Book picks similar to
Gaslands: Refuelled: Post-Apocalyptic Vehicular Mayhem by Mike Hutchinson
gaming
wargaming-rpgs
sci-fi
sci-fi-and-fantasy
The DNA Cowboys Trilogy: The Quest of the DNA Cowboys/Synaptic Manhunt/The Neural Atrocity
Mick Farren - 2002
With influences that range from Star Trek to Kung Fu, from the Marquis de Sade to Sam Peckinpah, Farren has created a bizarre universe populated with pre-teen dictators, huge twin-brained domestic lizards, and growing bio-computers tended by martial arts-practising monks. Farren let his imagination run wild and the results are awesome. Expect fanciful weapons, medieval jails, public hangings, Albert Speer architecture, gunfights, stiletto heels and femmes fatales in tight clothing, orgies, orgasms, and undefined monsters called Disruptors that suck up all life and logic. The Quest of the DNA Cowboys: Striding out of the small township of Pleasant Gap - reproduction pistols in their hands, portable generators at their belt - come Billy and Reave, the DNA Cowboys. They hit the long and winding trail through the molecular dissolution of the Nothings, teetering on the edge of non-existence, to Graveyard and beyond...Synaptic Manhunt: Brother Jeb Stuart Ho's mission will take him out into the sick, post-cataclysmic world, to the pleasure city of Litz, with its Sex-O-Mats, its Torture-Parlours, its genetically-bred courtesans, where Billy and Reave, the DNA Cowboys, have found their private hells.The Neural Atrocity: The all-knowing, all-providing computer at Stuff Central has made a critical error that could mean the end of human life. Against all its programming, the cloning plant at Stuff Central has supplied A.A. Catto - sadistic child-woman ruler of Quahal - with enough genetically-engineered soldiers to realise her dream of world conquest. The Brotherhood orders Jeb Stuart Ho to stop her.
Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5
gootecks - 2015
If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.
Shadowrun: Crimson
Kevin R. Czarnecki - 2015
Thanksgiving, 2075. Shadowrunning vampire-mage Rick “Red” Lang used to make his living hunting dangerous insect spirits and twisted mages, but when he awakens after twelve years of involuntary hibernation, he finds the rest of the world has gotten even stranger. Red begins piecing together what had happened during his lost time—and who put him under in the first place. But as he journeys through the neon-drenched ruins of Chicago and its augmented facades, Red uncovers an even larger plot involving eldritch forces seeking to invade from beyond our reality. He teams up with the few allies he can trust—Pretty, a beautiful ghoul, and Slim, a hacker extraordinaire—as they head into the middle of multiple schemes and power plays surrounding a dangerous new conflict threatening to shatter the uneasy peace into all-consuming chaos.
Lockheed Elite
Tyler Wandschneider - 2017
Now Anders must decide quickly—stay and fight or cut cables and run.Either way, it’s too late. Someone has other plans for them. The trap has been set, they’ve rescued the woman and taken the bait, and before long Anders and what’s left of his dwindling crew must navigate with caution through the grips of the military and an especially vile outlaw.But Anders doesn’t captain just another team flying the black. With a genius mechanic who uses his ragtag high-tech machine shop to aid them in getting in and out of trouble, they’ve earned a reputation as the best of the best. With Anders’s careful planning, this motley crew must band together and flip the military to use them on a monster heist and dig themselves out from the heat pressing in from both sides of the law.Fly with them. They are clever, they are fierce, they are Lockheed Elite.
Starfinder: Alien Archive
Jason KeeleySteve Kenson - 2017
What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost
The Forbidden Tower / Two to Conquer / Hawkmistress! / Darkover Landfall
Marion Zimmer Bradley
The Slip Trilogy Complete Boxed Set
David Estes - 2015
As sea levels rise and livable landmasses shrink, the Reorganized United States of America has instituted population control measures to ensure there are sufficient resources and food to sustain the growing population. Birth authorization must be paid for and obtained prior to having a child. Someone must die before another can be born, keeping the country in a population neutral position at what experts consider to be the optimal population. The new laws are enforced by a ruthless government organization known as Pop Con, responsible for terminating any children resulting from unauthorized births, and any illegals who manage to survive past their second birthday, at which point they are designated a national security threat and given the name Slip. But what if one child slipped through the cracks? What if someone knew all the loopholes and how to exploit them? Would it change anything? Would the delicate resource balance be thrown into a tailspin, threatening the lives of everyone? And how far would the government go to find and terminate the Slip? In a gripping story of a family torn apart by a single choice, Slip is a reminder of the sanctity of a single life and the value of the lives we so often take for granted.
Earth Tactics Advance: Volume 1
Scottie Futch - 2017
Those who manage to survive the first day of the new world must survive in the wake of a new reality, life lived as a turn-based tactical role playing game. Feel the horror, and revel in the humor, as battles take place one turn at a time. Can one man survive a world gone tactical? Will he ever understand the need for background music and strange announcer voices? It's your turn... to find out!
Shadowsword
Guy Haley - 2016
and thrown into a battle for the fate of entire star systems.READ IT BECAUSEGuy Haley returns to tank action in a new tale of Honoured Lieutenant Bannick and his crew, weaving a tight and twisty tale as they face not only cunning enemies, but their own doubts about mankinds place in the galaxy.THE STORYArriving in the Geratomro warzone, Honoured Lieutenant Bannick and the crew of the Baneblade Cortein’s Honour are assigned as close support to a company of Shadowsword Titan hunters as they find themselves thrust into a deadly battle for the fate of three star systems. New and deadly allies throw into doubt all that Bannick has been told of the Imperium, while threatening not only his life, but also his soul...
Shattered Under Midnight
Dorothy Grant - 2018
Instead, she found a city in revolt, and now both sides are after her to control the alien gifts engineered into her DNA. Her only ally is an offworld investigator trying to get to the bottom of the explosive mix of on-planet and alien politics... but his secrets are even deadlier than her own. From the back alleys of the souk to the depths of alien ruins, they're now in a desperate fight to stop the revolution before everything is lost!
Ringworld Throne/Ringworld/The Ringworld Engineers (Ringworld #1-3)
Larry Niven - 1996
Aeson: Blue
Vera Nazarian - 2021
Intelligent, well-educated, perfectly isolated in his lofty rank, responsibilities, and privilege of the divine Imperial Dynasty. He's the most powerful boy on Atlantis and he's going into the real world for the very first time. . . .Now just another student in Fleet Cadet School, Aeson must learn everything normal people take for granted—including the basics of how to look after himself, how to interact with others his age, how to laugh, and how to make friends.As if that wasn't enough to boggle the mind of a confident but shy boy who's never had a real conversation with anyone but his mother, Aeson has one more lesson ahead . . . what it's like to fall in love.Get inside Aeson's mind and learn his story from the inside out as he forms the bonds that will change him forever—with Elikara, Xelio, Oalla, Keruvat, Erita, and other favorite Atlantean characters, long before they took to the stars as
astra daimon!
AESON: BLUE is the first in The Atlantis Grail Novella Series.