and death. Triple Zero: A year after Geonosis, the Republic commandos are being deployed on missions that take them beyond the battlefield and further into sabotage and intelligence operations in Separatist territory. Now, after a close brush with death, the Omega Squad is sent to the toughest terrain in the galaxy: Coruscant. Teaming up with Etain, now a Jedi General, and their legendary training sergeant Kal Skirata and his Null commandosa secret force even the Kaminoan cloners deem too dangerous to unleashthey pursue Separatist terrorists in the treacherous skylanes and labyrinthine underlevels of the world city. It's a critical mission unlike any they've ever tackledand it will test their courage and their friendship to the limit.
Hunter S. Thompson: The Playboy Interview
Hunter S. Thompson - 2012
It covered jazz, of course, but it also included Davis’s ruminations on race, politics and culture. Fascinated, Hef sent the writer—future Pulitzer-Prize-winning author Alex Haley, an unknown at the time—back to glean even more opinion and insight from Davis. The resulting exchange, published in the September 1962 issue, became the first official Playboy Interview and kicked off a remarkable run of public inquisition that continues today—and that has featured just about every cultural titan of the last half century.To celebrate the Interview’s 50th anniversary, the editors of Playboy have culled 50 of its most (in)famous Interviews and will publish them over the course of 50 weekdays (from September 4, 2012 to November 12, 2012) via Amazon’s Kindle Direct platform. Here is the interview with the journalist Hunter S. Thompson from the November 1974 issue.
Magic: The Gathering: Artifacts Cycle II
Lynn Abbey - 2009
Planeswalker: The war between Urza and Mishra is over. Brooding on the death of his brother at the hands of extraplanar forces, Urza drifts among the planes. But the end of the Brother’s War has transformed him into something greater. Deep within his heart, a spark has been kindled to a flame that cannot be quenched. Urza has become a planeswalker.Time Streams: Urza must enlist the most brilliant minds in the multiverse to defend against the imminent Phyrexian invasion.Bloodlines: Time is short in the race to find the one who will wield the power of the Legacy. Conflict and power struggles abound as a plot to Kill Urza unfolds.
GURPS Space
Jon F. Zeigler - 2006
Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.
The Complete Revanche Cycle
Craig Schaefer - 2016
As Pope Benignus withers on his deathbed, conspiracies swirl across the empire. Bounty hunters and assassins flock to the frozen north, searching a city of thieves for an exiled politician while a storm of war and witchcraft brews on the horizon. As gambits play out, contenders die and the dominoes fall, a rare few will determine the course of history. Livia Serafini. Pious. Zealous. Driven. With her sights set upon her father's throne, Livia refuses to be a pawn of the conspirators that surround her. She'll risk it all to rise above the tempest and lead her people to peace. Her pure-hearted ambitions may cost more than she knows: her reputation, her life, even her very soul. Mari Renault. Honorable. Brutal. Lost. A war orphan from a land under a conqueror's yoke, Mari is haunted by the horrors of her past and an impossible dream of knighthood. When she finds her dark savior, she'll learn how dreams can come true...and how a ragged refugee girl can become a champion of the night. The Owl. Brilliant. Ruthless. Sadistic. The witch and her disciples, on a mission of vengeance, are lured into the battle for control of the papacy. Despite all of her well-laid plans, the Owl soon finds herself walking a strange and twisted road. One that pits her against the most deadly foe of all -- her own coven -- and rekindles passion in her ice-sheathed heart. Renata Nicci. Honest. Devoted. Daring. She's just a dockside tavern barmaid. That's what everyone tells her. That's all anyone ever expected her to be. But when her lover Felix is swept into a battle between banking families and the machinations of a criminal kingpin, she'll take up a blade and cross a war-ravaged land to save him. Four women, four lives on a collision course. When the dust settles, their world will never be the same...if anyone is still alive to see it. Collected for the first time, this omnibus includes all four books (roughly 400,000 words) of the Revanche Cycle: Winter's Reach, The Instruments of Control, Terms of Surrender, and Queen of the Night, all at a special box-set price.
When Will You Rage?
Stewart WieckJohn H. Steele - 1994
But the rise of mankind has seen an increase in the power of the Wyrm, a decayed entropic force that seeks to ruin Gaia. The Garou will not have this and wage a war that they have been losing for a millennia.The second edition of this anthology contains the best stories from the first edition, as well as new stories that even better reflect the world of Werewolf: The Apocalypse "TM" as presented in the revised edition of the Storyteller game.
Fiendish Codex II: Tyrants of the Nine Hells
Robin D. Laws - 2006
"Fiendish Codex II: Tyrants of the Nine Hells" is a supplement designed to be the definitive resource for information about devils and the Nine Hells of the D&D world. Like its predecessor "Fiendish Codex I: Hordes of the Abyss," this game material is completely compatible with the D&D core rulebooks and is intended for both D&D players and Dungeon Masters. AUTHOR INFORMATIONRobin Laws is a freelance writer who has designed dozens of roleplaying game products, including most recently "Dungeon Master's Guide II." Robert J. Schwalb is a freelance developer and editor who primarily works on game products for Green Ronin Publishing.