Speaking into the Air: A History of the Idea of Communication
John Durham Peters - 1999
A sweeping history of communication, Speaking Into the Air illuminates our expectations of communication as both historically specific and a fundamental knot in Western thought."This is a most interesting and thought-provoking book. . . . Peters maintains that communication is ultimately unthinkable apart from the task of establishing a kingdom in which people can live together peacefully. Given our condition as mortals, communication remains not primarily a problem of technology, but of power, ethics and art." —Antony Anderson, New Scientist"Guaranteed to alter your thinking about communication. . . . Original, erudite, and beautifully written, this book is a gem." —Kirkus Reviews"Peters writes to reclaim the notion of authenticity in a media-saturated world. It's this ultimate concern that renders his book a brave, colorful exploration of the hydra-headed problems presented by a rapid-fire popular culture." —Publishers WeeklyWhat we have here is a failure-to-communicate book. Funny thing is, it communicates beautifully. . . . Speaking Into the Air delivers what superb serious books always do-hours of intellectual challenge as one absorbs the gradually unfolding vision of an erudite, creative author." —Carlin Romano, Philadelphia Inquirer
Drugs, Behavior and Modern Society
Charles F. Levinthal - 1995
Drugs, Behavior, and Modern Society, 6/e, examines the impact of drug-taking behavior on our society and our daily lives. The use and abuse of a wide range of licit and illicit drugs are discussed from historical, biological, psychological, and sociological perspectives. The use of Drugs in our lives and drug-taking behavior, legally restricted drugs in our society, legal drugs in our society, medicinal drugs, treatment, prevention, and education. Forstudents, or people working with drug related topics in the fields of psychology and health.
Into the Universe of Technical Images
Vilém Flusser - 1985
First published in German in 1985 and now available in English for the first time, Into the Universe of Technical Images outlines the history of communication technology as a process of increasing abstraction.Flusser charts how communication evolved from direct interaction with the world to mediation through various technologies. The invention of writing marked one significant shift; the invention of photography marked another, heralding the current age of the technical image. The automation of the processing of technical images carries both promise and threat: the promise of freeing humans to play and invent and the threat for networks of automation to proceed independently of humans.
Computing machinery and intelligence
Alan Turing - 1950
The paper, published in 1950 in Mind, was the first to introduce his concept of what is now known as the Turing test to the general public.Published in Mind 49: page 433-460.(Source: Wikipedia)
Stuart Hall: Critical Dialogues in Cultural Studies
David Morley - 1996
Stuart Hall: Critical Dialogues in Cultural Studies is an invaluable collection of writings by and about Stuart Hall. The book provides a representative selection of Hall's enormously influential writings on cultural studies and its concerns: the relationship with Marxism; postmodernism and 'New Times' in cultural and political thought; the development of cultural studies as an international and postcolonial phenomenon, and Hall's engagement with urgent and abiding questions of 'race', ethnicity and identity.In addition to presenting classic writings by Hall and new interviews with Hall in dialogue with Kuan-Hsing Chen, the collection, which includes work by Angela McRobbie, Kobena Mercer, John Fiske, Charlotte Brunsdon, Ien Ang and Isaac Julien, provides a detailed analysis of Hall's work and his contribution to the development of cultural studies by leading cultural critics and cultural practitioners. The book also includes a comprehensive bibliography of Stuart Hall's writings.
Ethnography: Principles and Practice
Martyn Hammersley - 1983
Thoroughly updated, this accessible introduction to the methods of ethnographic fieldwork reconsiders the status of ethnography and places it quite explicitly in a general methodological context.
Simians, Cyborgs, and Women: The Reinvention of Nature
Donna J. Haraway - 1990
Although on the surface, simians, cyborgs and women may seem an odd threesome, Haraway describes their profound link as creatures which have had a great destabilizing place in Western evolutionary technology and biology. Throughout this book, Haraway analyzes accounts, narratives, and stories of the creation of nature, living organisms, and cyborgs. At once a social reality and a science fiction, the cyborg--a hybrid of organism and machine--represents transgressed boundaries and intense fusions of the nature/culture split. By providing an escape from rigid dualisms, the cyborg exists in a post-gender world, and as such holds immense possibilities for modern feminists. Haraway's recent book, Primate Visions, has been called outstanding, original, and brilliant, by leading scholars in the field. (First published in 1991.)
