The Erciyes Fragments


C.S. Friedman - 1999
    There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?Who Found it and Why?Written by noted science-fiction novelist C.S. Friedman, The Erciyes Fragments is a version of the Book of Nod that has never been seen before by mortal eyes. The most sage of vampiric scholars provide their commentary for your enlightenment. Revealed now for the first time are the prophecies of Nod and of Gehenna!

What Comes Around: A Lou Thorne Thriller (Shadows in the Water Series Book 6)


Kory M. Shrum - 2021
    Bones. And the Paris catacombs.In Paris, a renowned art historian is found dead in her bathtub with a fatal stab wound in her gut, leaving the authorities to question if it was a suicidal publicity stunt—or murder. An Algerian student goes missing and Louie finds her bones in the catacombs.Konstantine, notorious leader of a Florentine gang, does what he can to assist Louie in her search—until he is asked to choose between his loyalty to her and the men who rely on him.Then as Louie investigates these two cases for answers and a connection, more women disappear.So the hunt for a new killer begins…

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

Spirit of the Century


Robert Donoghue - 2006
    Gorilla Khan stalks darkest Africa from conquered Atlantis... Mad scientists, strange sorcerors, and power-hungry dictators all seek to undo the fate of humanity. It's the final century of the second millennium – and you are our last hope!Spirit of the Century is a complete, stand-alone pulp role-playing game based on the award-winning Fate system (Indie RPG Awards include: Best Free Game of 2003, Best Support, and Andy's Choice). Spirit features a heavily revised, revisited, and reimagined vision of Fate. Character creation can be done as quickly as a few minutes, or expand to take up an evening; adventure design is a snap with three methods for creating relevant, flavorful, player-focused stories at a moment's notice. Spirit's mission is to deliver an evening of fun, a "pick-up" game that requires little preparation, but provides hours of entertainment. All you will need to play are some friends, some dice, and this book.

The Complete Book of Gnomes & Halflings


Douglas Niles - 1993
    Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you!

The Moon Moth and Other Stories


Jack Vance - 1976
    The ebook from Gateway contains 11 stories, same as the VIE volume (only three stories from the Dobson edition), and the ebook from Spatterlight contains 9 stories.

Dragonlance Dragons of Spring (Dragonlance)


Cam Banks - 2007
    The heroes must bring the devastating War of the Lance to its end and drive back Takhisis, Queen of Darkness. This all-new version of the classic TSR adventure has been completely revised, drawing on twenty years of Dragonlance history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. It includes new character statistics featuring the popular Heroes of the Lance.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Gulliver's Travels


Saddleback Educational Publishing - 2010
    This series features classic tales retold with color illustrations to introduce literature to struggling readers. Each 64-page hardcover book retains key phrases and quotations from the original classics. In this humorous satire, which makes fun of English politicians in the early 1700s, you'll travel to many strange make-believe worlds. Join Gulliver as he sails from the land of the tiny six-inch people called Lilliputians and the land of the giant people called Brobdingnagians, to the land of the Houyhnhnms- where wise and understanding horses tame herds of wild Yahoos, creatures that are strangely human!

Monsterhearts


Avery Alder - 2012
    When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.

The Love Song of Monkey


Michael S.A. Graziano - 2008
    Part magic realism, part science fiction, part theater of the absurd, and part over-the-top, unrepentant spoof, this novel packs more into its few short pages than do most epic trilogies. Graziano has fabricated the rare kind of tale that the reader can honestly say ends much too quickly. Perfectly woven, self-enclosed, multifaceted . . . Kosinski’s Being There sprinkled with a strong dose of Frankenstein . . . the kind of simplicity that speaks volumes.”—Michael Mirolla, author of The Formal Logic of Emotion“An amalgam of fairy tale, satire, science fiction, medical thriller, and soap opera. . . . It is difficult to fathom that a novel so brief can be so epic in scope. Inventive and deftly crafted, The Love Song of Monkey is a tale no reader will soon forget.”—Eric Linder, Yellow Umbrella Books, Chatham, MassachusettsIn a surreal exile on the floor of the Atlantic, a young man faces his own death and his wife’s infidelity. The Love Song of Monkey is a meditation on the simple, inexplicable, and lasting power of love, cast in the metaphor of a journey to the depths of the ocean floor. Precise and beautifully crafted, this modern fable is rich with humor and deep thought.Michael S. A. Graziano, professor of neuroscience at Princeton University, is the author of the novella Hiding Places (New England Review), The Seclusion Zone (2007 fi nalist in the William Faulkner–William Wisdom Creative Writing Competition), and The Intelligent Movement Machine (2008, Oxford University Press).

Vampire Diary: The Embrace


Robert E. Weinberg - 1994
    Slowly but surely, Auston succumbs to the dark call. Can he resist the Embrace, the gateway to an eternity of damnation? And will his master's dark command threaten the most beautiful, most perfect love he has ever felt?

Farthest Shores of Ursula K Le Guin


George Edgar Slusser - 1976
    An examination of Le Guin's career, from her obscure beginnings in the science fiction magazines to her rapid rise to the top in the 1970's.

Tooth and Nail


Domino Finn - 2020
    Don't let anyone tell you different.My name is Shyla Crowe, and I'm in hock to a demon I never met. My father started me off early, robbing magical antiquities from rich bastards. Thieving was the family business, and business was humming.Until my father got himself dragged to the pits of Hell. Now the only thing staving off his eternal torment is a monthly cash delivery to my new devil employer.Fortunately, not all hellions are evil, and thanks to an old family grimoire, I have the power to summon them. So I'm flush with enemies, sure, but I also have a few friends, like a furry know-it-all gremlin and my staunch gargoyle familiar.Summoning, like thieving, is about tools, technique, and team, and I've got them in spades. So it's only a matter of time until I work my father free.It's a good plan until the discovery of an ancient relic uncovers a sinister plot, rigged from the start. Turns out, I'm not fighting for my freedom... I'm fighting for my destiny.