Representation: Cultural Representations and Signifying Practices
Stuart Hall - 1997
Combining examples with activities and selected readings it offers a unique resource for teachers and students in cultural studies and related fields as an introduction to this complex and central theme.
Becoming a Learner: Realizing the Opportunity of Education
Matthew Sanders - 2012
As a result, many students talk about college in ways that cause them to overlook some of their most important learning opportunities. Becoming a Learner asks students to carefully reconsider conventional common sense about college and learning, and invites them to consider a new conversation about college and learning that focuses on who they are becoming and their ability to learn.
Complex TV: The Poetics of Contemporary Television Storytelling
Jason Mittell - 2015
One of the most notable impacts of these shifts is the emergence of highly complex and elaborate forms of serial narrative, resulting in a robust period of formal experimentation and risky programming rarely seen in a medium that is typically viewed as formulaic and convention bound.Complex TV offers a sustained analysis of the poetics of television narrative, focusing on how storytelling has changed in recent years and how viewers make sense of these innovations. Through close analyses of key programs, including The Wire, Lost, Breaking Bad, The Sopranos, Veronica Mars, Curb Your Enthusiasm, and Mad Men the book traces the emergence of this narrative mode, focusing on issues such as viewer comprehension, transmedia storytelling, serial authorship, character change, and cultural evaluation. Developing a television-specific set of narrative theories, Complex TV argues that television is the most vital and important storytelling medium of our time.
The New Media Monopoly: A Completely Revised and Updated Edition With Seven New Chapters
Ben H. Bagdikian - 2004
The New Media Monopoly will provide a roadmap to understanding how we got here and where we need to go to make matters better.' -Robert McChesney, author of Rich Media, Poor Democracy
Gaming: Essays On Algorithmic Culture
Alexander R. Galloway - 2006
Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast—and in some cases, almost unlimited—array of actions and choices. In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the “algorithmic culture” created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gaming practices, the visual environment of video games, and the status of games as an emerging cultural form. Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digital age. Alexander R. Galloway is assistant professor of culture and communication at New York University and author of Protocol: How Control Exists after Decentralization.
Fear of a Queer Planet: Queer Politics and Social Theory
Michael Warner - 1993
Book annotation not available for this title.
Iconology: Image, Text, Ideology
W.J. Thomas Mitchell - 1986
It is not primarily concerned with specific pictures and the things people say about them, but rather with the way we talk about the idea of imagery, and all its related notions of picturing, imagining, perceiving, likening, and imitating. It is a book about images, therefore, that has no illustrations except for a few schematic diagrams, a book about vision written as if by a blind author for a blind reader. If it contains any insight into real, material pictures, it is the sort that might come to a blind listener, overhearing the conversation the sighted speakers talking about images. My hypothesis is that such a listener might see patterns in these conversations that would be invisible to the sighted participant.
Whispering Bodies: A Roy Belkin Disaster
Jesse Michaels - 2013
Belkin must begin each day with the task he calls The Service: visiting Christian chat-rooms to reply to users innocent questions with mocking answers. “Why do they call the taking of the communion ‘Mass?’”? Belkin124 responds: “They call it the Mass because after Jesus was crucified, a mass of people rushed forward to the cross and ate him. Now they eat the wafer to remember it.” At forty-seven, balding, and mildly agoraphobic, Belkin is a man without direction. He rarely leaves his apartment (he refers to the outside world as The Pounding), and when he must leave, he meticulously recounts the day in his Thunder Book; a journal where he lists all that repulsed him that day.But everything changes the day Belkin returns to his apartment to find the building ablaze along with the suspected murder of the apartment building’s maintenance man. As police question him, Belkin meets the mysterious Pernice Balfour, the alluring, religiously obsessed neighbor accused of the crime. Soon, Belkin has no choice but to come out of his shell (and his apartment) to try to clear her name. But the more Belkin investigates, the muddier things become. Wandering through San Francisco’s seedy Tenderloin district, Belkin begins to unravel the truth behind the murder, and encounters a bizarre series of characters and situations: "pansexual" crime-scene photographer, an idiot detective, and an all-knowing government operative.Whispering Bodies is comical offbeat exploration of the wisdom found in madness and the madness found in conventional life, all brought together in a classic tale of who-done-it.